next set of spans (#16434)

* next set of spans

* some more

* next

* next

* next

* .

* text...

* next... rest soon

* .

* .

* ok last set for the night

* .

* .

* .

* .

* some more

* next

* next

* all for now

* .

* some more easy ones

* some more easy ones

* .

* .

* some more bolds

* oups auto complete moment

* add the remaining spans

* this as well

* this as well

* .

* .,

* resync them properly
This commit is contained in:
Kashargul
2024-10-16 23:37:27 +02:00
committed by GitHub
parent 6275972fef
commit b594520a74
604 changed files with 2801 additions and 2638 deletions
+11 -11
View File
@@ -53,7 +53,7 @@ var/list/all_technomancer_assistance = subtypesof(/datum/technomancer/assistance
name = "universal catalog"
desc = "A catalog to be used with the KHI 'Universal Core', shamelessly \
copied by a Kitsuhana designer from some group of 'technomancers' or another.<br>\
The back of the book has <i>'Export Edition'</i> stamped on it."
The back of the book has " + span_italics("'Export Edition'") + " stamped on it."
budget = 700
max_budget = 700
universal = TRUE
@@ -104,7 +104,7 @@ var/list/all_technomancer_assistance = subtypesof(/datum/technomancer/assistance
if(spell_tab != category)
return "<a href='byond://?src=\ref[src];spell_category=[category]'>[category]</a>"
else
return "<b>[category]</b>"
return span_bold("[category]")
// Proc: attack_self()
// Parameters: 1 (user - the mob clicking on the catalog)
@@ -137,7 +137,7 @@ var/list/all_technomancer_assistance = subtypesof(/datum/technomancer/assistance
continue
if(spell_tab != ALL_SPELLS && spell.category != spell_tab)
continue
dat += "<b>[spell.name]</b><br>"
dat += span_bold("[spell.name]") + "<br>"
dat += "<i>[spell.desc]</i><br>"
if(spell.spell_power_desc)
dat += "<font color='purple'>Spell Power: [spell.spell_power_desc]</font><br>"
@@ -153,13 +153,13 @@ var/list/all_technomancer_assistance = subtypesof(/datum/technomancer/assistance
var/dat = ""
user.set_machine(src)
dat += "<align='center'><a href='byond://?src=\ref[src];tab_choice=0'>Functions</a> | "
dat += "<b>Equipment</b> | "
dat += span_bold("Equipment") + " | "
dat += "<a href='byond://?src=\ref[src];tab_choice=2'>Consumables</a> | "
dat += "<a href='byond://?src=\ref[src];tab_choice=3'>Assistance</a> | "
dat += "<a href='byond://?src=\ref[src];tab_choice=4'>Info</a></align><br>"
dat += "You currently have a budget of <b>[budget]/[max_budget]</b>.<br><br>"
for(var/datum/technomancer/equipment/E in equipment_instances)
dat += "<b>[E.name]</b><br>"
dat += span_bold("[E.name]") + "<br>"
dat += "<i>[E.desc]</i><br>"
if(E.cost <= budget)
dat += "<a href='byond://?src=\ref[src];item_choice=[E.name]'>Purchase</a> ([E.cost])<br><br>"
@@ -172,12 +172,12 @@ var/list/all_technomancer_assistance = subtypesof(/datum/technomancer/assistance
user.set_machine(src)
dat += "<align='center'><a href='byond://?src=\ref[src];tab_choice=0'>Functions</a> | "
dat += "<a href='byond://?src=\ref[src];tab_choice=1'>Equipment</a> | "
dat += "<b>Consumables</b> | "
dat += span_bold("Consumables") + " | "
dat += "<a href='byond://?src=\ref[src];tab_choice=3'>Assistance</a> | "
dat += "<a href='byond://?src=\ref[src];tab_choice=4'>Info</a></align><br>"
dat += "You currently have a budget of <b>[budget]/[max_budget]</b>.<br><br>"
for(var/datum/technomancer/consumable/C in consumable_instances)
dat += "<b>[C.name]</b><br>"
dat += span_bold("[C.name]") + "<br>"
dat += "<i>[C.desc]</i><br>"
if(C.cost <= budget)
dat += "<a href='byond://?src=\ref[src];item_choice=[C.name]'>Purchase</a> ([C.cost])<br><br>"
@@ -191,11 +191,11 @@ var/list/all_technomancer_assistance = subtypesof(/datum/technomancer/assistance
dat += "<align='center'><a href='byond://?src=\ref[src];tab_choice=0'>Functions</a> | "
dat += "<a href='byond://?src=\ref[src];tab_choice=1'>Equipment</a> | "
dat += "<a href='byond://?src=\ref[src];tab_choice=2'>Consumables</a> | "
dat += "<b>Assistance</b> | "
dat += span_bold("Assistance") + " | "
dat += "<a href='byond://?src=\ref[src];tab_choice=4'>Info</a></align><br>"
dat += "You currently have a budget of <b>[budget]/[max_budget]</b>.<br><br>"
for(var/datum/technomancer/assistance/A in assistance_instances)
dat += "<b>[A.name]</b><br>"
dat += span_bold("[A.name]") + "<br>"
dat += "<i>[A.desc]</i><br>"
if(A.cost <= budget)
dat += "<a href='byond://?src=\ref[src];item_choice=[A.name]'>Purchase</a> ([A.cost])<br><br>"
@@ -210,7 +210,7 @@ var/list/all_technomancer_assistance = subtypesof(/datum/technomancer/assistance
dat += "<a href='byond://?src=\ref[src];tab_choice=1'>Equipment</a> | "
dat += "<a href='byond://?src=\ref[src];tab_choice=2'>Consumables</a> | "
dat += "<a href='byond://?src=\ref[src];tab_choice=3'>Assistance</a> | "
dat += "<b>Info</b></align><br>"
dat += span_bold("Info") + "</align><br>"
dat += "You currently have a budget of <b>[budget]/[max_budget]</b>.<br><br>"
dat += "<br>"
dat += "<h1>Manipulation Core Owner's Manual</h1><br>"
@@ -246,7 +246,7 @@ var/list/all_technomancer_assistance = subtypesof(/datum/technomancer/assistance
the core detects itself being carried, with the carrier not being authorized. It will respond by giving a \
massive amount of Instability to them, so be careful, or perhaps make use of that.<br>"
dat += "<br>"
dat += "<b>You can refund functions, equipment items, and assistance items, so long as you are in your base.</b> \
dat += span_bold("You can refund functions, equipment items, and assistance items, so long as you are in your base.") + " \
Once you leave, you can't refund anything, however you can still buy things if you still have points remaining. \
To refund functions, just click the 'Refund Functions' button on the top, when in the functions tabs. \
For equipment items, you need to hit it against the catalog.<br>"
+1 -1
View File
@@ -121,7 +121,7 @@
if(L.stat == DEAD)
summoned_mobs -= L
spawn(1)
L.visible_message("<b>\The [L]</b> begins to fade away...")
L.visible_message(span_infoplain(span_bold("\The [L]") + " begins to fade away..."))
animate(L, alpha = 255, alpha = 0, time = 30) // Makes them fade into nothingness.
sleep(30)
qdel(L)
@@ -15,7 +15,7 @@
desc = "A core optimized for passive regeneration, however at the cost of capacity. Has a capacity of 7,000 units of energy, and \
recharges at a rate of 70 units. Complex gravatics and force manipulation allows the wearer to also run slightly faster.<br>\
" + span_red("Capacity: 7k") + "<br>\
" + span_green("<b>Recharge: 70/s</b>") + "<br>\
" + span_green(span_bold("Recharge: 70/s")) + "<br>\
" + span_red("Instability Modifier: 90%") + "<br>\
Energy Cost Modifier: 100%<br>\
Spell Power: 100%"
@@ -27,7 +27,7 @@
desc = "This core has very large capacitors, however it also has a subpar fractal reactor. The user is recommended to \
purchase one or more energy-generating Functions as well if using this core. The intense weight of the core unfortunately can \
cause the wear to move slightly slower, and the closeness of the capacitors causes a slight increase in incoming instability.<br>\
" + span_green("<b>Capacity: 20k</b>") + "<br>\
" + span_green(span_bold("Capacity: 20k")) + "<br>\
" + span_red("Recharge: 25/s") + "<br>\
" + span_red("Instability Modifier: 100%") + "<br>\
Energy Cost Modifier: 100%<br>\
@@ -42,7 +42,7 @@
increases as the user accumulates more instability, eventually exceeding even the rapid core in regen speed, at a huge risk.<br>\
" + span_green("Capacity: 13k") + "<br>\
" + span_green("Recharge: 35/s to 110/s+") + "<br>\
" + span_red("<b>Instability Modifier: 130%</b>") + "<br>\
" + span_red(span_bold("Instability Modifier: 130%")) + "<br>\
" + span_green("Energy Cost Modifier: 70%") + "<br>\
" + span_green("Spell Power: 110%") + ""
cost = 100
@@ -79,9 +79,9 @@
ratings for everything else.<br>\
" + span_red("Capacity: 7k") + "<br>\
" + span_red("Recharge: 30/s") + "<br>\
" + span_green("<b>Instability Modifier: 30%</b>") + "<br>\
" + span_green(span_bold("Instability Modifier: 30%")) + "<br>\
Energy Cost Modifier: 100%<br>\
" + span_red("<b>Spell Power: 70%</b>") + ""
" + span_red(span_bold("Spell Power: 70%")) + ""
cost = 100
obj_path = /obj/item/technomancer_core/safety
@@ -93,8 +93,8 @@
" + span_red("Capacity: 15k (effectively 7.5k)") + "<br>\
" + span_red("Recharge: 40/s") + "<br>\
" + span_red("Instability Modifier: 110%") + "<br>\
" + span_red("<b>Energy Cost Modifier: 200%</b>") + "<br>\
" + span_green("<b>Spell Power: 175%</b>") + ""
" + span_red(span_bold("Energy Cost Modifier: 200%")) + "<br>\
" + span_green(span_bold("Spell Power: 175%")) + ""
cost = 100
obj_path = /obj/item/technomancer_core/overcharged
@@ -282,9 +282,9 @@
amount = amount * armor_factor
if(amount && prob(10))
if(isSynthetic())
to_chat(src, span_cult("<font size='4'>Warning: Anomalous field detected.</font>"))
to_chat(src, span_cult(span_huge("Warning: Anomalous field detected.")))
else
to_chat(src, span_cult("<font size='4'>The purple glow makes you feel strange...</font>"))
to_chat(src, span_cult(span_huge("The purple glow makes you feel strange...")))
adjust_instability(amount)
#undef TECHNOMANCER_INSTABILITY_DECAY
@@ -27,7 +27,7 @@
to_chat(L, span_warning("\The [user] tried to teleport you far away, but failed."))
return 0
else
visible_message("<b>\The [L]</b> vanishes!")
visible_message(span_infoplain(span_bold("\The [L]") + " vanishes!"))
qdel(L)
else if(istype(L, /mob/living/simple_mob/construct))
var/mob/living/simple_mob/construct/evil = L
@@ -67,7 +67,7 @@
return
L.Weaken(3)
user.visible_message(span_warning("<b>\The [user]</b> seizes [L]!"))
user.visible_message(span_warning(span_bold("\The [user]") + " seizes [L]!"))
var/obj/item/grab/G = new(user,L)
@@ -47,7 +47,7 @@
if(L.buckled)
L.buckled.unbuckle_mob()
AM.forceMove(destination)
AM.visible_message("<b>\The [AM]</b> vanishes!")
AM.visible_message(span_infoplain(span_bold("\The [AM]") + " vanishes!"))
to_chat(AM, span_notice("You suddenly appear somewhere else!"))
new /obj/effect/effect/sparks(destination)
new /obj/effect/effect/sparks(starting)