next set of spans (#16434)

* next set of spans

* some more

* next

* next

* next

* .

* text...

* next... rest soon

* .

* .

* ok last set for the night

* .

* .

* .

* .

* some more

* next

* next

* all for now

* .

* some more easy ones

* some more easy ones

* .

* .

* some more bolds

* oups auto complete moment

* add the remaining spans

* this as well

* this as well

* .

* .,

* resync them properly
This commit is contained in:
Kashargul
2024-10-16 23:37:27 +02:00
committed by GitHub
parent 6275972fef
commit b594520a74
604 changed files with 2801 additions and 2638 deletions
+20 -20
View File
@@ -91,17 +91,17 @@
switch(master.cl.buildmode)
if(BUILDMODE_BASIC)
to_chat(usr, "<span class='notice'>***********************************************************<br>\
to_chat(usr, span_notice("***********************************************************<br>\
Left Mouse Button = Construct / Upgrade<br>\
Right Mouse Button = Deconstruct / Delete / Downgrade<br>\
Left Mouse Button + ctrl = R-Window<br>\
Left Mouse Button + alt = Airlock<br><br>\
Use the button in the upper left corner to<br>\
change the direction of built objects.<br>\
***********************************************************</span>")
***********************************************************"))
if(BUILDMODE_ADVANCED)
to_chat(usr, "<span class='notice'>***********************************************************<br>\
to_chat(usr, span_notice("***********************************************************<br>\
Right Mouse Button on buildmode button = Set object type<br>\
Middle Mouse Button on buildmode button= On/Off object type saying<br>\
Middle Mouse Button on turf/obj = Capture object type<br>\
@@ -110,49 +110,49 @@
Mouse Button + ctrl = Copy object type<br><br>\
Use the button in the upper left corner to<br>\
change the direction of built objects.<br>\
***********************************************************</span>")
***********************************************************"))
if(BUILDMODE_EDIT)
to_chat(usr, "<span class='notice'>***********************************************************<br>\
to_chat(usr, span_notice("***********************************************************<br>\
Right Mouse Button on buildmode button = Select var(type) & value<br>\
Left Mouse Button on turf/obj/mob = Set var(type) & value<br>\
Right Mouse Button on turf/obj/mob = Reset var's value<br>\
***********************************************************</span>")
***********************************************************"))
if(BUILDMODE_THROW)
to_chat(usr, "<span class='notice'>***********************************************************<br>\
to_chat(usr, span_notice("***********************************************************<br>\
Left Mouse Button on turf/obj/mob = Select<br>\
Right Mouse Button on turf/obj/mob = Throw<br>\
***********************************************************</span>")
***********************************************************"))
if(BUILDMODE_ROOM)
to_chat(usr, "<span class='notice'>***********************************************************<br>\
to_chat(usr, span_notice("***********************************************************<br>\
Left Mouse Button on turf = Select as point A<br>\
Right Mouse Button on turf = Select as point B<br>\
Right Mouse Button on buildmode button = Change floor/wall type/area name<br>\
***********************************************************</span>")
***********************************************************"))
if(BUILDMODE_LADDER)
to_chat(usr, "<span class='notice'>***********************************************************<br>\
to_chat(usr, span_notice("***********************************************************<br>\
Left Mouse Button on turf = Set as upper ladder loc<br>\
Right Mouse Button on turf = Set as lower ladder loc<br>\
***********************************************************</span>")
***********************************************************"))
if(BUILDMODE_CONTENTS)
to_chat(usr, "<span class='notice'>***********************************************************<br>\
to_chat(usr, span_notice("***********************************************************<br>\
Left Mouse Button on turf/obj/mob = Select<br>\
Right Mouse Button on turf/obj/mob = Move into selection<br>\
***********************************************************</span>")
***********************************************************"))
if(BUILDMODE_LIGHTS)
to_chat(usr, "<span class='notice'>***********************************************************<br>\
to_chat(usr, span_notice("***********************************************************<br>\
Left Mouse Button on turf/obj/mob = Make it glow<br>\
Right Mouse Button on turf/obj/mob = Reset glowing<br>\
Right Mouse Button on buildmode button = Change glow properties<br>\
***********************************************************</span>")
***********************************************************"))
if(BUILDMODE_AI)
to_chat(usr, "<span class='notice'>***********************************************************<br>\
to_chat(usr, span_notice("***********************************************************<br>\
Left Mouse Button drag box = Select only mobs in box<br>\
Left Mouse Button drag box + shift = Select additional mobs in area<br>\
Left Mouse Button on non-mob = Deselect all mobs<br>\
@@ -171,17 +171,17 @@
Right Mouse Button on tile = Command selected mobs to move to tile (will cancel if enemies are seen)<br>\
Right Mouse Button + shift on tile = Command selected mobs to reposition to tile (will not be interrupted by enemies)<br>\
Right Mouse Button + alt on obj/turfs = Command selected mobs to attack obj/turf<br>\
***********************************************************</span>")
***********************************************************"))
if(BUILDMODE_DROP)
to_chat(usr, "<span class='notice'>***********************************************************<br>\
to_chat(usr, span_notice("***********************************************************<br>\
Right Mouse Button on buildmode button = Set object type<br>\
Middle Mouse Button on buildmode button= On/Off object type saying<br>\
Middle Mouse Button on turf/obj = Capture object type<br>\
Left Mouse Button on turf/obj = Drop objects safely<br>\
Right Mouse Button = Drop objects unsafely<br>\
Mouse Button + ctrl = Copy object type<br><br>\
***********************************************************</span>")
***********************************************************"))
return 1
/obj/effect/bmode/buildquit