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https://github.com/VOREStation/VOREStation.git
synced 2026-08-22 11:38:12 +01:00
remove old inputs (#17008)
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@@ -60,12 +60,16 @@
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colourName = "rainbow"
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uses = 0
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/obj/item/pen/crayon/rainbow/attack_self(mob/living/user as mob)
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colour = input(user, "Please select the main colour.", "Crayon colour") as color
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shadeColour = input(user, "Please select the shade colour.", "Crayon colour") as color
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/obj/item/pen/crayon/rainbow/attack_self(mob/living/user)
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var/new_colour = tgui_color_picker(user, "Please select the main colour.", "Crayon colour", colour)
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if(new_colour)
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colour = new_colour
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new_colour = tgui_color_picker(user, "Please select the shade colour.", "Crayon shade colour", shadeColour)
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if(new_colour)
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shadeColour = new_colour
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return
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/obj/item/pen/crayon/afterattack(atom/target, mob/user as mob, proximity)
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/obj/item/pen/crayon/afterattack(atom/target, mob/user, proximity)
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if(!proximity) return
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if(istype(target,/turf/simulated/floor))
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var/drawtype = tgui_input_list(user, "Choose what you'd like to draw.", "Crayon scribbles", list("graffiti","rune","letter","arrow"))
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@@ -174,7 +178,7 @@
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colourName = "mime"
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uses = 0
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/obj/item/pen/crayon/marker/mime/attack_self(mob/living/user as mob) //inversion
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/obj/item/pen/crayon/marker/mime/attack_self(mob/living/user) //inversion
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if(colour != "#FFFFFF" && shadeColour != "#000000")
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colour = "#FFFFFF"
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shadeColour = "#000000"
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@@ -192,12 +196,16 @@
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colourName = "rainbow"
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uses = 0
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/obj/item/pen/crayon/marker/rainbow/attack_self(mob/living/user as mob)
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colour = input(user, "Please select the main colour.", "Marker colour") as color
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shadeColour = input(user, "Please select the shade colour.", "Marker colour") as color
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/obj/item/pen/crayon/marker/rainbow/attack_self(mob/living/user)
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var/new_colour = tgui_color_picker(user, "Please select the main colour.", "Marker colour", colour)
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if(new_colour)
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colour = new_colour
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new_colour = tgui_color_picker(user, "Please select the shade colour.", "Marker colour", shadeColour)
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if(new_colour)
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shadeColour = new_colour
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return
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/obj/item/pen/crayon/marker/attack(mob/living/M as mob, mob/living/user as mob)
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/obj/item/pen/crayon/marker/attack(mob/living/M, mob/living/user)
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if(M == user)
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to_chat(user, "You take a bite of the marker and swallow it.")
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user.nutrition += 1
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@@ -17,7 +17,9 @@
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desc = "[initial(desc)] This one is assigned to [user.real_name]."
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named = 1
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/* //Another way of naming the device. Gives more freedom, but could lead to issues.
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device_name = copytext(sanitize(input(user, "What would you like to name your device? You must input a name before the device can be used.", "Name your device", "") as null|text),1,MAX_NAME_LEN)
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device_name = sanitize(tgui_input_text(user, "What would you like to name your device? You must input a name before the device can be used.", "Name your device", "", MAX_NAME_LEN))
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if(!device_name)
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return
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name = "[initial(name)] - [device_name]"
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named = 1
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*/
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@@ -105,7 +105,7 @@
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var/choice = tgui_alert(user, "Adjusting the base color of this canvas will replace ALL pixels with the selected color. Are you sure?", "Confirm Color Fill", list("Yes", "No"))
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if(choice != "Yes")
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return
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var/basecolor = input(user, "Select a base color for the canvas:", "Base Color", canvas_color) as null|color
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var/basecolor = tgui_color_picker(user, "Select a base color for the canvas:", "Base Color", canvas_color)
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if(basecolor && Adjacent(user) && user.get_active_hand() == I)
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canvas_color = basecolor
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reset_grid()
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@@ -214,7 +214,7 @@
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return canvas_color
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/obj/item/canvas/proc/try_rename(mob/user)
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var/new_name = stripped_input(user,"What do you want to name the painting?", max_length = 250)
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var/new_name = tgui_input_text(user,"What do you want to name the painting?", max_length = 250, encode=TRUE)
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if(new_name != painting_name && new_name && CanUseTopic(user, GLOB.tgui_physical_state))
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painting_name = new_name
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SStgui.update_uis(src)
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@@ -305,7 +305,7 @@
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/obj/item/paint_palette/attackby(obj/item/W, mob/user)
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if(istype(W, /obj/item/paint_brush))
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var/obj/item/paint_brush/P = W
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var/newcolor = input(user, "Select a new paint color:", "Paint Palette", P.selected_color) as null|color
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var/newcolor = tgui_color_picker(user, "Select a new paint color:", "Paint Palette", P.selected_color)
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if(newcolor && Adjacent(user, P) && Adjacent(user, src))
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P.update_paint(newcolor)
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else
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@@ -614,7 +614,7 @@
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// Otherwise fall back to asking them... and remind them what the current ID is.
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if(id)
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to_chat(user, "The window's current ID is [id].")
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var/t = sanitizeSafe(input(user, "Enter the new ID for the window.", src.name, null), MAX_NAME_LEN)
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var/t = sanitizeSafe(tgui_input_text(user, "Enter the new ID for the window.", src.name, id), MAX_NAME_LEN)
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if(t && in_range(src, user))
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src.id = t
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to_chat(user, span_notice("The new ID of \the [src] is '[id]'."))
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