diff --git a/code/modules/vore/eating/vorepanel_vr.dm b/code/modules/vore/eating/vorepanel_vr.dm
index e5b6134155d..3ebca3bd841 100644
--- a/code/modules/vore/eating/vorepanel_vr.dm
+++ b/code/modules/vore/eating/vorepanel_vr.dm
@@ -217,11 +217,11 @@
dat += "
Can Taste:"
dat += " [selected.can_taste ? "Yes" : "No"]"
- //Can belly taste?
+ //How much brute damage
dat += "
Digest Brute Damage:"
dat += " [selected.digest_brute]"
- //Can belly taste?
+ //How much burn damage
dat += "
Digest Burn Damage:"
dat += " [selected.digest_burn]"
@@ -620,30 +620,18 @@
selected.shrink_grow_size = (new_grow/100)
if(href_list["b_burn_dmg"])
- var/new_damage = input(user, "Choose the amount of burn damage prey will take per tick. Ranges from 1 to 5. Numbers below 3 may result in digestion being extremely slow.", "Set Belly Examine Size.") as num|null
+ var/new_damage = input(user, "Choose the amount of burn damage prey will take per tick. Ranges from 3 to 6.", "Set Belly Burn Damage.") as num|null
if(new_damage == null)
return
- if(new_damage < 5)
- selected.digest_burn = 3
- user << "Your must set digestion between 1 and 5."
- else if(new_damage > 1)
- selected.digest_burn = 3
- user << "Your must set digestion between 1 and 5."
- else if(new_damage)
- selected.bulge_size = new_damage
+ Clamp(new_damage, 3, 6)
+ selected.digest_burn = new_damage
if(href_list["b_brute_damage"])
- var/new_damage = input(user, "Choose the amount of brute damage prey will take per tick. Ranges from 1 to 5. Numbers below 3 may result in digestion being extremely slow.", "Set Belly Examine Size.") as num|null
+ var/new_damage = input(user, "Choose the amount of brute damage prey will take per tick. Ranges from 3 to 6 Numbers below 3 may result in digestion being extremely slow.", "Set Belly Brute Damage.") as num|null
if(new_damage == null)
return
- if(new_damage < 5)
- selected.digest_burn = 3
- user << "Your must set digestion between 1 and 5."
- else if(new_damage > 1)
- selected.digest_burn = 3
- user << "Your must set digestion between 1 and 5."
- else if(new_damage)
- selected.bulge_size = new_damage
+ Clamp(new_damage, 3, 6)
+ selected.digest_brute = new_damage
if(href_list["b_escapable"])
if(selected.escapable == 0) //Possibly escapable and special interactions.