Merge branch 'master' of https://github.com/VOREStation/Polaris into sync-09272018

# Conflicts:
#	code/__defines/holomap.dm
#	code/__defines/mobs.dm
#	code/_helpers/icons.dm
#	code/_helpers/unsorted.dm
#	code/_onclick/hud/hud.dm
#	code/_onclick/item_attack.dm
#	code/controllers/Processes/supply.dm
#	code/controllers/subsystems/planets.dm
#	code/datums/supplypacks/munitions.dm
#	code/datums/supplypacks/science.dm
#	code/datums/supplypacks/security.dm
#	code/datums/supplypacks/supply.dm
#	code/game/area/Space Station 13 areas.dm
#	code/game/atoms_movable.dm
#	code/game/machinery/autolathe.dm
#	code/game/machinery/doors/door.dm
#	code/game/machinery/jukebox.dm
#	code/game/machinery/recharger.dm
#	code/game/machinery/vending.dm
#	code/game/mecha/equipment/tools/medical_tools.dm
#	code/game/mecha/equipment/weapons/weapons.dm
#	code/game/objects/items/devices/PDA/PDA.dm
#	code/game/objects/items/devices/megaphone.dm
#	code/game/objects/items/poi_items.dm
#	code/game/objects/items/weapons/implants/implantlanguage.dm
#	code/game/objects/items/weapons/storage/firstaid.dm
#	code/game/objects/items/weapons/tools/weldingtool.dm
#	code/game/objects/structures/flora/trees.dm
#	code/game/objects/structures/plasticflaps.dm
#	code/game/supplyshuttle.dm
#	code/game/turfs/simulated/wall_attacks.dm
#	code/modules/admin/admin_verbs.dm
#	code/modules/assembly/infrared.dm
#	code/modules/client/client procs.dm
#	code/modules/client/preference_setup/loadout/loadout_utility.dm
#	code/modules/client/preferences.dm
#	code/modules/clothing/suits/miscellaneous.dm
#	code/modules/holomap/holomap_datum.dm
#	code/modules/holomap/station_holomap.dm
#	code/modules/integrated_electronics/core/printer.dm
#	code/modules/mining/machine_processing.dm
#	code/modules/mob/living/carbon/human/human_defense.dm
#	code/modules/mob/living/carbon/human/species/virtual_reality/avatar.dm
#	code/modules/mob/living/death.dm
#	code/modules/mob/living/silicon/ai/ai.dm
#	code/modules/mob/living/silicon/pai/pai.dm
#	code/modules/mob/living/silicon/robot/robot.dm
#	code/modules/mob/living/simple_animal/animals/parrot.dm
#	code/modules/mob/mob_movement.dm
#	code/modules/organs/organ_external.dm
#	code/modules/organs/organ_icon.dm
#	code/modules/organs/subtypes/standard.dm
#	code/modules/planet/weather.dm
#	code/modules/power/cable.dm
#	code/modules/power/fusion/core/core_control.dm
#	code/modules/power/fusion/fuel_assembly/fuel_control.dm
#	code/modules/power/fusion/gyrotron/gyrotron_control.dm
#	code/modules/projectiles/gun.dm
#	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Food-Drinks.dm
#	config/names/first_name_skrell.txt
#	config/names/last_name_skrell.txt
#	icons/mob/head.dmi
#	icons/mob/robots.dmi
#	icons/mob/species/tajaran/helmet.dmi
#	icons/obj/ammo.dmi
#	icons/obj/gun.dmi
#	icons/obj/mining.dmi
#	icons/obj/projectiles.dmi
#	icons/obj/rig_modules.dmi
#	icons/obj/surgery.dmi
#	icons/turf/walls.dmi
#	maps/southern_cross/southern_cross-1.dmm
#	maps/southern_cross/southern_cross-3.dmm
#	maps/southern_cross/southern_cross-6.dmm
#	maps/southern_cross/southern_cross-8.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1A.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1B.dmm
#	maps/submaps/surface_submaps/mountains/backup/IceCave1C.dmm
#	maps/submaps/surface_submaps/mountains/crashedcontainmentshuttle.dmm
#	maps/submaps/surface_submaps/mountains/deadspy.dmm
#	maps/submaps/surface_submaps/mountains/mountains_areas.dm
#	maps/submaps/surface_submaps/plains/Thiefc.dmm
#	maps/~map_system/maps.dm
#	vorestation.dme
This commit is contained in:
Arokha Sieyes
2018-09-27 18:01:09 -04:00
1318 changed files with 19791 additions and 86128 deletions
@@ -39,6 +39,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
S["synth_markings"] >> pref.synth_markings
pref.preview_icon = null
S["bgstate"] >> pref.bgstate
S["body_descriptors"] >> pref.body_descriptors
/datum/category_item/player_setup_item/general/body/save_character(var/savefile/S)
S["species"] << pref.species
@@ -68,6 +69,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
S["synth_blue"] << pref.b_synth
S["synth_markings"] << pref.synth_markings
S["bgstate"] << pref.bgstate
S["body_descriptors"] << pref.body_descriptors
/datum/category_item/player_setup_item/general/body/sanitize_character(var/savefile/S)
if(!pref.species || !(pref.species in playable_species))
@@ -142,6 +144,10 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
if(!status)
continue
var/obj/item/organ/I = character.internal_organs_by_name[name]
if(istype(I, /obj/item/organ/internal/brain))
var/obj/item/organ/external/E = character.get_organ(I.parent_organ)
if(E.robotic < ORGAN_ASSISTED)
continue
if(I)
if(status == "assisted")
I.mechassist()
@@ -163,6 +169,21 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
if(O)
O.markings[M] = list("color" = mark_color, "datum" = mark_datum)
var/list/last_descriptors = list()
if(islist(pref.body_descriptors))
last_descriptors = pref.body_descriptors.Copy()
pref.body_descriptors = list()
var/datum/species/mob_species = all_species[pref.species]
if(LAZYLEN(mob_species.descriptors))
for(var/entry in mob_species.descriptors)
var/datum/mob_descriptor/descriptor = mob_species.descriptors[entry]
if(istype(descriptor))
if(isnull(last_descriptors[entry]))
pref.body_descriptors[entry] = descriptor.default_value // Species datums have initial default value.
else
pref.body_descriptors[entry] = Clamp(last_descriptors[entry], 1, LAZYLEN(descriptor.standalone_value_descriptors))
return
/datum/category_item/player_setup_item/general/body/content(var/mob/user)
@@ -171,7 +192,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
pref.update_preview_icon()
user << browse_rsc(pref.preview_icon, "previewicon.png")
var/mob_species = all_species[pref.species]
var/datum/species/mob_species = all_species[pref.species]
. += "<table><tr style='vertical-align:top'><td><b>Body</b> "
. += "(<a href='?src=\ref[src];random=1'>&reg;</A>)"
. += "<br>"
@@ -188,8 +209,8 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
for(var/name in pref.organ_data)
var/status = pref.organ_data[name]
var/organ_name = null
switch(name)
switch(name)
if(BP_TORSO)
organ_name = "torso"
if(BP_GROIN)
@@ -276,6 +297,13 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
else
. += "<br><br>"
if(LAZYLEN(pref.body_descriptors))
. += "<table>"
for(var/entry in pref.body_descriptors)
var/datum/mob_descriptor/descriptor = mob_species.descriptors[entry]
. += "<tr><td><b>[capitalize(descriptor.chargen_label)]:</b></td><td>[descriptor.get_standalone_value_descriptor(pref.body_descriptors[entry])]</td><td><a href='?src=\ref[src];change_descriptor=[entry]'>Change</a><br/></td></tr>"
. += "</table><br>"
. += "</td><td><b>Preview</b><br>"
. += "<div class='statusDisplay'><center><img src=previewicon.png width=[pref.preview_icon.Width()] height=[pref.preview_icon.Height()]></center></div>"
. += "<br><a href='?src=\ref[src];cycle_bg=1'>Cycle background</a>"
@@ -325,6 +353,16 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
pref.randomize_appearance_and_body_for()
return TOPIC_REFRESH_UPDATE_PREVIEW
else if(href_list["change_descriptor"])
if(mob_species.descriptors)
var/desc_id = href_list["change_descriptor"]
if(pref.body_descriptors[desc_id])
var/datum/mob_descriptor/descriptor = mob_species.descriptors[desc_id]
var/choice = input("Please select a descriptor.", "Descriptor") as null|anything in descriptor.chargen_value_descriptors
if(choice && mob_species.descriptors[desc_id]) // Check in case they sneakily changed species.
pref.body_descriptors[desc_id] = descriptor.chargen_value_descriptors[choice]
return TOPIC_REFRESH
else if(href_list["blood_type"])
var/new_b_type = input(user, "Choose your character's blood-type:", "Character Preference") as null|anything in valid_bloodtypes
if(new_b_type && CanUseTopic(user))
@@ -585,6 +623,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
choice_options = list("Prosthesis")
if("Full Body")
limb = BP_TORSO
second_limb = BP_HEAD
third_limb = BP_GROIN
choice_options = list("Normal","Prosthesis")
@@ -593,12 +632,15 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
switch(new_state)
if("Normal")
pref.organ_data[limb] = null
pref.rlimb_data[limb] = null
if(limb == BP_TORSO)
for(var/other_limb in BP_ALL - BP_TORSO)
pref.organ_data[other_limb] = null
pref.rlimb_data[other_limb] = null
pref.organ_data[limb] = null
pref.rlimb_data[limb] = null
for(var/internal in O_STANDARD)
pref.organ_data[internal] = null
pref.rlimb_data[internal] = null
if(third_limb)
pref.organ_data[third_limb] = null
pref.rlimb_data[third_limb] = null
@@ -126,7 +126,7 @@ var/list/_client_preferences_by_type
description ="Mob tooltips"
key = "MOB_TOOLTIPS"
enabled_description = "Show"
disabled_description = "Hide"
disabled_description = "Hide"
/datum/client_preference/attack_icons
description ="Attack icons"
@@ -207,6 +207,10 @@ var/list/_client_preferences_by_type
PH.set_ao(VIS_OBJS, enabled)
PH.set_ao(VIS_MOBS, enabled)
/datum/client_preference/instrument_toggle
description ="Hear In-game Instruments"
key = "SOUND_INSTRUMENT"
/********************
* Staff Preferences *
********************/
@@ -7,4 +7,8 @@
/datum/gear/ears/headphones
display_name = "headphones"
path = /obj/item/clothing/ears/earmuffs/headphones
path = /obj/item/clothing/ears/earmuffs/headphones
/datum/gear/ears/circuitry
display_name = "earwear, circuitry (empty)"
path = /obj/item/clothing/ears/circuitry
@@ -121,3 +121,7 @@
/datum/gear/eyes/sun/prescriptionsun
display_name = "sunglasses, presciption (Security/Command)"
path = /obj/item/clothing/glasses/sunglasses/prescription
/datum/gear/eyes/circuitry
display_name = "goggles, circuitry (empty)"
path = /obj/item/clothing/glasses/circuitry
@@ -98,4 +98,8 @@
ringtype["ring, glass"] = /obj/item/clothing/gloves/ring/material/glass
ringtype["ring, wood"] = /obj/item/clothing/gloves/ring/material/wood
ringtype["ring, plastic"] = /obj/item/clothing/gloves/ring/material/plastic
gear_tweaks += new/datum/gear_tweak/path(ringtype)
gear_tweaks += new/datum/gear_tweak/path(ringtype)
/datum/gear/gloves/circuitry
display_name = "gloves, circuitry (empty)"
path = /obj/item/clothing/gloves/circuitry
@@ -372,3 +372,7 @@
/datum/gear/head/surgical/purple
display_name = "surgical cap, purple"
path = /obj/item/clothing/head/surgery/purple
/datum/gear/head/circuitry
display_name = "headwear, circuitry (empty)"
path = /obj/item/clothing/head/circuitry
@@ -227,3 +227,7 @@
display_name = "hydroponics winter boots"
path = /obj/item/clothing/shoes/boots/winter/hydro
allowed_roles = list("Botanist", "Xenobiologist")
/datum/gear/shoes/circuitry
display_name = "boots, circuitry (empty)"
path = /obj/item/clothing/shoes/circuitry
@@ -456,4 +456,8 @@
/datum/gear/uniform/westernbustle
display_name = "western bustle"
path = /obj/item/clothing/under/dress/westernbustle
path = /obj/item/clothing/under/dress/westernbustle
/datum/gear/uniform/circuitry
display_name = "jumpsuit, circuitry (empty)"
path = /obj/item/clothing/under/circuitry
@@ -107,29 +107,29 @@
/datum/gear/uniform/undercoat
display_name = "undercoat selection (Teshari)"
path = /obj/item/clothing/under/seromi/undercoat
path = /obj/item/clothing/under/seromi/undercoat/standard
whitelisted = SPECIES_TESHARI
sort_category = "Xenowear"
/datum/gear/uniform/undercoat/New()
..()
var/list/undercoats = list()
for(var/undercoat in typesof(/obj/item/clothing/under/seromi/undercoat))
var/obj/item/clothing/under/seromi/undercoat/undercoat_type = undercoat
for(var/undercoat in typesof(/obj/item/clothing/under/seromi/undercoat/standard))
var/obj/item/clothing/under/seromi/undercoat/standard/undercoat_type = undercoat
undercoats[initial(undercoat_type.name)] = undercoat_type
gear_tweaks += new/datum/gear_tweak/path(sortAssoc(undercoats))
/datum/gear/suit/cloak
display_name = "cloak selection (Teshari)"
path = /obj/item/clothing/suit/storage/seromi/cloak
path = /obj/item/clothing/suit/storage/seromi/cloak/standard
whitelisted = SPECIES_TESHARI
sort_category = "Xenowear"
/datum/gear/suit/cloak/New()
..()
var/list/cloaks = list()
for(var/cloak in typesof(/obj/item/clothing/suit/storage/seromi/cloak))
var/obj/item/clothing/suit/storage/seromi/cloak/cloak_type = cloak
for(var/cloak in typesof(/obj/item/clothing/suit/storage/seromi/cloak/standard))
var/obj/item/clothing/suit/storage/seromi/cloak/standard/cloak_type = cloak
cloaks[initial(cloak_type.name)] = cloak_type
gear_tweaks += new/datum/gear_tweak/path(sortAssoc(cloaks))
@@ -160,4 +160,203 @@
for(var/cohesionsuit in (typesof(/obj/item/clothing/under/cohesion)))
var/obj/item/clothing/under/cohesion/cohesion_type = cohesionsuit
cohesionsuits[initial(cohesion_type.name)] = cohesion_type
gear_tweaks += new/datum/gear_tweak/path(sortAssoc(cohesionsuits))
gear_tweaks += new/datum/gear_tweak/path(sortAssoc(cohesionsuits))
/datum/gear/uniform/dept
whitelisted = SPECIES_TESHARI
sort_category = "Xenowear"
/datum/gear/uniform/dept/undercoat/ce
display_name = "Teshari Chief Engineer Undercoat"
path = /obj/item/clothing/under/seromi/undercoat/jobs/ce
allowed_roles = list("Chief Engineer")
/datum/gear/uniform/dept/undercoat/ce_w
display_name = "Teshari Chief Engineer Undercoat (White)"
path = /obj/item/clothing/under/seromi/undercoat/jobs/ce_w
allowed_roles = list("Chief Engineer")
/*
/datum/gear/uniform/undercoat/rd
display_name = "cloak, research director"
path = /obj/item/clothing/accessory/poncho/roles/cloak/rd
allowed_roles = list("Research Director")
*/
/datum/gear/uniform/dept/undercoat/qm
display_name = "Teshari Quarter Master Undercoat"
path = /obj/item/clothing/under/seromi/undercoat/jobs/qm
allowed_roles = list("Quartermaster")
/datum/gear/uniform/dept/undercoat/command
display_name = "Teshari Command Undercoat"
path = /obj/item/clothing/under/seromi/undercoat/jobs/command
allowed_roles = list("Colony Director","Head of Personnel","Head of Security","Chief Engineer","Chief Medical Officer")
/datum/gear/uniform/dept/undercoat/command_g
display_name = "Teshari Command Undercoat (gold buttons)"
path = /obj/item/clothing/under/seromi/undercoat/jobs/command_g
allowed_roles = list("Colony Director","Head of Personnel","Head of Security","Chief Engineer","Chief Medical Officer")
/datum/gear/uniform/dept/undercoat/cmo
display_name = "Teshari Chief Medical Officer Undercoat"
path = /obj/item/clothing/under/seromi/undercoat/jobs/cmo
allowed_roles = list("Chief Medical Officer")
/datum/gear/uniform/dept/undercoat/cargo
display_name = "Teshari Cargo Undercoat"
path = /obj/item/clothing/under/seromi/undercoat/jobs/cargo
allowed_roles = list("Cargo Technician","Quartermaster","Shaft Miner")
/datum/gear/uniform/dept/undercoat/mining
display_name = "Teshari Mining Undercoat"
path = /obj/item/clothing/accessory/poncho/roles/cloak/mining
allowed_roles = list("Quartermaster","Shaft Miner")
/datum/gear/uniform/dept/undercoat/security
display_name = "Teshari Security Undercoat"
path = /obj/item/clothing/under/seromi/undercoat/jobs/sec
allowed_roles = list("Head of Security","Detective","Warden","Security Officer",)
/datum/gear/uniform/dept/undercoat/service
display_name = "Teshari Service Undercoat"
path = /obj/item/clothing/under/seromi/undercoat/jobs/service
allowed_roles = list("Head of Personnel","Bartender","Botanist","Janitor","Chef","Librarian")
/datum/gear/uniform/dept/undercoat/engineer
display_name = "Teshari Engineer Undercoat"
path = /obj/item/clothing/under/seromi/undercoat/jobs/engineer
allowed_roles = list("Chief Engineer","Station Engineer")
/datum/gear/uniform/dept/undercoat/atmos
display_name = "Teshari Atmos Tech Undercoat"
path = /obj/item/clothing/under/seromi/undercoat/jobs/atmos
allowed_roles = list("Chief Engineer","Atmospheric Technician")
/datum/gear/uniform/dept/undercoat/research
display_name = "Teshari Science Undercoat"
path = /obj/item/clothing/under/seromi/undercoat/jobs/sci
allowed_roles = list("Research Director","Scientist", "Roboticist", "Xenobiologist")
/datum/gear/uniform/dept/undercoat/robo
display_name = "Teshari Roboticist Undercoat"
path = /obj/item/clothing/under/seromi/undercoat/jobs/robo
allowed_roles = list("Roboticist")
/datum/gear/uniform/dept/undercoat/medical
display_name = "Teshari Medical Undercoat"
path = /obj/item/clothing/under/seromi/undercoat/jobs/medical
allowed_roles = list("Medical Doctor","Chief Medical Officer","Chemist","Paramedic","Geneticist", "Psychiatrist")
/datum/gear/uniform/dept/undercoat/chemistry
display_name = "Teshari Chemistry Undercoat"
path = /obj/item/clothing/under/seromi/undercoat/jobs/chemistry
allowed_roles = list("Chemist")
/datum/gear/uniform/dept/undercoat/virology
display_name = "Teshari Medical Undercoat"
path = /obj/item/clothing/under/seromi/undercoat/jobs/viro
allowed_roles = list("Medical Doctor")
/datum/gear/uniform/dept/undercoat/paramedic
display_name = "Teshari Paramedic Undercoat"
path = /obj/item/clothing/under/seromi/undercoat/jobs/para
allowed_roles = list("Paramedic")
/datum/gear/uniform/dept/undercoat/iaa
display_name = "Teshari IAA Undercoat"
path = /obj/item/clothing/under/seromi/undercoat/jobs/iaa
allowed_roles = list("Internal Affairs Agent")
/datum/gear/suit/dept/cloak/
whitelisted = SPECIES_TESHARI
sort_category = "Xenowear"
/datum/gear/suit/cloak/dept/ce
display_name = "Teshari Chief Engineer Cloak"
path = /obj/item/clothing/suit/storage/seromi/cloak/jobs/ce
allowed_roles = list("Chief Engineer")
/*
/datum/gear/suit/cloak/rd
display_name = "cloak, research director"
path = /obj/item/clothing/accessory/poncho/roles/cloak/rd
allowed_roles = list("Research Director")
*/
/datum/gear/suit/dept/cloak/qm
display_name = "Teshari Quarter Master Cloak"
path = /obj/item/clothing/suit/storage/seromi/cloak/jobs/qm
allowed_roles = list("Quartermaster")
/datum/gear/suit/dept/cloak/command
display_name = "Teshari Command Cloak"
path = /obj/item/clothing/suit/storage/seromi/cloak/jobs/command
allowed_roles = list("Colony Director","Head of Personnel","Head of Security","Chief Engineer","Chief Medical Officer")
/datum/gear/suit/dept/cloak/cmo
display_name = "Teshari Chief Medical Officer Cloak"
path = /obj/item/clothing/suit/storage/seromi/cloak/jobs/cmo
allowed_roles = list("Chief Medical Officer")
/datum/gear/suit/dept/cloak/cargo
display_name = "Teshari Cargo Cloak"
path = /obj/item/clothing/suit/storage/seromi/cloak/jobs/cargo
allowed_roles = list("Cargo Technician","Quartermaster","Shaft Miner")
/datum/gear/suit/dept/cloak/mining
display_name = "Teshari Mining Cloak"
path = /obj/item/clothing/suit/storage/seromi/cloak/jobs/mining
allowed_roles = list("Quartermaster","Shaft Miner")
/datum/gear/suit/dept/cloak/security
display_name = "Teshari Security Cloak"
path = /obj/item/clothing/suit/storage/seromi/cloak/jobs/sec
allowed_roles = list("Head of Security","Detective","Warden","Security Officer",)
/datum/gear/suit/dept/cloak/service
display_name = "Teshari Service Cloak"
path = /obj/item/clothing/suit/storage/seromi/cloak/jobs/service
allowed_roles = list("Head of Personnel","Bartender","Botanist","Janitor","Chef","Librarian")
/datum/gear/suit/dept/cloak/engineer
display_name = "Teshari Engineer Cloak"
path = /obj/item/clothing/suit/storage/seromi/cloak/jobs/eningeer
allowed_roles = list("Chief Engineer","Station Engineer")
/datum/gear/suit/dept/cloak/atmos
display_name = "Teshari Atmos Tech Cloak"
path = /obj/item/clothing/suit/storage/seromi/cloak/jobs/atmos
allowed_roles = list("Chief Engineer","Atmospheric Technician")
/datum/gear/suit/dept/cloak/research
display_name = "Teshari Science Cloak"
path = /obj/item/clothing/suit/storage/seromi/cloak/jobs/sci
allowed_roles = list("Research Director","Scientist", "Roboticist", "Xenobiologist")
/datum/gear/suit/dept/cloak/robo
display_name = "Teshari Roboticist Cloak"
path = /obj/item/clothing/suit/storage/seromi/cloak/jobs/robo
allowed_roles = list("Roboticist")
/datum/gear/suit/dept/cloak/medical
display_name = "Teshari Medical Cloak"
path = /obj/item/clothing/suit/storage/seromi/cloak/jobs/medical
allowed_roles = list("Medical Doctor","Chief Medical Officer","Chemist","Paramedic","Geneticist", "Psychiatrist")
/datum/gear/suit/dept/cloak/chemistry
display_name = "Teshari Chemistry Cloak"
path = /obj/item/clothing/suit/storage/seromi/cloak/jobs/chemistry
allowed_roles = list("Chemist")
/datum/gear/suit/dept/cloak/virology
display_name = "Teshari Medical Cloak"
path = /obj/item/clothing/suit/storage/seromi/cloak/jobs/viro
allowed_roles = list("Medical Doctor")
/datum/gear/suit/dept/cloak/paramedic
display_name = "Teshari Paramedic Cloak"
path = /obj/item/clothing/suit/storage/seromi/cloak/jobs/para
allowed_roles = list("Paramedic")
/datum/gear/suit/dept/cloak/iaa
display_name = "Teshari IAA Cloak"
path = /obj/item/clothing/suit/storage/seromi/cloak/jobs/iaa
allowed_roles = list("Internal Affairs Agent")
@@ -92,6 +92,30 @@
modifier_type = /datum/modifier/trait/larger
mutually_exclusive = list(/datum/trait/modifier/physical/smaller, /datum/trait/modifier/physical/small, /datum/trait/modifier/physical/large)
/datum/trait/modifier/physical/colorblind_protanopia
name = "Protanopia"
desc = "You have a form of red-green colorblindness. You cannot see reds, and have trouble distinguishing them from yellows and greens."
modifier_type = /datum/modifier/trait/colorblind_protanopia
mutually_exclusive = list(/datum/trait/modifier/physical/colorblind_deuteranopia, /datum/trait/modifier/physical/colorblind_tritanopia, /datum/trait/modifier/physical/colorblind_monochrome)
/datum/trait/modifier/physical/colorblind_deuteranopia
name = "Deuteranopia"
desc = "You have a form of red-green colorblindness. You cannot see greens, and have trouble distinguishing them from yellows and reds."
modifier_type = /datum/modifier/trait/colorblind_deuteranopia
mutually_exclusive = list(/datum/trait/modifier/physical/colorblind_protanopia, /datum/trait/modifier/physical/colorblind_tritanopia, /datum/trait/modifier/physical/colorblind_monochrome)
/datum/trait/modifier/physical/colorblind_tritanopia
name = "Tritanopia"
desc = "You have a form of blue-yellow colorblindness. You have trouble distinguishing between blues, greens, and yellows, and see blues and violets as dim."
modifier_type = /datum/modifier/trait/colorblind_tritanopia
mutually_exclusive = list(/datum/trait/modifier/physical/colorblind_protanopia, /datum/trait/modifier/physical/colorblind_deuteranopia, /datum/trait/modifier/physical/colorblind_monochrome)
/datum/trait/modifier/physical/colorblind_monochrome
name = "Monochromacy"
desc = "You are fully colorblind. Your condition is rare, but you can see no colors at all."
modifier_type = /datum/modifier/trait/colorblind_monochrome
mutually_exclusive = list(/datum/trait/modifier/physical/colorblind_protanopia, /datum/trait/modifier/physical/colorblind_deuteranopia, /datum/trait/modifier/physical/colorblind_tritanopia)
// These two traits might be borderline, feel free to remove if they get abused.
/datum/trait/modifier/physical/high_metabolism
name = "High Metabolism"