From bcd81af4f6bc50661aeada2639b68387ef628bf3 Mon Sep 17 00:00:00 2001 From: HarpyEagle Date: Thu, 16 Jul 2015 10:52:26 -0400 Subject: [PATCH] Bandaid fix for sealed rig removal --- code/modules/mob/living/carbon/human/inventory.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mob/living/carbon/human/inventory.dm b/code/modules/mob/living/carbon/human/inventory.dm index 35cb9840cb..c7940cd7ab 100644 --- a/code/modules/mob/living/carbon/human/inventory.dm +++ b/code/modules/mob/living/carbon/human/inventory.dm @@ -772,7 +772,7 @@ It can still be worn/put on as normal. if(slot_to_process) if(strip_item) //Stripping an item from the mob var/obj/item/W = strip_item - target.remove_from_mob(W) + target.unEquip(W) W.add_fingerprint(source) if(slot_to_process == slot_l_store) //pockets! Needs to process the other one too. Snowflake code, wooo! It's not like anyone will rewrite this anytime soon. If I'm wrong then... CONGRATULATIONS! ;) if(target.r_store)