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Fixes slot issue
Fixes runtime with cryopods
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@@ -24,6 +24,18 @@
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icon_state = "smoke"
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duration = 50
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/obj/effect/temp_visual/glitch
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icon_state = "glitch"
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duration = 5
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/obj/effect/temp_visual/confuse
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icon_state = "confuse"
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duration = 5
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/obj/effect/temp_visual/pre_confuse
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icon_state = "pre_confuse"
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duration = 5
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/obj/effect/temp_visual/impact_effect
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icon_state = "impact_bullet"
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plane = PLANE_LIGHTING_ABOVE // So they're visible even in a shootout in maint.
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