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https://github.com/VOREStation/VOREStation.git
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next set of spans (#16434)
* next set of spans * some more * next * next * next * . * text... * next... rest soon * . * . * ok last set for the night * . * . * . * . * some more * next * next * all for now * . * some more easy ones * some more easy ones * . * . * some more bolds * oups auto complete moment * add the remaining spans * this as well * this as well * . * ., * resync them properly
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@@ -273,12 +273,12 @@
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if(use_cell_power())
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active = !active
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if(active)
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visible_message("<b>\The [src]</b> lurches downwards, grinding noisily.")
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visible_message(span_infoplain(span_bold("\The [src]") + " lurches downwards, grinding noisily."))
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need_update_field = 1
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harvest_speed *= total_brace_tier
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charge_use *= total_brace_tier
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else
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visible_message("<b>\The [src]</b> shudders to a grinding halt.")
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visible_message(span_infoplain(span_bold("\The [src]") + " shudders to a grinding halt."))
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else
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to_chat(user, span_notice("The drill is unpowered."))
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else
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@@ -356,7 +356,7 @@
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/obj/machinery/mining/drill/proc/system_error(var/error)
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if(error)
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src.visible_message("<b>\The [src]</b> flashes a '[error]' warning.")
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src.visible_message(span_infoplain(span_bold("\The [src]") + " flashes a '[error]' warning."))
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faultreporter.autosay(error, src.name, "Supply", using_map.get_map_levels(z))
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need_player_check = 1
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active = 0
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@@ -51,7 +51,7 @@
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if(ore_type) metals[ore_type] += T.resources[metal]
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var/message = "[icon2html(src, user.client)] <span class='notice'>The scanner beeps and displays a readout.</span>"
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var/message = "[icon2html(src, user.client)] " + span_notice("The scanner beeps and displays a readout.")
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for(var/ore_type in metals)
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var/result = "no sign"
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@@ -65,7 +65,7 @@
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else
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result = metals[ore_type]
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message += "<br><span class='notice'>- [result] of [ore_type].</span>"
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message += "<br>" + span_notice("- [result] of [ore_type].")
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to_chat(user, message)
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@@ -315,7 +315,7 @@
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/obj/item/kinetic_crusher/machete/gauntlets/proc/wield(var/mob/living/M)
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name = initial(name)
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wielded = TRUE
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to_chat(M, "<span class ='notice'>You ready [src].</span>")
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to_chat(M, span_notice("You ready [src]."))
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var/obj/item/offhand/crushergauntlets/O = new(M)
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O.name = "[name] - readied"
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O.desc = "As much as you'd like to punch things with one hand, [src] is far too unwieldy for that."
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@@ -324,7 +324,7 @@
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offhand = O
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/obj/item/kinetic_crusher/machete/gauntlets/proc/unwield(var/mob/living/M)
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to_chat(M, "<span class ='notice'>You unready [src].</span>")
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to_chat(M, span_notice("You unready [src]."))
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name = "[initial(name)] (unreadied)"
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wielded = FALSE
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if(offhand)
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@@ -245,7 +245,7 @@
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upright = 0
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icon_state = base_state
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anchored = FALSE
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src.visible_message("<b>[user]</b> knocks down [src].")
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src.visible_message(span_infoplain(span_bold("[user]") + " knocks down [src]."))
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else
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..()
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@@ -268,5 +268,5 @@
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newflag.anchored = TRUE
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newflag.name = newflag.singular_name
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newflag.icon_state = "[newflag.base_state]_open"
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newflag.visible_message("<b>[user]</b> plants [newflag] firmly in the ground.")
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newflag.visible_message(span_infoplain(span_bold("[user]") + " plants [newflag] firmly in the ground."))
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src.use(1)
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@@ -426,7 +426,7 @@ var/list/mining_overlay_cache = list()
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if (istype(W, /obj/item/measuring_tape))
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var/obj/item/measuring_tape/P = W
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user.visible_message("<b>\The [user]</b> extends \a [P] towards \the [src].",span_notice("You extend \the [P] towards \the [src]."))
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user.visible_message(span_infoplain(span_bold("\The [user]") + " extends \a [P] towards \the [src]."),span_notice("You extend \the [P] towards \the [src]."))
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if(do_after(user, 15))
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to_chat(user, span_notice("\The [src] has been excavated to a depth of [excavation_level]cm."))
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return
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@@ -436,7 +436,7 @@ var/list/mining_overlay_cache = list()
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if(C.mode) //Mode means scanning
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C.depth_scanner.scan_atom(user, src)
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else
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user.visible_message("<b>\The [user]</b> extends \the [C] over \the [src], a flurry of red beams scanning \the [src]'s surface!", span_notice("You extend \the [C] over \the [src], a flurry of red beams scanning \the [src]'s surface!"))
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user.visible_message(span_infoplain(span_bold("\The [user]") + " extends \the [C] over \the [src], a flurry of red beams scanning \the [src]'s surface!"), span_notice("You extend \the [C] over \the [src], a flurry of red beams scanning \the [src]'s surface!"))
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if(do_after(user, 15))
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to_chat(user, span_notice("\The [src] has been excavated to a depth of [excavation_level]cm."))
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return
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