From b08fb6e4963d59c76153e5d4e3bd90c0ad741c61 Mon Sep 17 00:00:00 2001 From: Aronai Sieyes Date: Fri, 6 Aug 2021 22:04:06 -0400 Subject: [PATCH] Fix SSthrowing bug --- code/controllers/subsystems/throwing.dm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/code/controllers/subsystems/throwing.dm b/code/controllers/subsystems/throwing.dm index beec0709473..3b908ac3932 100644 --- a/code/controllers/subsystems/throwing.dm +++ b/code/controllers/subsystems/throwing.dm @@ -168,17 +168,17 @@ SUBSYSTEM_DEF(throwing) var/atom/A = thing if (A == target) hit = TRUE - thrownthing.throw_impact(A, src) + thrownthing.throw_impact(A, speed) break if (!hit) - thrownthing.throw_impact(get_turf(thrownthing), src) // we haven't hit something yet and we still must, let's hit the ground. + thrownthing.throw_impact(get_turf(thrownthing), speed) // we haven't hit something yet and we still must, let's hit the ground. if(ismob(thrownthing)) var/mob/M = thrownthing M.inertia_dir = init_dir if(t_target && !QDELETED(thrownthing)) - thrownthing.throw_impact(t_target, src) + thrownthing.throw_impact(t_target, speed) if (callback) callback.Invoke()