From bbbde0ac3d6a386c829f3a8c412e6b4a02c1eeb2 Mon Sep 17 00:00:00 2001 From: VerySoft Date: Sun, 31 Jul 2022 14:42:11 -0400 Subject: [PATCH] Don't flee, silly! --- code/modules/ai/ai_holder_fleeing.dm | 2 ++ 1 file changed, 2 insertions(+) diff --git a/code/modules/ai/ai_holder_fleeing.dm b/code/modules/ai/ai_holder_fleeing.dm index 83a7be94b80..7e9b78b1f4e 100644 --- a/code/modules/ai/ai_holder_fleeing.dm +++ b/code/modules/ai/ai_holder_fleeing.dm @@ -18,6 +18,8 @@ if(can_flee) if(special_flee_check()) return TRUE + if(isbelly(holder.loc)) //VOREStation Add - Don't flee while you're in a tummy, silly + return FALSE //VOREStation Add if(!hostile && !retaliate) return TRUE // We're not hostile and someone attacked us first. if(flee_when_dying && (holder.health / holder.getMaxHealth()) <= dying_threshold)