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Persistent size between rounds
Allows your size to save at the end of each round. Get shrank'd or enbiggened? Now you can stay tiny between rounds if you like that consistency. Don't want that? Just turn it off on the VORE tab. Accidentally left it on, and got saved? Just change your size to what you want in the character setup (and turn off saving it, too).
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@@ -2,8 +2,9 @@
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#define PERSIST_WEIGHT 0x02 // Persist mob weight
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#define PERSIST_ORGANS 0x04 // Persist the status (normal/amputated/robotic/etc) and model (for robotic) status of organs
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#define PERSIST_MARKINGS 0x08 // Persist markings
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#define PERSIST_COUNT 4 // Number of valid bits in this bitflag. Keep this updated!
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#define PERSIST_DEFAULT PERSIST_SPAWN|PERSIST_ORGANS|PERSIST_MARKINGS // Default setting for new folks
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#define PERSIST_SIZE 0x10 // Persist size
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#define PERSIST_COUNT 5 // Number of valid bits in this bitflag. Keep this updated!
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#define PERSIST_DEFAULT PERSIST_SPAWN|PERSIST_ORGANS|PERSIST_MARKINGS|PERSIST_SIZE // Default setting for new folks
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// Define a place to save in character setup
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/datum/preferences
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@@ -45,6 +46,10 @@
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. += make_yesno(PERSIST_MARKINGS)
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. += "</tr>"
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. += "<tr><td title=\"Update character scale based on what you were at round end.\">Save Scale: </td>"
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. += make_yesno(PERSIST_SIZE)
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. += "</tr>"
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. += "</table>"
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return jointext(., "")
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