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JSON Logging Refactor (#18252)
* First pass * fixes * more fixes * num2hex length changes * pass 2 * fixed warning * looc log fix * . * update tgui * . * . * . * . * perttier * cleanup * . * . * fix token * no * . * . * . * , * modsay eventsay * . --------- Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
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@@ -217,7 +217,7 @@
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for(var/obj/effect/shield/S in startends)
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var/adjacent = startends[S]
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log_debug("Processing startend [S] at [S?.x],[S?.y] adjacent=[adjacent]")
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// to_chat(world, "Processing startend [S] at [S?.x],[S?.y] adjacent=[adjacent]")
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var/turf/T = get_step(S, adjacent)
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var/obj/effect/shield/SO = locate() in T
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S.set_dir(SO.dir)
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