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Fixes #8253
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@@ -63,8 +63,8 @@
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victim.buckled = src
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victim.update_canmove()
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buckled_mob = victim
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if(victim.loc != src.loc)
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var/turf/T = get_turf(src)
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if(victim.loc != T && T.Enter(victim, get_turf(victim)))
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src.visible_message("<span class='danger'>Tendrils lash out from \the [src] and drag \the [victim] in!</span>")
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victim.loc = src.loc
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victim << "<span class='danger'>Tendrils [pick("wind", "tangle", "tighten")] around you!</span>"
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