From bdc9642cfdd0bb6c74f58ad98b6e8ec156d1d60a Mon Sep 17 00:00:00 2001 From: Dennok Date: Tue, 21 Apr 2015 15:57:55 +0300 Subject: [PATCH] Rotete replace. --- code/modules/overmap/ships/ship.dm | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) diff --git a/code/modules/overmap/ships/ship.dm b/code/modules/overmap/ships/ship.dm index 9591f931ba3..7e01e55d1b1 100644 --- a/code/modules/overmap/ships/ship.dm +++ b/code/modules/overmap/ships/ship.dm @@ -8,7 +8,6 @@ var/last_burn = 0 var/list/last_movement = list(0,0) var/fore_dir = NORTH - var/standart_icon var/obj/effect/map/current_sector var/obj/machinery/computer/helm/nav_control @@ -50,6 +49,11 @@ res |= NORTH else res |= SOUTH + + var/matrix/M = matrix() + M.Turn([dir2angle(res)) + src.transform = M //Rotate ship + return res /obj/effect/map/ship/proc/adjust_speed(n_x, n_y) @@ -106,8 +110,3 @@ var/turf/newloc = locate(x + deltas[1], y + deltas[2], z) if(newloc) Move(newloc) - rotate() - -/obj/effect/map/ship/proc/rotate() - var/direct = get_heading() - src.icon = turn(src.standart_icon,dir2angle(direct))