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Merge pull request #6159 from Heroman3003/youcantcatchme
Allows objects to be made uncatchable
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@@ -7,6 +7,7 @@
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var/unacidable = 0 //universal "unacidabliness" var, here so you can use it in any obj.
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animate_movement = 2
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var/throwforce = 1
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var/catchable = 1 // can it be caught on throws/flying?
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var/sharp = 0 // whether this object cuts
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var/edge = 0 // whether this object is more likely to dismember
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var/pry = 0 //Used in attackby() to open doors
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