From c19a3c648d76dd030b42314eed5fffd085adc305 Mon Sep 17 00:00:00 2001 From: Gearshy Date: Wed, 16 Aug 2017 21:11:31 +0200 Subject: [PATCH] Collar icons --- code/modules/clothing/under/accessories/accessory_vr.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/clothing/under/accessories/accessory_vr.dm b/code/modules/clothing/under/accessories/accessory_vr.dm index 90409bce2a..51c8c3279e 100644 --- a/code/modules/clothing/under/accessories/accessory_vr.dm +++ b/code/modules/clothing/under/accessories/accessory_vr.dm @@ -31,7 +31,7 @@ /obj/item/clothing/accessory/collar/shock name = "Shock collar" desc = "A collar used to ease hungry predators." - icon_state = "collar_shk" + icon_state = "collar_shk0" item_state = "collar_shk_overlay" overlay_state = "collar_shk_overlay" // How about some copypasta? @@ -65,7 +65,7 @@ else if(href_list["power"]) on = !( on ) - // icon_state = "electropack[on]" // Keeping this here just in case somebody makes an active collar sprite. + icon_state = "collar_shk[on]" // And apparently this works, too?! if(!( master )) if(istype(loc, /mob)) attack_self(loc)