Uplink and Pouch Tweaks

- Adds capture crystals to uplink
- Swaps bluespace pouch for normal pouches in uplink
- Small pouches are slightly less cumbersome, large pouches slightly more cumbersome
- Reduced storage of bluespace pouches to be consistent with bags of holding
This commit is contained in:
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2023-01-14 22:42:16 -05:00
parent 5f0fb16e59
commit be255c4b4f
2 changed files with 32 additions and 5 deletions
@@ -49,12 +49,14 @@
desc = "This storage pouch can be used to provide a good amount of additional storage for quick access."
icon_state = "large_generic"
max_storage_space = ITEMSIZE_COST_SMALL*6
remove_delay = 3 SECONDS //VOREStation Add: Slightly more cumbersome
/obj/item/weapon/storage/pouch/small
name = "storage pouch (small)"
desc = "This storage pouch can be used to provide a small amount of additional storage for quick access."
icon_state = "small_generic"
max_storage_space = ITEMSIZE_COST_SMALL*2
remove_delay = 1 SECOND //VOREStation Add: Slightly less cumbersome
/obj/item/weapon/storage/pouch/ammo
name = "storage pouch (ammo)"
@@ -214,6 +216,6 @@
name = "storage pouch of holding"
desc = "This storage pouch can be used to provide some additional storage for quick access. Seems to use extradimensional storage!"
icon_state = "holdingpouch"
max_storage_space = INVENTORY_STANDARD_SPACE // Size of a normal backpack, compared to a normal BoH, which is way bigger
max_storage_space = INVENTORY_POUCH_SPACE*2 //VOREStation Edit: Consistency with normal bags of holding
#undef INVENTORY_POUCH_SPACE