From afa878e99340d3dc7a01b17af4108558abe6e005 Mon Sep 17 00:00:00 2001 From: HarpyEagle Date: Thu, 13 Aug 2015 18:21:57 -0400 Subject: [PATCH] Adjusts breacher desc, comments --- code/modules/clothing/spacesuits/rig/suits/alien.dm | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/code/modules/clothing/spacesuits/rig/suits/alien.dm b/code/modules/clothing/spacesuits/rig/suits/alien.dm index 887fb9ebcc0..0bdd033a35b 100644 --- a/code/modules/clothing/spacesuits/rig/suits/alien.dm +++ b/code/modules/clothing/spacesuits/rig/suits/alien.dm @@ -1,6 +1,6 @@ /obj/item/weapon/rig/unathi name = "NT breacher chassis control module" - desc = "A cheap NT knock-off of a Unathi battle-rig. Looks like a fish, moves like a fish, steers like a cow." + desc = "A cheap NT knock-off of an Unathi battle-rig. Looks like a fish, moves like a fish, steers like a cow." suit_type = "NT breacher" icon_state = "breacher_rig_cheap" armor = list(melee = 60, bullet = 60, laser = 60, energy = 60, bomb = 70, bio = 100, rad = 50) @@ -19,9 +19,8 @@ desc = "An authentic Unathi breacher chassis. Huge, bulky and absurdly heavy. It must be like wearing a tank." suit_type = "breacher chassis" icon_state = "breacher_rig" - armor = list(melee = 90, bullet = 90, laser = 90, energy = 90, bomb = 90, bio = 100, rad = 80) + armor = list(melee = 90, bullet = 90, laser = 90, energy = 90, bomb = 90, bio = 100, rad = 80) //Takes TEN TIMES as much damage to stop someone in a breacher. In exchange, it's slow. vision_restriction = 0 - //slowdown = 4 - retain old slowdown, armor 90 means you can take 10x the damage /obj/item/clothing/head/helmet/space/rig/unathi species_restricted = list("Unathi")