diff --git a/html/changelogs/AutoChangeLog-pr-17340.yml b/html/changelogs/AutoChangeLog-pr-17340.yml new file mode 100644 index 00000000000..2e26356adea --- /dev/null +++ b/html/changelogs/AutoChangeLog-pr-17340.yml @@ -0,0 +1,11 @@ +author: "Diana" +delete-after: True +changes: + - rscdel: "missing every other shot you made against mobs" + - rscadd: "hitting every shot you make against mobs" + - bugfix: "Evasion now properly is calculated and doesn't have a 30% chance of being nullified." + - bugfix: "Scoped weapons now have their accuracy stat properly applied." + - balance: "Bad Shot/Eagle Eye work by increasing/decreasing the target's evasion. Only applies if the target HAS evasion in the first place." + - balance: "Evasion now works in PvP melee. (Blue-Grabbing or making a high evasion target prone nullifies their evasion)" + - balance: "Mobs now have chances to randomize/miss the zone they were shooting for on Player Characters" + - balance: "Point blank shots will still always 100% hit Player Characters no matter your evasion. Just a reminder!" \ No newline at end of file