diff --git a/code/game/objects/items/weapons/grenades/chem_grenade.dm b/code/game/objects/items/weapons/grenades/chem_grenade.dm index b07707107ce..d90f76771ae 100644 --- a/code/game/objects/items/weapons/grenades/chem_grenade.dm +++ b/code/game/objects/items/weapons/grenades/chem_grenade.dm @@ -151,6 +151,13 @@ if(!has_reagents) icon_state = initial(icon_state) +"_locked" playsound(src.loc, 'sound/items/Screwdriver2.ogg', 50, 1) + spawn(0.001) //Otherwise det_time is erroneously set to 0 after this + if(istimer(detonator.a_left)) //Make sure description reflects that the timer has been reset + var/obj/item/device/assembly/timer/T = detonator.a_left + det_time = 10*T.time + if(istimer(detonator.a_right)) + var/obj/item/device/assembly/timer/T = detonator.a_right + det_time = 10*T.time return playsound(src.loc, 'sound/effects/bamf.ogg', 50, 1)