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Add safewords to succubi (#17837)
* Add safewords to succubi * Revert stomach mode to drain after safeword
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@@ -1,3 +1,18 @@
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GLOBAL_LIST_INIT(succubus_safewords, list(
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"pineapple",
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"red",
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"snuggletime",
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"bad touch",
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"hyperdodecahedron",
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"sriracha",
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"alright bingle",
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"abracadabra",
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"bicycle",
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"submarine",
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"avacado",
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"safe word",
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))
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/mob/living/simple_mob/vore/succubus
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name = "succubus"
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desc = "She's giving you the 'come hither' look."
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@@ -28,11 +43,13 @@
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"succubusbobclothed",
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"succubusgingerclothed"
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)
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var/safeword
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faction = FACTION_SUCCUBUS
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/mob/living/simple_mob/vore/succubus/Initialize(mapload)
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. = ..()
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safeword = pick(GLOB.succubus_safewords)
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if(random_skin)
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icon_living = pick(skins)
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icon_rest = "[icon_living]asleep"
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@@ -120,3 +137,31 @@
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"Try as you might, you barely make an impression before %pred simply clenches with the most minimal effort, binding you back into her %belly.",
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"Unfortunately, %pred seems to have absolutely no intention of letting you go, and your futile effort goes nowhere.",
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"Strain as you might, you can't keep up the effort long enough before you sink back into %pred's %belly.")
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/mob/living/simple_mob/vore/succubus/hear_say(list/message_pieces, verb, italics, mob/speaker, sound/speech_sound, sound_vol)
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. = ..()
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// Don't do this if we have a player
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if(!has_AI())
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return
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// Ignore ourselves
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if(speaker == src)
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return
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// Only allow people inside us~ish to safeword
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if(get_turf(speaker) != get_turf(src))
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return
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var/string = multilingual_to_message(message_pieces)
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if(findtext(lowertext(string), safeword))
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vore_selected?.digest_mode = DM_DRAIN
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release_vore_contents()
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SetStunned(10)
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say("I'm sorry sweetie, are you okay?")
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/mob/living/simple_mob/vore/succubus/animal_nom()
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. = ..()
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if(has_AI())
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whisper("Remember cutie, the safeword is \"[safeword]\"~")
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