diff --git a/html/changelogs/AutoChangeLog-pr-17340.yml b/html/changelogs/AutoChangeLog-pr-17340.yml
new file mode 100644
index 00000000000..2e26356adea
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-17340.yml
@@ -0,0 +1,11 @@
+author: "Diana"
+delete-after: True
+changes:
+ - rscdel: "missing every other shot you made against mobs"
+ - rscadd: "hitting every shot you make against mobs"
+ - bugfix: "Evasion now properly is calculated and doesn't have a 30% chance of being nullified."
+ - bugfix: "Scoped weapons now have their accuracy stat properly applied."
+ - balance: "Bad Shot/Eagle Eye work by increasing/decreasing the target's evasion. Only applies if the target HAS evasion in the first place."
+ - balance: "Evasion now works in PvP melee. (Blue-Grabbing or making a high evasion target prone nullifies their evasion)"
+ - balance: "Mobs now have chances to randomize/miss the zone they were shooting for on Player Characters"
+ - balance: "Point blank shots will still always 100% hit Player Characters no matter your evasion. Just a reminder!"
\ No newline at end of file