next set of spans (#16434)

* next set of spans

* some more

* next

* next

* next

* .

* text...

* next... rest soon

* .

* .

* ok last set for the night

* .

* .

* .

* .

* some more

* next

* next

* all for now

* .

* some more easy ones

* some more easy ones

* .

* .

* some more bolds

* oups auto complete moment

* add the remaining spans

* this as well

* this as well

* .

* .,

* resync them properly
This commit is contained in:
Kashargul
2024-10-16 23:37:27 +02:00
committed by GitHub
parent 6275972fef
commit b594520a74
604 changed files with 2801 additions and 2638 deletions
@@ -213,7 +213,7 @@ GLOBAL_LIST_BOILERPLATE(all_singularities, /obj/singularity)
if(chained)
overlays = "chain_s9"
if(growing)
visible_message(span_danger("<font size='2'>The singularity has grown out of control!</font>"))
visible_message(span_danger(span_normal("The singularity has grown out of control!")))
else
visible_message(span_warning("The singularity miraculously reduces in size and loses its supermatter properties."))
if(STAGE_SUPER)//SUPERSINGULO
@@ -230,10 +230,10 @@ GLOBAL_LIST_BOILERPLATE(all_singularities, /obj/singularity)
event_chance = 25 //Events will fire off more often.
if(chained)
overlays = "chain_s9"
visible_message(span_sinister("<font size='3'>You witness the creation of a destructive force that cannot possibly be stopped by human hands.</font>"))
visible_message(span_sinister(span_large("You witness the creation of a destructive force that cannot possibly be stopped by human hands.")))
if (current_size == allowed_size)
investigate_log("<font color='red'>grew to size [current_size].</font>", I_SINGULO)
investigate_log(span_red("grew to size [current_size]."), I_SINGULO)
return 1
else if (current_size < (--temp_allowed_size) && current_size != STAGE_SUPER)
expand(temp_allowed_size)
@@ -427,10 +427,10 @@ GLOBAL_LIST_BOILERPLATE(all_singularities, /obj/singularity)
if (istype(M,/mob/living/carbon/human))
var/mob/living/carbon/human/H = M
if(istype(H.glasses,/obj/item/clothing/glasses/meson) && current_size != STAGE_SUPER)
to_chat(H, "<span class=\"notice\">You look directly into The [src.name], good thing you had your protective eyewear on!</span>")
to_chat(H, span_notice("You look directly into The [src.name], good thing you had your protective eyewear on!"))
return
else
to_chat(H, "<span class=\"warning\">You look directly into The [src.name], but your eyewear does absolutely nothing to protect you from it!</span>")
to_chat(H, span_warning("You look directly into The [src.name], but your eyewear does absolutely nothing to protect you from it!"))
to_chat(M, span_danger("You look directly into The [src.name] and feel [current_size == STAGE_SUPER ? "helpless" : "weak"]."))
M.apply_effect(3, STUN)
for(var/mob/O in viewers(M, null))
@@ -445,11 +445,11 @@ GLOBAL_LIST_BOILERPLATE(all_singularities, /obj/singularity)
/obj/singularity/proc/smwave()
for(var/mob/living/M in view(10, src.loc))
if(prob(67))
to_chat(M, "<span class=\"warning\">You hear an uneartly ringing, then what sounds like a shrilling kettle as you are washed with a wave of heat.</span>")
to_chat(M, "<span class=\"notice\">Miraculously, it fails to kill you.</span>")
to_chat(M, span_warning("You hear an uneartly ringing, then what sounds like a shrilling kettle as you are washed with a wave of heat."))
to_chat(M, span_notice("Miraculously, it fails to kill you."))
else
to_chat(M, "<span class=\"danger\">You hear an uneartly ringing, then what sounds like a shrilling kettle as you are washed with a wave of heat.</span>")
to_chat(M, "<span class=\"danger\">You don't even have a moment to react as you are reduced to ashes by the intense radiation.</span>")
to_chat(M, span_danger("You hear an uneartly ringing, then what sounds like a shrilling kettle as you are washed with a wave of heat."))
to_chat(M, span_danger("You don't even have a moment to react as you are reduced to ashes by the intense radiation."))
M.dust()
SSradiation.radiate(src, rand(energy))
return