From bab3ae66ddfef795b545250792fefa3896f1aa2b Mon Sep 17 00:00:00 2001 From: Heroman Date: Wed, 14 Aug 2019 16:50:30 +1000 Subject: [PATCH] Reduces power consumption of active lights --- code/modules/power/lighting.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/power/lighting.dm b/code/modules/power/lighting.dm index 542fe3153de..ba60c84d32d 100644 --- a/code/modules/power/lighting.dm +++ b/code/modules/power/lighting.dm @@ -9,7 +9,7 @@ #define LIGHT_BROKEN 2 #define LIGHT_BURNED 3 #define LIGHT_BULB_TEMPERATURE 400 //K - used value for a 60W bulb -#define LIGHTING_POWER_FACTOR 5 //5W per luminosity * range +#define LIGHTING_POWER_FACTOR 2 //5W per luminosity * range //VOREStation Edit: why the fuck are lights eating so much power, 2W per thing var/global/list/light_type_cache = list() /proc/get_light_type_instance(var/light_type) @@ -170,7 +170,7 @@ var/global/list/light_type_cache = list() layer = ABOVE_MOB_LAYER use_power = 2 idle_power_usage = 2 - active_power_usage = 20 // VOREStation Edit - Keep lights at 20 power + active_power_usage = 10 power_channel = LIGHT //Lights are calc'd via area so they dont need to be in the machine list var/on = 0 // 1 if on, 0 if off var/brightness_range