diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm
index 440cc6a8a28..c2d6c57617d 100644
--- a/code/game/objects/structures/window.dm
+++ b/code/game/objects/structures/window.dm
@@ -186,7 +186,7 @@
playsound(src.loc, 'sound/effects/glassknock.ogg', 80, 1)
user.do_attack_animation(src)
usr.visible_message("[usr.name] bangs against the [src.name]!",
- "<You bang against the [src.name]!",
+ "You bang against the [src.name]!",
"You hear a banging sound.")
else
playsound(src.loc, 'sound/effects/glassknock.ogg', 80, 1)