diff --git a/code/game/machinery/suit_storage_unit.dm b/code/game/machinery/suit_storage_unit.dm index c21616811e4..3f0b7448895 100644 --- a/code/game/machinery/suit_storage_unit.dm +++ b/code/game/machinery/suit_storage_unit.dm @@ -622,35 +622,35 @@ model_text = "Engineering" req_access = list(access_construction) departments = list("Engineering","Atmos") - species = list("Human","Tajaran") //Add Unathi when sprites exist for their suits. + species = list("Human","Tajaran","Skrell","Unathi") //Add Unathi when sprites exist for their suits. /obj/machinery/suit_cycler/mining name = "Mining suit cycler" model_text = "Mining" req_access = list(access_mining) departments = list("Mining") - species = list("Human","Tajaran") + species = list("Human","Tajaran","Skrell","Unathi") /obj/machinery/suit_cycler/security name = "Security suit cycler" model_text = "Security" req_access = list(access_security) departments = list("Security") - species = list("Human","Tajaran") + species = list("Human","Tajaran","Skrell","Unathi") /obj/machinery/suit_cycler/medical name = "Medical suit cycler" model_text = "Medical" req_access = list(access_medical) departments = list("Medical") - species = list("Human","Tajaran") + species = list("Human","Tajaran","Skrell","Unathi") /obj/machinery/suit_cycler/syndicate name = "Nonstandard suit cycler" model_text = "Nonstandard" req_access = list(access_syndicate) departments = list("Mercenary") - species = list("Human","Tajaran","Unathi","Skrell") + species = list("Human","Tajaran","Skrell","Unathi") can_repair = 1 /obj/machinery/suit_cycler/attack_ai(mob/user as mob)