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Merge pull request #11644 from Verkister/patch-88
Fixes old oxyloss compensation jank
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@@ -235,7 +235,9 @@
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/obj/belly/proc/handle_digestion_death(mob/living/M)
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var/digest_alert_owner = pick(digest_messages_owner)
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var/digest_alert_prey = pick(digest_messages_prey)
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var/compensation = M.getOxyLoss() //How much of the prey's damage was caused by passive crit oxyloss to compensate the lost nutrition.
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var/compensation = M.maxHealth / 5 //Dead body bonus.
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if(ishuman(M))
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compensation += M.getOxyLoss() //How much of the prey's damage was caused by passive crit oxyloss to compensate the lost nutrition.
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var/living_count = 0
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for(var/mob/living/L in contents)
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@@ -263,14 +265,11 @@
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digestion_death(M)
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if(!ishuman(owner))
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owner.update_icons()
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if(compensation == 0) //Slightly sloppy way at making sure certain mobs don't give ZERO nutrition (fish and so on)
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compensation = 21 //This reads as 20*4.5 due to the calculations afterward, making the backup nutrition value 94.5 per mob. Not op compared to regular prey.
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if(compensation > 0)
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if(isrobot(owner))
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var/mob/living/silicon/robot/R = owner
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R.cell.charge += 25*compensation*(nutrition_percent / 100)
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else
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owner.adjust_nutrition((nutrition_percent / 100)*4.5*compensation)
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if(isrobot(owner))
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var/mob/living/silicon/robot/R = owner
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R.cell.charge += (nutrition_percent / 100) * compensation * 25
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else
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owner.adjust_nutrition((nutrition_percent / 100) * compensation * 4.5)
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/obj/belly/proc/steal_nutrition(mob/living/L)
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if(L.nutrition >= 100)
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