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Allows hiding mobs/areas from observers without completely forbidding
Basically for more common usage for place we would prefer people couldn't peek into before people are there ICly, like gateways.
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@@ -117,6 +117,15 @@
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else
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log_error("[type] mapped in but no using_map")
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/obj/effect/landmark/hidden_level
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delete_me = 1
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/obj/effect/landmark/hidden_level/Initialize()
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. = ..()
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if(using_map)
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using_map.hidden_levels |= z
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else
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log_error("[type] mapped in but no using_map")
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/obj/effect/landmark/virtual_reality
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name = "virtual_reality"
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