Merge branch 'master' of git://github.com/Baystation12/Baystation12 into dev

Conflicts:
	code/game/machinery/kitchen/gibber.dm
	code/modules/mob/living/carbon/human/inventory.dm
	code/modules/reagents/reagent_containers/hypospray.dm
	maps/tgstation2.dmm
This commit is contained in:
Erthilo
2013-08-31 17:45:31 +01:00
52 changed files with 173 additions and 182 deletions
+2 -2
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@@ -12,8 +12,8 @@ var/global/floorIsLava = 0
C << msg
/proc/msg_admin_attack(var/text) //Toggleable Attack Messages
var/rendered = "<span class=\"admin\"><span class=\"prefix\">ADMIN LOG:</span> <span class=\"message\">[text]</span></span>"
log_adminwarn(rendered)
log_attack(text)
var/rendered = "<span class=\"admin\"><span class=\"prefix\">ATTACK:</span> <span class=\"message\">[text]</span></span>"
for(var/client/C in admins)
if(R_ADMIN & C.holder.rights)
if(C.prefs.toggles & CHAT_ATTACKLOGS)
+1 -2
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@@ -380,8 +380,7 @@
M.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been thrown by [usr.name] ([usr.ckey]) from [start_T_descriptor] with the target [end_T_descriptor]</font>")
usr.attack_log += text("\[[time_stamp()]\] <font color='red'>Has thrown [M.name] ([M.ckey]) from [start_T_descriptor] with the target [end_T_descriptor]</font>")
log_attack("<font color='red'>[usr.name] ([usr.ckey]) Has thrown [M.name] ([M.ckey]) from [start_T_descriptor] with the target [end_T_descriptor]</font>")
msg_admin_attack("[usr.name] ([usr.ckey]) has thrown [M.name] ([M.ckey]) from [start_T_descriptor] with the target [end_T_descriptor] (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[usr.x];Y=[usr.y];Z=[usr.z]'>JMP</a>)")
if(!item) return //Grab processing has a chance of returning null
@@ -27,7 +27,7 @@
M.attack_log += text("\[[time_stamp()]\] <font color='red'>Stungloved [src.name] ([src.ckey])</font>")
src.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been stungloved by [M.name] ([M.ckey])</font>")
log_attack("<font color='red'>[M.name] ([M.ckey]) stungloved [src.name] ([src.ckey])</font>")
msg_admin_attack("[M.name] ([M.ckey]) stungloved [src.name] ([src.ckey]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[M.x];Y=[M.y];Z=[M.z]'>JMP</a>)")
var/armorblock = run_armor_check(M.zone_sel.selecting, "energy")
apply_effects(5,5,0,0,5,0,0,armorblock)
@@ -106,7 +106,7 @@
M.attack_log += text("\[[time_stamp()]\] <font color='red'>[M.species.attack_verb]ed [src.name] ([src.ckey])</font>")
src.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been [M.species.attack_verb]ed by [M.name] ([M.ckey])</font>")
log_attack("<font color='red'>[M.name] ([M.ckey]) [M.species.attack_verb]ed [src.name] ([src.ckey])</font>")
log_attack("[M.name] ([M.ckey]) [M.species.attack_verb]ed [src.name] ([src.ckey])")
var/damage = rand(0, 5)//BS12 EDIT
if(!damage)
@@ -144,9 +144,7 @@
M.attack_log += text("\[[time_stamp()]\] <font color='red'>Disarmed [src.name] ([src.ckey])</font>")
src.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been disarmed by [M.name] ([M.ckey])</font>")
log_admin("ATTACK: [M.name] ([M.ckey]) disarmed [src.name] ([src.ckey])")
log_attack("<font color='red'>[M.name] ([M.ckey]) disarmed [src.name] ([src.ckey])</font>")
log_attack("[M.name] ([M.ckey]) disarmed [src.name] ([src.ckey])")
if(w_uniform)
w_uniform.add_fingerprint(M)
+28 -29
View File
@@ -537,38 +537,37 @@
proc/handle_environment(datum/gas_mixture/environment)
if(!environment)
return
var/loc_temp = T0C
if(istype(loc, /obj/mecha))
var/obj/mecha/M = loc
loc_temp = M.return_temperature()
else if(istype(get_turf(src), /turf/space))
var/turf/heat_turf = get_turf(src)
loc_temp = heat_turf.temperature
else if(istype(loc, /obj/machinery/atmospherics/unary/cryo_cell))
loc_temp = loc:air_contents.temperature
else
loc_temp = environment.temperature
if(!istype(get_turf(src), /turf/space)) //space is not meant to change your body temperature.
var/loc_temp = T0C
if(istype(loc, /obj/mecha))
var/obj/mecha/M = loc
loc_temp = M.return_temperature()
else if(istype(get_turf(src), /turf/space))
else if(istype(loc, /obj/machinery/atmospherics/unary/cryo_cell))
loc_temp = loc:air_contents.temperature
else
loc_temp = environment.temperature
//world << "Loc temp: [loc_temp] - Body temp: [bodytemperature] - Fireloss: [getFireLoss()] - Thermal protection: [get_thermal_protection()] - Fire protection: [thermal_protection + add_fire_protection(loc_temp)] - Heat capacity: [environment_heat_capacity] - Location: [loc] - src: [src]"
//world << "Loc temp: [loc_temp] - Body temp: [bodytemperature] - Fireloss: [getFireLoss()] - Thermal protection: [get_thermal_protection()] - Fire protection: [thermal_protection + add_fire_protection(loc_temp)] - Heat capacity: [environment_heat_capacity] - Location: [loc] - src: [src]"
//Body temperature is adjusted in two steps. Firstly your body tries to stabilize itself a bit.
if(stat != 2)
stabilize_temperature_from_calories()
//Body temperature is adjusted in two steps. Firstly your body tries to stabilize itself a bit.
if(stat != 2)
stabilize_temperature_from_calories()
// log_debug("Adjusting to atmosphere.")
//After then, it reacts to the surrounding atmosphere based on your thermal protection
if(loc_temp < BODYTEMP_COLD_DAMAGE_LIMIT) //Place is colder than we are
var/thermal_protection = get_cold_protection(loc_temp) //This returns a 0 - 1 value, which corresponds to the percentage of protection based on what you're wearing and what you're exposed to.
if(thermal_protection < 1)
var/amt = min((1-thermal_protection) * ((loc_temp - bodytemperature) / BODYTEMP_COLD_DIVISOR), BODYTEMP_COOLING_MAX)
// log_debug("[loc_temp] is Cold. Cooling by [amt]")
bodytemperature += amt
else if (loc_temp > BODYTEMP_HEAT_DAMAGE_LIMIT) //Place is hotter than we are
var/thermal_protection = get_heat_protection(loc_temp) //This returns a 0 - 1 value, which corresponds to the percentage of protection based on what you're wearing and what you're exposed to.
if(thermal_protection < 1)
var/amt = min((1-thermal_protection) * ((loc_temp - bodytemperature) / BODYTEMP_HEAT_DIVISOR), BODYTEMP_HEATING_MAX)
// log_debug("[loc_temp] is Heat. Heating up by [amt]")
bodytemperature += amt
// log_debug("Adjusting to atmosphere.")
//After then, it reacts to the surrounding atmosphere based on your thermal protection
if(loc_temp < BODYTEMP_COLD_DAMAGE_LIMIT) //Place is colder than we are
var/thermal_protection = get_cold_protection(loc_temp) //This returns a 0 - 1 value, which corresponds to the percentage of protection based on what you're wearing and what you're exposed to.
if(thermal_protection < 1)
var/amt = min((1-thermal_protection) * ((loc_temp - bodytemperature) / BODYTEMP_COLD_DIVISOR), BODYTEMP_COOLING_MAX)
// log_debug("[loc_temp] is Cold. Cooling by [amt]")
bodytemperature += amt
else if (loc_temp > BODYTEMP_HEAT_DAMAGE_LIMIT) //Place is hotter than we are
var/thermal_protection = get_heat_protection(loc_temp) //This returns a 0 - 1 value, which corresponds to the percentage of protection based on what you're wearing and what you're exposed to.
if(thermal_protection < 1)
var/amt = min((1-thermal_protection) * ((loc_temp - bodytemperature) / BODYTEMP_HEAT_DIVISOR), BODYTEMP_HEATING_MAX)
// log_debug("[loc_temp] is Heat. Heating up by [amt]")
bodytemperature += amt
// +/- 50 degrees from 310.15K is the 'safe' zone, where no damage is dealt.
if(bodytemperature > BODYTEMP_HEAT_DAMAGE_LIMIT)
+4 -3
View File
@@ -80,9 +80,10 @@
var/client/assailant = directory[ckey(O.fingerprintslast)]
if(assailant && assailant.mob && istype(assailant.mob,/mob))
var/mob/M = assailant.mob
src.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been hit with [O], last touched by [M.name] ([assailant.ckey])</font>")
M.attack_log += text("\[[time_stamp()]\] <font color='red'>Hit [src.name] ([src.ckey]) with [O]</font>")
log_attack("<font color='red'>[src.name] ([src.ckey]) was hit by [O], last touched by [M.name] ([assailant.ckey])</font>")
src.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been hit with a thrown [O], last touched by [M.name] ([assailant.ckey])</font>")
M.attack_log += text("\[[time_stamp()]\] <font color='red'>Hit [src.name] ([src.ckey]) with a thrown [O]</font>")
msg_admin_attack("[src.name] ([src.ckey]) was hit by a thrown [O], last touched by [M.name] ([assailant.ckey]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[src.x];Y=[src.y];Z=[src.z]'>JMP</a>)")
// Begin BS12 momentum-transfer code.
+2 -2
View File
@@ -211,7 +211,7 @@
affecting.loc = assailant.loc
affecting.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has had their neck grabbed by [assailant.name] ([assailant.ckey])</font>")
assailant.attack_log += text("\[[time_stamp()]\] <font color='red'>Grabbed the neck of [affecting.name] ([affecting.ckey])</font>")
log_attack("<font color='red'>[assailant.name] ([assailant.ckey]) grabbed the neck of [affecting.name] ([affecting.ckey])</font>")
msg_admin_attack("[assailant.name] ([assailant.ckey]) grabbed the neck of [affecting.name] ([affecting.ckey]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[assailant.x];Y=[assailant.y];Z=[assailant.z]'>JMP</a>)")
hud1.icon_state = "disarm/kill"
hud1.name = "disarm/kill"
else
@@ -233,7 +233,7 @@
assailant.visible_message("\red [assailant] has tightened \his grip on [affecting]'s neck!")
affecting.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been strangled (kill intent) by [assailant.name] ([assailant.ckey])</font>")
assailant.attack_log += text("\[[time_stamp()]\] <font color='red'>Strangled (kill intent) [affecting.name] ([affecting.ckey])</font>")
log_attack("<font color='red'>[assailant.name] ([assailant.ckey]) Strangled (kill intent) [affecting.name] ([affecting.ckey])</font>")
msg_admin_attack("[assailant.name] ([assailant.ckey]) Strangled (kill intent) [affecting.name] ([affecting.ckey]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[assailant.x];Y=[assailant.y];Z=[assailant.z]'>JMP</a>)")
assailant.next_move = world.time + 10
affecting.losebreath += 1
+1 -2
View File
@@ -885,8 +885,7 @@ obj/item/weapon/organ/head/attackby(obj/item/weapon/W as obj, mob/user as mob)
user.attack_log += "\[[time_stamp()]\]<font color='red'> Debrained [brainmob.name] ([brainmob.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)])</font>"
brainmob.attack_log += "\[[time_stamp()]\]<font color='orange'> Debrained by [user.name] ([user.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)])</font>"
log_admin("ATTACK: [brainmob] ([brainmob.ckey]) debrained [user] ([user.ckey]).")
message_admins("ATTACK: [brainmob] ([brainmob.ckey]) debrained [user] ([user.ckey]).")
msg_admin_attack("[brainmob] ([brainmob.ckey]) debrained [user] ([user.ckey]) (INTENT: [uppertext(user.a_intent)]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)")
var/obj/item/brain/B = new(loc)
B.transfer_identity(brainmob)
+2 -3
View File
@@ -46,11 +46,10 @@
if(!ismob(M))
return
user << "<span class='warning'>You stab [M] with the pen.</span>"
M << "\red You feel a tiny prick!"
// M << "\red You feel a tiny prick!" //That's a whole lot of meta!
M.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been stabbed with [name] by [user.name] ([user.ckey])</font>")
user.attack_log += text("\[[time_stamp()]\] <font color='red'>Used the [name] to stab [M.name] ([M.ckey])</font>")
log_attack("<font color='red'>[user.name] ([user.ckey]) Used the [name] to stab [M.name] ([M.ckey])</font>")
msg_admin_attack("[user.name] ([user.ckey]) Used the [name] to stab [M.name] ([M.ckey]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)")
return
+2 -4
View File
@@ -107,12 +107,10 @@
if(istype(firer, /mob))
M.attack_log += "\[[time_stamp()]\] <b>[firer]/[firer.ckey]</b> shot <b>[M]/[M.ckey]</b> with a <b>[src.type]</b>"
firer.attack_log += "\[[time_stamp()]\] <b>[firer]/[firer.ckey]</b> shot <b>[M]/[M.ckey]</b> with a <b>[src.type]</b>"
log_attack("<font color='red'>[firer] ([firer.ckey]) shot [M] ([M.ckey]) with a [src.type]</font>")
msg_admin_attack("ATTACK: [firer] ([firer.ckey]) shot [M] ([M.ckey]) with a [src]") //BS12 EDIT ALG
msg_admin_attack("[firer] ([firer.ckey]) shot [M] ([M.ckey]) with a [src] (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[firer.x];Y=[firer.y];Z=[firer.z]'>JMP</a>)") //BS12 EDIT ALG
else
M.attack_log += "\[[time_stamp()]\] <b>UNKNOWN SUBJECT (No longer exists)</b> shot <b>[M]/[M.ckey]</b> with a <b>[src]</b>"
log_attack("<font color='red'>UNKNOWN shot [M] ([M.ckey]) with a [src.type]</font>")
msg_admin_attack("ATTACK: UNKNOWN shot [M] ([M.ckey]) with a [src]") //BS12 EDIT ALG
msg_admin_attack("UNKNOWN shot [M] ([M.ckey]) with a [src] (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[firer.x];Y=[firer.y];Z=[firer.z]'>JMP</a>)") //BS12 EDIT ALG
spawn(0)
+5 -5
View File
@@ -177,13 +177,13 @@
R += A.id + " ("
R += num2text(A.volume) + "),"
if (istype(M, /mob))
M.attack_log += "\[[time_stamp()]\] <b>[user]/[user.ckey]</b> shot <b>[M]/[M.ckey]</b> with a <b>syringegun</b> ([R])"
user.attack_log += "\[[time_stamp()]\] <b>[user]/[user.ckey]</b> shot <b>[M]/[M.ckey]</b> with a <b>syringegun</b> ([R])"
log_attack("<font color='red'>[user] ([user.ckey]) shot [M] ([M.ckey]) with a syringegun ([R])</font>")
M.attack_log += "\[[time_stamp()]\] <b>[user]/[user.ckey]</b> shot <b>[M]/[M.ckey]</b> with a <b>dartgun</b> ([R])"
user.attack_log += "\[[time_stamp()]\] <b>[user]/[user.ckey]</b> shot <b>[M]/[M.ckey]</b> with a <b>dartgun</b> ([R])"
msg_admin_attack("[user] ([user.ckey]) shot [M] ([M.ckey]) with a dartgun ([R]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)")
else
M.attack_log += "\[[time_stamp()]\] <b>UNKNOWN SUBJECT (No longer exists)</b> shot <b>[M]/[M.ckey]</b> with a <b>syringegun</b> ([R])"
log_attack("<font color='red'>UNKNOWN shot [M] ([M.ckey]) with a <b>syringegun</b> ([R])</font>")
M.attack_log += "\[[time_stamp()]\] <b>UNKNOWN SUBJECT (No longer exists)</b> shot <b>[M]/[M.ckey]</b> with a <b>dartgun</b> ([R])"
msg_admin_attack("UNKNOWN shot [M] ([M.ckey]) with a <b>dartgun</b> ([R]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)")
if(D.reagents)
D.reagents.trans_to(M, 15)
@@ -63,15 +63,16 @@
for(var/mob/O in viewers(world.view, user))
O.show_message(text("\red <B>[] squirts something into []'s eyes!</B>", user, target), 1)
src.reagents.reaction(target, TOUCH)
var/mob/M = target
var/R
if(src.reagents)
for(var/datum/reagent/A in src.reagents.reagent_list)
R += A.id + " ("
R += num2text(A.volume) + "),"
user.attack_log += "\[[time_stamp()]\] <b>[user]/[user.ckey]</b> squirted <b>[M]/[M.ckey]</b> with ([R])"
M.attack_log += "\[[time_stamp()]\] <b>[user]/[user.ckey]</b> squirted <b>[M]/[M.ckey]</b> with ([R])"
log_attack("\[[time_stamp()]\] <b>[user]/[user.ckey]</b> squirted <b>[M]/[M.ckey]</b> with ([R])")
var/mob/living/M = target
var/list/injected = list()
for(var/datum/reagent/R in src.reagents.reagent_list)
injected += R.name
var/contained = english_list(injected)
M.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been squirted with [src.name] by [user.name] ([user.ckey]). Reagents: [contained]</font>")
user.attack_log += text("\[[time_stamp()]\] <font color='red'>Used the [src.name] to squirt [M.name] ([M.key]). Reagents: [contained]</font>")
msg_admin_attack("[user.name] ([user.ckey]) squirted [M.name] ([M.key]) with [src.name]. Reagents: [contained] (INTENT: [uppertext(user.a_intent)]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)")
trans = src.reagents.trans_to(target, amount_per_transfer_from_this)
user << "\blue You transfer [trans] units of the solution."
@@ -45,8 +45,7 @@
M.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been fed [src.name] by [user.name] ([user.ckey]) Reagents: [reagentlist(src)]</font>")
user.attack_log += text("\[[time_stamp()]\] <font color='red'>Fed [src.name] by [M.name] ([M.ckey]) Reagents: [reagentlist(src)]</font>")
log_attack("<font color='red'>[user.name] ([user.ckey]) fed [M.name] ([M.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)])</font>")
msg_admin_attack("[user.name] ([user.ckey]) fed [M.name] ([M.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)")
if(reagents.total_volume)
reagents.reaction(M, INGEST)
@@ -45,8 +45,7 @@
M.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been fed [src.name] by [user.name] ([user.ckey]) Reagents: [reagentlist(src)]</font>")
user.attack_log += text("\[[time_stamp()]\] <font color='red'>Fed [M.name] by [M.name] ([M.ckey]) Reagents: [reagentlist(src)]</font>")
log_attack("<font color='red'>[user.name] ([user.ckey]) fed [M.name] ([M.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)])</font>")
log_attack("[user.name] ([user.ckey]) fed [M.name] ([M.ckey]) with [src.name] Reagents: [reagentlist(src)] (INTENT: [uppertext(user.a_intent)]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)")
if(reagents.total_volume)
reagents.reaction(M, INGEST)
@@ -99,7 +99,7 @@
//Attack logs
user.attack_log += text("\[[time_stamp()]\] <font color='red'>Has attacked [target.name] ([target.ckey]) with a bottle!</font>")
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been smashed with a bottle by [user.name] ([user.ckey])</font>")
log_attack("<font color='red'>[user.name] ([user.ckey]) attacked [target.name] with a bottle. ([target.ckey])</font>")
msg_admin_attack("[user.name] ([user.ckey]) attacked [target.name] ([target.ckey]) with a bottle. (INTENT: [uppertext(user.a_intent)]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)")
//The reagents in the bottle splash all over the target, thanks for the idea Nodrak
if(src.reagents)
@@ -66,8 +66,7 @@
M.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been fed [src.name] by [user.name] ([user.ckey]) Reagents: [reagentlist(src)]</font>")
user.attack_log += text("\[[time_stamp()]\] <font color='red'>Fed [src.name] by [M.name] ([M.ckey]) Reagents: [reagentlist(src)]</font>")
log_attack("<font color='red'>[user.name] ([user.ckey]) fed [M.name] ([M.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)])</font>")
log_attack("[user.name] ([user.ckey]) fed [M.name] ([M.ckey]) with [src.name] Reagents: [reagentlist(src)] (INTENT: [uppertext(user.a_intent)])")
for(var/mob/O in viewers(world.view, user))
O.show_message("\red [user] feeds [M] [src].", 1)
@@ -72,16 +72,17 @@
return
if(ismob(target) && target.reagents && reagents.total_volume)
var/mob/M = target
user << "\blue You splash the solution onto [target]."
var/R
if(src.reagents)
for(var/datum/reagent/A in src.reagents.reagent_list)
R += A.id + " ("
R += num2text(A.volume) + "),"
user.attack_log += "\[[time_stamp()]\] <b>[user]/[user.ckey]</b> splashed <b>[M]/[M.ckey]</b> with ([R])"
M.attack_log += "\[[time_stamp()]\] <b>[user]/[user.ckey]</b> splashed <b>[M]/[M.ckey]</b> with ([R])"
log_attack("\[[time_stamp()]\] <b>[user]/[user.ckey]</b> splashed <b>[M]/[M.ckey]</b> with ([R])")
var/mob/living/M = target
var/list/injected = list()
for(var/datum/reagent/R in src.reagents.reagent_list)
injected += R.name
var/contained = english_list(injected)
M.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been splashed with [src.name] by [user.name] ([user.ckey]). Reagents: [contained]</font>")
user.attack_log += text("\[[time_stamp()]\] <font color='red'>Used the [src.name] to splash [M.name] ([M.key]). Reagents: [contained]</font>")
msg_admin_attack("[user.name] ([user.ckey]) splashed [M.name] ([M.key]) with [src.name]. Reagents: [contained] (INTENT: [uppertext(user.a_intent)]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)")
for(var/mob/O in viewers(world.view, user))
O.show_message(text("\red [] has been splashed with something by []!", target, user), 1)
src.reagents.reaction(target, TOUCH)
@@ -39,16 +39,14 @@
var/list/injected = list()
for(var/datum/reagent/R in src.reagents.reagent_list)
injected += R.name
var/contained = english_list(injected)
M.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been injected with [src.name] by [user.name] ([user.ckey]). Reagents: [contained]</font>")
user.attack_log += text("\[[time_stamp()]\] <font color='red'>Used the [src.name] to inject [M.name] ([M.key]). Reagents: [contained]</font>")
msg_admin_attack("[user.name] ([user.ckey]) injected [M.name] ([M.key]) with [src.name]. Reagents: [contained] (INTENT: [uppertext(user.a_intent)]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)")
var/trans = reagents.trans_to(M, amount_per_transfer_from_this)
user << "\blue [trans] units injected. [reagents.total_volume] units remaining in [src]."
var/contained = english_list(injected)
log_attack("<font color='red'>[user.name] ([user.ckey]) injected [M.name] ([M.ckey]) with [src.name], which had [contained] (INTENT: [uppertext(user.a_intent)])</font>")
M.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been injected ([contained]) with [src.name] by [user.name] ([user.ckey])</font>")
user.attack_log += text("\[[time_stamp()]\] <font color='red'>Used the [src.name] to inject [M.name] ([M.ckey]) with [contained]</font>")
return
/obj/item/weapon/reagent_containers/hypospray/autoinjector
@@ -43,8 +43,7 @@
M.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been fed [src.name] by [user.name] ([user.ckey]) Reagents: [reagentlist(src)]</font>")
user.attack_log += text("\[[time_stamp()]\] <font color='red'>Fed [M.name] by [M.name] ([M.ckey]) Reagents: [reagentlist(src)]</font>")
log_attack("<font color='red'>[user.name] ([user.ckey]) fed [M.name] ([M.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)])</font>")
msg_admin_attack("[user.name] ([user.ckey]) fed [M.name] ([M.ckey]) with [src.name] Reagents: [reagentlist(src)] (INTENT: [uppertext(user.a_intent)]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)")
if(reagents.total_volume)
reagents.reaction(M, INGEST)
@@ -61,15 +61,16 @@
for(var/mob/O in viewers(world.view, user))
O.show_message(text("\red <B>[] squirts something into []'s eyes!</B>", user, target), 1)
src.reagents.reaction(target, TOUCH)
var/mob/M = target
var/R
if(src.reagents)
for(var/datum/reagent/A in src.reagents.reagent_list)
R += A.id + " ("
R += num2text(A.volume) + "),"
user.attack_log += "\[[time_stamp()]\] <b>[user]/[user.ckey]</b> squirted <b>[M]/[M.ckey]</b> with ([R])"
M.attack_log += "\[[time_stamp()]\] <b>[user]/[user.ckey]</b> squirted <b>[M]/[M.ckey]</b> with ([R])"
log_attack("\[[time_stamp()]\] <b>[user]/[user.ckey]</b> squirted <b>[M]/[M.ckey]</b> with ([R])")
var/list/injected = list()
for(var/datum/reagent/R in src.reagents.reagent_list)
injected += R.name
var/contained = english_list(injected)
M.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been squirted with [src.name] by [user.name] ([user.ckey]). Reagents: [contained]</font>")
user.attack_log += text("\[[time_stamp()]\] <font color='red'>Used the [src.name] to squirt [M.name] ([M.key]). Reagents: [contained]</font>")
msg_admin_attack("[user.name] ([user.ckey]) squirted [M.name] ([M.key]) with [src.name]. Reagents: [contained] (INTENT: [uppertext(user.a_intent)]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)")
trans = src.reagents.trans_to(target, amount_per_transfer_from_this)
user << "\blue You transfer [trans] units of the solution."
@@ -145,6 +145,17 @@
for(var/mob/O in viewers(world.view, user))
O.show_message(text("\red [] injects [] with the syringe!", user, target), 1)
if(istype(target,/mob/living))
var/mob/living/M = target
var/list/injected = list()
for(var/datum/reagent/R in src.reagents.reagent_list)
injected += R.name
var/contained = english_list(injected)
M.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been injected with [src.name] by [user.name] ([user.ckey]). Reagents: [contained]</font>")
user.attack_log += text("\[[time_stamp()]\] <font color='red'>Used the [src.name] to inject [M.name] ([M.key]). Reagents: [contained]</font>")
msg_admin_attack("[user.name] ([user.ckey]) injected [M.name] ([M.key]) with [src.name]. Reagents: [contained] (INTENT: [uppertext(user.a_intent)]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)")
src.reagents.reaction(target, INGEST)
if(ismob(target) && target == user)
src.reagents.reaction(target, INGEST)
@@ -197,8 +208,7 @@
user.attack_log += "\[[time_stamp()]\]<font color='red'> Attacked [target.name] ([target.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)])</font>"
target.attack_log += "\[[time_stamp()]\]<font color='orange'> Attacked by [user.name] ([user.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)])</font>"
log_attack("<font color='red'> [user.name] ([user.ckey]) attacked [target.name] ([target.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)])</font>")
msg_admin_attack("[user.name] ([user.ckey]) attacked [target.name] ([target.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)")
if(istype(target, /mob/living/carbon/human))
+2 -2
View File
@@ -87,11 +87,11 @@
if (istype(M, /mob))
M.attack_log += "\[[time_stamp()]\] <b>[user]/[user.ckey]</b> shot <b>[M]/[M.ckey]</b> with a <b>syringegun</b> ([R])"
user.attack_log += "\[[time_stamp()]\] <b>[user]/[user.ckey]</b> shot <b>[M]/[M.ckey]</b> with a <b>syringegun</b> ([R])"
log_attack("<font color='red'>[user] ([user.ckey]) shot [M] ([M.ckey]) with a syringegun ([R])</font>")
msg_admin_attack("[user] ([user.ckey]) shot [M] ([M.ckey]) with a syringegun ([R]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)")
else
M.attack_log += "\[[time_stamp()]\] <b>UNKNOWN SUBJECT (No longer exists)</b> shot <b>[M]/[M.ckey]</b> with a <b>syringegun</b> ([R])"
log_attack("<font color='red'>UNKNOWN shot [M] ([M.ckey]) with a <b>syringegun</b> ([R])</font>")
msg_admin_attack("UNKNOWN shot [M] ([M.ckey]) with a <b>syringegun</b> ([R]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)")
if(D.reagents)
D.reagents.trans_to(M, 15)
+7 -2
View File
@@ -114,7 +114,9 @@
for (var/mob/C in viewers(src))
C.show_message("\red [GM.name] has been placed in the [src] by [user].", 3)
del(G)
log_attack("<font color='red'>[usr] ([usr.ckey]) placed [GM] ([GM.ckey]) in a disposals unit.</font>")
usr.attack_log += text("\[[time_stamp()]\] <font color='red'>Has placed [GM.name] ([GM.ckey]) in disposals.</font>")
GM.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been placed in disposals by [usr.name] ([usr.ckey])</font>")
msg_admin_attack("[usr] ([usr.ckey]) placed [GM] ([GM.ckey]) in a disposals unit. (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[usr.x];Y=[usr.y];Z=[usr.z]'>JMP</a>)")
return
if(!I) return
@@ -157,7 +159,10 @@
else if(target != user && !user.restrained() && !user.stat && !user.weakened && !user.stunned && !user.paralysis)
msg = "[user.name] stuffs [target.name] into the [src]!"
user << "You stuff [target.name] into the [src]!"
log_attack("<font color='red'>[user] ([user.ckey]) placed [target] ([target.ckey]) in a disposals unit.</font>")
user.attack_log += text("\[[time_stamp()]\] <font color='red'>Has placed [target.name] ([target.ckey]) in disposals.</font>")
target.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been placed in disposals by [user.name] ([user.ckey])</font>")
msg_admin_attack("[user] ([user.ckey]) placed [target] ([target.ckey]) in a disposals unit. (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)")
else
return
if (target.client)
+1 -4
View File
@@ -87,10 +87,7 @@
user.attack_log += "\[[time_stamp()]\]<font color='red'> Debrained [target.name] ([target.ckey]) with [tool.name] (INTENT: [uppertext(user.a_intent)])</font>"
target.attack_log += "\[[time_stamp()]\]<font color='orange'> Debrained by [user.name] ([user.ckey]) with [tool.name] (INTENT: [uppertext(user.a_intent)])</font>"
log_admin("ATTACK: [user] ([user.ckey]) debrained [target] ([target.ckey]) with [tool].")
message_admins("ATTACK: [user] ([user.ckey]) debrained [target] ([target.ckey]) with [tool].")
log_attack("<font color='red'>[user.name] ([user.ckey]) debrained [target.name] ([target.ckey]) with [tool.name] (INTENT: [uppertext(user.a_intent)])</font>")
msg_admin_attack("[user.name] ([user.ckey]) debrained [target.name] ([target.ckey]) with [tool.name] (INTENT: [uppertext(user.a_intent)]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)")
var/obj/item/brain/B = new(target.loc)
B.transfer_identity(target)