From b39a486e618c6491bc9a8ff3590f53b296586ad6 Mon Sep 17 00:00:00 2001 From: PsiOmega Date: Wed, 25 Mar 2015 21:07:13 +0100 Subject: [PATCH] Fixes duplicate uplink reference. This is the second time I have to fix it for the rifle. Stop breaking it. --- code/game/gamemodes/game_mode.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/gamemodes/game_mode.dm b/code/game/gamemodes/game_mode.dm index 79d8c2657cb..d5db1a31aee 100644 --- a/code/game/gamemodes/game_mode.dm +++ b/code/game/gamemodes/game_mode.dm @@ -47,7 +47,7 @@ new/datum/uplink_item(/obj/item/mecha_parts/mecha_equipment/weapon/energy/riggedlaser, 6, "Exosuit Rigged Laser", "RL"), new/datum/uplink_item(/obj/item/weapon/gun/projectile/revolver, 6, "Revolver", "RE"), new/datum/uplink_item(/obj/item/weapon/storage/box/syndicate, 10, "Mercenary Bundle", "BU"), - new/datum/uplink_item(/obj/item/weapon/gun/projectile/heavysniper, 12, "Antimaterial Rifle", "BU") + new/datum/uplink_item(/obj/item/weapon/gun/projectile/heavysniper, 12, "Anti-materiel Rifle", "AMR") ), "Stealthy and Inconspicuous Weapons" = list( new/datum/uplink_item(/obj/item/weapon/soap/syndie, 1, "Subversive Soap", "SP"),