diff --git a/baystation12.dme b/baystation12.dme index a7176e3b98a..112c747f103 100644 --- a/baystation12.dme +++ b/baystation12.dme @@ -819,6 +819,7 @@ #include "code\modules\clothing\spacesuits\rig\suits\combat.dm" #include "code\modules\clothing\spacesuits\rig\suits\ert.dm" #include "code\modules\clothing\spacesuits\rig\suits\light.dm" +#include "code\modules\clothing\spacesuits\rig\suits\merc.dm" #include "code\modules\clothing\spacesuits\rig\suits\station.dm" #include "code\modules\clothing\spacesuits\void\merc.dm" #include "code\modules\clothing\spacesuits\void\station.dm" diff --git a/code/ATMOSPHERICS/components/binary_devices/binary_atmos_base.dm b/code/ATMOSPHERICS/components/binary_devices/binary_atmos_base.dm index aed8b2dc07e..649972297a3 100644 --- a/code/ATMOSPHERICS/components/binary_devices/binary_atmos_base.dm +++ b/code/ATMOSPHERICS/components/binary_devices/binary_atmos_base.dm @@ -1,5 +1,5 @@ obj/machinery/atmospherics/binary - set_dir(SOUTH) + dir = SOUTH initialize_directions = SOUTH|NORTH use_power = 1 diff --git a/code/ATMOSPHERICS/components/omni_devices/mixer.dm b/code/ATMOSPHERICS/components/omni_devices/mixer.dm index b59c0281c19..2740966867c 100644 --- a/code/ATMOSPHERICS/components/omni_devices/mixer.dm +++ b/code/ATMOSPHERICS/components/omni_devices/mixer.dm @@ -49,8 +49,6 @@ for(var/datum/omni_port/P in ports) P.air.volume = ATMOS_DEFAULT_VOLUME_MIXER - rebuild_mixing_inputs() - /obj/machinery/atmospherics/omni/mixer/Del() inputs.Cut() output = null @@ -77,6 +75,8 @@ if(output) output.air.volume = ATMOS_DEFAULT_VOLUME_MIXER * 0.75 * inputs.len output.concentration = 1 + + rebuild_mixing_inputs() /obj/machinery/atmospherics/omni/mixer/proc/mapper_set() return (tag_north_con || tag_south_con || tag_east_con || tag_west_con) @@ -108,7 +108,7 @@ var/power_draw = -1 if (transfer_moles > MINUMUM_MOLES_TO_FILTER) - power_draw = mix_gas(src, mixing_inputs, output, transfer_moles, active_power_usage) + power_draw = mix_gas(src, mixing_inputs, output.air, transfer_moles, active_power_usage) if (power_draw < 0) //update_use_power(0) diff --git a/code/ATMOSPHERICS/components/portables_connector.dm b/code/ATMOSPHERICS/components/portables_connector.dm index 488c1eeb915..4bfd61a0a2a 100644 --- a/code/ATMOSPHERICS/components/portables_connector.dm +++ b/code/ATMOSPHERICS/components/portables_connector.dm @@ -5,7 +5,7 @@ name = "Connector Port" desc = "For connecting portables devices related to atmospherics control." - set_dir(SOUTH) + dir = SOUTH initialize_directions = SOUTH var/obj/machinery/portable_atmospherics/connected_device diff --git a/code/ATMOSPHERICS/components/trinary_devices/filter.dm b/code/ATMOSPHERICS/components/trinary_devices/filter.dm index 4f5205687ed..145a1d61086 100755 --- a/code/ATMOSPHERICS/components/trinary_devices/filter.dm +++ b/code/ATMOSPHERICS/components/trinary_devices/filter.dm @@ -5,7 +5,7 @@ level = 1 name = "Gas filter" - + use_power = 1 idle_power_usage = 150 //internal circuitry, friction losses and stuff active_power_usage = 7500 //This also doubles as a measure of how powerful the filter is, in Watts. 7500 W ~ 10 HP @@ -49,11 +49,11 @@ filtered_out = list("carbon_dioxide") if(4)//removing N2O filtered_out = list("sleeping_agent") - + air1.volume = ATMOS_DEFAULT_VOLUME_FILTER air2.volume = ATMOS_DEFAULT_VOLUME_FILTER air3.volume = ATMOS_DEFAULT_VOLUME_FILTER - + if(radio_controller) initialize() @@ -102,14 +102,14 @@ update_use_power(0) //usually we get here because a player turned a pump off - definitely want to update. last_flow_rate = 0 return - + //Figure out the amount of moles to transfer var/transfer_moles = (set_flow_rate/air1.volume)*air1.total_moles - + var/power_draw = -1 if (transfer_moles > MINUMUM_MOLES_TO_FILTER) power_draw = filter_gas(src, filtered_out, air1, air2, air3, transfer_moles, active_power_usage) - + if(network2) network2.update = 1 @@ -125,7 +125,7 @@ last_flow_rate = 0 else handle_power_draw(power_draw) - + return 1 /obj/machinery/atmospherics/trinary/filter/initialize() @@ -214,7 +214,7 @@ src.add_fingerprint(usr) if(href_list["filterset"]) filter_type = text2num(href_list["filterset"]) - + filtered_out.Cut() //no need to create new lists unnecessarily switch(filter_type) if(0) //removing hydrocarbons @@ -228,7 +228,7 @@ filtered_out += "carbon_dioxide" if(4)//removing N2O filtered_out += "sleeping_agent" - + if (href_list["temp"]) src.temp = null if(href_list["set_flow_rate"]) @@ -248,7 +248,7 @@ /obj/machinery/atmospherics/trinary/filter/m_filter icon_state = "mmap" - set_dir(SOUTH) + dir = SOUTH initialize_directions = SOUTH|NORTH|EAST obj/machinery/atmospherics/trinary/filter/m_filter/New() diff --git a/code/ATMOSPHERICS/components/trinary_devices/mixer.dm b/code/ATMOSPHERICS/components/trinary_devices/mixer.dm index 9432518b539..c63c6208d36 100644 --- a/code/ATMOSPHERICS/components/trinary_devices/mixer.dm +++ b/code/ATMOSPHERICS/components/trinary_devices/mixer.dm @@ -12,7 +12,7 @@ var/set_flow_rate = ATMOS_DEFAULT_VOLUME_MIXER var/list/mixing_inputs - + //for mapping var/node1_concentration = 0.5 var/node2_concentration = 0.5 @@ -71,23 +71,23 @@ /obj/machinery/atmospherics/trinary/mixer/process() ..() - + //For some reason this doesn't work even in initialize(), so it goes here. if (!mixing_inputs) mixing_inputs = list(src.air1 = node1_concentration, src.air2 = node2_concentration) - + if((stat & (NOPOWER|BROKEN)) || !on) update_use_power(0) //usually we get here because a player turned a pump off - definitely want to update. last_flow_rate = 0 return - + //Figure out the amount of moles to transfer var/transfer_moles = (set_flow_rate*mixing_inputs[air1]/air1.volume)*air1.total_moles + (set_flow_rate*mixing_inputs[air1]/air2.volume)*air2.total_moles - + var/power_draw = -1 if (transfer_moles > MINUMUM_MOLES_TO_FILTER) power_draw = mix_gas(src, mixing_inputs, air3, transfer_moles, active_power_usage) - + if(network1 && mixing_inputs[air1]) network1.update = 1 @@ -103,7 +103,7 @@ last_flow_rate = 0 else handle_power_draw(power_draw) - + return 1 /obj/machinery/atmospherics/trinary/mixer/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob) @@ -181,7 +181,7 @@ obj/machinery/atmospherics/trinary/mixer/t_mixer icon_state = "tmap" - set_dir(SOUTH) + dir = SOUTH initialize_directions = SOUTH|EAST|WEST //node 3 is the outlet, nodes 1 & 2 are intakes @@ -227,7 +227,7 @@ obj/machinery/atmospherics/trinary/mixer/t_mixer/initialize() obj/machinery/atmospherics/trinary/mixer/m_mixer icon_state = "mmap" - set_dir(SOUTH) + dir = SOUTH initialize_directions = SOUTH|NORTH|EAST //node 3 is the outlet, nodes 1 & 2 are intakes diff --git a/code/ATMOSPHERICS/components/trinary_devices/trinary_base.dm b/code/ATMOSPHERICS/components/trinary_devices/trinary_base.dm index ce3aafc9536..822c9a4d6dc 100644 --- a/code/ATMOSPHERICS/components/trinary_devices/trinary_base.dm +++ b/code/ATMOSPHERICS/components/trinary_devices/trinary_base.dm @@ -1,5 +1,5 @@ obj/machinery/atmospherics/trinary - set_dir(SOUTH) + dir = SOUTH initialize_directions = SOUTH|NORTH|WEST use_power = 1 diff --git a/code/ATMOSPHERICS/components/tvalve.dm b/code/ATMOSPHERICS/components/tvalve.dm index 4d931bd3249..39ca1e25fd8 100644 --- a/code/ATMOSPHERICS/components/tvalve.dm +++ b/code/ATMOSPHERICS/components/tvalve.dm @@ -6,7 +6,7 @@ desc = "A pipe valve" level = 1 - set_dir(SOUTH) + dir = SOUTH initialize_directions = SOUTH|NORTH|WEST var/state = 0 // 0 = go straight, 1 = go to side diff --git a/code/ATMOSPHERICS/components/unary/oxygen_generator.dm b/code/ATMOSPHERICS/components/unary/oxygen_generator.dm index c3ccdbc574b..14bbb46bbaa 100644 --- a/code/ATMOSPHERICS/components/unary/oxygen_generator.dm +++ b/code/ATMOSPHERICS/components/unary/oxygen_generator.dm @@ -6,7 +6,7 @@ obj/machinery/atmospherics/unary/oxygen_generator name = "Oxygen Generator" desc = "" - set_dir(SOUTH) + dir = SOUTH initialize_directions = SOUTH var/on = 0 diff --git a/code/ATMOSPHERICS/components/unary/unary_base.dm b/code/ATMOSPHERICS/components/unary/unary_base.dm index 8d850cc74fa..8af26e51eb3 100644 --- a/code/ATMOSPHERICS/components/unary/unary_base.dm +++ b/code/ATMOSPHERICS/components/unary/unary_base.dm @@ -1,5 +1,5 @@ /obj/machinery/atmospherics/unary - set_dir(SOUTH) + dir = SOUTH initialize_directions = SOUTH //layer = TURF_LAYER+0.1 diff --git a/code/ATMOSPHERICS/components/valve.dm b/code/ATMOSPHERICS/components/valve.dm index 4633c06511f..aa6ac1bf11f 100644 --- a/code/ATMOSPHERICS/components/valve.dm +++ b/code/ATMOSPHERICS/components/valve.dm @@ -6,7 +6,7 @@ desc = "A pipe valve" level = 1 - set_dir(SOUTH) + dir = SOUTH initialize_directions = SOUTH|NORTH var/open = 0 diff --git a/code/ATMOSPHERICS/mainspipe.dm b/code/ATMOSPHERICS/mainspipe.dm index ce23f7bfba3..d70d2bc53e5 100644 --- a/code/ATMOSPHERICS/mainspipe.dm +++ b/code/ATMOSPHERICS/mainspipe.dm @@ -37,7 +37,7 @@ obj/machinery/atmospherics/mains_pipe layer = 2.4 //under wires with their 2.5 force = 20 - + var/volume = 0 var/alert_pressure = 80*ONE_ATMOSPHERE @@ -115,7 +115,7 @@ obj/machinery/atmospherics/mains_pipe/simple name = "mains pipe" desc = "A one meter section of 3-line mains pipe" - set_dir(SOUTH) + dir = SOUTH initialize_mains_directions = SOUTH|NORTH New() @@ -196,7 +196,7 @@ obj/machinery/atmospherics/mains_pipe/manifold name = "manifold pipe" desc = "A manifold composed of mains pipes" - set_dir(SOUTH) + dir = SOUTH initialize_mains_directions = EAST|NORTH|WEST volume = 105 @@ -261,7 +261,7 @@ obj/machinery/atmospherics/mains_pipe/manifold4w name = "manifold pipe" desc = "A manifold composed of mains pipes" - set_dir(SOUTH) + dir = SOUTH initialize_mains_directions = EAST|NORTH|WEST|SOUTH volume = 105 @@ -504,7 +504,7 @@ obj/machinery/atmospherics/mains_pipe/cap name = "pipe cap" desc = "A cap for the end of a mains pipe" - set_dir(SOUTH) + dir = SOUTH initialize_directions = SOUTH volume = 35 @@ -546,7 +546,7 @@ obj/machinery/atmospherics/mains_pipe/valve var/open = 1 - set_dir(SOUTH) + dir = SOUTH initialize_mains_directions = SOUTH|NORTH New() diff --git a/code/ATMOSPHERICS/pipes.dm b/code/ATMOSPHERICS/pipes.dm index 037d39218ae..34ece52777a 100644 --- a/code/ATMOSPHERICS/pipes.dm +++ b/code/ATMOSPHERICS/pipes.dm @@ -143,7 +143,7 @@ volume = ATMOS_DEFAULT_VOLUME_PIPE - set_dir(SOUTH) + dir = SOUTH initialize_directions = SOUTH|NORTH var/obj/machinery/atmospherics/node1 @@ -406,7 +406,7 @@ volume = ATMOS_DEFAULT_VOLUME_PIPE * 1.5 - set_dir(SOUTH) + dir = SOUTH initialize_directions = EAST|NORTH|WEST var/obj/machinery/atmospherics/node1 @@ -658,7 +658,7 @@ volume = ATMOS_DEFAULT_VOLUME_PIPE * 2 - set_dir(SOUTH) + dir = SOUTH initialize_directions = NORTH|SOUTH|EAST|WEST var/obj/machinery/atmospherics/node1 @@ -918,7 +918,7 @@ volume = 35 - set_dir(SOUTH) + dir = SOUTH initialize_directions = SOUTH var/obj/machinery/atmospherics/node @@ -1042,7 +1042,7 @@ var/start_pressure = 25*ONE_ATMOSPHERE level = 1 - set_dir(SOUTH) + dir = SOUTH initialize_directions = SOUTH density = 1 @@ -1220,7 +1220,7 @@ volume = 250 - set_dir(SOUTH) + dir = SOUTH initialize_directions = SOUTH var/build_killswitch = 1 diff --git a/code/TriDimension/Pipes.dm b/code/TriDimension/Pipes.dm index 4f38444e988..776716f567a 100644 --- a/code/TriDimension/Pipes.dm +++ b/code/TriDimension/Pipes.dm @@ -10,7 +10,7 @@ obj/machinery/atmospherics/pipe/zpipe volume = 70 - set_dir(SOUTH) + dir = SOUTH initialize_directions = SOUTH var/obj/machinery/atmospherics/node1 //connection on the same Z diff --git a/code/game/jobs/job/medical.dm b/code/game/jobs/job/medical.dm index b3c6ad7e98f..a63363f779c 100644 --- a/code/game/jobs/job/medical.dm +++ b/code/game/jobs/job/medical.dm @@ -68,8 +68,8 @@ H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/toggle/labcoat(H), slot_wear_suit) H.equip_to_slot_or_del(new /obj/item/clothing/head/surgery/blue(H), slot_head) if("Virologist") - H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/toggle/labcoat/virologist(H), slot_wear_suit) H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/virologist(H), slot_w_uniform) + H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/toggle/labcoat/virologist(H), slot_wear_suit) H.equip_to_slot_or_del(new /obj/item/clothing/mask/surgical(H), slot_wear_mask) switch(H.backbag) if(2) H.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/virology(H), slot_back) @@ -195,4 +195,4 @@ H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H), slot_r_hand) else H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/survival(H.back), slot_in_backpack) - H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/toggle/labcoat(H), slot_wear_suit) \ No newline at end of file + H.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/toggle/labcoat(H), slot_wear_suit) diff --git a/code/game/machinery/cryopod.dm b/code/game/machinery/cryopod.dm index c2a6d996a1e..d1e3887e4b9 100644 --- a/code/game/machinery/cryopod.dm +++ b/code/game/machinery/cryopod.dm @@ -15,6 +15,7 @@ icon = 'icons/obj/Cryogenic2.dmi' icon_state = "cellconsole" circuit = "/obj/item/weapon/circuitboard/cryopodcontrol" + density = 0 interact_offline = 1 var/mode = null diff --git a/code/game/machinery/doors/door.dm b/code/game/machinery/doors/door.dm index 80c64acf33f..bc8719060f4 100644 --- a/code/game/machinery/doors/door.dm +++ b/code/game/machinery/doors/door.dm @@ -29,7 +29,7 @@ var/hitsound = 'sound/weapons/smash.ogg' //sound door makes when hit with a weapon //Multi-tile doors - set_dir(EAST) + dir = EAST var/width = 1 /obj/machinery/door/New() diff --git a/code/game/machinery/portable_turret.dm b/code/game/machinery/portable_turret.dm index 33334ffe04d..8d4d4ac2df2 100644 --- a/code/game/machinery/portable_turret.dm +++ b/code/game/machinery/portable_turret.dm @@ -338,6 +338,10 @@ die() //the death process :( /obj/machinery/porta_turret/bullet_act(obj/item/projectile/Proj) + + if(Proj.damage_type == HALLOSS) + return + if(on) if(!attacked && !emagged) attacked = 1 @@ -358,7 +362,7 @@ check_records = prob(50) check_weapons = prob(50) check_access = prob(20) // check_access is a pretty big deal, so it's least likely to get turned on - check_anomalies = prob(50) + check_anomalies = prob(50) if(prob(5)) emagged = 1 diff --git a/code/game/machinery/turrets.dm b/code/game/machinery/turrets.dm index 29811e1a18d..cb76c7921a7 100644 --- a/code/game/machinery/turrets.dm +++ b/code/game/machinery/turrets.dm @@ -89,6 +89,8 @@ return /obj/machinery/turret/bullet_act(var/obj/item/projectile/Proj) + if(Proj.damage_type == HALLOSS) + return take_damage(Proj.damage) ..() return @@ -297,6 +299,8 @@ popping = 0 /obj/machinery/turret/bullet_act(var/obj/item/projectile/Proj) + if(Proj.damage_type == HALLOSS) + return src.health -= Proj.damage ..() if(prob(45) && Proj.damage > 0) src.spark_system.start() @@ -376,6 +380,8 @@ bullet_act(var/obj/item/projectile/Proj) + if(Proj.damage_type == HALLOSS) + return take_damage(Proj.damage) ..() return diff --git a/code/game/objects/items/devices/PDA/PDA.dm b/code/game/objects/items/devices/PDA/PDA.dm index 6071c4054f8..6a25b46444f 100755 --- a/code/game/objects/items/devices/PDA/PDA.dm +++ b/code/game/objects/items/devices/PDA/PDA.dm @@ -1048,10 +1048,10 @@ var/global/list/obj/item/device/pda/PDAs = list() // Do nothing /obj/item/device/pda/proc/new_message_from_pda(var/obj/item/device/pda/sending_device, var/message) - new_message(sending_device.name, sending_device.owner, sending_device.ownjob, message) + new_message(sending_device, sending_device.owner, sending_device.ownjob, message) /obj/item/device/pda/proc/new_message(var/sending_unit, var/sender, var/sender_job, var/message) - var/reception_message = "\icon[src] Message from [sender] ([sender_job]), \"[message]\" (Reply)" + var/reception_message = "\icon[src] Message from [sender] ([sender_job]), \"[message]\" (Reply)" new_info(news_silent, newstone, reception_message) log_pda("[usr] (PDA: [sending_unit]) sent \"[message]\" to [name]") diff --git a/code/game/objects/random/random.dm b/code/game/objects/random/random.dm index d9ed995845d..83923831506 100644 --- a/code/game/objects/random/random.dm +++ b/code/game/objects/random/random.dm @@ -102,4 +102,5 @@ prob(3);/obj/item/stack/cable_coil,\ prob(2);/obj/random/toolbox,\ prob(2);/obj/item/weapon/storage/belt/utility,\ - prob(5);/obj/random/tool) \ No newline at end of file + prob(5);/obj/random/tool,\ + prob(2);/obj/item/weapon/tape_roll) \ No newline at end of file diff --git a/code/modules/clothing/spacesuits/rig/suits/combat.dm b/code/modules/clothing/spacesuits/rig/suits/combat.dm index 8774a0310e7..55716179c6a 100644 --- a/code/modules/clothing/spacesuits/rig/suits/combat.dm +++ b/code/modules/clothing/spacesuits/rig/suits/combat.dm @@ -1,5 +1,5 @@ /obj/item/clothing/head/helmet/space/rig/combat - light_overlay = "helmet_light_green_dual" + light_overlay = "helmet_light_dual_green" /obj/item/weapon/rig/combat name = "combat hardsuit control module" @@ -22,22 +22,4 @@ /obj/item/rig_module/power_sink, /obj/item/rig_module/electrowarfare_suite, /obj/item/rig_module/chem_dispenser/combat - ) - -/obj/item/weapon/rig/combat/merc - name = "crimson hardsuit control module" - desc = "A blood-red hardsuit featuring some fairly illegal technology." - icon_state = "merc_rig" - suit_type = "crimson hardsuit" - allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword,/obj/item/weapon/handcuffs) - - initial_modules = list( - /obj/item/rig_module/mounted, - /obj/item/rig_module/vision/thermal, - /obj/item/rig_module/grenade_launcher, - /obj/item/rig_module/ai_container, - /obj/item/rig_module/power_sink, - /obj/item/rig_module/electrowarfare_suite, - /obj/item/rig_module/chem_dispenser/combat, - /obj/item/rig_module/fabricator/energy_net ) \ No newline at end of file diff --git a/code/modules/clothing/spacesuits/rig/suits/ert.dm b/code/modules/clothing/spacesuits/rig/suits/ert.dm index 499547918f6..f5d7a2f71e0 100644 --- a/code/modules/clothing/spacesuits/rig/suits/ert.dm +++ b/code/modules/clothing/spacesuits/rig/suits/ert.dm @@ -1,5 +1,6 @@ /obj/item/clothing/head/helmet/space/rig/ert light_overlay = "helmet_light_dual" + camera_networks = list("ERT","SS13") /obj/item/weapon/rig/ert name = "ERT-C hardsuit control module" @@ -17,7 +18,7 @@ allowed = list(/obj/item/device/flashlight, /obj/item/weapon/tank, /obj/item/device/t_scanner, /obj/item/weapon/rcd, /obj/item/weapon/crowbar, \ /obj/item/weapon/screwdriver, /obj/item/weapon/weldingtool, /obj/item/weapon/wirecutters, /obj/item/weapon/wrench, /obj/item/device/multitool, \ /obj/item/device/radio, /obj/item/device/analyzer, /obj/item/weapon/gun/energy/laser, /obj/item/weapon/gun/energy/pulse_rifle, \ - /obj/item/weapon/gun/energy/taser, /obj/item/weapon/melee/baton, /obj/item/weapon/gun/energy/gun) + /obj/item/weapon/gun/energy/taser, /obj/item/weapon/melee/baton, /obj/item/weapon/gun, /obj/item/weapon/storage/firstaid, /obj/item/weapon/reagent_containers/hypospray, /obj/item/roller) initial_modules = list( /obj/item/rig_module/ai_container, diff --git a/code/modules/clothing/spacesuits/rig/suits/merc.dm b/code/modules/clothing/spacesuits/rig/suits/merc.dm new file mode 100644 index 00000000000..7a0d95a4bda --- /dev/null +++ b/code/modules/clothing/spacesuits/rig/suits/merc.dm @@ -0,0 +1,27 @@ +/obj/item/clothing/head/helmet/space/rig/merc + light_overlay = "helmet_light_dual_green" + camera_networks = list("NUKE") + +/obj/item/weapon/rig/merc + name = "crimson hardsuit control module" + desc = "A blood-red hardsuit featuring some fairly illegal technology." + icon_state = "merc_rig" + suit_type = "crimson hardsuit" + armor = list(melee = 80, bullet = 65, laser = 50, energy = 15, bomb = 80, bio = 100, rad = 60) + slowdown = 1 + offline_slowdown = 3 + offline_vision_restriction = 1 + + helm_type = /obj/item/clothing/head/helmet/space/rig/merc + allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword,/obj/item/weapon/handcuffs) + + initial_modules = list( + /obj/item/rig_module/mounted, + /obj/item/rig_module/vision/thermal, + /obj/item/rig_module/grenade_launcher, + /obj/item/rig_module/ai_container, + /obj/item/rig_module/power_sink, + /obj/item/rig_module/electrowarfare_suite, + /obj/item/rig_module/chem_dispenser/combat, + /obj/item/rig_module/fabricator/energy_net + ) \ No newline at end of file diff --git a/code/modules/clothing/spacesuits/rig/suits/station.dm b/code/modules/clothing/spacesuits/rig/suits/station.dm index 4a34ebd3092..44959068eb4 100644 --- a/code/modules/clothing/spacesuits/rig/suits/station.dm +++ b/code/modules/clothing/spacesuits/rig/suits/station.dm @@ -51,16 +51,17 @@ /obj/item/weapon/rig/hazmat name = "AMI control module" - suit_type = "hazmat" + suit_type = "hazmat hardsuit" desc = "An Anomalous Material Interaction hardsuit that protects against the strangest energies the universe can throw at it." - icon_state = "medical_rig" //placeholder + icon_state = "science_rig" armor = list(melee = 15, bullet = 15, laser = 80, energy = 80, bomb = 60, bio = 100, rad = 100) slowdown = 1 offline_slowdown = 3 offline_vision_restriction = 1 - //Todo: add xenoarch gear. - allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/firstaid,/obj/item/device/healthanalyzer,/obj/item/stack/medical) + helm_type = /obj/item/clothing/head/helmet/space/rig/ert + + allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/stack/flag,/obj/item/weapon/storage/box/excavation,/obj/item/weapon/pickaxe,/obj/item/device/healthanalyzer,/obj/item/device/measuring_tape,/obj/item/device/ano_scanner,/obj/item/device/depth_scanner,/obj/item/device/core_sampler,/obj/item/device/gps,/obj/item/device/beacon_locator,/obj/item/device/radio/beacon,/obj/item/weapon/pickaxe/hand,/obj/item/weapon/storage/bag/fossils) req_access = list(access_rd) @@ -70,5 +71,42 @@ /obj/item/rig_module/device/anomaly_scanner ) - boot_type = null - glove_type = null \ No newline at end of file +/obj/item/weapon/rig/medical + + name = "rescue suit control module" + suit_type = "rescue hardsuit" + desc = "A durable suit designed for medical rescue in high risk areas." + icon_state = "medical_rig" + armor = list(melee = 30, bullet = 15, laser = 20, energy = 60, bomb = 30, bio = 100, rad = 100) + slowdown = 1 + offline_slowdown = 3 + offline_vision_restriction = 1 + + allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/firstaid,/obj/item/device/healthanalyzer,/obj/item/stack/medical,/obj/item/roller ) + + req_access = null + req_one_access = null + + initial_modules = list( + /obj/item/rig_module/chem_dispenser/injector, + /obj/item/rig_module/maneuvering_jets, + /obj/item/rig_module/device/healthscanner + ) + +/obj/item/weapon/rig/hazard + name = "hazard hardsuit control module" + suit_type = "hazard hardsuit" + desc = "A Nanotrasen security hardsuit designed for prolonged EVA in dangerous environments. The name HARPER is printed on the control unit." + icon_state = "hazard_rig" + armor = list(melee = 60, bullet = 10, laser = 30, energy = 5, bomb = 45, bio = 100, rad = 10) + slowdown = 1 + offline_slowdown = 3 + offline_vision_restriction = 1 + + helm_type = /obj/item/clothing/head/helmet/space/rig/ert + + allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/melee/baton) + + req_access = null + req_one_access = null + diff --git a/code/modules/clothing/under/miscellaneous.dm b/code/modules/clothing/under/miscellaneous.dm index 188790832b9..6daa9044531 100644 --- a/code/modules/clothing/under/miscellaneous.dm +++ b/code/modules/clothing/under/miscellaneous.dm @@ -395,9 +395,9 @@ /obj/item/clothing/under/sundress_white name = "white sundress" desc = "A white sundress decorated with purple lilies." - icon_state = "whitesundress" - item_state = "whitesundress" - item_color = "whitesundress" + icon_state = "sundress_white" + item_state = "sundress_white" + item_color = "sundress_white" body_parts_covered = UPPER_TORSO|LOWER_TORSO /obj/item/clothing/under/captainformal @@ -476,4 +476,4 @@ icon_state = "mai_yang" item_state = "mai_yang" item_color = "mai_yang" - body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS \ No newline at end of file + body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS diff --git a/code/modules/mob/living/silicon/pai/examine.dm b/code/modules/mob/living/silicon/pai/examine.dm index 7565c35844b..109e4ce43fe 100644 --- a/code/modules/mob/living/silicon/pai/examine.dm +++ b/code/modules/mob/living/silicon/pai/examine.dm @@ -1,26 +1,19 @@ -/mob/living/silicon/pai/examine(mob/user) //removed as it was pointless...moved to the pai-card instead. - /*..(user) +/mob/living/silicon/pai/examine(mob/user) + ..(user, infix = ", personal AI") var/msg = "" - if (src.stat == DEAD) - msg += "It appears to be offline.\n" - else - msg += "" - if (src.getBruteLoss()) - if (src.getBruteLoss() < 30) - msg += "It looks slightly dented.\n" - else - msg += "Its casing appears cracked and broken!\n" - if (src.getFireLoss()) - if (src.getFireLoss() < 30) - msg += "It looks slightly charred!\n" - else - msg += "Its casing is melted and heat-warped!\n" - if (src.stat == UNCONSCIOUS) - msg += "It doesn't seem to be responding and its text-output is lagging.\n" - msg += "" - msg += "*---------*" + switch(src.stat) + if(CONSCIOUS) + if(!src.client) msg += "\nIt appears to be in stand-by mode." //afk + if(UNCONSCIOUS) msg += "\nIt doesn't seem to be responding." + if(DEAD) msg += "\nIt looks completely unsalvageable." + msg += "\n*---------*" - user << msg - */ - return \ No newline at end of file + if(print_flavor_text()) msg += "\n[print_flavor_text()]\n" + + if (pose) + if( findtext(pose,".",lentext(pose)) == 0 && findtext(pose,"!",lentext(pose)) == 0 && findtext(pose,"?",lentext(pose)) == 0 ) + pose = addtext(pose,".") //Makes sure all emotes end with a period. + msg += "\nIt is [pose]" + + user << msg \ No newline at end of file diff --git a/code/modules/mob/living/silicon/pai/pai.dm b/code/modules/mob/living/silicon/pai/pai.dm index 5f2926466b4..10de649a79c 100755 --- a/code/modules/mob/living/silicon/pai/pai.dm +++ b/code/modules/mob/living/silicon/pai/pai.dm @@ -391,26 +391,6 @@ else src << "You are too small to pull that." -/mob/living/silicon/pai/examine(mob/user) - ..(user) - - var/msg = "" - switch(src.stat) - if(CONSCIOUS) - if(!src.client) msg += "\nIt appears to be in stand-by mode." //afk - if(UNCONSCIOUS) msg += "\nIt doesn't seem to be responding." - if(DEAD) msg += "\nIt looks completely unsalvageable." - msg += "\n*---------*" - - if(print_flavor_text()) msg += "\n[print_flavor_text()]\n" - - if (pose) - if( findtext(pose,".",lentext(pose)) == 0 && findtext(pose,"!",lentext(pose)) == 0 && findtext(pose,"?",lentext(pose)) == 0 ) - pose = addtext(pose,".") //Makes sure all emotes end with a period. - msg += "\nIt is [pose]" - - user << msg - // No binary for pAIs. /mob/living/silicon/pai/binarycheck() - return 0 + return 0 \ No newline at end of file diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm index 8c1af389ad3..2d6685d8b21 100644 --- a/code/modules/mob/living/silicon/robot/robot.dm +++ b/code/modules/mob/living/silicon/robot/robot.dm @@ -1289,9 +1289,9 @@ var/list/robot_verbs_default = list( if(!connected_ai) return switch(notifytype) - if(1) //New Cyborg - connected_ai << "

NOTICE - New cyborg connection detected: [name]
" + if(1) //New Robot + connected_ai << "

NOTICE - New [lowertext(braintype)] connection detected: [name]
" if(2) //New Module - connected_ai << "

NOTICE - Cyborg module change detected: [name] has loaded the [module.name] module.
" + connected_ai << "

NOTICE - [braintype] module change detected: [name] has loaded the [module.name].
" if(3) //New Name - connected_ai << "

NOTICE - Cyborg reclassification detected: [oldname] is now designated as [newname].
" + connected_ai << "

NOTICE - [braintype] reclassification detected: [oldname] is now designated as [newname].
" \ No newline at end of file diff --git a/icons/mob/feet.dmi b/icons/mob/feet.dmi index f6fa664835a..afeb796a299 100644 Binary files a/icons/mob/feet.dmi and b/icons/mob/feet.dmi differ diff --git a/icons/mob/hands.dmi b/icons/mob/hands.dmi index a569f344a0f..091ecf1269f 100644 Binary files a/icons/mob/hands.dmi and b/icons/mob/hands.dmi differ diff --git a/icons/mob/head.dmi b/icons/mob/head.dmi index a1cb6613cbb..9644ef3b8b8 100644 Binary files a/icons/mob/head.dmi and b/icons/mob/head.dmi differ diff --git a/icons/mob/suit.dmi b/icons/mob/suit.dmi index bfb09f387e1..ecbad9bfa37 100644 Binary files a/icons/mob/suit.dmi and b/icons/mob/suit.dmi differ diff --git a/icons/obj/clothing/gloves.dmi b/icons/obj/clothing/gloves.dmi index d0290a9ea33..1657f8b17a0 100644 Binary files a/icons/obj/clothing/gloves.dmi and b/icons/obj/clothing/gloves.dmi differ diff --git a/icons/obj/clothing/hats.dmi b/icons/obj/clothing/hats.dmi index 5885ac6002d..a899995b256 100644 Binary files a/icons/obj/clothing/hats.dmi and b/icons/obj/clothing/hats.dmi differ diff --git a/icons/obj/clothing/shoes.dmi b/icons/obj/clothing/shoes.dmi index 0e7761244d6..5f9553089be 100644 Binary files a/icons/obj/clothing/shoes.dmi and b/icons/obj/clothing/shoes.dmi differ diff --git a/icons/obj/clothing/suits.dmi b/icons/obj/clothing/suits.dmi index 35eac147037..b7b6373ae59 100644 Binary files a/icons/obj/clothing/suits.dmi and b/icons/obj/clothing/suits.dmi differ diff --git a/icons/obj/rig_modules.dmi b/icons/obj/rig_modules.dmi index a6626dfbc3a..8e95bc0dccd 100644 Binary files a/icons/obj/rig_modules.dmi and b/icons/obj/rig_modules.dmi differ diff --git a/maps/exodus-1.dmm b/maps/exodus-1.dmm index 106e5f9c494..c427391b034 100644 --- a/maps/exodus-1.dmm +++ b/maps/exodus-1.dmm @@ -2075,7 +2075,7 @@ "aNU" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/turf/simulated/floor{dir = 1; icon_state = "bluecorner"},/area/hallway/primary/central_one) "aNV" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor{icon_state = "L1"},/area/hallway/primary/central_one) "aNW" = (/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/floor{icon_state = "L3"},/area/hallway/primary/central_one) -"aNX" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "nuke_shuttle_dock_pump"},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/hallway/secondary/entry/port) +"aNX" = (/obj/machinery/atmospherics/unary/vent_pump/high_volume{dir = 4; frequency = 1380; id_tag = "nuke_shuttle_dock_pump"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/hallway/secondary/entry/port) "aNY" = (/turf/simulated/floor{icon_state = "L7"},/area/hallway/primary/central_one) "aNZ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "L9"},/area/hallway/primary/central_one) "aOa" = (/turf/simulated/floor{icon_state = "L11"},/area/hallway/primary/central_one) @@ -2208,7 +2208,7 @@ "aQx" = (/obj/machinery/door/airlock/glass{name = "Chapel Office"; req_access_txt = "22"},/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) "aQy" = (/obj/machinery/door/morgue{dir = 2; name = "Confession Booth (Chaplain)"; req_access_txt = "22"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) "aQz" = (/obj/machinery/light/small{dir = 1},/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1480; name = "Confessional Intercom"; pixel_x = 25},/obj/structure/stool/bed/chair,/obj/machinery/alarm{frequency = 1441; pixel_y = 22},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) -"aQA" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/port) +"aQA" = (/obj/machinery/atmospherics/pipe/simple/hidden{tag = "icon-intact (EAST)"; icon_state = "intact"; dir = 4},/obj/machinery/access_button{command = "cycle_interior"; frequency = 1380; master_tag = "nuke_shuttle_dock_airlock"; name = "interior access button"; pixel_x = -28; pixel_y = 25; req_access_txt = "0"; req_one_access_txt = "13"},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry/port) "aQB" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) "aQC" = (/turf/simulated/floor/plating,/area/hallway/secondary/entry/port) "aQD" = (/obj/machinery/vending/snack,/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/hallway/secondary/entry/port) diff --git a/maps/exodus-2.dmm b/maps/exodus-2.dmm index 0efa7bebc3d..7db3ececffc 100644 --- a/maps/exodus-2.dmm +++ b/maps/exodus-2.dmm @@ -744,21 +744,21 @@ "op" = (/obj/structure/rack,/obj/item/weapon/gun/energy/ionrifle,/obj/machinery/recharger/wallcharger{pixel_x = 5; pixel_y = 32},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "oq" = (/obj/structure/rack,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/ammo_magazine/a12mm,/obj/item/weapon/gun/projectile/automatic/c20r,/obj/item/weapon/gun/projectile/automatic/c20r,/obj/item/weapon/gun/projectile/automatic/c20r,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "or" = (/obj/structure/closet,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"os" = (/obj/structure/closet/secure_closet/medical_wall{pixel_x = -32; pixel_y = 0; req_access = null; req_access_txt = "150"},/obj/item/stack/medical/splint,/obj/item/stack/medical/ointment,/obj/item/stack/medical/ointment,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"os" = (/obj/structure/rack,/obj/item/weapon/rig/merc,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "ot" = (/obj/structure/window/reinforced,/obj/structure/lattice,/turf/space,/area/space) "ou" = (/obj/structure/closet/hydrant{pixel_y = 32},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "ov" = (/obj/structure/rack,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "ow" = (/obj/structure/rack,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "ox" = (/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "oy" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) -"oz" = (/obj/structure/rack,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"oz" = (/obj/structure/rack,/obj/item/weapon/storage/belt/utility/full,/obj/item/device/multitool,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "oA" = (/obj/structure/stool/bed/chair{dir = 8},/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "oB" = (/obj/machinery/recharger/wallcharger{pixel_x = -25},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "oC" = (/obj/machinery/door/airlock/vault{name = "Armory"; req_access_txt = "150"},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "oD" = (/obj/effect/landmark{name = "Syndicate-Uplink"},/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "oE" = (/obj/structure/rack,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/obj/item/weapon/tank/emergency_oxygen/double,/turf/unsimulated/floor{icon_state = "dark"},/area/syndicate_mothership) "oF" = (/obj/structure/lattice,/obj/structure/grille,/obj/structure/lattice,/turf/space,/area/space) -"oG" = (/obj/structure/sign/poster{poster_type = "/datum/poster/bay_50"; pixel_x = -32},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"oG" = (/obj/structure/closet/secure_closet/medical_wall{pixel_x = -32; pixel_y = 0; req_access = null; req_access_txt = "150"},/obj/item/stack/medical/splint,/obj/item/stack/medical/ointment,/obj/item/stack/medical/ointment,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/obj/item/stack/medical/bruise_pack,/obj/item/weapon/storage/belt/medical,/obj/item/weapon/storage/belt/medical,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "oH" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 0; pixel_y = -32; subspace_transmission = 1; syndie = 1},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "oI" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/lattice,/turf/space,/area/space) "oJ" = (/obj/structure/closet/walllocker/emerglocker{pixel_x = 28},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) @@ -956,7 +956,7 @@ "st" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/o2{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/firstaid/fire{pixel_x = 1},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) "su" = (/obj/item/weapon/weldingtool,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "sv" = (/obj/structure/table,/obj/structure/closet/secure_closet/medical_wall{pixel_y = 32; req_access = null; req_access_txt = "150"},/obj/item/bodybag,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/glass/bottle/antitoxin{pixel_x = -4; pixel_y = 8},/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline{pixel_x = 4; pixel_y = 7},/obj/item/weapon/reagent_containers/syringe,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/syndicate_station/start) -"sw" = (/obj/item/device/multitool,/obj/item/weapon/storage/belt/utility/full,/obj/structure/rack,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"sw" = (/obj/structure/rack,/obj/item/weapon/storage/belt/security,/obj/item/weapon/storage/belt/security,/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "sx" = (/obj/structure/table,/turf/unsimulated/floor{dir = 9; icon_state = "carpetside"},/area/centcom/living) "sy" = (/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/centcom/living) "sz" = (/obj/machinery/sleeper,/turf/unsimulated/floor{dir = 5; icon_state = "carpetside"},/area/centcom/living) @@ -1127,7 +1127,7 @@ "vI" = (/obj/mecha/medical/odysseus/loaded,/turf/unsimulated/floor{icon_state = "delivery"; dir = 6},/area/centcom/specops) "vJ" = (/obj/structure/table/reinforced,/obj/item/mecha_parts/mecha_equipment/tool/sleeper,/obj/item/mecha_parts/mecha_equipment/tool/sleeper,/obj/item/mecha_parts/mecha_equipment/tool/syringe_gun,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "vK" = (/obj/structure/rack,/obj/item/clothing/suit/armor/vest/ert/security,/obj/item/clothing/suit/armor/vest/ert/security,/obj/item/clothing/suit/armor/vest/ert/security,/obj/item/clothing/suit/armor/vest/ert/security,/obj/item/clothing/head/helmet/ert/security,/obj/item/clothing/head/helmet/ert/security,/obj/item/clothing/head/helmet/ert/security,/obj/item/clothing/head/helmet/ert/security,/obj/item/weapon/storage/backpack/ert/security,/obj/item/weapon/storage/backpack/ert/security,/obj/item/weapon/storage/backpack/ert/security,/obj/item/weapon/storage/backpack/ert/security,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) -"vL" = (/obj/structure/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/shoes/magboots,/obj/item/clothing/tie/storage/black_vest,/obj/item/weapon/rig/ert/security,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) +"vL" = (/obj/structure/sign/poster{poster_type = "/datum/poster/bay_50"; pixel_x = -32},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "vM" = (/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "vN" = (/obj/structure/rack,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/weapon/tank/jetpack/oxygen,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom) "vO" = (/obj/machinery/vending/tool,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) @@ -1170,8 +1170,8 @@ "wz" = (/obj/structure/table/reinforced,/obj/item/device/megaphone,/obj/item/clothing/glasses/sunglasses/sechud,/obj/item/weapon/storage/box/trackimp,/obj/item/weapon/storage/box/cdeathalarm_kit,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom/specops) "wA" = (/obj/structure/table/reinforced,/obj/item/device/aicard,/obj/item/weapon/pinpointer/advpinpointer,/obj/item/weapon/stamp/centcomm,/turf/unsimulated/floor{icon_state = "blue"},/area/centcom) "wB" = (/obj/structure/table/reinforced,/obj/item/device/pda/ert,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom) -"wC" = (/obj/structure/rack,/obj/item/clothing/shoes/magboots,/obj/item/weapon/rig/ert/engineer,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/shoes/magboots,/obj/item/clothing/tie/storage/brown_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) -"wD" = (/obj/structure/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/shoes/magboots,/obj/item/clothing/tie/storage/brown_vest,/obj/item/weapon/rig/ert/engineer,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) +"wC" = (/obj/structure/table/reinforced,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"wD" = (/obj/structure/rack,/obj/item/weapon/rig/ert/engineer,/obj/item/clothing/tie/storage/brown_vest,/obj/item/weapon/rig/ert/engineer,/obj/item/clothing/tie/storage/brown_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "wE" = (/obj/machinery/vending/engineering,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "wF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) "wG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/specops) @@ -1273,7 +1273,7 @@ "yy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control) "yz" = (/obj/machinery/chem_dispenser/meds,/obj/item/weapon/reagent_containers/glass/beaker/large,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom) "yA" = (/obj/machinery/chem_master,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom) -"yB" = (/obj/structure/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/shoes/magboots,/obj/item/clothing/tie/storage/black_vest,/obj/item/weapon/rig/ert/medical,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"yB" = (/obj/structure/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/obj/item/clothing/tie/storage/brown_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "yC" = (/obj/machinery/telecomms/allinone{intercept = 1},/obj/machinery/door/window/northright{name = "Telecoms Mainframe"; req_access_txt = "150"},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) "yD" = (/obj/structure/rack,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/obj/item/clothing/mask/breath,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "yE" = (/obj/item/weapon/mop,/obj/structure/mopbucket,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) @@ -1297,7 +1297,7 @@ "yW" = (/obj/structure/table/reinforced,/obj/item/roller,/obj/item/roller,/obj/item/roller,/obj/item/roller,/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom) "yX" = (/obj/machinery/portable_atmospherics/powered/pump/filled,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) "yY" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "specops_centcom_dock"; name = "docking port controller"; pixel_x = 0; pixel_y = -25; req_access_txt = "0"; req_one_access_txt = "103"; tag_door = "specops_centcom_dock_door"},/turf/unsimulated/floor{icon_state = "vault"; dir = 8},/area/centcom) -"yZ" = (/obj/structure/table/reinforced,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"yZ" = (/obj/structure/rack,/obj/item/weapon/rig/ert/medical,/obj/item/clothing/tie/storage/black_vest,/obj/item/weapon/rig/ert/medical,/obj/item/clothing/tie/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "za" = (/obj/structure/rack,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/weapon/gun/energy/stunrevolver,/obj/item/weapon/gun/energy/stunrevolver,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "zb" = (/obj/structure/rack,/obj/item/weapon/storage/backpack/security,/obj/item/clothing/under/syndicate/combat,/obj/item/clothing/shoes/galoshes,/obj/item/clothing/head/bio_hood/janitor,/obj/item/clothing/suit/bio_suit/janitor,/obj/item/clothing/gloves/purple,/obj/item/clothing/glasses/science,/obj/item/weapon/storage/backpack/security,/obj/item/clothing/under/syndicate/combat,/obj/item/clothing/shoes/galoshes,/obj/item/clothing/head/bio_hood/janitor,/obj/item/clothing/suit/bio_suit/janitor,/obj/item/clothing/gloves/purple,/obj/item/clothing/glasses/science,/obj/item/weapon/reagent_containers/spray/cleaner{pixel_x = 6; pixel_y = 3},/obj/item/weapon/reagent_containers/spray/cleaner{pixel_x = 6; pixel_y = 3},/obj/item/weapon/reagent_containers/spray/plantbgone,/obj/item/weapon/reagent_containers/spray/plantbgone,/obj/item/weapon/storage/box/lights/mixed,/obj/item/weapon/storage/box/lights/mixed,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) "zc" = (/obj/structure/table/reinforced,/obj/item/device/megaphone,/obj/item/device/megaphone,/obj/item/device/megaphone,/obj/item/device/megaphone,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) @@ -1946,6 +1946,9 @@ "Lv" = (/obj/machinery/door/poddoor{id = "syndieshutters_telebay"; name = "Outer Airlock"},/turf/simulated/shuttle/plating,/area/syndicate_station/start) "Lw" = (/obj/structure/closet/secure_closet/medical_wall{pixel_y = 0; req_access = null; req_access_txt = "150"},/obj/item/weapon/surgicaldrill,/obj/item/clothing/gloves/latex,/obj/item/clothing/mask/surgical,/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/glass/bottle/stoxin,/obj/item/weapon/reagent_containers/syringe,/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_station/start) "Lx" = (/obj/structure/sign/nosmoking_2{pixel_x = 32},/turf/simulated/shuttle/floor{icon_state = "floor6"},/area/syndicate_station/start) +"Ly" = (/obj/structure/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom/specops) +"Lz" = (/obj/structure/rack,/obj/item/weapon/rig/ert/security,/obj/item/clothing/tie/storage/black_vest,/obj/item/weapon/rig/ert/security,/obj/item/clothing/tie/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) +"LA" = (/obj/structure/rack,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/shoes/magboots,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/obj/item/clothing/tie/storage/black_vest,/turf/unsimulated/floor{icon_state = "vault"; dir = 1},/area/centcom) (1,1,1) = {" 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aMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMzMzNzNzNzNzOzOzNzNzPaMyhyIyIyIyIyIyhzsztztzszQzHufzwtxueufufufvVtxaMaMaMaMaMaMaMaMaMaMaMzRzSzTzUaMaMaMaMaMaMaMaMaMtxzVururururzWtxaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaMaM diff --git a/maps/exodus-5.dmm b/maps/exodus-5.dmm index 1250f87986c..cfe56b24928 100644 --- a/maps/exodus-5.dmm +++ b/maps/exodus-5.dmm @@ -1114,7 +1114,7 @@ "vv" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor,/area/mine/living_quarters) "vw" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9; pixel_y = 0},/turf/simulated/floor,/area/mine/living_quarters) "vx" = (/obj/machinery/camera{c_tag = "Storage Room"; dir = 1; network = list("MINE")},/turf/simulated/floor,/area/mine/living_quarters) -"vy" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/turf/simulated/floor,/area/mine/living_quarters) +"vy" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/structure/rack,/obj/item/weapon/rig/industrial,/turf/simulated/floor,/area/mine/living_quarters) "vz" = (/turf/simulated/wall,/area/mine/production) "vA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/mine/production) "vB" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/firedoor/border_only{dir = 2},/turf/simulated/floor/plating,/area/mine/production)