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Cyborg gambling buffs (#18508)
* Cyborg gambling buffs * I'M ALWAYS FORGETTING THIS ABOUT BALLON ALERTS * Improves quality of roll sound * fuck wrong audio quality setting lmao
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@@ -634,3 +634,52 @@
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to_chat(user, span_filter_notice("You fail to pick up \the [A] with \the [src]."))
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return
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// Simple that lets a cyborg roll a collection of die.
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/obj/item/robo_dice
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name = "random number generator"
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desc = "A robot device that allows a synthetic entity to, finally, make random numbers. The future is here."
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icon = 'icons/obj/integrated_electronics/electronic_setups.dmi'
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icon_state = "setup_device_box"
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/obj/item/robo_dice/attack_self(mob/user)
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. = ..()
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var/DI = 'icons/obj/dice.dmi'
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var/dice_options = list(
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"roll a custom die" = image(icon = 'icons/obj/integrated_electronics/electronic_setups.dmi', icon_state = "setup_device_box"),
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"roll d4" = image(icon = DI, icon_state = "d44"),
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"roll d6" = image(icon = DI, icon_state = "d66"),
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"roll d8" = image(icon = DI, icon_state = "d88"),
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"roll d10" = image(icon = DI, icon_state = "d1010"),
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"roll d12" = image(icon = DI, icon_state = "d1212"),
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"roll d20" = image(icon = DI, icon_state = "d2020"),
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"roll d100" = image(icon = DI, icon_state = "d10010"),
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)
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var/choice = show_radial_menu(user, user, dice_options, radius = 70)
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var/sides = 0
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switch(choice)
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if("roll d4")
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sides = 4
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if("roll d6")
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sides = 6
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if("roll d8")
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sides = 8
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if("roll d10")
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sides = 10
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if("roll d12")
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sides = 12
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if("roll d20")
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sides = 20
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if("roll d100")
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sides = 100
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if("roll a custom die")
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sides = tgui_input_number(user, "Enter how many faces you want your virtual dice to have, (no more than 1000 sides):", "Custom Dice Roll", 6, 1000, 0)
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if(sides <= 0)
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return
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var/result = rand(1, sides)
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user.visible_message(
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span_notice("\The [user] rolls a virtual [sides]-sided die. The result is [result]."),
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span_notice("You roll a virtual [sides]-sided die. The result is [result]."),
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span_notice("You hear synthesized audio of clattering plastic with a soft ping."))
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user.balloon_alert_visible("rolled: [result]", blind_message = "*clatter, ping!*")
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playsound(user, 'sound/effects/diceroll_robotic.ogg', 75, 0)
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@@ -183,6 +183,7 @@
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src.modules += new /obj/item/tool/crowbar/cyborg(src)
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src.modules += new /obj/item/melee/robotic/jaws/small(src)
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src.modules += new /obj/item/gripper/scene(src)
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src.modules += new /obj/item/robo_dice(src)
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/obj/item/robot_module/robot/standard
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name = "standard robot module"
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