Absorb message filter & general radio colour

-> Slightly brigther green for the general radio comms in dark mode to make it easier readable on some screens.

-> Added a filter function for Psay and Pme messages to no longer have them under unsorted messages to easily integrated them into a scene tab.
This commit is contained in:
Kashargul
2023-10-10 21:46:53 +02:00
committed by GitHub
parent 9c05084d92
commit c297ebbc37
4 changed files with 35 additions and 20 deletions
+8 -1
View File
@@ -102,6 +102,7 @@ body.inverted {
.deadsay {color: #530FAD;}
.inverted .deadsay {color: #732FCD;} /* Dark mode */
.radio {color: #008000;}
.inverted .radio {color: #00a800;} /* Dark mode */
.deptradio {color: #ff00ff;} /* when all other department colors fail */
.newscaster {color: #750000;}
@@ -129,7 +130,13 @@ body.inverted {
.inverted .emote {color: #FFFFFF;}
.alert {color: #ff0000;}
h1.alert, h2.alert {color: #000000;}
.nif {} /* VOREStation Add */
/* VOREStation Add Start */
.nif {}
.psay {color: #800080;font-style: italic;}
.inverted .psay {color: #e300e4;font-style: italic;}
.pemote {color: #800080;font-style: italic;}
.inverted .pemote {color: #e300e4;font-style: italic;}
/* VOREStation Add End */
/* Game Messages */