diff --git a/code/modules/casino/slots.dm b/code/modules/casino/slots.dm index c3d490580d2..bfc9e074911 100644 --- a/code/modules/casino/slots.dm +++ b/code/modules/casino/slots.dm @@ -59,7 +59,7 @@ /obj/machinery/slot_machine/attackby(obj/item/W as obj, mob/user as mob) if(busy) - to_chat(user,"The slot machine is currently running. ") + to_chat(user,span_notice("The slot machine is currently running.")) return if(W.has_tool_quality(TOOL_WRENCH)) playsound(src, W.usesound, 100, 1) @@ -104,10 +104,10 @@ if (isbroken) return if (busy) - to_chat(user,"The slot machine is currently rolling. ") + to_chat(user,span_notice("The slot machine is currently rolling.")) return if(cashmoney.worth < 5) - to_chat(user,"You dont have enough chips to gamble! ") + to_chat(user,span_notice("You dont have enough chips to gamble!")) return to_chat(user,span_notice("You puts 5 credits in the slot machine and presses start.")) @@ -289,7 +289,7 @@ /obj/machinery/station_slot_machine/attackby(obj/item/W as obj, mob/user as mob) if(busy) - to_chat(user,"The slot machine is currently running. ") + to_chat(user,span_notice("The slot machine is currently running.")) return if(W.has_tool_quality(TOOL_WRENCH)) playsound(src, W.usesound, 100, 1) @@ -333,10 +333,10 @@ if (isbroken) return if (busy) - to_chat(user,"The slot machine is currently rolling. ") + to_chat(user,span_notice("The slot machine is currently rolling.")) return if(cashmoney.worth < 5) - to_chat(user,"You dont have enough Thalers to gamble! ") + to_chat(user,span_notice("You dont have enough Thalers to gamble!")) return to_chat(user,span_notice("You puts 5 Thalers in the slot machine and presses start."))