From c24ba098340b094bbcce4c8a54359e26fa06b3a4 Mon Sep 17 00:00:00 2001 From: Datraen Date: Tue, 19 Apr 2016 13:05:05 -0400 Subject: [PATCH] Bumps up MercenaryRenegade gamemode requirement. --- code/game/gamemodes/mixed/mercrenegade.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/gamemodes/mixed/mercrenegade.dm b/code/game/gamemodes/mixed/mercrenegade.dm index 1c7d49b63d..37ef6b76d9 100644 --- a/code/game/gamemodes/mixed/mercrenegade.dm +++ b/code/game/gamemodes/mixed/mercrenegade.dm @@ -3,8 +3,8 @@ round_description = "A mercenary team has invaded the station, as well as other having brought their own form protection." extended_round_description = "Mercenaries and traitors spawn during this round." config_tag = "mercren" - required_players = 12 //What could possibly go wrong? - required_players_secret = 12 + required_players = 16 //What could possibly go wrong? + required_players_secret = 15 required_enemies = 8 end_on_antag_death = 0 antag_tags = list(MODE_MERCENARY, MODE_RENEGADE)