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Fixes random_vr except oties
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@@ -178,14 +178,14 @@
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icon_state = "x"
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spawn_nothing_percentage = 10
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var/faction = "wild animal"
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/*
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/obj/random/outside_mob/item_to_spawn() // Special version for mobs to have the same faction.
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return pick(
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prob(50);/mob/living/simple_mob/retaliate/gaslamp,
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prob(50);/mob/living/simple_mob/animal/space/gaslamp,
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// prob(50);/mob/living/simple_mob/otie/feral, // Removed until Otie code is unfucked.
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prob(20);/mob/living/simple_mob/hostile/dino/virgo3b,
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prob(1);/mob/living/simple_mob/hostile/dragon/virgo3b)
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*/ //VORESTATION AI TEMPORARY REMOVAL
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prob(20);/mob/living/simple_mob/vore/dino/virgo3b,
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prob(1);/mob/living/simple_mob/vore/dragon/virgo3b)
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/obj/random/outside_mob/spawn_item()
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. = ..()
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if(istype(., /mob/living/simple_mob))
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