Angled wall tweaks

This commit is contained in:
Aronai Sieyes
2021-07-22 17:48:22 -04:00
parent 2482780331
commit bb04b22cce
3 changed files with 52 additions and 5 deletions
+3 -3
View File
@@ -22,7 +22,7 @@
//rad_resistance_modifier = 0.5
// blend_objects defined on subtypes
noblend_objects = list(/obj/machinery/door/window)
noblend_objects = list(/obj/machinery/door/window, /obj/machinery/door/firedoor)
var/default_material = DEFAULT_WALL_MATERIAL
var/datum/material/material
@@ -369,7 +369,7 @@
/obj/structure/window/bay
icon = 'icons/obj/bay_window.dmi'
blend_objects = list(/obj/machinery/door, /turf/simulated/wall/bay)
noblend_objects = list(/obj/machinery/door/window)
noblend_objects = list(/obj/machinery/door/window, /obj/machinery/door/firedoor)
icon_state = "preview_glass"
basestate = "window"
alpha = 180
@@ -465,7 +465,7 @@
/obj/structure/window/eris
icon = 'icons/obj/eris_window.dmi'
blend_objects = list(/obj/machinery/door, /turf/simulated/wall/eris)
noblend_objects = list(/obj/machinery/door/window)
noblend_objects = list(/obj/machinery/door/window, /obj/machinery/door/firedoor)
icon_state = "preview_glass"
basestate = "window"
fulltile = TRUE