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next set of spans (#16434)
* next set of spans * some more * next * next * next * . * text... * next... rest soon * . * . * ok last set for the night * . * . * . * . * some more * next * next * all for now * . * some more easy ones * some more easy ones * . * . * some more bolds * oups auto complete moment * add the remaining spans * this as well * this as well * . * ., * resync them properly
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@@ -11,8 +11,8 @@
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name = "alien console"
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desc = "The console flashes what appear to be symbols you've never seen before."
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icon_state = "console-c"
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interaction_message = "<span class='warning'>The console flashes a series of unknown symbols as you press a button on what is presumably a keyboard. It probably some sort of \
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authentication error. Since you're not an alien, you should probably leave it alone.</span>"
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interaction_message = span_warning("The console flashes a series of unknown symbols as you press a button on what is presumably a keyboard. It probably some sort of \
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authentication error. Since you're not an alien, you should probably leave it alone.")
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/obj/structure/prop/alien/computer/camera
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desc = "This console is briefly flashing video feeds of various locations close by."
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@@ -90,11 +90,11 @@
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/obj/structure/prop/prism/proc/rotate_auto(var/new_bearing)
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if(rotation_lock)
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visible_message("<b>\The [src]</b> shudders.")
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visible_message(span_infoplain(span_bold("\The [src]") + " shudders."))
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playsound(src, 'sound/effects/clang.ogg', 50, 1)
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return
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visible_message("<b>\The [src]</b> rotates to a bearing of [new_bearing].")
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visible_message(span_infoplain(span_bold("\The [src]") + " rotates to a bearing of [new_bearing]."))
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var/rotate_degrees = new_bearing - degrees_from_north
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@@ -58,7 +58,7 @@
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desc = "A sculpture made of pure phoron. It is covered in a lacquer that prevents erosion and renders it fireproof. It's safe. Probably."
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icon_state = "phoronic"
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layer = ABOVE_WINDOW_LAYER
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interaction_message = "<span class = 'notice'>Cool to touch and unbelievable smooth. You can almost see your reflection in it.</span>"
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interaction_message = span_notice("Cool to touch and unbelievable smooth. You can almost see your reflection in it.")
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/obj/structure/prop/statue/phoron/New()
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set_light(2, 3, "#cc66ff")
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@@ -71,4 +71,4 @@
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/obj/structure/prop/statue/pillar/dark
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name = "pillar"
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desc = "A dark pillar."
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icon_state = "dark_pillar"
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icon_state = "dark_pillar"
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