diff --git a/code/game/mecha/equipment/weapons/weapons.dm b/code/game/mecha/equipment/weapons/weapons.dm index 80b417da22c..e980c8261c8 100644 --- a/code/game/mecha/equipment/weapons/weapons.dm +++ b/code/game/mecha/equipment/weapons/weapons.dm @@ -38,11 +38,13 @@ projectiles-- var/P = new projectile(curloc) Fire(P, target) + if(i == 1) + set_ready_state(0) if(fire_cooldown) sleep(fire_cooldown) if(auto_rearm) projectiles = projectiles_per_shot - set_ready_state(0) +// set_ready_state(0) do_after_cooldown() return