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Refactored gibbing and slipping for carbon mobs, entirely removed mutantrace var. This commit is only partial, following commits are contiguous to it (lol this is atomic right)
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@@ -80,7 +80,6 @@
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on_hit(var/atom/target, var/blocked = 0)
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var/mob/living/M = target
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// if(ishuman(target) && M.dna && M.dna.mutantrace == "plant") //Plantmen possibly get mutated and damaged by the rays.
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if(ishuman(target))
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var/mob/living/carbon/human/H = M
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if((H.species.flags & IS_PLANT) && (M.nutrition < 500))
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@@ -120,7 +119,6 @@
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on_hit(var/atom/target, var/blocked = 0)
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var/mob/M = target
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// if(ishuman(target) && M.dna && M.dna.mutantrace == "plant") //These rays make plantmen fat.
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if(ishuman(target)) //These rays make plantmen fat.
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var/mob/living/carbon/human/H = M
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if((H.species.flags & IS_PLANT) && (M.nutrition < 500))
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