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next set of spans (#16434)
* next set of spans * some more * next * next * next * . * text... * next... rest soon * . * . * ok last set for the night * . * . * . * . * some more * next * next * all for now * . * some more easy ones * some more easy ones * . * . * some more bolds * oups auto complete moment * add the remaining spans * this as well * this as well * . * ., * resync them properly
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@@ -109,7 +109,7 @@
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if(!locked && lock_time <= world.time)
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locked = 1
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to_chat(owner, "<span class ='notice'>You are locked onto your target.</span>")
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to_chat(owner, span_notice("You are locked onto your target."))
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to_chat(aiming_at, span_danger("The gun is trained on you!"))
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update_icon()
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@@ -217,7 +217,7 @@
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if(istype(aiming_with, /obj/item/gun))
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playsound(owner, 'sound/weapons/TargetOff.ogg', 50,1)
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if(!no_message)
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owner.visible_message("<b>\The [owner]</b> lowers \the [aiming_with].")
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owner.visible_message(span_infoplain(span_bold("\The [owner]") + " lowers \the [aiming_with]."))
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aiming_with = null
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aiming_at.aimed -= src
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