Merge remote-tracking branch 'upstream/dev-freeze' into dev

Conflicts:
	code/game/antagonist/station/rogue_ai.dm
	code/game/machinery/atmoalter/portable_atmospherics.dm
	code/game/machinery/spaceheater.dm
	code/modules/clothing/head/soft_caps.dm
	maps/exodus-5.dmm
This commit is contained in:
PsiOmega
2015-08-12 21:18:18 +02:00
39 changed files with 537 additions and 437 deletions
+7
View File
@@ -153,6 +153,13 @@
add_admin_verbs()
admin_memo_show()
// Forcibly enable hardware-accelerated graphics, as we need them for the lighting overlays.
// (but turn them off first, since sometimes BYOND doesn't turn them on properly otherwise)
spawn(5) // And wait a half-second, since it sounds like you can do this too fast.
if(src)
winset(src, null, "command=\".configure graphics-hwmode off\"")
winset(src, null, "command=\".configure graphics-hwmode on\"")
log_client_to_db()
send_resources()
+1 -1
View File
@@ -279,7 +279,7 @@ var/global/list/gear_datums = list()
/datum/gear/scanning_goggles
display_name = "scanning goggles"
path = /obj/item/clothing/glasses/science/scanners
path = /obj/item/clothing/glasses/regular/scanners
cost = 1
slot = slot_glasses
+5 -5
View File
@@ -61,11 +61,6 @@
..()
overlay = global_hud.science
/obj/item/clothing/glasses/science/scanners
name = "Scanning Goggles"
desc = "A very oddly shaped pair of goggles with bits of wire poking out the sides. A soft humming sound emanates from it."
icon_state = "uzenwa_sissra_1"
/obj/item/clothing/glasses/night
name = "Night Vision Goggles"
desc = "You can totally see in the dark now!"
@@ -111,6 +106,11 @@
item_state = "glasses"
prescription = 1
body_parts_covered = 0
/obj/item/clothing/glasses/regular/scanners
name = "Scanning Goggles"
desc = "A very oddly shaped pair of goggles with bits of wire poking out the sides. A soft humming sound emanates from it."
icon_state = "uzenwa_sissra_1"
/obj/item/clothing/glasses/regular/hipster
name = "Prescription Glasses"
-1
View File
@@ -2,7 +2,6 @@
name = "cargo cap"
desc = "It's a peaked cap in a tasteless yellow color."
icon_state = "cargosoft"
flags = HEADCOVERSEYES
item_state_slots = list(
slot_l_hand_str = "helmet", //probably a placeholder
slot_r_hand_str = "helmet",
+2 -2
View File
@@ -46,8 +46,8 @@
/obj/structure/holostool
name = "stool"
desc = "Apply butt."
icon = 'icons/obj/objects.dmi'
icon_state = "stool"
icon = 'icons/obj/furniture.dmi'
icon_state = "stool_padded_preview"
anchored = 1.0
pressure_resistance = 15
+5 -4
View File
@@ -690,10 +690,11 @@
else
product = new /obj/item/weapon/reagent_containers/food/snacks/grown(get_turf(user),name)
if(get_trait(TRAIT_PRODUCT_COLOUR))
product.color = get_trait(TRAIT_PRODUCT_COLOUR)
if(istype(product,/obj/item/weapon/reagent_containers/food))
var/obj/item/weapon/reagent_containers/food/food = product
food.filling_color = get_trait(TRAIT_PRODUCT_COLOUR)
if(!istype(product, /mob))
product.color = get_trait(TRAIT_PRODUCT_COLOUR)
if(istype(product,/obj/item/weapon/reagent_containers/food))
var/obj/item/weapon/reagent_containers/food/food = product
food.filling_color = get_trait(TRAIT_PRODUCT_COLOUR)
if(mysterious)
product.name += "?"
+1 -2
View File
@@ -188,8 +188,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
/mob/dead/observer/Stat()
..()
statpanel("Status")
if (client.statpanel == "Status")
if(statpanel("Status"))
stat(null, "Station Time: [worldtime2text()]")
if(emergency_shuttle)
var/eta_status = emergency_shuttle.get_status_panel_eta()
+2 -2
View File
@@ -372,8 +372,8 @@
/mob/living/carbon/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
..()
var/temp_inc = max(BODYTEMP_HEATING_MAX*(1-get_heat_protection()), 0)
bodytemperature = min(bodytemperature + temp_inc, exposed_temperature)
var/temp_inc = max(min(BODYTEMP_HEATING_MAX*(1-get_heat_protection()), exposed_temperature - bodytemperature), 0)
bodytemperature += temp_inc
/mob/living/carbon/can_use_hands()
if(handcuffed)
@@ -154,14 +154,14 @@
return valid_species
/mob/living/carbon/human/proc/generate_valid_hairstyles()
/mob/living/carbon/human/proc/generate_valid_hairstyles(var/check_gender = 1)
var/list/valid_hairstyles = new()
for(var/hairstyle in hair_styles_list)
var/datum/sprite_accessory/S = hair_styles_list[hairstyle]
if(gender == MALE && S.gender == FEMALE)
if(check_gender && gender == MALE && S.gender == FEMALE)
continue
if(gender == FEMALE && S.gender == MALE)
if(check_gender && gender == FEMALE && S.gender == MALE)
continue
if(!(species.name in S.species_allowed))
continue
@@ -188,4 +188,4 @@
/mob/living/carbon/human/proc/force_update_limbs()
for(var/obj/item/organ/external/O in organs)
O.sync_colour_to_human(src)
update_body(0)
update_body(0)
+11 -10
View File
@@ -54,16 +54,13 @@
/mob/living/carbon/human/Stat()
..()
statpanel("Status")
stat(null, "Intent: [a_intent]")
stat(null, "Move Mode: [m_intent]")
if(emergency_shuttle)
var/eta_status = emergency_shuttle.get_status_panel_eta()
if(eta_status)
stat(null, eta_status)
if (client.statpanel == "Status")
if(statpanel("Status"))
stat(null, "Intent: [a_intent]")
stat(null, "Move Mode: [m_intent]")
if(emergency_shuttle)
var/eta_status = emergency_shuttle.get_status_panel_eta()
if(eta_status)
stat(null, eta_status)
if (internal)
if (!internal.air_contents)
@@ -210,6 +207,10 @@
/mob/living/carbon/human/show_inv(mob/user as mob)
// TODO : Change to incapacitated() on merge.
if(user.stat || user.lying || user.resting || user.buckled)
return
var/obj/item/clothing/under/suit = null
if (istype(w_uniform, /obj/item/clothing/under))
suit = w_uniform
@@ -3,6 +3,11 @@
if(!slot_to_strip || !istype(user))
return
// TODO : Change to incapacitated() on merge.
if(user.stat || user.lying || user.resting || user.buckled)
user << browse(null, text("window=mob[src.name]"))
return
var/obj/item/target_slot = get_equipped_item(text2num(slot_to_strip))
switch(slot_to_strip)
@@ -261,19 +261,17 @@
/mob/living/silicon/robot/drone/start_pulling(var/atom/movable/AM)
if(istype(AM,/obj/item/pipe) || istype(AM,/obj/structure/disposalconstruct))
..()
else if(istype(AM,/obj/item))
var/obj/item/O = AM
if(O.w_class > can_pull_size)
src << "<span class='warning'>You are too small to pull that.</span>"
return
if(!(istype(AM,/obj/item/pipe) || istype(AM,/obj/structure/disposalconstruct)))
if(istype(AM,/obj/item))
var/obj/item/O = AM
if(O.w_class > can_pull_size)
src << "<span class='warning'>You are too small to pull that.</span>"
return
else
..()
else
if(!can_pull_mobs)
src << "<span class='warning'>You are too small to pull that.</span>"
return
if(!can_pull_mobs)
src << "<span class='warning'>You are too small to pull that.</span>"
return
..()
/mob/living/silicon/robot/drone/add_robot_verbs()
src.verbs |= silicon_subsystems
@@ -182,7 +182,7 @@
aiCamera = new/obj/item/device/camera/siliconcam/robot_camera(src)
laws = new /datum/ai_laws/syndicate_override
module = new /obj/item/weapon/robot_module/syndicate(src)
new /obj/item/weapon/robot_module/syndicate(src)
radio.keyslot = new /obj/item/device/encryptionkey/syndicate(radio)
radio.recalculateChannels()
@@ -263,7 +263,7 @@
return
var/module_type = robot_modules[modtype]
module = new module_type(src)
new module_type(src)
hands.icon_state = lowertext(modtype)
feedback_inc("cyborg_[lowertext(modtype)]",1)
@@ -421,8 +421,7 @@
// update the status screen display
/mob/living/silicon/robot/Stat()
..()
statpanel("Status")
if (client.statpanel == "Status")
if (statpanel("Status"))
show_cell_power()
show_jetpack_pressure()
stat(null, text("Lights: [lights_on ? "ON" : "OFF"]"))
@@ -39,6 +39,8 @@ var/global/list/robot_modules = list(
/obj/item/weapon/robot_module/New(var/mob/living/silicon/robot/R)
..()
R.module = src
add_camera_networks(R)
add_languages(R)
add_subsystems(R)
@@ -69,7 +71,7 @@ var/global/list/robot_modules = list(
synths = null
emag = null
jetpack = null
..()
return ..()
/obj/item/weapon/robot_module/emp_act(severity)
if(modules)
@@ -155,5 +155,5 @@
if(!valid_species.len)
valid_species = owner.generate_valid_species(check_whitelist, whitelist, blacklist)
if(!valid_hairstyles.len || !valid_facial_hairstyles.len)
valid_hairstyles = owner.generate_valid_hairstyles()
valid_facial_hairstyles = owner.generate_valid_facial_hairstyles()
valid_hairstyles = owner.generate_valid_hairstyles(check_gender = 0)
valid_facial_hairstyles = owner.generate_valid_facial_hairstyles()
+20
View File
@@ -105,6 +105,26 @@
update_count++
return update_count
/**
* Close all /nanoui uis attached to src_object
*
* @param src_object /obj|/mob The obj or mob which the uis are attached to
*
* @return int The number of uis close
*/
/datum/nanomanager/proc/close_uis(src_object)
var/src_object_key = "\ref[src_object]"
if (isnull(open_uis[src_object_key]) || !istype(open_uis[src_object_key], /list))
return 0
var/close_count = 0
for (var/ui_key in open_uis[src_object_key])
for (var/datum/nanoui/ui in open_uis[src_object_key][ui_key])
if(ui && ui.src_object && ui.user && ui.src_object.nano_host())
ui.close()
close_count++
return close_count
/**
* Update /nanoui uis belonging to user
*
+1 -1
View File
@@ -79,7 +79,7 @@
owner.b_eyes ? owner.b_eyes : 0
)
/obj/item/organ/eyes/take_damage()
/obj/item/organ/eyes/take_damage(amount, var/silent=0)
var/oldbroken = is_broken()
..()
if(is_broken() && !oldbroken && owner && !owner.stat)
+2 -3
View File
@@ -253,10 +253,9 @@ var/global/photo_count = 0
var/viewer = user
if(user.client) //To make shooting through security cameras possible
viewer = user.client.eye
var/can_see = (dummy in viewers(world.view, viewer)) != null
var/can_see = (dummy in viewers(world.view, viewer))
dummy.loc = null
dummy = null //Alas, nameless creature //garbage collect it instead
qdel(dummy)
return can_see
/obj/item/device/camera/proc/captureimage(atom/target, mob/user, flag)
+1 -1
View File
@@ -714,7 +714,7 @@
if(!user)
return
if(wiresexposed /*&& (!istype(user, /mob/living/silicon))*/) //Commented out the typecheck to allow engiborgs to repair damaged apcs.
if(wiresexposed && !istype(user, /mob/living/silicon/ai))
wires.Interact(user)
return ui_interact(user)