diff --git a/code/modules/vore/eating/vorepanel_vr.dm b/code/modules/vore/eating/vorepanel_vr.dm index e5b6134155d..3ebca3bd841 100644 --- a/code/modules/vore/eating/vorepanel_vr.dm +++ b/code/modules/vore/eating/vorepanel_vr.dm @@ -217,11 +217,11 @@ dat += "
Can Taste:" dat += " [selected.can_taste ? "Yes" : "No"]" - //Can belly taste? + //How much brute damage dat += "
Digest Brute Damage:" dat += " [selected.digest_brute]" - //Can belly taste? + //How much burn damage dat += "
Digest Burn Damage:" dat += " [selected.digest_burn]" @@ -620,30 +620,18 @@ selected.shrink_grow_size = (new_grow/100) if(href_list["b_burn_dmg"]) - var/new_damage = input(user, "Choose the amount of burn damage prey will take per tick. Ranges from 1 to 5. Numbers below 3 may result in digestion being extremely slow.", "Set Belly Examine Size.") as num|null + var/new_damage = input(user, "Choose the amount of burn damage prey will take per tick. Ranges from 3 to 6.", "Set Belly Burn Damage.") as num|null if(new_damage == null) return - if(new_damage < 5) - selected.digest_burn = 3 - user << "Your must set digestion between 1 and 5." - else if(new_damage > 1) - selected.digest_burn = 3 - user << "Your must set digestion between 1 and 5." - else if(new_damage) - selected.bulge_size = new_damage + Clamp(new_damage, 3, 6) + selected.digest_burn = new_damage if(href_list["b_brute_damage"]) - var/new_damage = input(user, "Choose the amount of brute damage prey will take per tick. Ranges from 1 to 5. Numbers below 3 may result in digestion being extremely slow.", "Set Belly Examine Size.") as num|null + var/new_damage = input(user, "Choose the amount of brute damage prey will take per tick. Ranges from 3 to 6 Numbers below 3 may result in digestion being extremely slow.", "Set Belly Brute Damage.") as num|null if(new_damage == null) return - if(new_damage < 5) - selected.digest_burn = 3 - user << "Your must set digestion between 1 and 5." - else if(new_damage > 1) - selected.digest_burn = 3 - user << "Your must set digestion between 1 and 5." - else if(new_damage) - selected.bulge_size = new_damage + Clamp(new_damage, 3, 6) + selected.digest_brute = new_damage if(href_list["b_escapable"]) if(selected.escapable == 0) //Possibly escapable and special interactions.