diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm index 440cc6a8a28..c2d6c57617d 100644 --- a/code/game/objects/structures/window.dm +++ b/code/game/objects/structures/window.dm @@ -186,7 +186,7 @@ playsound(src.loc, 'sound/effects/glassknock.ogg', 80, 1) user.do_attack_animation(src) usr.visible_message("[usr.name] bangs against the [src.name]!", - "<You bang against the [src.name]!", + "You bang against the [src.name]!", "You hear a banging sound.") else playsound(src.loc, 'sound/effects/glassknock.ogg', 80, 1)