Makes items fall through holders

As in, scooped mob holders, like Teshari. If they throw an item, it falls out now rather than being trapped and eventually deleted in their holder object.
This commit is contained in:
Arokha Sieyes
2016-05-16 16:11:24 -04:00
parent 61d564be0d
commit b91065dabb
+13 -6
View File
@@ -18,6 +18,7 @@ var/list/holder_mob_icon_cache = list()
slot_r_hand_str = 'icons/mob/items/righthand_holder.dmi',
)
pixel_y = 8
var/mob/living/held_mob
/obj/item/weapon/holder/New()
..()
@@ -29,21 +30,26 @@ var/list/holder_mob_icon_cache = list()
/obj/item/weapon/holder/process()
update_state()
drop_items()
/obj/item/weapon/holder/dropped()
..()
spawn(1)
update_state()
/obj/item/weapon/proc/update_state()
/obj/item/weapon/holder/proc/update_state()
if(istype(loc,/turf) || !(contents.len))
for(var/mob/M in contents)
var/atom/movable/mob_container
mob_container = M
mob_container.forceMove(get_turf(src))
M.reset_view()
held_mob = null
drop_items()
qdel(src)
/obj/item/weapon/holder/proc/drop_items()
if(contents.len > 1)
for(var/atom/movable/M in contents)
if(M == held_mob)
continue
M.forceMove(get_turf(src))
/obj/item/weapon/holder/GetID()
for(var/mob/M in contents)
var/obj/item/I = M.GetIdCard()
@@ -109,6 +115,7 @@ var/list/holder_mob_icon_cache = list()
return
var/obj/item/weapon/holder/H = new holder_type(get_turf(src))
H.held_mob = src
src.forceMove(H)
grabber.put_in_hands(H)