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Food Synthesizers (#19569)
* Food Synthesizers
Initial port, need to figure out what madness you people have done to tgui... and sprite sheets.
At this moment, it compiles but I haven't tested it yet. Too eepy
* iconforge spritesheet nonsense
* Cleaning up tgui menu
full disclosure, After six plus hours of trying to figure out how to do the spritesheets and the tgui stuff I just gave up on this particular bit and threw it into Gemini for a looksie over.
As it's originally my code I figure it's worth at least a reasonable proof read. The side-by-side comparison is pretty wild.
* Passes tgu-lint building
* Appease Gripe err Grep checks
* Oh these for the grep as well whoops
* Sorts out the backend
also piss off linter check, it's COMMENTED OUT aaaaaaaaaa.
* changes from will
* changes from will and some UI splitting, needs proper testing and final adjustments
* passadata
* .
* can be combined
* .
* ml={1}
* id
* Crew category
* id handling
* .
* more cleanup
* smaller cleanup
* why not
* deps up, minor tgui core fix
* timer
* .
* .
* missed to put that back
* order
* this
* Change preference category for foodsynth cookies
* Enforce south facement for cookie image
* Maurice I am no longer asking
* .
---------
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
This commit is contained in:
@@ -1,10 +1,10 @@
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// Define a place to save in character setup
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/datum/preferences
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var/vantag_volunteer = 0 // What state I want to be in, in terms of being affected by antags.
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var/vantag_volunteer = FALSE // What state I want to be in, in terms of being affected by antags.
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var/vantag_preference = VANTAG_NONE // Whether I'd like to volunteer to be an antag at some point.
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var/resleeve_lock = 0 // Whether movs should have OOC reslieving protection. Default false.
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var/resleeve_scan = 1 // Whether mob should start with a pre-spawn body scan. Default true.
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var/mind_scan = 1 // Whether mob should start with a pre-spawn mind scan. Default true.
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var/resleeve_lock = FALSE // Whether movs should have OOC reslieving protection. Default false.
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var/resleeve_scan = TRUE // Whether mob should start with a pre-spawn body scan. Default true.
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var/mind_scan = TRUE // Whether mob should start with a pre-spawn mind scan. Default true.
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var/custom_species // Custom species name, can't be changed due to it having been used in savefiles already.
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@@ -95,7 +95,7 @@
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var/want_body_save = pref.resleeve_scan
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var/want_mind_save = pref.mind_scan
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spawn(50)
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spawn(5 SECONDS)
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if(QDELETED(character) || QDELETED(pref))
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return // They might have been deleted during the wait
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if(!character.virtual_reality_mob && !(/mob/living/carbon/human/proc/perform_exit_vr in character.verbs)) //Janky fix to prevent resleeving VR avatars but beats refactoring transcore
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@@ -155,6 +155,7 @@
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data["borg_petting"] = pref.borg_petting
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data["ignore_shoes"] = pref.read_preference(/datum/preference/toggle/human/ignore_shoes)
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data["synth_cookie"] = pref.read_preference(/datum/preference/toggle/living/foodsynth_cookies)
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data["resleeve_lock"] = pref.resleeve_lock
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data["resleeve_scan"] = pref.resleeve_scan
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@@ -236,6 +237,9 @@
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if("toggle_resleeve_scan")
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pref.resleeve_scan = pref.resleeve_scan ? 0 : 1;
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return TOPIC_REFRESH
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if("toggle_synth_cookie")
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pref.update_preference_by_type(/datum/preference/toggle/living/foodsynth_cookies, !pref.read_preference(/datum/preference/toggle/living/foodsynth_cookies))
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return TOPIC_REFRESH
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if("toggle_mind_scan")
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pref.mind_scan = pref.mind_scan ? 0 : 1;
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return TOPIC_REFRESH
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