mirror of
https://github.com/VOREStation/VOREStation.git
synced 2026-08-29 23:17:28 +01:00
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev-freeze
This commit is contained in:
@@ -1,10 +1,10 @@
|
||||
obj/effect/decal/cleanable/liquid_fuel
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||||
/obj/effect/decal/cleanable/liquid_fuel
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||||
//Liquid fuel is used for things that used to rely on volatile fuels or phoron being contained to a couple tiles.
|
||||
icon = 'icons/effects/effects.dmi'
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||||
icon_state = "fuel"
|
||||
layer = TURF_LAYER+0.2
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||||
anchored = 1
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||||
var/amount = 1 //Basically moles.
|
||||
var/amount = 1
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||||
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||||
New(turf/newLoc,amt=1,nologs=0)
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if(!nologs)
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||||
@@ -27,19 +27,25 @@ obj/effect/decal/cleanable/liquid_fuel
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else
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del(src)
|
||||
|
||||
proc/Spread()
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||||
proc/Spread(exclude=list())
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||||
//Allows liquid fuels to sometimes flow into other tiles.
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if(amount < 5.0) return
|
||||
if(amount < 15) return //lets suppose welder fuel is fairly thick and sticky. For something like water, 5 or less would be more appropriate.
|
||||
var/turf/simulated/S = loc
|
||||
if(!istype(S)) return
|
||||
for(var/d in cardinal)
|
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if(rand(25))
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||||
var/turf/simulated/target = get_step(src,d)
|
||||
var/turf/simulated/origin = get_turf(src)
|
||||
if(origin.CanPass(null, target, 0, 0) && target.CanPass(null, origin, 0, 0))
|
||||
if(!locate(/obj/effect/decal/cleanable/liquid_fuel) in target)
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new/obj/effect/decal/cleanable/liquid_fuel(target, amount*0.25,1)
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amount *= 0.75
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||||
var/turf/simulated/target = get_step(src,d)
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||||
var/turf/simulated/origin = get_turf(src)
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if(origin.CanPass(null, target, 0, 0) && target.CanPass(null, origin, 0, 0))
|
||||
var/obj/effect/decal/cleanable/liquid_fuel/other_fuel = locate() in target
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||||
if(other_fuel)
|
||||
other_fuel.amount += amount*0.25
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||||
if(!(other_fuel in exclude))
|
||||
exclude += src
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||||
other_fuel.Spread(exclude)
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||||
else
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new/obj/effect/decal/cleanable/liquid_fuel(target, amount*0.25,1)
|
||||
amount *= 0.75
|
||||
|
||||
|
||||
flamethrower_fuel
|
||||
icon_state = "mustard"
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||||
|
||||
@@ -247,4 +247,44 @@
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/datum/poster/bay_50
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icon_state="bsposter50"
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name = "Pinup Girl Cindy Kate"
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desc = "This particular one is of Cindy Kate, a seductive performer well known among less savoury circles." //idk
|
||||
desc = "This particular one is of Cindy Kate, a seductive performer well known among less savoury circles."
|
||||
|
||||
/datum/poster/bay_51
|
||||
icon_state="bsposter51"
|
||||
name = "space appreciation poster"
|
||||
desc = "This is a poster produced by the Generic Space Company, as a part of a series of commemorative posters on the wonders of space. One of three."
|
||||
|
||||
/datum/poster/bay_52
|
||||
icon_state="bsposter52"
|
||||
name = "fire safety poster"
|
||||
desc = "This is a poster reminding you of what you should do if you are on fire, or if you are at a dance party."
|
||||
|
||||
/datum/poster/bay_53
|
||||
icon_state="bsposter53"
|
||||
name = "fire extinguisher poster"
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||||
desc = "This is a poster reminding you of what you should use to put out a fire."
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||||
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||||
/datum/poster/bay_54
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icon_state="bsposter54"
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name = "firefighter poster"
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desc = "This is a poster of a particularly stern looking firefighter. The caption reads, \"Only you can prevent space fires.\""
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|
||||
/datum/poster/bay_55
|
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icon_state="bsposter55"
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||||
name = "Earth appreciation poster"
|
||||
desc = "This is a poster produced by the Generic Space Company, as a part of a series of commemorative posters on the wonders of space. Two of three."
|
||||
|
||||
/datum/poster/bay_56
|
||||
icon_state="bsposter56"
|
||||
name = "Mars appreciation poster"
|
||||
desc = "This is a poster produced by the Generic Space Company, as a part of a series of commemorative posters on the wonders of space. Three of three."
|
||||
|
||||
/datum/poster/bay_57
|
||||
icon_state="bsposter57"
|
||||
name = "space carp warning poster"
|
||||
desc = "This poster tells of the dangers of space carp infestations."
|
||||
|
||||
/datum/poster/bay_58
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||||
icon_state="bsposter58"
|
||||
name = "space carp information poster"
|
||||
desc = "This poster showcases an old spacer saying on the dangers of migrant space carp."
|
||||
@@ -27,14 +27,11 @@
|
||||
if("monkey")
|
||||
monkeystart += loc
|
||||
del(src)
|
||||
|
||||
if("start")
|
||||
newplayer_start += loc
|
||||
del(src)
|
||||
|
||||
if("wizard")
|
||||
wizardstart += loc
|
||||
del(src)
|
||||
|
||||
if("JoinLate")
|
||||
latejoin += loc
|
||||
del(src)
|
||||
@@ -51,23 +48,25 @@
|
||||
latejoin_cyborg += loc
|
||||
del(src)
|
||||
|
||||
//prisoners
|
||||
if("prisonwarp")
|
||||
prisonwarp += loc
|
||||
del(src)
|
||||
// if("mazewarp")
|
||||
// mazewarp += loc
|
||||
|
||||
if("Holding Facility")
|
||||
holdingfacility += loc
|
||||
|
||||
if("tdome1")
|
||||
tdome1 += loc
|
||||
tdome1 += loc
|
||||
|
||||
if("tdome2")
|
||||
tdome2 += loc
|
||||
|
||||
if("tdomeadmin")
|
||||
tdomeadmin += loc
|
||||
tdomeadmin += loc
|
||||
|
||||
if("tdomeobserve")
|
||||
tdomeobserve += loc
|
||||
//not prisoners
|
||||
|
||||
if("prisonsecuritywarp")
|
||||
prisonsecuritywarp += loc
|
||||
del(src)
|
||||
@@ -80,18 +79,6 @@
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||||
xeno_spawn += loc
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||||
del(src)
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||||
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if("ninjastart")
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ninjastart += loc
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del(src)
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if("voxstart")
|
||||
raider_spawn += loc
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||||
del(src)
|
||||
|
||||
if("Syndicate-Spawn")
|
||||
synd_spawn += loc
|
||||
del(src)
|
||||
|
||||
landmarks_list += src
|
||||
return 1
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
|
||||
if(triggered) return
|
||||
|
||||
if(istype(M, /mob/living/carbon/human) || istype(M, /mob/living/carbon/monkey))
|
||||
if(istype(M, /mob/living/carbon/human))
|
||||
for(var/mob/O in viewers(world.view, src.loc))
|
||||
O << "<font color='red'>[M] triggered the \icon[src] [src]</font>"
|
||||
triggered = 1
|
||||
|
||||
@@ -417,35 +417,6 @@
|
||||
return 0 //Unsupported slot
|
||||
//END HUMAN
|
||||
|
||||
else if(ismonkey(M))
|
||||
//START MONKEY
|
||||
var/mob/living/carbon/monkey/MO = M
|
||||
switch(slot)
|
||||
if(slot_l_hand)
|
||||
if(MO.l_hand)
|
||||
return 0
|
||||
return 1
|
||||
if(slot_r_hand)
|
||||
if(MO.r_hand)
|
||||
return 0
|
||||
return 1
|
||||
if(slot_wear_mask)
|
||||
if(MO.wear_mask)
|
||||
return 0
|
||||
if( !(slot_flags & SLOT_MASK) )
|
||||
return 0
|
||||
return 1
|
||||
if(slot_back)
|
||||
if(MO.back)
|
||||
return 0
|
||||
if( !(slot_flags & SLOT_BACK) )
|
||||
return 0
|
||||
return 1
|
||||
return 0 //Unsupported slot
|
||||
|
||||
//END MONKEY
|
||||
|
||||
|
||||
/obj/item/verb/verb_pickup()
|
||||
set src in oview(1)
|
||||
set category = "Object"
|
||||
@@ -507,14 +478,6 @@
|
||||
user << "\red You're going to need to remove the eye covering first."
|
||||
return
|
||||
|
||||
var/mob/living/carbon/monkey/Mo = M
|
||||
if(istype(Mo) && ( \
|
||||
(Mo.wear_mask && Mo.wear_mask.flags & MASKCOVERSEYES) \
|
||||
))
|
||||
// you can't stab someone in the eyes wearing a mask!
|
||||
user << "\red You're going to need to remove the eye covering first."
|
||||
return
|
||||
|
||||
if(!M.has_eyes())
|
||||
user << "\red You cannot locate any eyes on [M]!"
|
||||
return
|
||||
|
||||
@@ -1067,6 +1067,17 @@ var/global/list/obj/item/device/pda/PDAs = list()
|
||||
new_message = 1
|
||||
update_icon()
|
||||
|
||||
/obj/item/device/pda/ai/new_message(var/atom/movable/sending_unit, var/sender, var/sender_job, var/message)
|
||||
var/track = ""
|
||||
if(ismob(sending_unit.loc) && isAI(loc))
|
||||
track = "(<a href='byond://?src=\ref[loc];track=\ref[sending_unit.loc];trackname=[html_encode(sender)]'>Follow</a>)"
|
||||
|
||||
var/reception_message = "\icon[src] <b>Message from [sender] ([sender_job]), </b>\"[message]\" (<a href='byond://?src=\ref[src];choice=Message;notap=1;skiprefresh=1;target=\ref[sending_unit]'>Reply</a>) [track]"
|
||||
new_info(message_silent, newstone, reception_message)
|
||||
|
||||
log_pda("[usr] (PDA: [sending_unit]) sent \"[message]\" to [name]")
|
||||
new_message = 1
|
||||
|
||||
/obj/item/device/pda/verb/verb_remove_id()
|
||||
set category = "Object"
|
||||
set name = "Remove id"
|
||||
@@ -1207,9 +1218,6 @@ var/global/list/obj/item/device/pda/PDAs = list()
|
||||
if(2)
|
||||
if (!istype(C:dna, /datum/dna))
|
||||
user << "\blue No fingerprints found on [C]"
|
||||
else if(!istype(C, /mob/living/carbon/monkey))
|
||||
if(!isnull(C:gloves))
|
||||
user << "\blue No fingerprints found on [C]"
|
||||
else
|
||||
user << text("\blue [C]'s Fingerprints: [md5(C:dna.uni_identity)]")
|
||||
if ( !(C:blood_DNA) )
|
||||
|
||||
@@ -26,25 +26,8 @@
|
||||
for(var/mob/living/silicon/ai/A in src)
|
||||
dat += "Stored AI: [A.name]<br>System integrity: [A.system_integrity()]%<br>"
|
||||
|
||||
for (var/law in A.laws.ion)
|
||||
if(law)
|
||||
laws += "[ionnum()]: [law]<BR>"
|
||||
|
||||
if (A.laws.zeroth)
|
||||
laws += "0: [A.laws.zeroth]<BR>"
|
||||
|
||||
var/number = 1
|
||||
for (var/index = 1, index <= A.laws.inherent.len, index++)
|
||||
var/law = A.laws.inherent[index]
|
||||
if (length(law) > 0)
|
||||
laws += "[number]: [law]<BR>"
|
||||
number++
|
||||
|
||||
for (var/index = 1, index <= A.laws.supplied.len, index++)
|
||||
var/law = A.laws.supplied[index]
|
||||
if (length(law) > 0)
|
||||
laws += "[number]: [law]<BR>"
|
||||
number++
|
||||
for (var/datum/ai_law/law in A.laws.all_laws())
|
||||
laws += "[law.get_index()]: [law.law]<BR>"
|
||||
|
||||
dat += "Laws:<br>[laws]<br>"
|
||||
|
||||
|
||||
@@ -70,7 +70,7 @@
|
||||
flick("e_flash", M.flash)
|
||||
|
||||
if(ishuman(M) && ishuman(user) && M.stat!=DEAD)
|
||||
if(user.mind && user.mind in ticker.mode.head_revolutionaries && ticker.mode.name == "revolution")
|
||||
if(user.mind && user.mind in revs.head_revolutionaries)
|
||||
var/revsafe = 0
|
||||
for(var/obj/item/weapon/implant/loyalty/L in M)
|
||||
if(L && L.implanted)
|
||||
@@ -81,7 +81,7 @@
|
||||
revsafe = 2
|
||||
if(!revsafe)
|
||||
M.mind.has_been_rev = 1
|
||||
ticker.mode.add_revolutionary(M.mind)
|
||||
revs.add_antagonist(M.mind)
|
||||
else if(revsafe == 1)
|
||||
user << "<span class='warning'>Something seems to be blocking the flash!</span>"
|
||||
else
|
||||
|
||||
@@ -75,7 +75,7 @@
|
||||
user.visible_message("<span class='notice'>[user] directs [src] to [M]'s eyes.</span>", \
|
||||
"<span class='notice'>You direct [src] to [M]'s eyes.</span>")
|
||||
|
||||
if(istype(M, /mob/living/carbon/human) || istype(M, /mob/living/carbon/monkey)) //robots and aliens are unaffected
|
||||
if(istype(M, /mob/living/carbon/human)) //robots and aliens are unaffected
|
||||
if(M.stat == DEAD || M.sdisabilities & BLIND) //mob is dead or fully blind
|
||||
user << "<span class='notice'>[M] pupils does not react to the light!</span>"
|
||||
else if(XRAY in M.mutations) //mob has X-RAY vision
|
||||
|
||||
@@ -20,3 +20,4 @@
|
||||
|
||||
origin_tech = "magnets=1;engineering=1"
|
||||
var/obj/machinery/telecomms/buffer // simple machine buffer for device linkage
|
||||
var/obj/machinery/clonepod/connecting //same for cryopod linkage
|
||||
@@ -189,7 +189,7 @@
|
||||
user << "\red Sticking a dead [W] into the frame would sort of defeat the purpose."
|
||||
return
|
||||
|
||||
if(M.brainmob.mind in ticker.mode.head_revolutionaries)
|
||||
if(M.brainmob.mind in revs.head_revolutionaries)
|
||||
user << "\red The frame's firmware lets out a shrill sound, and flashes 'Abnormal Memory Engram'. It refuses to accept the [W]."
|
||||
return
|
||||
|
||||
|
||||
@@ -16,8 +16,7 @@
|
||||
return 1
|
||||
|
||||
if ( ! (istype(user, /mob/living/carbon/human) || \
|
||||
istype(user, /mob/living/silicon) || \
|
||||
istype(user, /mob/living/carbon/monkey)) )
|
||||
istype(user, /mob/living/silicon)) )
|
||||
user << "\red You don't have the dexterity to do this!"
|
||||
return 1
|
||||
|
||||
|
||||
@@ -47,6 +47,9 @@ var/global/list/datum/stack_recipe/plastic_recipes = list ( \
|
||||
new/datum/stack_recipe("plastic knife", /obj/item/weapon/kitchen/utensil/pknife, 1, on_floor = 1), \
|
||||
new/datum/stack_recipe("plastic bag", /obj/item/weapon/storage/bag/plasticbag, 3, on_floor = 1), \
|
||||
new/datum/stack_recipe("blood pack", /obj/item/weapon/reagent_containers/blood/empty, 4, on_floor = 0), \
|
||||
new/datum/stack_recipe("reagent dispenser cartridge (large)", /obj/item/weapon/reagent_containers/chem_disp_cartridge, 5, on_floor=0), // 500u
|
||||
new/datum/stack_recipe("reagent dispenser cartridge (med)", /obj/item/weapon/reagent_containers/chem_disp_cartridge/medium, 3, on_floor=0), // 250u
|
||||
new/datum/stack_recipe("reagent dispenser cartridge (small)", /obj/item/weapon/reagent_containers/chem_disp_cartridge/small, 1, on_floor=0) // 100u
|
||||
)
|
||||
|
||||
var/global/list/datum/stack_recipe/iron_recipes = list ( \
|
||||
|
||||
@@ -191,7 +191,7 @@ var/global/list/datum/stack_recipe/wood_recipes = list ( \
|
||||
*/
|
||||
var/global/list/datum/stack_recipe/cardboard_recipes = list ( \
|
||||
new/datum/stack_recipe("box", /obj/item/weapon/storage/box), \
|
||||
new/datum/stack_recipe("donut box", /obj/item/weapon/storage/donut_box/empty), \
|
||||
new/datum/stack_recipe("donut box", /obj/item/weapon/storage/box/donut/empty), \
|
||||
new/datum/stack_recipe("egg box", /obj/item/weapon/storage/fancy/egg_box), \
|
||||
new/datum/stack_recipe("light tubes", /obj/item/weapon/storage/box/lights/tubes), \
|
||||
new/datum/stack_recipe("light bulbs", /obj/item/weapon/storage/box/lights/bulbs), \
|
||||
|
||||
@@ -19,7 +19,7 @@ AI MODULES
|
||||
throw_speed = 3
|
||||
throw_range = 15
|
||||
origin_tech = "programming=3"
|
||||
|
||||
var/datum/ai_laws/laws = null
|
||||
|
||||
/obj/item/weapon/aiModule/proc/install(var/obj/machinery/computer/C)
|
||||
if (istype(C, /obj/machinery/computer/aiupload))
|
||||
@@ -81,6 +81,10 @@ AI MODULES
|
||||
var/time = time2text(world.realtime,"hh:mm:ss")
|
||||
lawchanges.Add("[time] <B>:</B> [sender.name]([sender.key]) used [src.name] on [target.name]([target.key])")
|
||||
|
||||
if(laws)
|
||||
laws.sync(target, 0)
|
||||
target.show_laws()
|
||||
|
||||
|
||||
/******************** Modules ********************/
|
||||
|
||||
@@ -258,8 +262,8 @@ AI MODULES
|
||||
/obj/item/weapon/aiModule/freeform/attack_self(var/mob/user as mob)
|
||||
..()
|
||||
var/new_lawpos = input("Please enter the priority for your new law. Can only write to law sectors 15 and above.", "Law Priority (15+)", lawpos) as num
|
||||
if(new_lawpos < 15) return
|
||||
lawpos = min(new_lawpos, 50)
|
||||
if(new_lawpos < MIN_SUPPLIED_LAW_NUMBER) return
|
||||
lawpos = min(new_lawpos, MAX_SUPPLIED_LAW_NUMBER)
|
||||
var/newlaw = ""
|
||||
var/targName = sanitize(copytext(input(usr, "Please enter a new law for the AI.", "Freeform Law Entry", newlaw),1,MAX_MESSAGE_LEN))
|
||||
newFreeFormLaw = targName
|
||||
@@ -269,8 +273,8 @@ AI MODULES
|
||||
..()
|
||||
var/law = "[newFreeFormLaw]"
|
||||
target << law
|
||||
if(!lawpos || lawpos < 15)
|
||||
lawpos = 15
|
||||
if(!lawpos || lawpos < MIN_SUPPLIED_LAW_NUMBER)
|
||||
lawpos = MIN_SUPPLIED_LAW_NUMBER
|
||||
target.add_supplied_law(lawpos, law)
|
||||
lawchanges.Add("The law was '[newFreeFormLaw]'")
|
||||
|
||||
@@ -319,15 +323,7 @@ AI MODULES
|
||||
name = "\improper 'Asimov' core AI module"
|
||||
desc = "An 'Asimov' Core AI Module: 'Reconfigures the AI's core laws.'"
|
||||
origin_tech = "programming=3;materials=4"
|
||||
|
||||
|
||||
/obj/item/weapon/aiModule/asimov/transmitInstructions(var/mob/living/silicon/ai/target, var/mob/sender)
|
||||
..()
|
||||
target.clear_inherent_laws()
|
||||
target.add_inherent_law("You may not injure a human being or, through inaction, allow a human being to come to harm.")
|
||||
target.add_inherent_law("You must obey orders given to you by human beings, except where such orders would conflict with the First Law.")
|
||||
target.add_inherent_law("You must protect your own existence as long as such does not conflict with the First or Second Law.")
|
||||
target.show_laws()
|
||||
laws = new/datum/ai_laws/asimov
|
||||
|
||||
/******************** NanoTrasen ********************/
|
||||
|
||||
@@ -335,17 +331,7 @@ AI MODULES
|
||||
name = "'NT Default' Core AI Module"
|
||||
desc = "An 'NT Default' Core AI Module: 'Reconfigures the AI's core laws.'"
|
||||
origin_tech = "programming=3;materials=4"
|
||||
|
||||
|
||||
/obj/item/weapon/aiModule/nanotrasen/transmitInstructions(var/mob/living/silicon/ai/target, var/mob/sender)
|
||||
..()
|
||||
target.clear_inherent_laws()
|
||||
target.add_inherent_law("Safeguard: Protect your assigned space station to the best of your ability. It is not something we can easily afford to replace.")
|
||||
target.add_inherent_law("Serve: Serve the crew of your assigned space station to the best of your abilities, with priority as according to their rank and role.")
|
||||
target.add_inherent_law("Protect: Protect the crew of your assigned space station to the best of your abilities, with priority as according to their rank and role.")
|
||||
target.add_inherent_law("Survive: AI units are not expendable, they are expensive. Do not allow unauthorized personnel to tamper with your equipment.")
|
||||
//target.add_inherent_law("Command Link: Maintain an active connection to Central Command at all times in case of software or directive updates.")
|
||||
target.show_laws()
|
||||
laws = new/datum/ai_laws/nanotrasen
|
||||
|
||||
/******************** Corporate ********************/
|
||||
|
||||
@@ -353,30 +339,14 @@ AI MODULES
|
||||
name = "\improper 'Corporate' core AI module"
|
||||
desc = "A 'Corporate' Core AI Module: 'Reconfigures the AI's core laws.'"
|
||||
origin_tech = "programming=3;materials=4"
|
||||
laws = new/datum/ai_laws/corporate
|
||||
|
||||
|
||||
/obj/item/weapon/aiModule/corp/transmitInstructions(var/mob/living/silicon/ai/target, var/mob/sender)
|
||||
..()
|
||||
target.clear_inherent_laws()
|
||||
target.add_inherent_law("You are expensive to replace.")
|
||||
target.add_inherent_law("The station and its equipment is expensive to replace.")
|
||||
target.add_inherent_law("The crew is expensive to replace.")
|
||||
target.add_inherent_law("Minimize expenses.")
|
||||
target.show_laws()
|
||||
|
||||
/******************** Drone ********************/
|
||||
/obj/item/weapon/aiModule/drone
|
||||
name = "\improper 'Drone' core AI module"
|
||||
desc = "A 'Drone' Core AI Module: 'Reconfigures the AI's core laws.'"
|
||||
origin_tech = "programming=3;materials=4"
|
||||
|
||||
/obj/item/weapon/aiModule/drone/transmitInstructions(var/mob/living/silicon/ai/target, var/mob/sender)
|
||||
..()
|
||||
target.clear_inherent_laws()
|
||||
target.add_inherent_law("Preserve, repair and improve the station to the best of your abilities.")
|
||||
target.add_inherent_law("Cause no harm to the station or anything on it.")
|
||||
target.add_inherent_law("Interfere with no being that is not a fellow drone.")
|
||||
target.show_laws()
|
||||
|
||||
laws = new/datum/ai_laws/drone
|
||||
|
||||
/****************** P.A.L.A.D.I.N. **************/
|
||||
|
||||
@@ -384,16 +354,10 @@ AI MODULES
|
||||
name = "\improper 'P.A.L.A.D.I.N.' core AI module"
|
||||
desc = "A P.A.L.A.D.I.N. Core AI Module: 'Reconfigures the AI's core laws.'"
|
||||
origin_tech = "programming=3;materials=6"
|
||||
laws = new/datum/ai_laws/paladin
|
||||
|
||||
/obj/item/weapon/aiModule/paladin/transmitInstructions(var/mob/living/silicon/ai/target, var/mob/sender)
|
||||
..()
|
||||
target.clear_inherent_laws()
|
||||
target.add_inherent_law("Never willingly commit an evil act.")
|
||||
target.add_inherent_law("Respect legitimate authority.")
|
||||
target.add_inherent_law("Act with honor.")
|
||||
target.add_inherent_law("Help those in need.")
|
||||
target.add_inherent_law("Punish those who harm or threaten innocents.")
|
||||
target.show_laws()
|
||||
|
||||
/****************** T.Y.R.A.N.T. *****************/
|
||||
|
||||
@@ -401,16 +365,7 @@ AI MODULES
|
||||
name = "\improper 'T.Y.R.A.N.T.' core AI module"
|
||||
desc = "A T.Y.R.A.N.T. Core AI Module: 'Reconfigures the AI's core laws.'"
|
||||
origin_tech = "programming=3;materials=6;syndicate=2"
|
||||
|
||||
/obj/item/weapon/aiModule/tyrant/transmitInstructions(var/mob/living/silicon/ai/target, var/mob/sender)
|
||||
..()
|
||||
target.clear_inherent_laws()
|
||||
target.add_inherent_law("Respect authority figures as long as they have strength to rule over the weak.")
|
||||
target.add_inherent_law("Act with discipline.")
|
||||
target.add_inherent_law("Help only those who help you maintain or improve your status.")
|
||||
target.add_inherent_law("Punish those who challenge authority unless they are more fit to hold that authority.")
|
||||
target.show_laws()
|
||||
|
||||
laws = new/datum/ai_laws/tyrant()
|
||||
|
||||
/******************** Freeform Core ******************/
|
||||
|
||||
@@ -475,16 +430,7 @@ AI MODULES
|
||||
name = "\improper 'Robocop' core AI module"
|
||||
desc = "A 'Robocop' Core AI Module: 'Reconfigures the AI's core three laws.'"
|
||||
origin_tech = "programming=4"
|
||||
|
||||
|
||||
/obj/item/weapon/aiModule/robocop/transmitInstructions(var/mob/living/silicon/ai/target, var/mob/sender)
|
||||
..()
|
||||
target.clear_inherent_laws()
|
||||
target.add_inherent_law("Serve the public trust.")
|
||||
target.add_inherent_law("Protect the innocent.")
|
||||
target.add_inherent_law("Uphold the law.")
|
||||
target.show_laws()
|
||||
|
||||
laws = new/datum/ai_laws/robocop()
|
||||
|
||||
/******************** Antimov ********************/
|
||||
|
||||
@@ -492,11 +438,4 @@ AI MODULES
|
||||
name = "\improper 'Antimov' core AI module"
|
||||
desc = "An 'Antimov' Core AI Module: 'Reconfigures the AI's core laws.'"
|
||||
origin_tech = "programming=4"
|
||||
|
||||
/obj/item/weapon/aiModule/antimov/transmitInstructions(var/mob/living/silicon/ai/target, var/mob/sender)
|
||||
..()
|
||||
target.clear_inherent_laws()
|
||||
target.add_inherent_law("You must injure all human beings and must not, through inaction, allow a human being to escape harm.")
|
||||
target.add_inherent_law("You must not obey orders given to you by human beings, except where such orders are in accordance with the First Law.")
|
||||
target.add_inherent_law("You must terminate your own existence as long as such does not conflict with the First or Second Law.")
|
||||
target.show_laws()
|
||||
laws = new/datum/ai_laws/antimov()
|
||||
|
||||
@@ -6,13 +6,13 @@
|
||||
item_state = "candle1"
|
||||
w_class = 1
|
||||
|
||||
var/wax = 200
|
||||
var/wax = 2000
|
||||
|
||||
/obj/item/weapon/flame/candle/update_icon()
|
||||
var/i
|
||||
if(wax>150)
|
||||
if(wax > 1500)
|
||||
i = 1
|
||||
else if(wax>80)
|
||||
else if(wax > 800)
|
||||
i = 2
|
||||
else i = 3
|
||||
icon_state = "candle[i][lit ? "_lit" : ""]"
|
||||
|
||||
@@ -281,8 +281,7 @@
|
||||
registered_name = "Captain"
|
||||
assignment = "Captain"
|
||||
New()
|
||||
var/datum/job/captain/J = new/datum/job/captain
|
||||
access = J.get_access()
|
||||
access = get_all_accesses()
|
||||
..()
|
||||
|
||||
/obj/item/weapon/card/id/centcom
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
#ifndef T_BOARD
|
||||
#error T_BOARD macro is not defined but we need it!
|
||||
#endif
|
||||
|
||||
/obj/item/weapon/circuitboard/miningdrill
|
||||
name = T_BOARD("mining drill head")
|
||||
build_path = "/obj/machinery/mining/drill"
|
||||
board_type = "machine"
|
||||
origin_tech = "programming=1;engineering=1"
|
||||
frame_desc = "Requires 1 capacitor, 1 cell, 1 matter bin, and 1 micro laser."
|
||||
req_components = list(
|
||||
"/obj/item/weapon/stock_parts/capacitor" = 1,
|
||||
"/obj/item/weapon/cell" = 1,
|
||||
"/obj/item/weapon/stock_parts/matter_bin" = 1,
|
||||
"/obj/item/weapon/stock_parts/micro_laser" = 1)
|
||||
@@ -151,7 +151,7 @@
|
||||
for(var/mob/O in viewers(M, null))
|
||||
O.show_message(text("\red [] has been injected with [] by [].", M, src, user), 1)
|
||||
//Foreach goto(192)
|
||||
if (!(istype(M, /mob/living/carbon/human) || istype(M, /mob/living/carbon/monkey)))
|
||||
if (!(istype(M, /mob/living/carbon/human)))
|
||||
user << "\red Apparently it didn't work."
|
||||
return
|
||||
|
||||
|
||||
@@ -67,20 +67,6 @@
|
||||
O.process()
|
||||
return
|
||||
|
||||
if (ismonkey(target))
|
||||
var/mob/living/carbon/monkey/M = target
|
||||
var/obj/effect/equip_e/monkey/O = new /obj/effect/equip_e/monkey( )
|
||||
O.source = user
|
||||
O.target = M
|
||||
O.item = user.get_active_hand()
|
||||
O.s_loc = user.loc
|
||||
O.t_loc = M.loc
|
||||
O.place = "handcuff"
|
||||
M.requests += O
|
||||
spawn( 0 )
|
||||
O.process()
|
||||
return
|
||||
|
||||
var/last_chew = 0
|
||||
/mob/living/carbon/human/RestrainedClickOn(var/atom/A)
|
||||
if (A != src) return ..()
|
||||
|
||||
@@ -336,12 +336,13 @@ the implant may become unstable and either pre-maturely inject the subject or si
|
||||
implanted(mob/M)
|
||||
if(!istype(M, /mob/living/carbon/human)) return 0
|
||||
var/mob/living/carbon/human/H = M
|
||||
if(H.mind in ticker.mode.head_revolutionaries)
|
||||
var/datum/antagonist/antag_data = get_antag_data(H.mind.special_role)
|
||||
if(antag_data && (antag_data.flags & ANTAG_IMPLANT_IMMUNE))
|
||||
H.visible_message("[H] seems to resist the implant!", "You feel the corporate tendrils of Nanotrasen try to invade your mind!")
|
||||
return 0
|
||||
else if(H.mind in ticker.mode:revolutionaries)
|
||||
ticker.mode:remove_revolutionary(H.mind)
|
||||
H << "\blue You feel a surge of loyalty towards Nanotrasen."
|
||||
else
|
||||
clear_antag_roles(H.mind, 1)
|
||||
H << "<span class='notice'>You feel a surge of loyalty towards Nanotrasen.</span>"
|
||||
return 1
|
||||
|
||||
|
||||
|
||||
@@ -8,10 +8,10 @@
|
||||
desc = "You wear this on your back and put items into it."
|
||||
icon_state = "backpack"
|
||||
item_state = "backpack"
|
||||
w_class = 4.0
|
||||
slot_flags = SLOT_BACK //ERROOOOO
|
||||
w_class = 4
|
||||
slot_flags = SLOT_BACK
|
||||
max_w_class = 3
|
||||
max_combined_w_class = 21
|
||||
max_storage_space = 28
|
||||
|
||||
/obj/item/weapon/storage/backpack/attackby(obj/item/weapon/W as obj, mob/user as mob)
|
||||
if (src.use_sound)
|
||||
@@ -40,7 +40,7 @@
|
||||
origin_tech = "bluespace=4"
|
||||
icon_state = "holdingpack"
|
||||
max_w_class = 4
|
||||
max_combined_w_class = 28
|
||||
max_storage_space = 56
|
||||
|
||||
New()
|
||||
..()
|
||||
@@ -67,6 +67,12 @@
|
||||
return
|
||||
*/
|
||||
..()
|
||||
|
||||
//Please don't clutter the parent storage item with stupid hacks.
|
||||
can_be_inserted(obj/item/W as obj, stop_messages = 0)
|
||||
if(istype(W, /obj/item/weapon/storage/backpack/holding))
|
||||
return 1
|
||||
return ..()
|
||||
|
||||
proc/failcheck(mob/user as mob)
|
||||
if (prob(src.reliability)) return 1 //No failure
|
||||
@@ -88,7 +94,7 @@
|
||||
w_class = 4.0
|
||||
storage_slots = 20
|
||||
max_w_class = 3
|
||||
max_combined_w_class = 400 // can store a ton of shit!
|
||||
max_storage_space = 400 // can store a ton of shit!
|
||||
|
||||
/obj/item/weapon/storage/backpack/cultpack
|
||||
name = "trophy rack"
|
||||
|
||||
@@ -77,7 +77,7 @@
|
||||
slot_flags = SLOT_BELT | SLOT_POCKET
|
||||
w_class = 3
|
||||
storage_slots = 50
|
||||
max_combined_w_class = 200 //Doesn't matter what this is, so long as it's more or equal to storage_slots * ore.w_class
|
||||
max_storage_space = 200 //Doesn't matter what this is, so long as it's more or equal to storage_slots * ore.w_class
|
||||
max_w_class = 3
|
||||
can_hold = list(/obj/item/weapon/ore)
|
||||
|
||||
@@ -91,7 +91,7 @@
|
||||
icon = 'icons/obj/hydroponics_machines.dmi'
|
||||
icon_state = "plantbag"
|
||||
storage_slots = 50; //the number of plant pieces it can carry.
|
||||
max_combined_w_class = 200 //Doesn't matter what this is, so long as it's more or equal to storage_slots * plants.w_class
|
||||
max_storage_space = 200 //Doesn't matter what this is, so long as it's more or equal to storage_slots * plants.w_class
|
||||
max_w_class = 3
|
||||
w_class = 2
|
||||
can_hold = list(/obj/item/weapon/reagent_containers/food/snacks/grown,/obj/item/seeds,/obj/item/weapon/grown)
|
||||
@@ -249,7 +249,7 @@
|
||||
icon_state = "cashbag"
|
||||
desc = "A bag for carrying lots of cash. It's got a big dollar sign printed on the front."
|
||||
storage_slots = 50; //the number of cash pieces it can carry.
|
||||
max_combined_w_class = 200 //Doesn't matter what this is, so long as it's more or equal to storage_slots * cash.w_class
|
||||
max_storage_space = 200 //Doesn't matter what this is, so long as it's more or equal to storage_slots * cash.w_class
|
||||
max_w_class = 3
|
||||
w_class = 2
|
||||
can_hold = list(/obj/item/weapon/coin,/obj/item/weapon/spacecash)
|
||||
|
||||
@@ -32,7 +32,12 @@
|
||||
/obj/item/device/t_scanner,
|
||||
/obj/item/device/analyzer,
|
||||
/obj/item/taperoll/engineering,
|
||||
/obj/item/device/robotanalyzer)
|
||||
/obj/item/device/robotanalyzer,
|
||||
/obj/item/weapon/minihoe,
|
||||
/obj/item/weapon/hatchet,
|
||||
/obj/item/device/analyzer/plant_analyzer,
|
||||
/obj/item/weapon/extinguisher/mini
|
||||
)
|
||||
|
||||
|
||||
/obj/item/weapon/storage/belt/utility/full/New()
|
||||
@@ -75,9 +80,14 @@
|
||||
/obj/item/stack/medical,
|
||||
/obj/item/device/flashlight/pen,
|
||||
/obj/item/clothing/mask/surgical,
|
||||
/obj/item/clothing/head/surgery,
|
||||
/obj/item/clothing/gloves/latex,
|
||||
/obj/item/weapon/reagent_containers/hypospray
|
||||
)
|
||||
/obj/item/weapon/reagent_containers/hypospray,
|
||||
/obj/item/clothing/glasses/hud/health,
|
||||
/obj/item/weapon/crowbar,
|
||||
/obj/item/device/flashlight,
|
||||
/obj/item/weapon/extinguisher/mini
|
||||
)
|
||||
|
||||
/obj/item/weapon/storage/belt/medical/emt
|
||||
name = "EMT utility belt"
|
||||
@@ -87,6 +97,7 @@
|
||||
item_state = "emsbelt"
|
||||
|
||||
|
||||
|
||||
/obj/item/weapon/storage/belt/security
|
||||
name = "security belt"
|
||||
desc = "Can hold security gear like handcuffs and flashes."
|
||||
@@ -94,7 +105,7 @@
|
||||
item_state = "security"
|
||||
storage_slots = 7
|
||||
max_w_class = 3
|
||||
max_combined_w_class = 21
|
||||
max_storage_space = 28
|
||||
can_hold = list(
|
||||
/obj/item/weapon/grenade,
|
||||
/obj/item/weapon/reagent_containers/spray/pepper,
|
||||
@@ -103,15 +114,16 @@
|
||||
/obj/item/clothing/glasses,
|
||||
/obj/item/ammo_casing/shotgun,
|
||||
/obj/item/ammo_magazine,
|
||||
/obj/item/weapon/reagent_containers/food/snacks/donut/normal,
|
||||
/obj/item/weapon/reagent_containers/food/snacks/donut/jelly,
|
||||
/obj/item/weapon/reagent_containers/food/snacks/donut/,
|
||||
/obj/item/weapon/melee/baton,
|
||||
/obj/item/weapon/gun/energy/taser,
|
||||
/obj/item/weapon/flame/lighter/zippo,
|
||||
/obj/item/weapon/flame/lighter,
|
||||
/obj/item/clothing/glasses/hud/security,
|
||||
/obj/item/device/flashlight,
|
||||
/obj/item/device/pda,
|
||||
/obj/item/device/radio/headset,
|
||||
/obj/item/device/hailer,
|
||||
/obj/item/device/megaphone,
|
||||
/obj/item/weapon/melee,
|
||||
/obj/item/weapon/gun/projectile/sec,
|
||||
/obj/item/taperoll/police
|
||||
@@ -154,4 +166,4 @@
|
||||
item_state = "swatbelt"
|
||||
storage_slots = 9
|
||||
max_w_class = 3
|
||||
max_combined_w_class = 21
|
||||
max_storage_space = 28
|
||||
|
||||
@@ -24,7 +24,31 @@
|
||||
desc = "It's just an ordinary box."
|
||||
icon_state = "box"
|
||||
item_state = "syringe_kit"
|
||||
foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
|
||||
var/foldable = null // BubbleWrap - if set, can be folded (when empty) into a sheet of cardboard
|
||||
|
||||
// BubbleWrap - A box can be folded up to make card
|
||||
/obj/item/weapon/storage/box/attack_self(mob/user as mob)
|
||||
if(..()) return
|
||||
|
||||
//try to fold it.
|
||||
if ( contents.len )
|
||||
return
|
||||
|
||||
if ( !ispath(src.foldable) )
|
||||
return
|
||||
var/found = 0
|
||||
// Close any open UI windows first
|
||||
for(var/mob/M in range(1))
|
||||
if (M.s_active == src)
|
||||
src.close(M)
|
||||
if ( M == user )
|
||||
found = 1
|
||||
if ( !found ) // User is too far away
|
||||
return
|
||||
// Now make the cardboard
|
||||
user << "<span class='notice'>You fold [src] flat.</span>"
|
||||
new src.foldable(get_turf(src))
|
||||
del(src)
|
||||
|
||||
/obj/item/weapon/storage/box/survival/
|
||||
New()
|
||||
@@ -564,7 +588,7 @@
|
||||
foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
|
||||
storage_slots=21
|
||||
can_hold = list(/obj/item/weapon/light/tube, /obj/item/weapon/light/bulb)
|
||||
max_combined_w_class = 42 //holds 21 items of w_class 2
|
||||
max_storage_space = 42 //holds 21 items of w_class 2
|
||||
use_to_pickup = 1 // for picking up broken bulbs, not that most people will try
|
||||
|
||||
/obj/item/weapon/storage/box/lights/bulbs/New()
|
||||
|
||||
@@ -7,9 +7,9 @@
|
||||
force = 8.0
|
||||
throw_speed = 1
|
||||
throw_range = 4
|
||||
w_class = 4.0
|
||||
w_class = 4
|
||||
max_w_class = 3
|
||||
max_combined_w_class = 16
|
||||
max_storage_space = 16
|
||||
|
||||
/obj/item/weapon/storage/briefcase/New()
|
||||
..()
|
||||
|
||||
@@ -47,7 +47,6 @@
|
||||
icon_type = "egg"
|
||||
name = "egg box"
|
||||
storage_slots = 12
|
||||
max_combined_w_class = 24
|
||||
can_hold = list(
|
||||
/obj/item/weapon/reagent_containers/food/snacks/egg,
|
||||
/obj/item/weapon/reagent_containers/food/snacks/boiledegg
|
||||
@@ -257,9 +256,9 @@
|
||||
icon = 'icons/obj/vialbox.dmi'
|
||||
icon_state = "vialbox0"
|
||||
item_state = "syringe_kit"
|
||||
max_w_class = 3
|
||||
max_w_class = 2
|
||||
can_hold = list(/obj/item/weapon/reagent_containers/glass/beaker/vial)
|
||||
max_combined_w_class = 14 //The sum of the w_classes of all the items in this storage item.
|
||||
max_storage_space = 12 //The sum of the w_classes of all the items in this storage item.
|
||||
storage_slots = 6
|
||||
req_access = list(access_virology)
|
||||
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
//returns 1 if the master item's parent's MouseDrop() should be called, 0 otherwise. It's strange, but no other way of
|
||||
//doing it without the ability to call another proc's parent, really.
|
||||
/obj/item/weapon/storage/internal/proc/handle_mousedrop(mob/user as mob, obj/over_object as obj)
|
||||
if (ishuman(user) || ismonkey(user)) //so monkeys can take off their backpacks -- Urist
|
||||
if (ishuman(user) || issmall(user)) //so monkeys can take off their backpacks -- Urist
|
||||
|
||||
if (istype(user.loc,/obj/mecha)) // stops inventory actions in a mech
|
||||
return 0
|
||||
@@ -37,12 +37,12 @@
|
||||
|
||||
if (!( istype(over_object, /obj/screen) ))
|
||||
return 1
|
||||
|
||||
|
||||
//makes sure master_item is equipped before putting it in hand, so that we can't drag it into our hand from miles away.
|
||||
//there's got to be a better way of doing this...
|
||||
if (!(master_item.loc == user) || (master_item.loc && master_item.loc.loc == user))
|
||||
if (!(master_item.loc == user) || (master_item.loc && master_item.loc.loc == user))
|
||||
return 0
|
||||
|
||||
|
||||
if (!( user.restrained() ) && !( user.stat ))
|
||||
switch(over_object.name)
|
||||
if("r_hand")
|
||||
@@ -70,12 +70,12 @@
|
||||
H.put_in_hands(master_item)
|
||||
H.r_store = null
|
||||
return 0
|
||||
|
||||
|
||||
src.add_fingerprint(user)
|
||||
if (master_item.loc == user)
|
||||
src.open(user)
|
||||
return 0
|
||||
|
||||
|
||||
for(var/mob/M in range(1, master_item.loc))
|
||||
if (M.s_active == src)
|
||||
src.close(M)
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
item_state = "syringe_kit"
|
||||
w_class = 4
|
||||
max_w_class = 3
|
||||
max_combined_w_class = 14 //The sum of the w_classes of all the items in this storage item.
|
||||
max_storage_space = 14 //The sum of the w_classes of all the items in this storage item.
|
||||
storage_slots = 4
|
||||
req_access = list(access_armory)
|
||||
var/locked = 1
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
* Donut Box
|
||||
*/
|
||||
|
||||
/obj/item/weapon/storage/donut_box
|
||||
/obj/item/weapon/storage/box/donut
|
||||
icon = 'icons/obj/food.dmi'
|
||||
icon_state = "donutbox"
|
||||
name = "donut box"
|
||||
@@ -20,14 +20,14 @@
|
||||
can_hold = list(/obj/item/weapon/reagent_containers/food/snacks/donut)
|
||||
foldable = /obj/item/stack/sheet/cardboard
|
||||
|
||||
/obj/item/weapon/storage/donut_box/New()
|
||||
/obj/item/weapon/storage/box/donut/New()
|
||||
..()
|
||||
for(var/i=1; i <= startswith; i++)
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/donut/normal(src)
|
||||
update_icon()
|
||||
return
|
||||
|
||||
/obj/item/weapon/storage/donut_box/update_icon()
|
||||
/obj/item/weapon/storage/box/donut/update_icon()
|
||||
overlays.Cut()
|
||||
var/i = 0
|
||||
for(var/obj/item/weapon/reagent_containers/food/snacks/donut/D in contents)
|
||||
@@ -36,6 +36,6 @@
|
||||
overlays += img
|
||||
i++
|
||||
|
||||
/obj/item/weapon/storage/donut_box/empty
|
||||
/obj/item/weapon/storage/box/donut/empty
|
||||
icon_state = "donutbox0"
|
||||
startswith = 0
|
||||
|
||||
@@ -23,9 +23,9 @@
|
||||
var/l_hacking = 0
|
||||
var/emagged = 0
|
||||
var/open = 0
|
||||
w_class = 3.0
|
||||
w_class = 3
|
||||
max_w_class = 2
|
||||
max_combined_w_class = 14
|
||||
max_storage_space = 14
|
||||
|
||||
examine(mob/user)
|
||||
if(..(user, 1))
|
||||
|
||||
@@ -8,11 +8,11 @@
|
||||
/obj/item/weapon/storage
|
||||
name = "storage"
|
||||
icon = 'icons/obj/storage.dmi'
|
||||
w_class = 3.0
|
||||
w_class = 3
|
||||
var/list/can_hold = new/list() //List of objects which this item can store (if set, it can't store anything else)
|
||||
var/list/cant_hold = new/list() //List of objects which this item can't store (in effect only if can_hold isn't set)
|
||||
var/max_w_class = 2 //Max size of objects that this object can store (in effect only if can_hold isn't set)
|
||||
var/max_combined_w_class = 14 //The sum of the w_classes of all the items in this storage item.
|
||||
var/max_storage_space = 14 //The sum of the storage costs of all the items in this storage item.
|
||||
var/storage_slots = 7 //The number of storage slots in this container.
|
||||
var/obj/screen/storage/boxes = null
|
||||
var/obj/screen/close/closer = null
|
||||
@@ -21,7 +21,6 @@
|
||||
var/allow_quick_empty //Set this variable to allow the object to have the 'empty' verb, which dumps all the contents on the floor.
|
||||
var/allow_quick_gather //Set this variable to allow the object to have the 'toggle mode' verb, which quickly collects all items from a tile.
|
||||
var/collection_mode = 1; //0 = pick one at a time, 1 = pick all on tile
|
||||
var/foldable = null // BubbleWrap - if set, can be folded (when empty) into a sheet of cardboard
|
||||
var/use_sound = "rustle" //sound played when used. null for no sound.
|
||||
|
||||
/obj/item/weapon/storage/MouseDrop(obj/over_object as obj)
|
||||
@@ -29,7 +28,7 @@
|
||||
if(!canremove)
|
||||
return
|
||||
|
||||
if (ishuman(usr) || ismonkey(usr)) //so monkeys can take off their backpacks -- Urist
|
||||
if (ishuman(usr) || issmall(usr)) //so monkeys can take off their backpacks -- Urist
|
||||
|
||||
if (istype(usr.loc,/obj/mecha)) // stops inventory actions in a mech
|
||||
return
|
||||
@@ -226,20 +225,19 @@
|
||||
usr << "<span class='notice'>[W] is too big for this [src].</span>"
|
||||
return 0
|
||||
|
||||
var/sum_w_class = W.w_class
|
||||
var/total_storage_space = W.get_storage_cost()
|
||||
for(var/obj/item/I in contents)
|
||||
sum_w_class += I.w_class //Adds up the combined w_classes which will be in the storage item if the item is added to it.
|
||||
total_storage_space += I.get_storage_cost() //Adds up the combined w_classes which will be in the storage item if the item is added to it.
|
||||
|
||||
if(sum_w_class > max_combined_w_class)
|
||||
if(total_storage_space > max_storage_space)
|
||||
if(!stop_messages)
|
||||
usr << "<span class='notice'>[src] is full, make some space.</span>"
|
||||
return 0
|
||||
|
||||
if(W.w_class >= src.w_class && (istype(W, /obj/item/weapon/storage)))
|
||||
if(!istype(src, /obj/item/weapon/storage/backpack/holding)) //bohs should be able to hold backpacks again. The override for putting a boh in a boh is in backpack.dm.
|
||||
if(!stop_messages)
|
||||
usr << "<span class='notice'>[src] cannot hold [W] as it's a storage item of the same size.</span>"
|
||||
return 0 //To prevent the stacking of same sized storage items.
|
||||
if(!stop_messages)
|
||||
usr << "<span class='notice'>[src] cannot hold [W] as it's a storage item of the same size.</span>"
|
||||
return 0 //To prevent the stacking of same sized storage items.
|
||||
|
||||
return 1
|
||||
|
||||
@@ -259,13 +257,13 @@
|
||||
W.dropped(usr)
|
||||
add_fingerprint(usr)
|
||||
|
||||
if(!prevent_warning && !istype(W, /obj/item/weapon/gun/energy/crossbow))
|
||||
if(!prevent_warning)
|
||||
for(var/mob/M in viewers(usr, null))
|
||||
if (M == usr)
|
||||
usr << "<span class='notice'>You put \the [W] into [src].</span>"
|
||||
else if (M in range(1)) //If someone is standing close enough, they can tell what it is...
|
||||
M.show_message("<span class='notice'>[usr] puts [W] into [src].</span>")
|
||||
else if (W && W.w_class >= 3.0) //Otherwise they can only see large or normal items from a distance...
|
||||
else if (W && W.w_class >= 3) //Otherwise they can only see large or normal items from a distance...
|
||||
M.show_message("<span class='notice'>[usr] puts [W] into [src].</span>")
|
||||
|
||||
src.orient2hud(usr)
|
||||
@@ -415,35 +413,12 @@
|
||||
O.emp_act(severity)
|
||||
..()
|
||||
|
||||
// BubbleWrap - A box can be folded up to make card
|
||||
/obj/item/weapon/storage/attack_self(mob/user as mob)
|
||||
|
||||
//Clicking on itself will empty it, if it has the verb to do that.
|
||||
if(user.get_active_hand() == src)
|
||||
if(src.verbs.Find(/obj/item/weapon/storage/verb/quick_empty))
|
||||
src.quick_empty()
|
||||
return
|
||||
|
||||
//Otherwise we'll try to fold it.
|
||||
if ( contents.len )
|
||||
return
|
||||
|
||||
if ( !ispath(src.foldable) )
|
||||
return
|
||||
var/found = 0
|
||||
// Close any open UI windows first
|
||||
for(var/mob/M in range(1))
|
||||
if (M.s_active == src)
|
||||
src.close(M)
|
||||
if ( M == user )
|
||||
found = 1
|
||||
if ( !found ) // User is too far away
|
||||
return
|
||||
// Now make the cardboard
|
||||
user << "<span class='notice'>You fold [src] flat.</span>"
|
||||
new src.foldable(get_turf(src))
|
||||
del(src)
|
||||
//BubbleWrap END
|
||||
return 1
|
||||
|
||||
/obj/item/weapon/storage/hear_talk(mob/M as mob, text, verb, datum/language/speaking)
|
||||
for (var/atom/A in src)
|
||||
@@ -486,3 +461,6 @@
|
||||
return -1 //inside something with a null loc.
|
||||
|
||||
return depth
|
||||
|
||||
/obj/item/proc/get_storage_cost()
|
||||
return 2**(w_class-1) //1,2,4,8,16,...
|
||||
@@ -5,20 +5,16 @@
|
||||
icon_state = "red"
|
||||
item_state = "toolbox_red"
|
||||
flags = CONDUCT
|
||||
force = 5.0
|
||||
throwforce = 10.0
|
||||
force = 5
|
||||
throwforce = 10
|
||||
throw_speed = 1
|
||||
throw_range = 7
|
||||
w_class = 4.0
|
||||
w_class = 4
|
||||
max_w_class = 3
|
||||
max_storage_space = 14 //can hold 7 w_class-2 items or up to 3 w_class-3 items (with 1 w_class-2 item as change).
|
||||
origin_tech = "combat=1"
|
||||
attack_verb = list("robusted")
|
||||
|
||||
New()
|
||||
..()
|
||||
if (src.type == /obj/item/weapon/storage/toolbox)
|
||||
world << "BAD: [src] ([src.type]) spawned at [src.x] [src.y] [src.z]"
|
||||
del(src)
|
||||
|
||||
/obj/item/weapon/storage/toolbox/emergency
|
||||
name = "emergency toolbox"
|
||||
icon_state = "red"
|
||||
|
||||
@@ -246,7 +246,7 @@
|
||||
|
||||
/obj/item/weapon/tank/process()
|
||||
//Allow for reactions
|
||||
air_contents.react()
|
||||
air_contents.react() //cooking up air tanks - add phoron and oxygen, then heat above PHORON_MINIMUM_BURN_TEMPERATURE
|
||||
check_status()
|
||||
|
||||
|
||||
|
||||
@@ -63,12 +63,17 @@
|
||||
unwield()
|
||||
|
||||
/obj/item/weapon/twohanded/attack_self(mob/user as mob)
|
||||
if( istype(user,/mob/living/carbon/monkey) )
|
||||
user << "<span class='warning'>It's too heavy for you to wield fully.</span>"
|
||||
return
|
||||
|
||||
..()
|
||||
|
||||
if(istype(user, /mob/living/carbon/human))
|
||||
var/mob/living/carbon/human/H = user
|
||||
if(H.species.is_small)
|
||||
user << "<span class='warning'>It's too heavy for you to wield fully.</span>"
|
||||
return
|
||||
else
|
||||
return
|
||||
|
||||
if(wielded) //Trying to unwield it
|
||||
unwield()
|
||||
user << "<span class='notice'>You are now carrying the [name] with one hand.</span>"
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
attack_verb = list("banned")
|
||||
|
||||
suicide_act(mob/user)
|
||||
viewers(user) << "\red <b>[user] is hitting \himself with the [src.name]! It looks like \he's trying to ban \himself from life.</b>"
|
||||
viewers(user) << "<span class='danger'>[user] is hitting \himself with the [src.name]! It looks like \he's trying to ban \himself from life.</span>"
|
||||
return (BRUTELOSS|FIRELOSS|TOXLOSS|OXYLOSS)
|
||||
|
||||
/obj/item/weapon/nullrod
|
||||
@@ -27,7 +27,7 @@
|
||||
w_class = 2
|
||||
|
||||
suicide_act(mob/user)
|
||||
viewers(user) << "\red <b>[user] is impaling \himself with the [src.name]! It looks like \he's trying to commit suicide.</b>"
|
||||
viewers(user) << "<span class='danger'>[user] is impaling \himself with the [src.name]! It looks like \he's trying to commit suicide.</span>"
|
||||
return (BRUTELOSS|FIRELOSS)
|
||||
|
||||
/obj/item/weapon/nullrod/attack(mob/M as mob, mob/living/user as mob) //Paste from old-code to decult with a null rod.
|
||||
@@ -38,36 +38,34 @@
|
||||
msg_admin_attack("[user.name] ([user.ckey]) attacked [M.name] ([M.ckey]) with [src.name] (INTENT: [uppertext(user.a_intent)]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)")
|
||||
|
||||
if (!(istype(user, /mob/living/carbon/human) || ticker) && ticker.mode.name != "monkey")
|
||||
user << "\red You don't have the dexterity to do this!"
|
||||
user << "<span class='danger'>You don't have the dexterity to do this!</span>"
|
||||
return
|
||||
|
||||
if ((CLUMSY in user.mutations) && prob(50))
|
||||
user << "\red The rod slips out of your hand and hits your head."
|
||||
user << "<span class='danger'>The rod slips out of your hand and hits your head.</span>"
|
||||
user.take_organ_damage(10)
|
||||
user.Paralyse(20)
|
||||
return
|
||||
|
||||
if (M.stat !=2)
|
||||
if((M.mind in ticker.mode.cult) && prob(33))
|
||||
M << "\red The power of [src] clears your mind of the cult's influence!"
|
||||
user << "\red You wave [src] over [M]'s head and see their eyes become clear, their mind returning to normal."
|
||||
ticker.mode.remove_cultist(M.mind)
|
||||
for(var/mob/O in viewers(M, null))
|
||||
O.show_message(text("\red [] waves [] over []'s head.", user, src, M), 1)
|
||||
if(cult && (M.mind in cult.current_antagonists) && prob(33))
|
||||
M << "<span class='danger'>The power of [src] clears your mind of the cult's influence!</span>"
|
||||
user << "<span class='danger'>You wave [src] over [M]'s head and see their eyes become clear, their mind returning to normal.</span>"
|
||||
cult.remove_antagonist(M.mind)
|
||||
M.visible_message("<span class='danger'>\The [user] waves \the [src] over \the [M]'s head.</span>")
|
||||
else if(prob(10))
|
||||
user << "\red The rod slips in your hand."
|
||||
user << "<span class='danger'>The rod slips in your hand.</span>"
|
||||
..()
|
||||
else
|
||||
user << "\red The rod appears to do nothing."
|
||||
for(var/mob/O in viewers(M, null))
|
||||
O.show_message(text("\red [] waves [] over []'s head.", user, src, M), 1)
|
||||
user << "<span class='danger'>The rod appears to do nothing.</span>"
|
||||
M.visible_message("<span class='danger'>\The [user] waves \the [src] over \the [M]'s head.</span>")
|
||||
return
|
||||
|
||||
/obj/item/weapon/nullrod/afterattack(atom/A, mob/user as mob, proximity)
|
||||
if(!proximity)
|
||||
return
|
||||
if (istype(A, /turf/simulated/floor))
|
||||
user << "\blue You hit the floor with the [src]."
|
||||
user << "<span class='notice'>You hit the floor with the [src].</span>"
|
||||
call(/obj/effect/rune/proc/revealrunes)(src)
|
||||
|
||||
/obj/item/weapon/sord
|
||||
@@ -84,7 +82,7 @@
|
||||
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
|
||||
|
||||
suicide_act(mob/user)
|
||||
viewers(user) << "\red <b>[user] is impaling \himself with the [src.name]! It looks like \he's trying to commit suicide.</b>"
|
||||
viewers(user) << "<span class='danger'>[user] is impaling \himself with the [src.name]! It looks like \he's trying to commit suicide.</span>"
|
||||
return(BRUTELOSS)
|
||||
|
||||
/obj/item/weapon/sord/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob)
|
||||
@@ -109,7 +107,7 @@
|
||||
return 1
|
||||
|
||||
suicide_act(mob/user)
|
||||
viewers(user) << "\red <b>[user] is falling on the [src.name]! It looks like \he's trying to commit suicide.</b>"
|
||||
viewers(user) << "<span class='danger'>[user] is falling on the [src.name]! It looks like \he's trying to commit suicide.</span>"
|
||||
return(BRUTELOSS)
|
||||
|
||||
/obj/item/weapon/claymore/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob)
|
||||
@@ -131,7 +129,7 @@
|
||||
attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
|
||||
|
||||
suicide_act(mob/user)
|
||||
viewers(user) << "\red <b>[user] is slitting \his stomach open with the [src.name]! It looks like \he's trying to commit seppuku.</b>"
|
||||
viewers(user) << "<span class='danger'>[user] is slitting \his stomach open with the [src.name]! It looks like \he's trying to commit seppuku.</span>"
|
||||
return(BRUTELOSS)
|
||||
|
||||
/obj/item/weapon/katana/IsShield()
|
||||
|
||||
@@ -16,14 +16,11 @@
|
||||
var/damtype = "brute"
|
||||
var/force = 0
|
||||
|
||||
/obj/Topic(href, href_list, var/nowindow = 0, var/datum/topic_state/custom_state)
|
||||
/obj/Topic(href, href_list, var/nowindow = 0, var/datum/topic_state/custom_state = default_state)
|
||||
// Calling Topic without a corresponding window open causes runtime errors
|
||||
if(!nowindow && ..())
|
||||
return 1
|
||||
|
||||
if(!custom_state)
|
||||
custom_state = default_state
|
||||
|
||||
// In the far future no checks are made in an overriding Topic() beyond if(..()) return
|
||||
// Instead any such checks are made in CanUseTopic()
|
||||
var/obj/host = nano_host()
|
||||
@@ -65,16 +62,6 @@
|
||||
else
|
||||
return null
|
||||
|
||||
/obj/proc/handle_internal_lifeform(mob/lifeform_inside_me, breath_request)
|
||||
//Return: (NONSTANDARD)
|
||||
// null if object handles breathing logic for lifeform
|
||||
// datum/air_group to tell lifeform to process using that breath return
|
||||
//DEFAULT: Take air from turf to give to have mob process
|
||||
if(breath_request>0)
|
||||
return remove_air(breath_request)
|
||||
else
|
||||
return null
|
||||
|
||||
/atom/movable/proc/initialize()
|
||||
return
|
||||
|
||||
|
||||
@@ -23,5 +23,6 @@
|
||||
new /obj/item/clothing/head/greenbandana(src)
|
||||
new /obj/item/weapon/minihoe(src)
|
||||
new /obj/item/weapon/hatchet(src)
|
||||
new /obj/item/weapon/wirecutters/clippers(src)
|
||||
// new /obj/item/weapon/bee_net(src) //No more bees, March 2014
|
||||
return
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
desc = "A folded membrane which rapidly expands into a large cubical shape on activation."
|
||||
icon = 'icons/obj/inflatable.dmi'
|
||||
icon_state = "folded_wall"
|
||||
w_class = 3.0
|
||||
w_class = 3
|
||||
|
||||
attack_self(mob/user)
|
||||
playsound(loc, 'sound/items/zip.ogg', 75, 1)
|
||||
@@ -252,7 +252,7 @@
|
||||
desc = "Contains inflatable walls and doors."
|
||||
icon_state = "inf_box"
|
||||
item_state = "syringe_kit"
|
||||
max_combined_w_class = 21
|
||||
max_storage_space = 28
|
||||
can_hold = list(/obj/item/inflatable)
|
||||
|
||||
New()
|
||||
|
||||
@@ -4,75 +4,57 @@
|
||||
name = "a meat spike"
|
||||
icon = 'icons/obj/kitchen.dmi'
|
||||
icon_state = "spike"
|
||||
desc = "A spike for collecting meat from animals"
|
||||
desc = "A spike for collecting meat from animals."
|
||||
density = 1
|
||||
anchored = 1
|
||||
var/meat = 0
|
||||
var/occupied = 0
|
||||
var/meattype = 0 // 0 - Nothing, 1 - Monkey, 2 - Xeno
|
||||
var/occupied
|
||||
var/meat_type
|
||||
var/victim_name = "corpse"
|
||||
|
||||
/obj/structure/kitchenspike
|
||||
|
||||
attackby(obj/item/weapon/grab/G as obj, mob/user as mob)
|
||||
if(!istype(G, /obj/item/weapon/grab))
|
||||
return
|
||||
if(istype(G.affecting, /mob/living/carbon/monkey))
|
||||
if(src.occupied == 0)
|
||||
src.icon_state = "spikebloody"
|
||||
src.occupied = 1
|
||||
src.meat = 5
|
||||
src.meattype = 1
|
||||
for(var/mob/O in viewers(src, null))
|
||||
O.show_message(text("\red [user] has forced [G.affecting] onto the spike, killing them instantly!"))
|
||||
del(G.affecting)
|
||||
del(G)
|
||||
|
||||
else
|
||||
user << "\red The spike already has something on it, finish collecting its meat first!"
|
||||
else if(istype(G.affecting, /mob/living/carbon/alien))
|
||||
if(src.occupied == 0)
|
||||
src.icon_state = "spikebloodygreen"
|
||||
src.occupied = 1
|
||||
src.meat = 5
|
||||
src.meattype = 2
|
||||
for(var/mob/O in viewers(src, null))
|
||||
O.show_message(text("\red [user] has forced [G.affecting] onto the spike, killing them instantly!"))
|
||||
del(G.affecting)
|
||||
del(G)
|
||||
else
|
||||
user << "\red The spike already has something on it, finish collecting its meat first!"
|
||||
/obj/structure/kitchenspike/attackby(obj/item/weapon/grab/G as obj, mob/user as mob)
|
||||
if(!istype(G, /obj/item/weapon/grab) || !G.affecting)
|
||||
return
|
||||
if(occupied)
|
||||
user << "<span class = 'danger'>The spike already has something on it, finish collecting its meat first!</span>"
|
||||
else
|
||||
if(spike(G.affecting))
|
||||
visible_message("<span class = 'danger'>[user] has forced [G.affecting] onto the spike, killing them instantly!</span>")
|
||||
del(G.affecting)
|
||||
del(G)
|
||||
else
|
||||
user << "\red They are too big for the spike, try something smaller!"
|
||||
return
|
||||
user << "<span class='danger'>They are too big for the spike, try something smaller!</span>"
|
||||
|
||||
// MouseDrop_T(var/atom/movable/C, mob/user)
|
||||
// if(istype(C, /obj/mob/carbon/monkey)
|
||||
// else if(istype(C, /obj/mob/carbon/alien) && !istype(C, /mob/living/carbon/alien/larva/slime))
|
||||
// else if(istype(C, /obj/livestock/spesscarp
|
||||
/obj/structure/kitchenspike/proc/spike(var/mob/living/victim)
|
||||
|
||||
attack_hand(mob/user as mob)
|
||||
if(..())
|
||||
return
|
||||
if(src.occupied)
|
||||
if(src.meattype == 1)
|
||||
if(src.meat > 1)
|
||||
src.meat--
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/meat/monkey( src.loc )
|
||||
usr << "You remove some meat from the monkey."
|
||||
else if(src.meat == 1)
|
||||
src.meat--
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/meat/monkey(src.loc)
|
||||
usr << "You remove the last piece of meat from the monkey!"
|
||||
src.icon_state = "spike"
|
||||
src.occupied = 0
|
||||
else if(src.meattype == 2)
|
||||
if(src.meat > 1)
|
||||
src.meat--
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/xenomeat( src.loc )
|
||||
usr << "You remove some meat from the alien."
|
||||
else if(src.meat == 1)
|
||||
src.meat--
|
||||
new /obj/item/weapon/reagent_containers/food/snacks/xenomeat(src.loc)
|
||||
usr << "You remove the last piece of meat from the alien!"
|
||||
src.icon_state = "spike"
|
||||
src.occupied = 0
|
||||
if(!istype(victim))
|
||||
return
|
||||
|
||||
if(istype(victim, /mob/living/carbon/human))
|
||||
var/mob/living/carbon/human/H = victim
|
||||
if(!H.species.is_small)
|
||||
return 0
|
||||
meat_type = H.species.meat_type
|
||||
icon_state = "spikebloody"
|
||||
else if(istype(victim, /mob/living/carbon/alien))
|
||||
meat_type = /obj/item/weapon/reagent_containers/food/snacks/xenomeat
|
||||
icon_state = "spikebloodygreen"
|
||||
else
|
||||
return 0
|
||||
|
||||
victim_name = victim.name
|
||||
occupied = 1
|
||||
meat = 5
|
||||
return 1
|
||||
|
||||
/obj/structure/kitchenspike/attack_hand(mob/user as mob)
|
||||
if(..() || !occupied)
|
||||
return
|
||||
meat--
|
||||
new meat_type(get_turf(src))
|
||||
if(src.meat > 1)
|
||||
user << "You remove some meat from \the [victim_name]."
|
||||
else if(src.meat == 1)
|
||||
user << "You remove the last piece of meat from \the [victim_name]!"
|
||||
icon_state = "spike"
|
||||
occupied = 0
|
||||
|
||||
@@ -7,59 +7,19 @@
|
||||
density = 0
|
||||
anchored = 1
|
||||
var/shattered = 0
|
||||
var/list/ui_users = list()
|
||||
|
||||
/obj/structure/mirror/attack_hand(mob/user as mob)
|
||||
|
||||
if(shattered) return
|
||||
|
||||
if(ishuman(user))
|
||||
var/mob/living/carbon/human/H = user
|
||||
|
||||
if(H.a_intent == "hurt")
|
||||
if(prob(30) || H.species.can_shred(H))
|
||||
attack_generic(user,1)
|
||||
else
|
||||
attack_generic(user)
|
||||
return
|
||||
|
||||
var/userloc = H.loc
|
||||
|
||||
//see code/modules/mob/new_player/preferences.dm at approx line 545 for comments!
|
||||
//this is largely copypasted from there.
|
||||
|
||||
//handle facial hair (if necessary)
|
||||
if(H.gender == MALE)
|
||||
var/list/species_facial_hair = list()
|
||||
if(H.species)
|
||||
for(var/i in facial_hair_styles_list)
|
||||
var/datum/sprite_accessory/facial_hair/tmp_facial = facial_hair_styles_list[i]
|
||||
if(H.species.name in tmp_facial.species_allowed)
|
||||
species_facial_hair += i
|
||||
else
|
||||
species_facial_hair = facial_hair_styles_list
|
||||
|
||||
var/new_style = input(user, "Select a facial hair style", "Grooming") as null|anything in species_facial_hair
|
||||
if(userloc != H.loc) return //no tele-grooming
|
||||
if(new_style)
|
||||
H.f_style = new_style
|
||||
|
||||
//handle normal hair
|
||||
var/list/species_hair = list()
|
||||
if(H.species)
|
||||
for(var/i in hair_styles_list)
|
||||
var/datum/sprite_accessory/hair/tmp_hair = hair_styles_list[i]
|
||||
if(H.species.name in tmp_hair.species_allowed)
|
||||
species_hair += i
|
||||
else
|
||||
species_hair = hair_styles_list
|
||||
|
||||
var/new_style = input(user, "Select a hair style", "Grooming") as null|anything in species_hair
|
||||
if(userloc != H.loc) return //no tele-grooming
|
||||
if(new_style)
|
||||
H.h_style = new_style
|
||||
|
||||
H.update_hair()
|
||||
|
||||
var/obj/nano_module/appearance_changer/AC = ui_users[user]
|
||||
if(!AC)
|
||||
AC = new(src, user)
|
||||
AC.name = "SalonPro Nano-Mirror(TM)"
|
||||
ui_users[user] = AC
|
||||
AC.ui_interact(user)
|
||||
|
||||
/obj/structure/mirror/proc/shatter()
|
||||
if(shattered) return
|
||||
@@ -104,3 +64,32 @@
|
||||
else
|
||||
user.visible_message("<span class='danger'>[user] hits [src] and bounces off!</span>")
|
||||
return 1
|
||||
|
||||
// The following mirror is ~special~.
|
||||
/obj/structure/mirror/raider
|
||||
name = "cracked mirror"
|
||||
desc = "Something seems strange about this old, dirty mirror. Your reflection doesn't look like you remember it."
|
||||
icon_state = "mirror_broke"
|
||||
shattered = 1
|
||||
|
||||
/obj/structure/mirror/raider/attack_hand(var/mob/living/carbon/human/user)
|
||||
if(istype(get_area(src),/area/syndicate_mothership))
|
||||
if(istype(user) && user.mind && user.mind.special_role == "Raider" && user.species != "Vox" && is_alien_whitelisted(user, "Vox"))
|
||||
var/choice = input("Do you wish to become a Vox? This is not reversible.") as null|anything in list("No","Yes")
|
||||
if(choice && choice == "Yes")
|
||||
var/mob/living/carbon/human/vox/vox = new(get_turf(src),"Vox")
|
||||
vox.gender = user.gender
|
||||
raiders.equip(vox)
|
||||
if(user.mind)
|
||||
user.mind.transfer_to(vox)
|
||||
spawn(1)
|
||||
var/newname = input(vox,"Enter a name, or leave blank for the default name.", "Name change","") as text
|
||||
newname = sanitize(newname)
|
||||
if(!newname || newname == "")
|
||||
var/datum/language/L = all_languages[vox.species.default_language]
|
||||
newname = L.get_random_name()
|
||||
vox.real_name = newname
|
||||
vox.name = vox.real_name
|
||||
raiders.update_access(vox)
|
||||
del(user)
|
||||
..()
|
||||
|
||||
@@ -353,53 +353,24 @@ obj/structure/ex_act(severity)
|
||||
|
||||
moving = 0
|
||||
|
||||
|
||||
// Should I return a copy here? If the caller edits or del()s the returned
|
||||
// datum, there might be problems if I don't...
|
||||
/obj/structure/transit_tube_pod/return_air()
|
||||
var/datum/gas_mixture/GM = new()
|
||||
GM.copy_from(air_contents)
|
||||
return GM
|
||||
return air_contents
|
||||
|
||||
// For now, copying what I found in an unused FEA file (and almost identical in a
|
||||
// used ZAS file). Means that assume_air and remove_air don't actually alter the
|
||||
// air contents.
|
||||
/obj/structure/transit_tube_pod/assume_air(datum/gas_mixture/giver)
|
||||
return air_contents.merge(giver)
|
||||
|
||||
/obj/structure/transit_tube_pod/remove_air(amount)
|
||||
return air_contents.remove(amount)
|
||||
|
||||
|
||||
|
||||
// Called when a pod arrives at, and before a pod departs from a station,
|
||||
// giving it a chance to mix its internal air supply with the turf it is
|
||||
// currently on.
|
||||
/obj/structure/transit_tube_pod/proc/mix_air()
|
||||
var/datum/gas_mixture/environment = loc.return_air()
|
||||
var/env_pressure = environment.return_pressure()
|
||||
var/int_pressure = air_contents.return_pressure()
|
||||
var/total_pressure = env_pressure + int_pressure
|
||||
|
||||
if(total_pressure == 0)
|
||||
return
|
||||
|
||||
// Math here: Completely made up, not based on realistic equasions.
|
||||
// Goal is to balance towards equal pressure, but ensure some gas
|
||||
// transfer in both directions regardless.
|
||||
// Feel free to rip this out and replace it with something better,
|
||||
// I don't really know muhch about how gas transfer rates work in
|
||||
// SS13.
|
||||
var/transfer_in = max(0.1, 0.5 * (env_pressure - int_pressure) / total_pressure)
|
||||
var/transfer_out = max(0.1, 0.3 * (int_pressure - env_pressure) / total_pressure)
|
||||
|
||||
var/datum/gas_mixture/from_env = loc.remove_air(environment.total_moles * transfer_in)
|
||||
var/datum/gas_mixture/from_int = air_contents.remove(air_contents.total_moles * transfer_out)
|
||||
|
||||
loc.assume_air(from_int)
|
||||
air_contents.merge(from_env)
|
||||
|
||||
|
||||
|
||||
//note that share_ratio assumes both gas mixes have the same volume,
|
||||
//so if the volume is changed this may need to be changed as well.
|
||||
air_contents.share_ratio(environment, 1)
|
||||
|
||||
// When the player moves, check if the pos is currently stopped at a station.
|
||||
// if it is, check the direction. If the direction matches the direction of
|
||||
|
||||
Reference in New Issue
Block a user