next set of spans (#16434)

* next set of spans

* some more

* next

* next

* next

* .

* text...

* next... rest soon

* .

* .

* ok last set for the night

* .

* .

* .

* .

* some more

* next

* next

* all for now

* .

* some more easy ones

* some more easy ones

* .

* .

* some more bolds

* oups auto complete moment

* add the remaining spans

* this as well

* this as well

* .

* .,

* resync them properly
This commit is contained in:
Kashargul
2024-10-16 23:37:27 +02:00
committed by GitHub
parent 6275972fef
commit b594520a74
604 changed files with 2801 additions and 2638 deletions
+1 -1
View File
@@ -38,7 +38,7 @@
if(!red_switch && blue_switch && !green_switch && prob(50) || src.emagged)
if(istype(loc, /turf/simulated))
var/turf/simulated/T = loc
visible_message("<b>\The [src]</b> squirts a puddle of water on the floor!")
visible_message(span_infoplain(span_bold("\The [src]") + " squirts a puddle of water on the floor!"))
T.wet_floor()
if(!red_switch && !blue_switch && green_switch && prob(10) || src.emagged)
+5 -5
View File
@@ -228,7 +228,7 @@
return
busy = 1
update_icons()
visible_message("<b>\The [src]</b> begins to repair the hole.")
visible_message(span_infoplain(span_bold("\The [src]") + " begins to repair the hole."))
if(do_after(src, 50))
if(A && (locate(/obj/structure/lattice, A) && building == 1 || !locate(/obj/structure/lattice, A) && building == 2)) // Make sure that it still needs repairs
var/obj/item/I
@@ -245,7 +245,7 @@
if(F.broken || F.burnt)
busy = 1
update_icons()
visible_message("<b>\The [src]</b> begins to remove the broken floor.")
visible_message(span_infoplain(span_bold("\The [src]") + " begins to remove the broken floor."))
if(do_after(src, 50, F))
if(F.broken || F.burnt)
F.make_plating()
@@ -255,7 +255,7 @@
else if(!F.flooring && amount)
busy = 1
update_icons()
visible_message("<b>\The [src]</b> begins to improve the floor.")
visible_message(span_infoplain(span_bold("\The [src]") + " begins to improve the floor."))
if(do_after(src, 50))
if(!F.flooring)
F.set_flooring(get_flooring_data(floor_build_type))
@@ -265,7 +265,7 @@
update_icons()
else if(istype(A, /obj/item/stack/tile/floor) && amount < maxAmount)
var/obj/item/stack/tile/floor/T = A
visible_message("<b>\The [src]</b> begins to collect tiles.")
visible_message(span_infoplain(span_bold("\The [src]") + " begins to collect tiles."))
busy = 1
update_icons()
if(do_after(src, 20))
@@ -279,7 +279,7 @@
else if(istype(A, /obj/item/stack/material) && amount + 4 <= maxAmount)
var/obj/item/stack/material/M = A
if(M.get_material_name() == MAT_STEEL)
visible_message("<b>\The [src]</b> begins to make tiles.")
visible_message(span_infoplain(span_bold("\The [src]") + " begins to make tiles."))
busy = 1
update_icons()
if(do_after(50))
+1 -1
View File
@@ -432,7 +432,7 @@
if(MEDBOT_PANIC_HIGH to MEDBOT_PANIC_FUCK)
. += span_warning("They are tipped over and visibly panicking!")
if(MEDBOT_PANIC_FUCK to INFINITY)
. += span_warning("<b>They are freaking out from being tipped over!</b>")
. += span_boldwarning("They are freaking out from being tipped over!")
/mob/living/bot/medbot/confirmTarget(var/mob/living/carbon/human/H)
if(!..())