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whoops forgot a ) and left in previous var name
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@@ -180,7 +180,7 @@
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if(!silent) //Let's do a single check and then do more instead of a bunch at once.
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if(success && !failure && !max_pickup_reached) //Picked stuff up, did not reach capacity, did not reach max_pickup.
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to_chat(user, "<span class='notice'>You put everything in [src].</span>")
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else if(success && failure)) //Picked stuff up to capacity.
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else if(success && failure) //Picked stuff up to capacity.
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to_chat(user, "<span class='notice'>You fill the [src].</span>")
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else if(success && max_pickup_reached) //Picked stuff up to the max_pickup
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to_chat(user, "<span class='notice'>You fill the [src] with as much as you can grab in one go.</span>")
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@@ -194,7 +194,7 @@
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OB.stored_ore[ore] += ore_amount // Add the ore to the box
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stored_ore[ore] = 0 // Set the value of the ore in the satchel to 0.
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current_capacity = 0 // Set the amount of ore in the satchel to 0.
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one_go_pickup = 0
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current_pickup = 0
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/obj/item/weapon/storage/bag/ore/equipped(mob/user)
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..()
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