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Uplink and Pouch Tweaks
- Adds capture crystals to uplink - Swaps bluespace pouch for normal pouches in uplink - Small pouches are slightly less cumbersome, large pouches slightly more cumbersome - Reduced storage of bluespace pouches to be consistent with bags of holding
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@@ -49,12 +49,14 @@
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desc = "This storage pouch can be used to provide a good amount of additional storage for quick access."
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icon_state = "large_generic"
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max_storage_space = ITEMSIZE_COST_SMALL*6
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remove_delay = 3 SECONDS //VOREStation Add: Slightly more cumbersome
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/obj/item/weapon/storage/pouch/small
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name = "storage pouch (small)"
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desc = "This storage pouch can be used to provide a small amount of additional storage for quick access."
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icon_state = "small_generic"
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max_storage_space = ITEMSIZE_COST_SMALL*2
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remove_delay = 1 SECOND //VOREStation Add: Slightly less cumbersome
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/obj/item/weapon/storage/pouch/ammo
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name = "storage pouch (ammo)"
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@@ -214,6 +216,6 @@
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name = "storage pouch of holding"
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desc = "This storage pouch can be used to provide some additional storage for quick access. Seems to use extradimensional storage!"
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icon_state = "holdingpouch"
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max_storage_space = INVENTORY_STANDARD_SPACE // Size of a normal backpack, compared to a normal BoH, which is way bigger
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max_storage_space = INVENTORY_POUCH_SPACE*2 //VOREStation Edit: Consistency with normal bags of holding
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#undef INVENTORY_POUCH_SPACE
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