diff --git a/code/modules/casino/slots.dm b/code/modules/casino/slots.dm
index c3d490580d2..bfc9e074911 100644
--- a/code/modules/casino/slots.dm
+++ b/code/modules/casino/slots.dm
@@ -59,7 +59,7 @@
/obj/machinery/slot_machine/attackby(obj/item/W as obj, mob/user as mob)
if(busy)
- to_chat(user,"The slot machine is currently running. ")
+ to_chat(user,span_notice("The slot machine is currently running."))
return
if(W.has_tool_quality(TOOL_WRENCH))
playsound(src, W.usesound, 100, 1)
@@ -104,10 +104,10 @@
if (isbroken)
return
if (busy)
- to_chat(user,"The slot machine is currently rolling. ")
+ to_chat(user,span_notice("The slot machine is currently rolling."))
return
if(cashmoney.worth < 5)
- to_chat(user,"You dont have enough chips to gamble! ")
+ to_chat(user,span_notice("You dont have enough chips to gamble!"))
return
to_chat(user,span_notice("You puts 5 credits in the slot machine and presses start."))
@@ -289,7 +289,7 @@
/obj/machinery/station_slot_machine/attackby(obj/item/W as obj, mob/user as mob)
if(busy)
- to_chat(user,"The slot machine is currently running. ")
+ to_chat(user,span_notice("The slot machine is currently running."))
return
if(W.has_tool_quality(TOOL_WRENCH))
playsound(src, W.usesound, 100, 1)
@@ -333,10 +333,10 @@
if (isbroken)
return
if (busy)
- to_chat(user,"The slot machine is currently rolling. ")
+ to_chat(user,span_notice("The slot machine is currently rolling."))
return
if(cashmoney.worth < 5)
- to_chat(user,"You dont have enough Thalers to gamble! ")
+ to_chat(user,span_notice("You dont have enough Thalers to gamble!"))
return
to_chat(user,span_notice("You puts 5 Thalers in the slot machine and presses start."))