From ac3f9ea671a94b74fa2a97525310ed19a7c4fd4f Mon Sep 17 00:00:00 2001
From: Heroman3003 <31296024+Heroman3003@users.noreply.github.com>
Date: Fri, 20 Sep 2019 12:42:38 +1000
Subject: [PATCH] Makes threshold be based on specific organ rather than
straight 10
---
code/game/objects/items/stacks/nanopaste.dm | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/code/game/objects/items/stacks/nanopaste.dm b/code/game/objects/items/stacks/nanopaste.dm
index 2f14b7551c2..1170fedc04f 100644
--- a/code/game/objects/items/stacks/nanopaste.dm
+++ b/code/game/objects/items/stacks/nanopaste.dm
@@ -33,7 +33,7 @@
if (S && (S.robotic >= ORGAN_ROBOT))
if(!S.get_damage())
to_chat(user, "Nothing to fix here.")
- else if((S.open < 2) && (S.get_damage() > 10) && !repair_external)
+ else if((S.open < 2) && (S.brute_dam + S.burn_dam >= S.min_broken_damage) && !repair_external)
to_chat(user, "The damage is too extensive for this nanite swarm to handle.")
else if(can_use(1))
user.setClickCooldown(user.get_attack_speed(src))