diff --git a/code/datums/outfits/_defines.dm b/code/datums/outfits/_defines.dm
index ae07595c505..8d406ce1e03 100644
--- a/code/datums/outfits/_defines.dm
+++ b/code/datums/outfits/_defines.dm
@@ -1,6 +1,7 @@
#define OUTFIT_HAS_JETPACK 1
#define OUTFIT_HAS_BACKPACK 2
#define OUTFIT_EXTENDED_SURVIVAL 4
+#define OUTFIT_COMPREHENSIVE_SURVIVAL 8
#define OUTFIT_JOB_NAME(job_name) ("Job - " + job_name)
#define OUTFIT_MILITARY(job_name) ("Military Uniform - " + job_name)
diff --git a/code/datums/outfits/outfit.dm b/code/datums/outfits/outfit.dm
index 8a7d677d0be..a37c339e213 100644
--- a/code/datums/outfits/outfit.dm
+++ b/code/datums/outfits/outfit.dm
@@ -145,7 +145,7 @@ var/list/outfits_decls_by_type_
if(r_hand)
H.put_in_r_hand(new r_hand(H))
if(H.species)
- H.species.equip_survival_gear(H, flags&OUTFIT_EXTENDED_SURVIVAL)
+ H.species.equip_survival_gear(H, flags&OUTFIT_EXTENDED_SURVIVAL, flags&OUTFIT_COMPREHENSIVE_SURVIVAL)
/decl/hierarchy/outfit/proc/equip_id(mob/living/carbon/human/H, rank, assignment)
if(!id_slot || !id_type)
diff --git a/code/game/antagonist/outsider/mercenary.dm b/code/game/antagonist/outsider/mercenary.dm
index ed2964cfad5..157d590b788 100644
--- a/code/game/antagonist/outsider/mercenary.dm
+++ b/code/game/antagonist/outsider/mercenary.dm
@@ -42,8 +42,8 @@ var/datum/antagonist/mercenary/mercs
if(player.backbag == 3) player.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel/norm(player), slot_back)
if(player.backbag == 4) player.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/satchel(player), slot_back)
if(player.backbag == 5) player.equip_to_slot_or_del(new /obj/item/weapon/storage/backpack/messenger(player), slot_back)
- player.equip_to_slot_or_del(new /obj/item/weapon/storage/box/engineer(player.back), slot_in_backpack)
player.equip_to_slot_or_del(new /obj/item/weapon/reagent_containers/pill/cyanide(player), slot_in_backpack)
+
player.mind.tcrystals = DEFAULT_TELECRYSTAL_AMOUNT
player.mind.accept_tcrystals = 1
diff --git a/code/game/objects/items/devices/suit_cooling.dm b/code/game/objects/items/devices/suit_cooling.dm
index a2d6ce33412..2040f22a990 100644
--- a/code/game/objects/items/devices/suit_cooling.dm
+++ b/code/game/objects/items/devices/suit_cooling.dm
@@ -46,9 +46,15 @@
var/mob/living/carbon/human/H = loc
- var/efficiency = 1 - H.get_pressure_weakness() //you need to have a good seal for effective cooling
- var/env_temp = get_environment_temperature() //wont save you from a fire
- var/temp_adj = min(H.bodytemperature - max(thermostat, env_temp), max_cooling)
+ var/efficiency = 1 - H.get_pressure_weakness() // You need to have a good seal for effective cooling
+ var/temp_adj = 0 // How much the unit cools you. Adjusted later on.
+ var/env_temp = get_environment_temperature() // This won't save you from a fire
+ var/thermal_protection = H.get_heat_protection(env_temp) // ... unless you've got a good suit.
+
+ if(thermal_protection < 0.99) //For some reason, < 1 returns false if the value is 1.
+ temp_adj = min(H.bodytemperature - max(thermostat, env_temp), max_cooling)
+ else
+ temp_adj = min(H.bodytemperature - thermostat, max_cooling)
if (temp_adj < 0.5) //only cools, doesn't heat, also we don't need extreme precision
return
diff --git a/code/game/objects/items/stacks/marker_beacons.dm b/code/game/objects/items/stacks/marker_beacons.dm
index 9978ef6b0d9..2194b84fbd5 100644
--- a/code/game/objects/items/stacks/marker_beacons.dm
+++ b/code/game/objects/items/stacks/marker_beacons.dm
@@ -25,6 +25,7 @@ var/list/marker_beacon_colors = list(
icon_state = "marker"
max_amount = 100
no_variants = TRUE
+ w_class = ITEMSIZE_SMALL
var/picked_color = "random"
/obj/item/stack/marker_beacon/ten
diff --git a/code/game/objects/items/weapons/storage/boxes.dm b/code/game/objects/items/weapons/storage/boxes.dm
index 33552762c16..3cbce393f31 100644
--- a/code/game/objects/items/weapons/storage/boxes.dm
+++ b/code/game/objects/items/weapons/storage/boxes.dm
@@ -52,37 +52,26 @@
new foldable(get_turf(src))
qdel(src)
-/obj/item/weapon/storage/box/survival //VOREStation Add for Tether Size boxes
- max_w_class = ITEMSIZE_NORMAL
- max_storage_space = 6 //This is just the right number, there's no constant.
+/obj/item/weapon/storage/box/survival
+ name = "emergency supply box"
+ desc = "A survival box issued to crew members for use in emergency situations."
+ starts_with = list(
+ /obj/item/clothing/glasses/goggles, //VOREStation Add - Goggles for the phoron atmosphere,
+ /obj/item/clothing/mask/breath
+ )
-/obj/item/weapon/storage/box/survival/New()
- ..()
- new /obj/item/clothing/mask/breath(src)
- new /obj/item/weapon/tank/emergency/oxygen(src)
- new /obj/item/clothing/glasses/goggles(src)
+/obj/item/weapon/storage/box/survival/comp
+ name = "emergency supply box"
+ desc = "A comprehensive survival box issued to crew members for use in emergency situations. Contains additional supplies."
+ icon_state = "survival"
+ starts_with = list(
+ /obj/item/weapon/reagent_containers/hypospray/autoinjector,
+ /obj/item/stack/medical/bruise_pack,
+ /obj/item/device/flashlight/glowstick,
+ /obj/item/weapon/reagent_containers/food/snacks/candy/proteinbar,
+ /obj/item/clothing/mask/breath
+ )
-/obj/item/weapon/storage/box/synth //VOREStation Add for Tether Size boxes
- max_w_class = ITEMSIZE_NORMAL
- max_storage_space = 6 //This is just the right number, there's no constant.
-
-/obj/item/weapon/storage/box/synth/New()
- ..()
- new /obj/item/clothing/glasses/goggles(src)
-
-//VOREStation Edit
-/obj/item/weapon/storage/box/vox/New()
- ..()
- new /obj/item/clothing/mask/breath(src)
- new /obj/item/weapon/tank/emergency/phoron_double(src)
- new /obj/item/clothing/glasses/goggles(src)
-
-/obj/item/weapon/storage/box/engineer/New()
- ..()
- new /obj/item/clothing/mask/breath(src)
- new /obj/item/weapon/tank/emergency/oxygen/engi(src)
- new /obj/item/clothing/glasses/goggles(src)
-//VOREStation Edit End
/obj/item/weapon/storage/box/gloves
name = "box of latex gloves"
desc = "Contains white gloves."
diff --git a/code/game/objects/items/weapons/storage/storage.dm b/code/game/objects/items/weapons/storage/storage.dm
index 448602d6656..6309a0a3f3d 100644
--- a/code/game/objects/items/weapons/storage/storage.dm
+++ b/code/game/objects/items/weapons/storage/storage.dm
@@ -35,6 +35,7 @@
var/allow_quick_gather //Set this variable to allow the object to have the 'toggle mode' verb, which quickly collects all items from a tile.
var/collection_mode = 1; //0 = pick one at a time, 1 = pick all on tile
var/use_sound = "rustle" //sound played when used. null for no sound.
+ var/list/starts_with //Things to spawn on the box on spawn
/obj/item/weapon/storage/Destroy()
close_all()
@@ -52,7 +53,7 @@
if(!canremove)
return
- if (ishuman(usr) || issmall(usr) || isanimal(usr) || isobserver(usr)) //so monkeys can take off their backpacks -- Urist
+ if (isliving(usr) || isobserver(usr))
if (istype(usr.loc,/obj/mecha)) // stops inventory actions in a mech. why?
return
@@ -523,7 +524,8 @@
for(var/obj/item/I in contents)
remove_from_storage(I, T)
-/obj/item/weapon/storage/New()
+/obj/item/weapon/storage/initialize()
+ . = ..()
if(allow_quick_empty)
verbs += /obj/item/weapon/storage/verb/quick_empty
@@ -535,12 +537,6 @@
else
verbs -= /obj/item/weapon/storage/verb/toggle_gathering_mode
- spawn(5)
- var/total_storage_space = 0
- for(var/obj/item/I in contents)
- total_storage_space += I.get_storage_cost()
- max_storage_space = max(total_storage_space,max_storage_space) //Prevents spawned containers from being too small for their contents.
-
src.boxes = new /obj/screen/storage( )
src.boxes.name = "storage"
src.boxes.master = src
@@ -579,7 +575,21 @@
src.closer.icon_state = "storage_close"
src.closer.hud_layerise()
orient2hud()
- return
+
+ if(LAZYLEN(starts_with))
+ for(var/newtype in starts_with)
+ var/count = starts_with[newtype] || 1 //Could have left it blank.
+ while(count)
+ count--
+ new newtype(src)
+
+ calibrate_size()
+
+/obj/item/weapon/storage/proc/calibrate_size()
+ var/total_storage_space = 0
+ for(var/obj/item/I in contents)
+ total_storage_space += I.get_storage_cost()
+ max_storage_space = max(total_storage_space,max_storage_space) //Prevents spawned containers from being too small for their contents.
/obj/item/weapon/storage/emp_act(severity)
if(!istype(src.loc, /mob/living))
diff --git a/code/game/objects/items/weapons/tanks/tank_types.dm b/code/game/objects/items/weapons/tanks/tank_types.dm
index 0ff657e9cc6..efacad49424 100644
--- a/code/game/objects/items/weapons/tanks/tank_types.dm
+++ b/code/game/objects/items/weapons/tanks/tank_types.dm
@@ -186,8 +186,8 @@
src.air_contents.adjust_gas("phoron", (3*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C))
/obj/item/weapon/tank/emergency/phoron/double
- name = "double emergency nitrogen tank"
- icon_state = "emergency_double_nitrogen"
+ name = "double emergency phoron tank"
+ icon_state = "emergency_double_nitro"
gauge_icon = "indicator_emergency_double"
volume = 10
diff --git a/code/game/objects/random/random.dm b/code/game/objects/random/random.dm
index 6686950735b..903750cbcff 100644
--- a/code/game/objects/random/random.dm
+++ b/code/game/objects/random/random.dm
@@ -646,7 +646,6 @@ something, make sure it's not in one of the other lists.*/
prob(2);/obj/item/weapon/storage/box/sinpockets,
prob(1);/obj/item/weapon/storage/box/cups,
prob(3);/obj/item/weapon/storage/box/mousetraps,
- prob(3);/obj/item/weapon/storage/box/engineer,
prob(3);/obj/item/weapon/storage/wallet,
prob(1);/obj/item/device/paicard,
prob(2);/obj/item/clothing/shoes/galoshes,
@@ -816,7 +815,6 @@ something, make sure it's not in one of the other lists.*/
prob(5);/obj/item/weapon/storage/backpack/messenger/engi,
prob(3);/obj/item/weapon/storage/backpack/dufflebag/eng,
prob(5);/obj/item/weapon/storage/box,
- prob(3);/obj/item/weapon/storage/box/engineer,
prob(2);/obj/item/weapon/storage/belt/utility/full,
prob(3);/obj/item/weapon/storage/belt/utility,
prob(3);/obj/item/clothing/head/beret/engineering,
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/cargo.dm b/code/game/objects/structures/crates_lockers/closets/secure/cargo.dm
index eb2ab38b522..de7f85c91e0 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/cargo.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/cargo.dm
@@ -67,3 +67,34 @@
new /obj/item/clothing/suit/storage/hooded/wintercoat/cargo(src)
new /obj/item/clothing/shoes/boots/winter/supply(src)
return
+
+/obj/structure/closet/secure_closet/miner
+ name = "miner's equipment"
+ icon_state = "miningsec1"
+ icon_closed = "miningsec"
+ icon_locked = "miningsec1"
+ icon_opened = "miningsecopen"
+ icon_broken = "miningsecbroken"
+ icon_off = "miningsecoff"
+ req_access = list(access_mining)
+
+/obj/structure/closet/secure_closet/miner/New()
+ ..()
+ sleep(2)
+ if(prob(50))
+ new /obj/item/weapon/storage/backpack/industrial(src)
+ else
+ new /obj/item/weapon/storage/backpack/satchel/eng(src)
+ new /obj/item/device/radio/headset/headset_cargo(src)
+ new /obj/item/clothing/under/rank/miner(src)
+ new /obj/item/clothing/gloves/black(src)
+ new /obj/item/clothing/shoes/black(src)
+ new /obj/item/device/analyzer(src)
+ new /obj/item/weapon/storage/bag/ore(src)
+ new /obj/item/device/flashlight/lantern(src)
+ new /obj/item/weapon/shovel(src)
+ new /obj/item/weapon/pickaxe(src)
+ new /obj/item/clothing/glasses/material(src)
+ new /obj/item/clothing/suit/storage/hooded/wintercoat/miner(src)
+ new /obj/item/clothing/shoes/boots/winter/mining(src)
+ new /obj/item/stack/marker_beacon/thirty(src)
\ No newline at end of file
diff --git a/code/game/objects/structures/loot_piles.dm b/code/game/objects/structures/loot_piles.dm
index c9565dc90a9..43369fb2fa6 100644
--- a/code/game/objects/structures/loot_piles.dm
+++ b/code/game/objects/structures/loot_piles.dm
@@ -278,7 +278,6 @@ Loot piles can be depleted, if loot_depleted is turned on. Note that players wh
/obj/item/weapon/storage/box/donut,
/obj/item/weapon/storage/box/donut/empty,
/obj/item/weapon/storage/box/evidence,
- /obj/item/weapon/storage/box/engineer,
/obj/item/weapon/storage/box/lights/mixed,
/obj/item/weapon/storage/box/lights/tubes,
/obj/item/weapon/storage/box/lights/bulbs,
diff --git a/code/game/objects/structures/trash_pile.dm b/code/game/objects/structures/trash_pile.dm
index 83fbc013780..727dcbb9f4f 100644
--- a/code/game/objects/structures/trash_pile.dm
+++ b/code/game/objects/structures/trash_pile.dm
@@ -169,7 +169,6 @@
prob(3);/obj/item/weapon/spacecash/c20,
prob(3);/obj/item/weapon/storage/backpack/dufflebag,
prob(3);/obj/item/weapon/storage/box/donkpockets,
- prob(3);/obj/item/weapon/storage/box/engineer,
prob(3);/obj/item/weapon/storage/box/mousetraps,
prob(3);/obj/item/weapon/storage/wallet,
prob(2);/obj/item/clothing/glasses/meson/prescription,
diff --git a/code/modules/mining/mine_items.dm b/code/modules/mining/mine_items.dm
index 7980c2f8e29..f6315296f10 100644
--- a/code/modules/mining/mine_items.dm
+++ b/code/modules/mining/mine_items.dm
@@ -1,35 +1,3 @@
-/**********************Miner Lockers**************************/
-
-/obj/structure/closet/secure_closet/miner
- name = "miner's equipment"
- icon_state = "miningsec1"
- icon_closed = "miningsec"
- icon_locked = "miningsec1"
- icon_opened = "miningsecopen"
- icon_broken = "miningsecbroken"
- icon_off = "miningsecoff"
- req_access = list(access_mining)
-
-/obj/structure/closet/secure_closet/miner/New()
- ..()
- sleep(2)
- if(prob(50))
- new /obj/item/weapon/storage/backpack/industrial(src)
- else
- new /obj/item/weapon/storage/backpack/satchel/eng(src)
- new /obj/item/device/radio/headset/headset_cargo(src)
- new /obj/item/clothing/under/rank/miner(src)
- new /obj/item/clothing/gloves/black(src)
- new /obj/item/clothing/shoes/black(src)
- new /obj/item/device/analyzer(src)
- new /obj/item/weapon/storage/bag/ore(src)
- new /obj/item/device/flashlight/lantern(src)
- new /obj/item/weapon/shovel(src)
- new /obj/item/weapon/pickaxe(src)
- new /obj/item/clothing/glasses/material(src)
- new /obj/item/clothing/suit/storage/hooded/wintercoat/miner(src)
- new /obj/item/clothing/shoes/boots/winter/mining(src)
-
/******************************Lantern*******************************/
/obj/item/device/flashlight/lantern
diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm
index 566a6fa5434..a3117ee4151 100644
--- a/code/modules/mob/living/carbon/human/life.dm
+++ b/code/modules/mob/living/carbon/human/life.dm
@@ -616,11 +616,11 @@
var/temp_adj = 0
if(loc_temp < bodytemperature) //Place is colder than we are
var/thermal_protection = get_cold_protection(loc_temp) //This returns a 0 - 1 value, which corresponds to the percentage of protection based on what you're wearing and what you're exposed to.
- if(thermal_protection < 1)
+ if(thermal_protection < 0.99) //For some reason, < 1 returns false if the value is 1.
temp_adj = (1-thermal_protection) * ((loc_temp - bodytemperature) / BODYTEMP_COLD_DIVISOR) //this will be negative
else if (loc_temp > bodytemperature) //Place is hotter than we are
var/thermal_protection = get_heat_protection(loc_temp) //This returns a 0 - 1 value, which corresponds to the percentage of protection based on what you're wearing and what you're exposed to.
- if(thermal_protection < 1)
+ if(thermal_protection < 0.99) //For some reason, < 1 returns false if the value is 1.
temp_adj = (1-thermal_protection) * ((loc_temp - bodytemperature) / BODYTEMP_HEAT_DIVISOR)
//Use heat transfer as proportional to the gas density. However, we only care about the relative density vs standard 101 kPa/20 C air. Therefore we can use mole ratios
diff --git a/code/modules/mob/living/carbon/human/species/outsider/vox.dm b/code/modules/mob/living/carbon/human/species/outsider/vox.dm
index 6e95330bf36..37a631dc46f 100644
--- a/code/modules/mob/living/carbon/human/species/outsider/vox.dm
+++ b/code/modules/mob/living/carbon/human/species/outsider/vox.dm
@@ -83,15 +83,15 @@
var/datum/language/species_language = all_languages[default_language]
return species_language.get_random_name(gender)
-/datum/species/vox/equip_survival_gear(var/mob/living/carbon/human/H)
+/datum/species/vox/equip_survival_gear(var/mob/living/carbon/human/H, var/extendedtank = 0,var/comprehensive = 0)
+ . = ..()
+
H.equip_to_slot_or_del(new /obj/item/clothing/mask/breath(H), slot_wear_mask)
if(H.backbag == 1)
H.equip_to_slot_or_del(new /obj/item/weapon/tank/vox(H), slot_back)
- H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/vox(H), slot_r_hand)
H.internal = H.back
else
H.equip_to_slot_or_del(new /obj/item/weapon/tank/vox(H), slot_r_hand)
- H.equip_to_slot_or_del(new /obj/item/weapon/storage/box/vox(H.back), slot_in_backpack)
H.internal = H.r_hand
H.internal = locate(/obj/item/weapon/tank) in H.contents
if(istype(H.internal,/obj/item/weapon/tank) && H.internals)
diff --git a/code/modules/mob/living/carbon/human/species/species.dm b/code/modules/mob/living/carbon/human/species/species.dm
index 6075cf788ca..e40583316e8 100644
--- a/code/modules/mob/living/carbon/human/species/species.dm
+++ b/code/modules/mob/living/carbon/human/species/species.dm
@@ -233,19 +233,39 @@
/datum/species/proc/sanitize_name(var/name, var/robot = 0)
return sanitizeName(name, MAX_NAME_LEN, robot)
-/datum/species/proc/equip_survival_gear(var/mob/living/carbon/human/H,var/extendedtank = 1)
+/datum/species/proc/equip_survival_gear(var/mob/living/carbon/human/H,var/extendedtank = 0,var/comprehensive = 0)
var/boxtype = /obj/item/weapon/storage/box/survival //Default survival box
+
if(H.isSynthetic())
- boxtype = /obj/item/weapon/storage/box/synth //VOREStation Edit - Synth survival box on Tether
- else if(extendedtank)
- boxtype = /obj/item/weapon/storage/box/engineer //Special box for engineers
+ boxtype = /obj/item/weapon/storage/box //Empty box for synths
+
+ //Special box for engineers
+ if(comprehensive)
+ boxtype = /obj/item/weapon/storage/box/survival/comp
+
+ //Create the box
+ var/obj/item/weapon/storage/box/box = new boxtype(H)
+
+ //Create a tank (if such a thing exists for this species)
+ var/tanktext = "/obj/item/weapon/tank/emergency/" + "[breath_type]"
+ var/obj/item/weapon/tank/emergency/tankpath //Will force someone to come look here if they ever alter this path.
+ if(extendedtank)
+ tankpath = text2path(tanktext + "/engi")
+ if(!tankpath) //Is it just that there's no /engi?
+ tankpath = text2path(tanktext + "/double")
+
+ if(!tankpath)
+ tankpath = text2path(tanktext)
+
+ if(tankpath)
+ new tankpath(box)
+
+ box.calibrate_size()
if(H.backbag == 1)
- if (extendedtank) H.equip_to_slot_or_del(new boxtype(H), slot_r_hand)
- else H.equip_to_slot_or_del(new boxtype(H), slot_r_hand)
+ H.equip_to_slot_or_del(box, slot_r_hand)
else
- if (extendedtank) H.equip_to_slot_or_del(new boxtype(H.back), slot_in_backpack)
- else H.equip_to_slot_or_del(new boxtype(H.back), slot_in_backpack)
+ H.equip_to_slot_or_del(box, slot_in_backpack)
/datum/species/proc/create_organs(var/mob/living/carbon/human/H) //Handles creation of mob organs.
diff --git a/code/modules/mob/mob_helpers.dm b/code/modules/mob/mob_helpers.dm
index 4b625e15f1a..a7b965d74f7 100644
--- a/code/modules/mob/mob_helpers.dm
+++ b/code/modules/mob/mob_helpers.dm
@@ -328,7 +328,7 @@ var/list/intents = list(I_HELP,I_DISARM,I_GRAB,I_HURT)
set name = "a-intent"
set hidden = 1
- if(isliving(src))
+ if(isliving(src) && !isrobot(src))
switch(input)
if(I_HELP,I_DISARM,I_GRAB,I_HURT)
a_intent = input
diff --git a/code/modules/nano/modules/power_monitor.dm b/code/modules/nano/modules/power_monitor.dm
index 89e1dbda62f..fc32b6e58e8 100644
--- a/code/modules/nano/modules/power_monitor.dm
+++ b/code/modules/nano/modules/power_monitor.dm
@@ -43,8 +43,11 @@
/datum/nano_module/power_monitor/proc/refresh_sensors()
grid_sensors = list()
var/turf/T = get_turf(nano_host())
+ var/list/levels = list()
+ if(T)
+ levels += using_map.get_map_levels(T.z, FALSE)
for(var/obj/machinery/power/sensor/S in machines)
- if((T && S.loc.z == T.z) || (S.long_range)) // Consoles have range on their Z-Level. Sensors with long_range var will work between Z levels.
+ if(T && (S.loc.z == T.z) || (S.loc.z in levels) || (S.long_range)) // Consoles have range on their Z-Level. Sensors with long_range var will work between Z levels.
if(S.name_tag == "#UNKN#") // Default name. Shouldn't happen!
warning("Powernet sensor with unset ID Tag! [S.x]X [S.y]Y [S.z]Z")
else
diff --git a/code/modules/projectiles/guns/energy/nuclear.dm b/code/modules/projectiles/guns/energy/nuclear.dm
index e7e19b9e02e..d9d85ad92cf 100644
--- a/code/modules/projectiles/guns/energy/nuclear.dm
+++ b/code/modules/projectiles/guns/energy/nuclear.dm
@@ -1,6 +1,6 @@
/obj/item/weapon/gun/energy/gun
name = "energy gun"
- desc = "Another bestseller of Lawson Arms and the FTU, the LAEP90 Perun is a versatile energy based sidearm, capable of switching between low and high capacity projectile settings. In other words: Stun or Kill."
+ desc = "Another bestseller of Lawson Arms and "+TSC_HEPH+", the LAEP90 Perun is a versatile energy based sidearm, capable of switching between low and high capacity projectile settings. In other words: Stun or Kill."
icon_state = "energystun100"
item_state = null //so the human update icon uses the icon_state instead.
fire_delay = 10 // Handguns should be inferior to two-handed weapons.
@@ -64,4 +64,4 @@
firemodes = list(
list(mode_name="stun", projectile_type=/obj/item/projectile/beam/stun, modifystate="nucgunstun", charge_cost = 240),
list(mode_name="lethal", projectile_type=/obj/item/projectile/beam, modifystate="nucgunkill", charge_cost = 480),
- )
\ No newline at end of file
+ )
diff --git a/code/modules/reagents/reagent_containers/hypospray.dm b/code/modules/reagents/reagent_containers/hypospray.dm
index 5288843f577..d59982d256a 100644
--- a/code/modules/reagents/reagent_containers/hypospray.dm
+++ b/code/modules/reagents/reagent_containers/hypospray.dm
@@ -15,8 +15,6 @@
flags = OPENCONTAINER
slot_flags = SLOT_BELT
preserve_item = 1
- var/reusable = 1
- var/used = 0
var/filled = 0
var/list/filled_reagents = list()
@@ -64,9 +62,6 @@
admin_inject_log(user, M, src, contained, trans)
to_chat(user, "[trans] units injected. [reagents.total_volume] units remaining in \the [src].")
- if(!reusable && !used)
- used = !used
-
return
//A vial-loaded hypospray. Cartridge-based!
/obj/item/weapon/reagent_containers/hypospray/vial
@@ -122,11 +117,10 @@
/obj/item/weapon/reagent_containers/hypospray/autoinjector
name = "autoinjector"
desc = "A rapid and safe way to administer small amounts of drugs by untrained or trained personnel."
- icon_state = "autoinjector"
- item_state = "autoinjector"
+ icon_state = "blue"
+ item_state = "blue"
amount_per_transfer_from_this = 5
volume = 5
- reusable = 0
filled = 1
filled_reagents = list("inaprovaline" = 5)
preserve_item = 0
@@ -139,33 +133,35 @@
filled = 0
filled_reagents = list()
-/obj/item/weapon/reagent_containers/hypospray/autoinjector/used
- used = 1
- filled_reagents = list()
+/obj/item/weapon/reagent_containers/hypospray/autoinjector/used/New()
+ ..()
+ flags &= ~OPENCONTAINER
+ icon_state = "[initial(icon_state)]0"
/obj/item/weapon/reagent_containers/hypospray/autoinjector/attack(mob/M as mob, mob/user as mob)
..()
- if(used) //Prevents autoinjectors to be refilled.
+ if(reagents.total_volume <= 0) //Prevents autoinjectors to be refilled.
flags &= ~OPENCONTAINER
update_icon()
return
/obj/item/weapon/reagent_containers/hypospray/autoinjector/update_icon()
- if(!used && reagents.reagent_list.len)
+ if(reagents.total_volume > 0)
icon_state = "[initial(icon_state)]1"
- else if(used)
- icon_state = "[initial(icon_state)]0"
else
- icon_state = "[initial(icon_state)]2"
+ icon_state = "[initial(icon_state)]0"
/obj/item/weapon/reagent_containers/hypospray/autoinjector/examine(mob/user)
- ..(user)
+ . = ..(user)
if(reagents && reagents.reagent_list.len)
- user << "It is currently loaded."
- else if(used)
- user << "It is spent."
+ to_chat(user, "It is currently loaded.")
else
- user << "It is currently unloaded."
+ to_chat(user, "It is spent.")
+
+/obj/item/weapon/reagent_containers/hypospray/autoinjector/detox
+ name = "autoinjector (antitox)"
+ icon_state = "green"
+ filled_reagents = list("anti_toxin" = 5)
/obj/item/weapon/reagent_containers/hypospray/autoinjector/biginjector/clotting
name = "clotting agent"
diff --git a/html/changelog.html b/html/changelog.html
index 629a7c1c020..c6a3dd049dc 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -53,6 +53,39 @@
-->
+
17 February 2018
+
Anewbe updated:
+
+ - Added a random mine spawner, for use in PoIs. Replaces mines in PoIs with the random spawner.
+ - Mines now give a visible message when they go off.
+ - Land mines on the ground can no longer be told apart from one another, to prevent gaming the system.
+ - Hovering mobs (viscerators, drones, Poly, carp) no longer set off land mines.
+ - Arming a land mine now takes concentration. If you move, it will boom.
+ - RINGS AND CERTAIN GLOVES INCREASE PUNCHING DAMAGE.
+ - BRASS KNUCKLES HAVE BEEN TURNED INTO GLOVES AND REBALANCED. THEY DO LESS DAMAGE PER HIT BECAUSE IT'S HARD TO DISARM A PAIR OF GLOVES.
+ - Cyborg Chargers now decrease radiation on FBPs.
+ - Falling one floor now does a lot less damage, on average.
+ - Falling one floor in a Mech no longer hurts the occupant.
+
+
PrismaticGynoid updated:
+
+ - A lot more machines can now be moved with a wrench, mostly kitchen, hydroponics, and virology machines.
+ - Changed department ponchos to be open to any job, just like department jackets.
+
+
Schnayy updated:
+
+ - Adds bouquets. Can be ordered via 'gift crate' in cargo.
+ - Adds fake bouquets for the cheap. Can currently be won from arcade machines.
+ - Adds chocolate heart-shaped boxes. Can be ordered via 'gift crate' in cargo.
+ - Adds gift cards with four cover variations. Function like paper. Can be ordered via 'gift crate' in cargo.
+
+
battlefieldCommander updated:
+
+ - Added packed snow brick material. Craft it using snow piles.
+ - Added snow girders and igloo walls. Craft them using snow bricks.
+ - Added various snowmen. Craft them using snow piles. Punch 'em to destroy.
+
+
10 February 2018
Atermonera updated:
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index 648c9a6983e..db9c91a074f 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -3868,3 +3868,35 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- maptweak: Redesign of medical surgery rooms, replacement of the closets with wall
closets.
- bugfix: Multiple map bugfixes including distro and scrubber lines to deck 3.
+2018-02-17:
+ Anewbe:
+ - rscadd: Added a random mine spawner, for use in PoIs. Replaces mines in PoIs with
+ the random spawner.
+ - rscadd: Mines now give a visible message when they go off.
+ - tweak: Land mines on the ground can no longer be told apart from one another,
+ to prevent gaming the system.
+ - bugfix: Hovering mobs (viscerators, drones, Poly, carp) no longer set off land
+ mines.
+ - tweak: Arming a land mine now takes concentration. If you move, it will boom.
+ - tweak: RINGS AND CERTAIN GLOVES INCREASE PUNCHING DAMAGE.
+ - tweak: BRASS KNUCKLES HAVE BEEN TURNED INTO GLOVES AND REBALANCED. THEY DO LESS
+ DAMAGE PER HIT BECAUSE IT'S HARD TO DISARM A PAIR OF GLOVES.
+ - rscadd: Cyborg Chargers now decrease radiation on FBPs.
+ - tweak: Falling one floor now does a lot less damage, on average.
+ - bugfix: Falling one floor in a Mech no longer hurts the occupant.
+ PrismaticGynoid:
+ - rscadd: A lot more machines can now be moved with a wrench, mostly kitchen, hydroponics,
+ and virology machines.
+ - tweak: Changed department ponchos to be open to any job, just like department
+ jackets.
+ Schnayy:
+ - rscadd: Adds bouquets. Can be ordered via 'gift crate' in cargo.
+ - rscadd: Adds fake bouquets for the cheap. Can currently be won from arcade machines.
+ - rscadd: Adds chocolate heart-shaped boxes. Can be ordered via 'gift crate' in
+ cargo.
+ - rscadd: Adds gift cards with four cover variations. Function like paper. Can be
+ ordered via 'gift crate' in cargo.
+ battlefieldCommander:
+ - rscadd: Added packed snow brick material. Craft it using snow piles.
+ - recadd: Added snow girders and igloo walls. Craft them using snow bricks.
+ - rscadd: Added various snowmen. Craft them using snow piles. Punch 'em to destroy.
diff --git a/html/changelogs/ANEWBE CASTS FIST.yml b/html/changelogs/ANEWBE CASTS FIST.yml
deleted file mode 100644
index 229458924d1..00000000000
--- a/html/changelogs/ANEWBE CASTS FIST.yml
+++ /dev/null
@@ -1,37 +0,0 @@
-################################
-# Example Changelog File
-#
-# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
-#
-# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
-# When it is, any changes listed below will disappear.
-#
-# Valid Prefixes:
-# bugfix
-# wip (For works in progress)
-# tweak
-# soundadd
-# sounddel
-# rscadd (general adding of nice things)
-# rscdel (general deleting of nice things)
-# imageadd
-# imagedel
-# maptweak
-# spellcheck (typo fixes)
-# experiment
-#################################
-
-# Your name.
-author: Anewbe
-
-# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
-delete-after: True
-
-# Any changes you've made. See valid prefix list above.
-# INDENT WITH TWO SPACES. NOT TABS. SPACES.
-# SCREW THIS UP AND IT WON'T WORK.
-# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
-# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
-changes:
- - tweak: "RINGS AND CERTAIN GLOVES INCREASE PUNCHING DAMAGE."
- - tweak: "BRASS KNUCKLES HAVE BEEN TURNED INTO GLOVES AND REBALANCED. THEY DO LESS DAMAGE PER HIT BECAUSE IT'S HARD TO DISARM A PAIR OF GLOVES."
diff --git a/html/changelogs/Anewbe - Mines.yml b/html/changelogs/Anewbe - Mines.yml
deleted file mode 100644
index 502771f2484..00000000000
--- a/html/changelogs/Anewbe - Mines.yml
+++ /dev/null
@@ -1,40 +0,0 @@
-################################
-# Example Changelog File
-#
-# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
-#
-# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
-# When it is, any changes listed below will disappear.
-#
-# Valid Prefixes:
-# bugfix
-# wip (For works in progress)
-# tweak
-# soundadd
-# sounddel
-# rscadd (general adding of nice things)
-# rscdel (general deleting of nice things)
-# imageadd
-# imagedel
-# maptweak
-# spellcheck (typo fixes)
-# experiment
-#################################
-
-# Your name.
-author: Anewbe
-
-# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
-delete-after: True
-
-# Any changes you've made. See valid prefix list above.
-# INDENT WITH TWO SPACES. NOT TABS. SPACES.
-# SCREW THIS UP AND IT WON'T WORK.
-# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
-# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
-changes:
- - rscadd: "Added a random mine spawner, for use in PoIs. Replaces mines in PoIs with the random spawner."
- - rscadd: "Mines now give a visible message when they go off."
- - tweak: "Land mines on the ground can no longer be told apart from one another, to prevent gaming the system."
- - bugfix: "Hovering mobs (viscerators, drones, Poly, carp) no longer set off land mines."
- - tweak: "Arming a land mine now takes concentration. If you move, it will boom."
diff --git a/html/changelogs/Anewbe- Various.yml b/html/changelogs/Anewbe - Suit Coolers.yml
similarity index 86%
rename from html/changelogs/Anewbe- Various.yml
rename to html/changelogs/Anewbe - Suit Coolers.yml
index c6b7dad78e5..005f4a35504 100644
--- a/html/changelogs/Anewbe- Various.yml
+++ b/html/changelogs/Anewbe - Suit Coolers.yml
@@ -33,6 +33,4 @@ delete-after: True
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
changes:
- - rscadd: "Cyborg Chargers now decrease radiation on FBPs."
- - tweak: "Falling one floor now does a lot less damage, on average."
- - bugfix: "Falling one floor in a Mech no longer hurts the occupant."
+ - bugfix: "Suit Coolers now properly cool FBPs in slightly burning rooms. If it gets too hot for your suit, you're still dead."
diff --git a/html/changelogs/BattlefieldCommander-doyouwannabuildasnowman.yml b/html/changelogs/BattlefieldCommander-doyouwannabuildasnowman.yml
deleted file mode 100644
index 4ee55c61148..00000000000
--- a/html/changelogs/BattlefieldCommander-doyouwannabuildasnowman.yml
+++ /dev/null
@@ -1,38 +0,0 @@
-################################
-# Example Changelog File
-#
-# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
-#
-# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
-# When it is, any changes listed below will disappear.
-#
-# Valid Prefixes:
-# bugfix
-# wip (For works in progress)
-# tweak
-# soundadd
-# sounddel
-# rscadd (general adding of nice things)
-# rscdel (general deleting of nice things)
-# imageadd
-# imagedel
-# maptweak
-# spellcheck (typo fixes)
-# experiment
-#################################
-
-# Your name.
-author: battlefieldCommander
-
-# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
-delete-after: True
-
-# Any changes you've made. See valid prefix list above.
-# INDENT WITH TWO SPACES. NOT TABS. SPACES.
-# SCREW THIS UP AND IT WON'T WORK.
-# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
-# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
-changes:
- - rscadd: "Added packed snow brick material. Craft it using snow piles."
- - recadd: "Added snow girders and igloo walls. Craft them using snow bricks."
- - rscadd: "Added various snowmen. Craft them using snow piles. Punch 'em to destroy."
\ No newline at end of file
diff --git a/html/changelogs/PrismaticGynoid-movethosemachines.yml b/html/changelogs/PrismaticGynoid-movethosemachines.yml
deleted file mode 100644
index b7e06c916fc..00000000000
--- a/html/changelogs/PrismaticGynoid-movethosemachines.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: PrismaticGynoid
-delete-after: True
-changes:
- - rscadd: "A lot more machines can now be moved with a wrench, mostly kitchen, hydroponics, and virology machines."
diff --git a/html/changelogs/PrismaticGynoid-universalponchos.yml b/html/changelogs/PrismaticGynoid-universalponchos.yml
deleted file mode 100644
index 185525498be..00000000000
--- a/html/changelogs/PrismaticGynoid-universalponchos.yml
+++ /dev/null
@@ -1,4 +0,0 @@
-author: PrismaticGynoid
-delete-after: True
-changes:
- - tweak: "Changed department ponchos to be open to any job, just like department jackets."
diff --git a/html/changelogs/schnayy-giftcrates.yml b/html/changelogs/schnayy-giftcrates.yml
deleted file mode 100644
index 08c0668df58..00000000000
--- a/html/changelogs/schnayy-giftcrates.yml
+++ /dev/null
@@ -1,9 +0,0 @@
-author: Schnayy
-
-delete-after: True
-
-changes:
- - rscadd: "Adds bouquets. Can be ordered via 'gift crate' in cargo."
- - rscadd: "Adds fake bouquets for the cheap. Can currently be won from arcade machines."
- - rscadd: "Adds chocolate heart-shaped boxes. Can be ordered via 'gift crate' in cargo."
- - rscadd: "Adds gift cards with four cover variations. Function like paper. Can be ordered via 'gift crate' in cargo."
\ No newline at end of file
diff --git a/icons/obj/storage.dmi b/icons/obj/storage.dmi
index fba164799e7..677903284cd 100644
Binary files a/icons/obj/storage.dmi and b/icons/obj/storage.dmi differ
diff --git a/icons/obj/syringe.dmi b/icons/obj/syringe.dmi
index 20faa74a13f..03fac288d3b 100644
Binary files a/icons/obj/syringe.dmi and b/icons/obj/syringe.dmi differ
diff --git a/icons/obj/tank.dmi b/icons/obj/tank.dmi
index 33cde91a1dd..2bca7736c94 100644
Binary files a/icons/obj/tank.dmi and b/icons/obj/tank.dmi differ
diff --git a/maps/southern_cross/job/outfits.dm b/maps/southern_cross/job/outfits.dm
index 22cf52a4031..d3ec9f553a1 100644
--- a/maps/southern_cross/job/outfits.dm
+++ b/maps/southern_cross/job/outfits.dm
@@ -16,6 +16,7 @@ Keep outfits simple. Spawn with basic uniforms and minimal gear. Gear instead go
pda_type = /obj/item/device/pda/cargo // Brown looks more rugged
id_type = /obj/item/weapon/card/id/civilian/explorer
id_pda_assignment = "Explorer"
+ flags = OUTFIT_HAS_BACKPACK|OUTFIT_COMPREHENSIVE_SURVIVAL
/decl/hierarchy/outfit/job/explorer2/technician
name = OUTFIT_JOB_NAME("Explorer Technician")
@@ -42,6 +43,7 @@ Keep outfits simple. Spawn with basic uniforms and minimal gear. Gear instead go
pda_type = /obj/item/device/pda/cargo // Brown looks more rugged
id_type = /obj/item/weapon/card/id/civilian/pilot
id_pda_assignment = "Pilot"
+ flags = OUTFIT_HAS_BACKPACK|OUTFIT_COMPREHENSIVE_SURVIVAL
/decl/hierarchy/outfit/job/medical/sar
name = OUTFIT_JOB_NAME("Search and Rescue")
@@ -54,4 +56,4 @@ Keep outfits simple. Spawn with basic uniforms and minimal gear. Gear instead go
pda_slot = slot_l_store
id_type = /obj/item/weapon/card/id/medical/sar
id_pda_assignment = "Search and Rescue"
- flags = OUTFIT_HAS_BACKPACK|OUTFIT_EXTENDED_SURVIVAL
+ flags = OUTFIT_HAS_BACKPACK|OUTFIT_EXTENDED_SURVIVAL|OUTFIT_COMPREHENSIVE_SURVIVAL
\ No newline at end of file
diff --git a/maps/southern_cross/southern_cross-6.dmm b/maps/southern_cross/southern_cross-6.dmm
index a2648590f2f..ef495c968d7 100644
--- a/maps/southern_cross/southern_cross-6.dmm
+++ b/maps/southern_cross/southern_cross-6.dmm
@@ -1,2501 +1,84897 @@
-"aa" = (/turf/space,/area/space)
-"ab" = (/turf/unsimulated/wall,/area/space)
-"ac" = (/obj/structure/window/reinforced,/turf/unsimulated/wall,/area/space)
-"ad" = (/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/wall,/area/space)
-"ae" = (/turf/simulated/floor/holofloor/desert,/area/holodeck/source_desert)
-"af" = (/obj/structure/flora/ausbushes/sparsegrass,/turf/simulated/floor/holofloor/desert,/area/holodeck/source_desert)
-"ag" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/wall,/area/space)
-"ah" = (/obj/structure/flora/ausbushes/fullgrass,/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea)
-"ai" = (/obj/structure/flora/ausbushes/sparsegrass,/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea)
-"aj" = (/obj/structure/table/rack/holorack,/obj/item/clothing/under/dress/dress_saloon,/obj/item/clothing/head/pin/flower,/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_theatre)
-"ak" = (/obj/effect/landmark/costume,/obj/structure/table/rack/holorack,/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_theatre)
-"al" = (/obj/structure/table/woodentable/holotable,/turf/simulated/floor/holofloor/wood,/area/holodeck/source_courtroom)
-"am" = (/obj/structure/flora/pottedplant{tag = "icon-plant-10"; icon_state = "plant-10"},/obj/structure/window/reinforced/holowindow{dir = 8},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_courtroom)
-"an" = (/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_courtroom)
-"ao" = (/turf/simulated/floor/holofloor/reinforced,/area/holodeck/source_wildlife)
-"ap" = (/turf/simulated/floor/holofloor/reinforced,/area/holodeck/source_plating)
-"aq" = (/obj/effect/floor_decal/corner/red/full{dir = 8},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt)
-"ar" = (/obj/effect/floor_decal/corner/red{dir = 5},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt)
-"as" = (/obj/effect/floor_decal/corner/red/full{dir = 1},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt)
-"at" = (/obj/structure/holostool,/obj/structure/window/reinforced/holowindow{dir = 8},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt)
-"au" = (/obj/structure/holostool,/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_emptycourt)
-"av" = (/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_emptycourt)
-"aw" = (/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/wall,/area/space)
-"ax" = (/obj/structure/flora/ausbushes/fullgrass,/turf/simulated/floor/holofloor/desert,/area/holodeck/source_desert)
-"ay" = (/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea)
-"az" = (/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/holofloor/grass,/area/holodeck/source_picnicarea)
-"aA" = (/turf/simulated/floor/holofloor/tiled/dark,/area/holodeck/source_theatre)
-"aB" = (/turf/simulated/floor/holofloor/wood,/area/holodeck/source_courtroom)
-"aC" = (/obj/machinery/door/window/holowindoor{dir = 8},/turf/simulated/floor/holofloor/tiled,/area/holodeck/source_courtroom)
-"aD" = (/obj/effect/landmark{name = "Holocarp Spawn"},/turf/simulated/floor/holofloor/reinforced,/area/holodeck/source_wildlife)
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-"QP" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/steel,/obj/item/weapon/storage/firstaid/surgery,/turf/simulated/shuttle/floor/voidcraft/light,/area/syndicate_station/start)
-"QQ" = (/obj/machinery/optable,/turf/simulated/shuttle/floor/voidcraft/light,/area/syndicate_station/start)
-"QR" = (/obj/machinery/iv_drip,/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/turf/simulated/shuttle/floor/voidcraft/light,/area/syndicate_station/start)
-"QS" = (/obj/structure/shuttle/engine/heater{tag = "icon-heater (EAST)"; icon_state = "heater"; dir = 4},/obj/machinery/turretid{pixel_x = 32; req_access = list(150)},/obj/machinery/turretid{pixel_x = 32; req_access = list(150)},/turf/simulated/floor/airless,/area/syndicate_station/start)
-"QT" = (/obj/structure/toilet{dir = 4},/obj/machinery/light/small{dir = 8},/turf/simulated/shuttle/floor/black,/area/skipjack_station/start)
-"QU" = (/obj/item/weapon/bedsheet/orange,/obj/structure/bed/padded,/turf/simulated/shuttle/floor/red,/area/skipjack_station/start)
-"QV" = (/obj/item/weapon/bedsheet/green,/obj/machinery/light/small{dir = 4},/obj/structure/bed/padded,/turf/simulated/shuttle/floor/red,/area/skipjack_station/start)
-"QW" = (/obj/structure/table/standard,/obj/item/weapon/reagent_containers/syringe/antiviral,/obj/item/weapon/reagent_containers/syringe/antiviral,/turf/simulated/shuttle/floor/white,/area/skipjack_station/start)
-"QX" = (/obj/structure/table/standard,/obj/item/weapon/storage/firstaid/adv{pixel_x = 1},/obj/item/weapon/storage/firstaid/toxin{pixel_x = 3; pixel_y = 3},/obj/machinery/light/small{dir = 4},/obj/structure/closet/secure_closet/medical_wall{pixel_x = 32; pixel_y = 0; req_access = list(150)},/obj/item/weapon/storage/firstaid/fire{pixel_x = 1},/obj/item/weapon/storage/firstaid/o2{pixel_x = 3; pixel_y = 3},/obj/item/weapon/storage/firstaid/regular,/turf/simulated/shuttle/floor/white,/area/skipjack_station/start)
-"QY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "syndieshutters_infirmary"; name = "Blast Shutters"; opacity = 0},/obj/structure/window/reinforced/full,/turf/simulated/shuttle/plating,/area/syndicate_station/start)
-"QZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "syndieshutters_infirmary"; name = "Blast Shutters"; opacity = 0},/obj/structure/window/reinforced/full,/turf/simulated/shuttle/plating,/area/syndicate_station/start)
-"Ra" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/door/blast/shutters{density = 0; dir = 2; icon_state = "shutter0"; id = "syndieshutters_infirmary"; name = "Blast Shutters"; opacity = 0},/obj/structure/window/reinforced/full,/turf/simulated/shuttle/plating,/area/syndicate_station/start)
-"Rb" = (/obj/item/weapon/bedsheet/rd,/obj/structure/bed/padded,/turf/simulated/shuttle/floor/red,/area/skipjack_station/start)
-"Rc" = (/obj/item/pizzabox/meat,/turf/simulated/shuttle/floor/red,/area/skipjack_station/start)
-"Rd" = (/obj/item/weapon/bedsheet/clown,/obj/structure/bed/padded,/turf/simulated/shuttle/floor/red,/area/skipjack_station/start)
-"Re" = (/turf/unsimulated/floor{icon_state = "plating"; name = "plating"},/area/space)
-"Rf" = (/turf/unsimulated/wall{icon = 'icons/misc/title.dmi'; icon_state = "title"},/area/space)
-"Rg" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdown"; tiles = 0},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/obj/effect/step_trigger/teleporter/random{affect_ghosts = 1; name = "escapeshuttle_leave"; teleport_x = 25; teleport_x_offset = 245; teleport_y = 25; teleport_y_offset = 245; teleport_z = 6; teleport_z_offset = 6},/turf/simulated/mineral,/area/space)
+//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
+"aa" = (
+/turf/space,
+/area/space)
+"ab" = (
+/turf/unsimulated/wall,
+/area/space)
+"ac" = (
+/obj/structure/window/reinforced,
+/turf/unsimulated/wall,
+/area/space)
+"ad" = (
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/turf/unsimulated/wall,
+/area/space)
+"ae" = (
+/turf/simulated/floor/holofloor/desert,
+/area/holodeck/source_desert)
+"af" = (
+/obj/structure/flora/ausbushes/sparsegrass,
+/turf/simulated/floor/holofloor/desert,
+/area/holodeck/source_desert)
+"ag" = (
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/turf/unsimulated/wall,
+/area/space)
+"ah" = (
+/obj/structure/flora/ausbushes/fullgrass,
+/turf/simulated/floor/holofloor/grass,
+/area/holodeck/source_picnicarea)
+"ai" = (
+/obj/structure/flora/ausbushes/sparsegrass,
+/turf/simulated/floor/holofloor/grass,
+/area/holodeck/source_picnicarea)
+"aj" = (
+/obj/structure/table/rack/holorack,
+/obj/item/clothing/under/dress/dress_saloon,
+/obj/item/clothing/head/pin/flower,
+/turf/simulated/floor/holofloor/tiled/dark,
+/area/holodeck/source_theatre)
+"ak" = (
+/obj/effect/landmark/costume,
+/obj/structure/table/rack/holorack,
+/turf/simulated/floor/holofloor/tiled/dark,
+/area/holodeck/source_theatre)
+"al" = (
+/obj/structure/table/woodentable/holotable,
+/turf/simulated/floor/holofloor/wood,
+/area/holodeck/source_courtroom)
+"am" = (
+/obj/structure/flora/pottedplant{
+ tag = "icon-plant-10";
+ icon_state = "plant-10"
+ },
+/obj/structure/window/reinforced/holowindow{
+ dir = 8
+ },
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_courtroom)
+"an" = (
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_courtroom)
+"ao" = (
+/turf/simulated/floor/holofloor/reinforced,
+/area/holodeck/source_wildlife)
+"ap" = (
+/turf/simulated/floor/holofloor/reinforced,
+/area/holodeck/source_plating)
+"aq" = (
+/obj/effect/floor_decal/corner/red/full{
+ dir = 8
+ },
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_emptycourt)
+"ar" = (
+/obj/effect/floor_decal/corner/red{
+ dir = 5
+ },
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_emptycourt)
+"as" = (
+/obj/effect/floor_decal/corner/red/full{
+ dir = 1
+ },
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_emptycourt)
+"at" = (
+/obj/structure/holostool,
+/obj/structure/window/reinforced/holowindow{
+ dir = 8
+ },
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_emptycourt)
+"au" = (
+/obj/structure/holostool,
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_emptycourt)
+"av" = (
+/turf/simulated/floor/holofloor/tiled/dark,
+/area/holodeck/source_emptycourt)
+"aw" = (
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/turf/unsimulated/wall,
+/area/space)
+"ax" = (
+/obj/structure/flora/ausbushes/fullgrass,
+/turf/simulated/floor/holofloor/desert,
+/area/holodeck/source_desert)
+"ay" = (
+/obj/structure/flora/ausbushes/ywflowers,
+/turf/simulated/floor/holofloor/grass,
+/area/holodeck/source_picnicarea)
+"az" = (
+/obj/structure/flora/ausbushes/brflowers,
+/turf/simulated/floor/holofloor/grass,
+/area/holodeck/source_picnicarea)
+"aA" = (
+/turf/simulated/floor/holofloor/tiled/dark,
+/area/holodeck/source_theatre)
+"aB" = (
+/turf/simulated/floor/holofloor/wood,
+/area/holodeck/source_courtroom)
+"aC" = (
+/obj/machinery/door/window/holowindoor{
+ dir = 8
+ },
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_courtroom)
+"aD" = (
+/obj/effect/landmark{
+ name = "Holocarp Spawn"
+ },
+/turf/simulated/floor/holofloor/reinforced,
+/area/holodeck/source_wildlife)
+"aE" = (
+/obj/effect/floor_decal/corner/red{
+ dir = 9
+ },
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_emptycourt)
+"aF" = (
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_emptycourt)
+"aG" = (
+/obj/effect/floor_decal/corner/red{
+ dir = 6
+ },
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_emptycourt)
+"aH" = (
+/obj/structure/flora/ausbushes/brflowers,
+/obj/effect/floor_decal/spline/fancy/wood/corner,
+/turf/simulated/floor/holofloor/grass,
+/area/holodeck/source_picnicarea)
+"aI" = (
+/obj/structure/flora/ausbushes/ywflowers,
+/obj/effect/floor_decal/spline/fancy/wood,
+/turf/simulated/floor/holofloor/grass,
+/area/holodeck/source_picnicarea)
+"aJ" = (
+/obj/structure/flora/ausbushes/brflowers,
+/obj/effect/floor_decal/spline/fancy/wood,
+/turf/simulated/floor/holofloor/grass,
+/area/holodeck/source_picnicarea)
+"aK" = (
+/obj/structure/flora/ausbushes/ywflowers,
+/obj/effect/floor_decal/spline/fancy/wood/corner{
+ dir = 8
+ },
+/turf/simulated/floor/holofloor/grass,
+/area/holodeck/source_picnicarea)
+"aL" = (
+/obj/machinery/door/window/holowindoor{
+ dir = 1;
+ name = "Jury Box"
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 4
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 1
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 8
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 5
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 9
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_courtroom)
+"aM" = (
+/obj/structure/window/reinforced/holowindow{
+ dir = 1
+ },
+/obj/structure/table/woodentable/holotable,
+/turf/simulated/floor/holofloor/wood,
+/area/holodeck/source_courtroom)
+"aN" = (
+/obj/structure/window/reinforced/holowindow{
+ dir = 4
+ },
+/obj/structure/window/reinforced/holowindow{
+ dir = 1
+ },
+/obj/structure/table/woodentable/holotable,
+/turf/simulated/floor/holofloor/wood,
+/area/holodeck/source_courtroom)
+"aO" = (
+/obj/structure/bed/chair/holochair,
+/turf/simulated/floor/holofloor/wood,
+/area/holodeck/source_courtroom)
+"aP" = (
+/obj/structure/window/reinforced/holowindow{
+ dir = 8
+ },
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_courtroom)
+"aQ" = (
+/obj/machinery/door/window/holowindoor{
+ dir = 8;
+ name = "Red Team"
+ },
+/turf/simulated/floor/holofloor/tiled/dark,
+/area/holodeck/source_emptycourt)
+"aR" = (
+/obj/structure/flora/ausbushes/brflowers,
+/obj/effect/floor_decal/spline/fancy/wood{
+ dir = 4
+ },
+/turf/simulated/floor/holofloor/grass,
+/area/holodeck/source_picnicarea)
+"aS" = (
+/turf/simulated/floor/holofloor/desert,
+/area/holodeck/source_picnicarea)
+"aT" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/holostool,
+/turf/simulated/floor/holofloor/desert,
+/area/holodeck/source_picnicarea)
+"aU" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/simulated/floor/holofloor/desert,
+/area/holodeck/source_picnicarea)
+"aV" = (
+/obj/structure/flora/ausbushes/ywflowers,
+/obj/effect/floor_decal/spline/fancy/wood{
+ tag = "icon-spline_fancy (SOUTHWEST)";
+ icon_state = "spline_fancy";
+ dir = 10
+ },
+/turf/simulated/floor/holofloor/grass,
+/area/holodeck/source_picnicarea)
+"aW" = (
+/obj/structure/flora/ausbushes/brflowers,
+/obj/effect/floor_decal/spline/fancy/wood{
+ dir = 6
+ },
+/turf/simulated/floor/holofloor/grass,
+/area/holodeck/source_picnicarea)
+"aX" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/floor_decal/spline/fancy/wood{
+ dir = 1
+ },
+/turf/simulated/floor/holofloor/desert,
+/area/holodeck/source_picnicarea)
+"aY" = (
+/obj/effect/floor_decal/spline/plain{
+ dir = 1
+ },
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_theatre)
+"aZ" = (
+/obj/effect/floor_decal/carpet{
+ dir = 8
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 4
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 1
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 5
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 9
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_theatre)
+"ba" = (
+/obj/effect/floor_decal/carpet{
+ dir = 8
+ },
+/obj/effect/floor_decal/carpet/corners{
+ dir = 5
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_courtroom)
+"bb" = (
+/obj/effect/floor_decal/carpet{
+ dir = 4
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 1
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 5
+ },
+/obj/structure/bed/chair/holochair{
+ dir = 4
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_courtroom)
+"bc" = (
+/obj/structure/window/reinforced/holowindow{
+ dir = 4
+ },
+/obj/structure/table/woodentable/holotable,
+/turf/simulated/floor/holofloor/wood,
+/area/holodeck/source_courtroom)
+"bd" = (
+/obj/structure/window/reinforced/holowindow,
+/obj/machinery/door/window/holowindoor{
+ dir = 1;
+ name = "Court Reporter's Box"
+ },
+/obj/structure/bed/chair/holochair,
+/turf/simulated/floor/holofloor/wood,
+/area/holodeck/source_courtroom)
+"be" = (
+/obj/structure/table/woodentable/holotable,
+/obj/structure/window/reinforced/holowindow,
+/obj/structure/window/reinforced/holowindow{
+ dir = 8
+ },
+/turf/simulated/floor/holofloor/wood,
+/area/holodeck/source_courtroom)
+"bf" = (
+/obj/structure/table/woodentable/holotable,
+/obj/structure/window/reinforced/holowindow,
+/turf/simulated/floor/holofloor/wood,
+/area/holodeck/source_courtroom)
+"bg" = (
+/obj/structure/table/woodentable/holotable,
+/obj/structure/window/reinforced/holowindow,
+/obj/structure/window/reinforced/holowindow{
+ dir = 4
+ },
+/turf/simulated/floor/holofloor/wood,
+/area/holodeck/source_courtroom)
+"bh" = (
+/obj/structure/window/reinforced/holowindow,
+/obj/machinery/door/window/holowindoor{
+ base_state = "right";
+ dir = 1;
+ icon_state = "right";
+ name = "Witness Box"
+ },
+/obj/structure/bed/chair/holochair,
+/turf/simulated/floor/holofloor/wood,
+/area/holodeck/source_courtroom)
+"bi" = (
+/obj/structure/flora/ausbushes/ywflowers,
+/obj/effect/floor_decal/spline/fancy/wood{
+ dir = 4
+ },
+/turf/simulated/floor/holofloor/grass,
+/area/holodeck/source_picnicarea)
+"bj" = (
+/obj/structure/table/woodentable/holotable,
+/turf/simulated/floor/holofloor/desert,
+/area/holodeck/source_picnicarea)
+"bk" = (
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_theatre)
+"bl" = (
+/obj/effect/floor_decal/carpet{
+ dir = 8
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 1
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 9
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_theatre)
+"bm" = (
+/obj/effect/floor_decal/carpet{
+ dir = 1
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_theatre)
+"bn" = (
+/obj/effect/floor_decal/carpet{
+ dir = 4
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 1
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 5
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_theatre)
+"bo" = (
+/obj/effect/floor_decal/carpet{
+ dir = 8
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 4
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_theatre)
+"bp" = (
+/obj/effect/floor_decal/carpet{
+ dir = 8
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_courtroom)
+"bq" = (
+/obj/effect/floor_decal/carpet{
+ dir = 4
+ },
+/obj/structure/bed/chair/holochair{
+ dir = 4
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_courtroom)
+"br" = (
+/obj/effect/floor_decal/carpet{
+ dir = 8
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 1
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 9
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_courtroom)
+"bs" = (
+/obj/effect/floor_decal/carpet{
+ dir = 1
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_courtroom)
+"bt" = (
+/obj/effect/floor_decal/carpet{
+ dir = 4
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 1
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 5
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_courtroom)
+"bu" = (
+/obj/structure/holostool,
+/obj/effect/floor_decal/carpet{
+ dir = 8
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_theatre)
+"bv" = (
+/obj/structure/holostool,
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_theatre)
+"bw" = (
+/obj/structure/holostool,
+/obj/effect/floor_decal/carpet{
+ dir = 4
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_theatre)
+"bx" = (
+/obj/structure/table/woodentable/holotable,
+/obj/effect/floor_decal/carpet{
+ dir = 8
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_courtroom)
+"by" = (
+/obj/structure/table/woodentable/holotable,
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_courtroom)
+"bz" = (
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_courtroom)
+"bA" = (
+/obj/structure/table/woodentable/holotable,
+/obj/effect/floor_decal/carpet{
+ dir = 4
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_courtroom)
+"bB" = (
+/obj/effect/floor_decal/corner/green{
+ dir = 9
+ },
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_emptycourt)
+"bC" = (
+/obj/effect/floor_decal/corner/green{
+ dir = 6
+ },
+/turf/simulated/floor/holofloor/tiled,
+/area/holodeck/source_emptycourt)
+"bD" = (
+/obj/structure/flora/ausbushes/ywflowers,
+/obj/effect/floor_decal/spline/fancy/wood{
+ tag = "icon-spline_fancy (NORTHWEST)";
+ icon_state = "spline_fancy";
+ dir = 9
+ },
+/turf/simulated/floor/holofloor/grass,
+/area/holodeck/source_picnicarea)
+"bE" = (
+/obj/structure/flora/ausbushes/brflowers,
+/obj/effect/floor_decal/spline/fancy/wood{
+ dir = 5
+ },
+/turf/simulated/floor/holofloor/grass,
+/area/holodeck/source_picnicarea)
+"bF" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/floor_decal/spline/fancy/wood,
+/turf/simulated/floor/holofloor/desert,
+/area/holodeck/source_picnicarea)
+"bG" = (
+/obj/structure/bed/chair/holochair{
+ dir = 1
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 8
+ },
+/turf/simulated/floor/holofloor/carpet,
+/area/holodeck/source_courtroom)
+"bH" = (
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+/obj/item/weapon/storage/firstaid/regular{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/weapon/storage/firstaid/regular,
+/turf/unsimulated/floor{
+ icon_state = "vault";
+ dir = 5
+ },
+/area/centcom/specops)
+"iH" = (
+/obj/structure/table/reinforced,
+/obj/item/weapon/storage/firstaid/clotting{
+ pixel_x = 2;
+ pixel_y = 2
+ },
+/obj/item/weapon/storage/firstaid/clotting,
+/turf/unsimulated/floor{
+ icon_state = "vault";
+ dir = 5
+ },
+/area/centcom/specops)
+"iI" = (
+/obj/structure/table/reinforced,
+/obj/item/bodybag/cryobag,
+/obj/item/bodybag/cryobag,
+/obj/item/bodybag/cryobag,
+/obj/item/bodybag/cryobag,
+/obj/item/bodybag/cryobag,
+/obj/item/bodybag/cryobag,
+/turf/unsimulated/floor{
+ icon_state = "vault";
+ dir = 5
+ },
+/area/centcom/specops)
+"iJ" = (
+/obj/structure/table/rack,
+/obj/item/rig_module/device/drill,
+/obj/item/rig_module/device/drill,
+/obj/item/rig_module/maneuvering_jets,
+/obj/item/rig_module/maneuvering_jets,
+/turf/unsimulated/floor{
+ icon_state = "vault";
+ dir = 5
+ },
+/area/centcom/specops)
+"iK" = (
+/obj/structure/table/rack,
+/obj/item/rig_module/mounted/taser,
+/obj/item/rig_module/mounted/taser,
+/obj/item/rig_module/mounted/taser,
+/turf/unsimulated/floor{
+ icon_state = "vault";
+ dir = 5
+ },
+/area/centcom/specops)
+"iL" = (
+/obj/structure/table/rack,
+/obj/item/rig_module/grenade_launcher,
+/obj/item/rig_module/grenade_launcher,
+/obj/structure/window/reinforced{
+ dir = 4;
+ health = 1e+006
+ },
+/turf/unsimulated/floor{
+ icon_state = "vault";
+ dir = 5
+ },
+/area/centcom/specops)
+"iM" = (
+/obj/structure/closet/crate,
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/shoes/magboots,
+/obj/item/weapon/storage/box,
+/obj/item/weapon/storage/box,
+/obj/item/weapon/storage/box,
+/obj/item/weapon/storage/box,
+/obj/item/weapon/storage/box,
+/obj/item/weapon/storage/box,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
+"iN" = (
+/obj/machinery/autolathe{
+ desc = "Your typical Autolathe. It appears to have much more options than your regular one, however...";
+ hacked = 1;
+ name = "Unlocked Autolathe"
+ },
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/specops)
+"iO" = (
+/obj/structure/table/reinforced,
+/obj/item/weapon/handcuffs,
+/obj/item/device/flash,
+/obj/item/weapon/melee/baton/loaded,
+/obj/item/weapon/storage/belt/security/tactical,
+/obj/item/weapon/gun/energy/stunrevolver,
+/obj/item/clothing/glasses/sunglasses/sechud/tactical,
+/obj/item/weapon/material/knife/tacknife/combatknife,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/turf/unsimulated/floor{
+ icon_state = "vault";
+ dir = 5
+ },
+/area/centcom/specops)
+"iP" = (
+/obj/structure/table/rack,
+/obj/item/weapon/rig/ert,
+/obj/item/clothing/accessory/storage/black_vest,
+/turf/unsimulated/floor{
+ icon_state = "vault";
+ dir = 5
+ },
+/area/centcom/specops)
+"iQ" = (
+/obj/structure/table/reinforced,
+/obj/item/weapon/gun/energy/gun/nuclear,
+/obj/item/weapon/hand_tele,
+/turf/unsimulated/floor{
+ icon_state = "vault";
+ dir = 5
+ },
+/area/centcom/specops)
+"iR" = (
+/obj/machinery/door/blast/regular{
+ icon_state = "pdoor1";
+ id = "CREED";
+ name = "Ready Room";
+ p_open = 0
+ },
+/turf/unsimulated/floor{
+ icon_state = "plating";
+ name = "plating"
+ },
+/area/centcom/specops)
+"iS" = (
+/obj/structure/sign/warning/docking_area,
+/turf/unsimulated/wall,
+/area/centcom/command)
+"iT" = (
+/obj/effect/wingrille_spawn/reinforced/crescent,
+/turf/unsimulated/floor{
+ icon_state = "plating";
+ name = "plating"
+ },
+/area/centcom/command)
+"iU" = (
+/obj/machinery/door/airlock/external,
+/turf/unsimulated/floor{
+ icon_state = "steel"
+ },
+/area/centcom/command)
+"iV" = (
+/turf/unsimulated/floor{
+ icon_state = "steel"
+ },
+/area/centcom/command)
+"iW" = (
+/turf/unsimulated/wall,
+/area/centcom/command)
+"iX" = (
+/turf/unsimulated/wall,
+/area/centcom/suppy)
+"iY" = (
+/turf/simulated/shuttle/wall,
+/area/centcom/evac)
+"iZ" = (
+/turf/unsimulated/wall{
+ desc = "That looks like it doesn't open easily.";
+ dir = 8;
+ icon = 'icons/obj/doors/rapid_pdoor.dmi';
+ icon_state = "pdoor1";
+ name = "Shuttle Bay Blast Door"
+ },
+/area/centcom/evac)
+"ja" = (
+/turf/unsimulated/floor{
+ icon_state = "plating";
+ name = "plating"
+ },
+/area/centcom/suppy)
+"jb" = (
+/turf/simulated/shuttle/plating,
+/area/shuttle/escape_pod1/centcom)
+"jc" = (
+/turf/simulated/shuttle/plating,
+/area/shuttle/escape_pod2/centcom)
+"jd" = (
+/turf/simulated/shuttle/wall,
+/area/supply/dock)
+"je" = (
+/turf/unsimulated/wall,
+/area/centcom/main_hall)
+"jf" = (
+/obj/structure/window/reinforced,
+/turf/simulated/shuttle/wall/dark/no_join,
+/area/supply/dock)
+"jg" = (
+/turf/unsimulated/wall,
+/area/tdome)
+"jh" = (
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/main_hall)
+"ji" = (
+/obj/machinery/door/blast/regular{
+ icon_state = "pdoor1";
+ id = "CREED";
+ name = "Ready Room";
+ p_open = 0
+ },
+/turf/unsimulated/floor{
+ icon_state = "steel"
+ },
+/area/centcom/command)
+"jj" = (
+/turf/unsimulated/wall,
+/area/centcom/creed)
+"jk" = (
+/obj/effect/wingrille_spawn/reinforced/crescent,
+/turf/unsimulated/floor{
+ icon_state = "plating";
+ name = "plating"
+ },
+/area/centcom/creed)
+"jl" = (
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1";
+ pixel_y = 0
+ },
+/turf/simulated/shuttle/floor,
+/area/supply/dock)
+"jm" = (
+/turf/simulated/shuttle/floor,
+/area/supply/dock)
+"jn" = (
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/simulated/shuttle/floor,
+/area/supply/dock)
+"jo" = (
+/turf/unsimulated/floor{
+ icon_state = "vault";
+ dir = 5
+ },
+/area/tdome)
+"jp" = (
+/obj/structure/closet/secure_closet/hydroponics,
+/turf/unsimulated/floor{
+ icon_state = "steel"
+ },
+/area/centcom/bar)
+"jq" = (
+/turf/unsimulated/floor{
+ icon_state = "steel"
+ },
+/area/centcom/bar)
+"jr" = (
+/turf/unsimulated/wall{
+ icon = 'icons/obj/doors/Doormaint.dmi';
+ icon_state = "door_closed";
+ name = "Sealed Door"
+ },
+/area/centcom/bar)
+"js" = (
+/turf/unsimulated/floor{
+ icon_state = "lino"
+ },
+/area/centcom/command)
+"jt" = (
+/obj/machinery/computer/card/centcom,
+/obj/item/weapon/card/id/centcom,
+/turf/unsimulated/floor{
+ dir = 2;
+ icon_state = "dark"
+ },
+/area/centcom/creed)
+"ju" = (
+/turf/unsimulated/floor{
+ dir = 2;
+ icon_state = "dark"
+ },
+/area/centcom/creed)
+"jv" = (
+/obj/structure/table/rack,
+/obj/item/weapon/storage/secure/briefcase,
+/obj/item/weapon/storage/fancy/cigarettes,
+/obj/item/weapon/flame/lighter/zippo,
+/obj/item/weapon/storage/belt/utility,
+/obj/item/weapon/storage/backpack/satchel,
+/turf/unsimulated/floor{
+ dir = 2;
+ icon_state = "dark"
+ },
+/area/centcom/creed)
+"jw" = (
+/obj/machinery/conveyor{
+ dir = 4;
+ id = "QMLoad2"
+ },
+/turf/simulated/shuttle/floor,
+/area/supply/dock)
+"jx" = (
+/obj/machinery/conveyor{
+ dir = 4;
+ id = "QMLoad2"
+ },
+/obj/machinery/door/airlock/external{
+ frequency = 1380;
+ icon_state = "door_locked";
+ id_tag = "supply_shuttle_hatch";
+ locked = 1;
+ name = "Shuttle Hatch";
+ req_access = list(13)
+ },
+/turf/simulated/shuttle/plating,
+/area/supply/dock)
+"jy" = (
+/turf/space,
+/obj/structure/shuttle/engine/propulsion{
+ icon_state = "propulsion_r";
+ dir = 1
+ },
+/turf/simulated/shuttle/plating/airless/carry,
+/area/centcom/evac)
+"jz" = (
+/turf/space,
+/obj/structure/shuttle/engine/propulsion{
+ icon_state = "propulsion";
+ dir = 1
+ },
+/turf/simulated/shuttle/plating/airless/carry,
+/area/centcom/evac)
+"jA" = (
+/turf/space,
+/obj/structure/shuttle/engine/propulsion{
+ icon_state = "propulsion_l";
+ dir = 1
+ },
+/turf/simulated/shuttle/plating/airless/carry,
+/area/centcom/evac)
+"jB" = (
+/obj/structure/kitchenspike,
+/turf/unsimulated/floor{
+ icon_state = "freezerfloor";
+ dir = 2
+ },
+/area/centcom/bar)
+"jC" = (
+/obj/machinery/chem_master/condimaster,
+/turf/unsimulated/floor{
+ icon_state = "freezerfloor";
+ dir = 2
+ },
+/area/centcom/bar)
+"jD" = (
+/obj/structure/sink/kitchen{
+ pixel_y = 28
+ },
+/turf/unsimulated/floor{
+ icon_state = "steel"
+ },
+/area/centcom/bar)
+"jE" = (
+/obj/effect/floor_decal/carpet{
+ dir = 1
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 8
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 9
+ },
+/turf/unsimulated/floor{
+ icon_state = "carpet";
+ dir = 2
+ },
+/area/centcom/command)
+"jF" = (
+/obj/structure/bed/chair/comfy/teal,
+/obj/effect/floor_decal/carpet{
+ dir = 1
+ },
+/turf/unsimulated/floor{
+ icon_state = "carpet";
+ dir = 2
+ },
+/area/centcom/command)
+"jG" = (
+/obj/effect/floor_decal/carpet{
+ dir = 4
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 1
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 5
+ },
+/turf/unsimulated/floor{
+ icon_state = "carpet";
+ dir = 2
+ },
+/area/centcom/command)
+"jH" = (
+/obj/structure/table/wooden_reinforced,
+/obj/machinery/computer/security/telescreen{
+ name = "Spec. Ops. Monitor";
+ network = list("ERT")
+ },
+/turf/unsimulated/floor{
+ dir = 2;
+ icon_state = "dark"
+ },
+/area/centcom/creed)
+"jI" = (
+/obj/structure/bed/chair/office/dark,
+/turf/unsimulated/floor{
+ dir = 2;
+ icon_state = "dark"
+ },
+/area/centcom/creed)
+"jJ" = (
+/obj/machinery/computer/pod{
+ id = "NTrasen";
+ name = "Hull Door Control"
+ },
+/obj/item/device/radio/intercom/specops{
+ pixel_y = -21
+ },
+/turf/unsimulated/floor{
+ dir = 2;
+ icon_state = "dark"
+ },
+/area/centcom/creed)
+"jK" = (
+/obj/structure/closet/secure_closet/hos,
+/turf/unsimulated/floor{
+ dir = 2;
+ icon_state = "dark"
+ },
+/area/centcom/creed)
+"jL" = (
+/obj/machinery/door/airlock/external{
+ frequency = 1380;
+ icon_state = "door_locked";
+ id_tag = "supply_shuttle_hatch";
+ locked = 1;
+ name = "Shuttle Hatch";
+ req_access = list(13)
+ },
+/turf/simulated/shuttle/floor,
+/area/supply/dock)
+"jM" = (
+/obj/structure/shuttle/engine/heater{
+ icon_state = "heater";
+ dir = 1
+ },
+/obj/structure/window/reinforced,
+/turf/simulated/shuttle/plating/airless,
+/area/centcom/evac)
+"jN" = (
+/obj/machinery/door/airlock/external{
+ frequency = 1380;
+ icon_state = "door_locked";
+ id_tag = "escape_pod_1_recovery_hatch";
+ locked = 1;
+ name = "Recovery Shuttle Dock 1";
+ req_access = list(13)
+ },
+/turf/simulated/shuttle/floor/black,
+/area/centcom/evac)
+"jO" = (
+/obj/machinery/door/airlock/external{
+ frequency = 1380;
+ icon_state = "door_locked";
+ id_tag = "escape_pod_2_recovery_hatch";
+ locked = 1;
+ name = "Recovery Shuttle Dock 2";
+ req_access = list(13)
+ },
+/turf/simulated/shuttle/floor/black,
+/area/centcom/evac)
+"jP" = (
+/obj/machinery/door/airlock/command{
+ name = "Thunderdome Administration";
+ req_access = list(102)
+ },
+/turf/unsimulated/floor{
+ icon_state = "vault";
+ dir = 5
+ },
+/area/tdome)
+"jQ" = (
+/obj/structure/table/rack,
+/obj/item/clothing/under/color/red,
+/obj/item/clothing/shoes/brown,
+/obj/item/clothing/suit/armor/tdome/red,
+/obj/item/clothing/head/helmet/thunderdome,
+/obj/item/weapon/melee/baton/loaded,
+/obj/item/weapon/melee/energy/sword/red,
+/turf/unsimulated/floor{
+ icon_state = "vault";
+ dir = 5
+ },
+/area/tdome)
+"jR" = (
+/obj/structure/closet/chefcloset,
+/obj/item/glass_jar,
+/obj/item/device/retail_scanner/civilian,
+/obj/item/weapon/soap/nanotrasen,
+/obj/item/device/destTagger{
+ pixel_x = 4;
+ pixel_y = 3
+ },
+/obj/item/weapon/packageWrap,
+/obj/item/weapon/packageWrap,
+/obj/item/weapon/packageWrap,
+/obj/effect/floor_decal/corner/white/diagonal,
+/turf/unsimulated/floor{
+ icon_state = "steel"
+ },
+/area/centcom/bar)
+"jS" = (
+/obj/effect/floor_decal/corner/white/diagonal,
+/turf/unsimulated/floor{
+ icon_state = "steel"
+ },
+/area/centcom/bar)
+"jT" = (
+/turf/unsimulated/floor{
+ icon_state = "freezerfloor";
+ dir = 2
+ },
+/area/centcom/bar)
+"jU" = (
+/obj/structure/bed/chair/comfy/teal{
+ dir = 4
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 8
+ },
+/turf/unsimulated/floor{
+ icon_state = "carpet";
+ dir = 2
+ },
+/area/centcom/command)
+"jV" = (
+/obj/structure/table/woodentable{
+ dir = 5
+ },
+/turf/unsimulated/floor{
+ icon_state = "carpet";
+ dir = 2
+ },
+/area/centcom/command)
+"jW" = (
+/obj/structure/table/woodentable{
+ dir = 5
+ },
+/obj/item/weapon/bananapeel,
+/turf/unsimulated/floor{
+ icon_state = "carpet";
+ dir = 2
+ },
+/area/centcom/command)
+"jX" = (
+/obj/structure/bed/chair/comfy/teal{
+ dir = 8
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 4
+ },
+/turf/unsimulated/floor{
+ icon_state = "carpet";
+ dir = 2
+ },
+/area/centcom/command)
+"jY" = (
+/obj/structure/table/wooden_reinforced,
+/obj/machinery/button/remote/blast_door{
+ name = "Spec Ops Ready Room";
+ pixel_y = 15;
+ req_access = list(11);
+ id = "CREED"
+ },
+/obj/machinery/button/remote/blast_door{
+ name = "Mech Storage";
+ icon_state = "doorctrl0";
+ pixel_y = 0;
+ req_access = list(11);
+ id = "ASSAULT"
+ },
+/turf/unsimulated/floor{
+ dir = 2;
+ icon_state = "dark"
+ },
+/area/centcom/creed)
+"jZ" = (
+/obj/structure/table/wooden_reinforced,
+/turf/unsimulated/floor{
+ dir = 2;
+ icon_state = "dark"
+ },
+/area/centcom/creed)
+"ka" = (
+/obj/machinery/embedded_controller/radio/simple_docking_controller{
+ frequency = 1380;
+ id_tag = "supply_shuttle";
+ pixel_x = 25;
+ pixel_y = 0;
+ req_one_access = list(13,31);
+ tag_door = "supply_shuttle_hatch"
+ },
+/turf/simulated/shuttle/floor,
+/area/supply/dock)
+"kb" = (
+/obj/structure/window/reinforced{
+ dir = 1;
+ health = 1e+006
+ },
+/obj/structure/table/rack,
+/obj/item/weapon/reagent_containers/spray/cleaner,
+/turf/simulated/shuttle/plating,
+/area/centcom/evac)
+"kc" = (
+/obj/structure/window/reinforced{
+ dir = 1;
+ health = 1e+006
+ },
+/turf/simulated/shuttle/plating,
+/area/centcom/evac)
+"kd" = (
+/obj/structure/closet/emcloset,
+/turf/simulated/shuttle/floor/yellow,
+/area/centcom/evac)
+"ke" = (
+/turf/simulated/shuttle/floor/yellow,
+/area/centcom/evac)
+"kf" = (
+/obj/machinery/embedded_controller/radio/simple_docking_controller{
+ frequency = 1380;
+ id_tag = "escape_pod_1_recovery";
+ pixel_x = -25;
+ pixel_y = 25;
+ req_one_access = list(13);
+ tag_door = "escape_pod_1_recovery_hatch"
+ },
+/turf/simulated/shuttle/floor/yellow,
+/area/centcom/evac)
+"kg" = (
+/obj/machinery/embedded_controller/radio/simple_docking_controller{
+ frequency = 1380;
+ id_tag = "escape_pod_2_recovery";
+ pixel_x = -25;
+ pixel_y = 25;
+ req_one_access = list(13);
+ tag_door = "escape_pod_2_recovery_hatch"
+ },
+/turf/simulated/shuttle/floor/yellow,
+/area/centcom/evac)
+"kh" = (
+/obj/structure/window/reinforced{
+ dir = 1;
+ health = 1e+006
+ },
+/obj/machinery/portable_atmospherics/canister/oxygen,
+/turf/simulated/shuttle/plating,
+/area/centcom/evac)
+"ki" = (
+/obj/machinery/door/blast/regular{
+ id = "thunderdomegen";
+ name = "General Supply"
+ },
+/turf/unsimulated/floor{
+ icon_state = "vault";
+ dir = 5
+ },
+/area/tdome)
+"kj" = (
+/turf/unsimulated/floor{
+ tag = "icon-asteroid";
+ icon_state = "asteroid"
+ },
+/area/centcom/main_hall)
+"kk" = (
+/obj/structure/mopbucket,
+/obj/item/weapon/mop,
+/turf/simulated/shuttle/plating,
+/area/centcom/evac)
+"kl" = (
+/turf/simulated/shuttle/plating,
+/area/centcom/evac)
+"km" = (
+/obj/machinery/door/airlock/maintenance_hatch{
+ req_access = list(101)
+ },
+/turf/simulated/shuttle/floor/black,
+/area/centcom/evac)
+"kn" = (
+/turf/simulated/shuttle/floor,
+/area/centcom/evac)
+"ko" = (
+/obj/structure/bed/padded,
+/obj/item/weapon/bedsheet/medical,
+/turf/simulated/shuttle/floor,
+/area/centcom/evac)
+"kp" = (
+/obj/structure/window/reinforced{
+ dir = 8;
+ health = 1e+006
+ },
+/obj/structure/closet/secure_closet/personal,
+/turf/simulated/shuttle/floor,
+/area/centcom/evac)
+"kq" = (
+/obj/structure/window/reinforced{
+ dir = 4;
+ health = 1e+006
+ },
+/obj/structure/closet/secure_closet/personal,
+/turf/simulated/shuttle/floor,
+/area/centcom/evac)
+"kr" = (
+/obj/machinery/portable_atmospherics/powered/scrubber,
+/turf/simulated/shuttle/plating,
+/area/centcom/evac)
+"ks" = (
+/obj/structure/table/rack,
+/obj/item/clothing/under/color/red,
+/obj/item/clothing/shoes/brown,
+/obj/item/clothing/suit/armor/vest,
+/obj/item/clothing/head/helmet/swat,
+/obj/item/weapon/gun/energy/laser,
+/turf/unsimulated/floor{
+ icon_state = "vault";
+ dir = 5
+ },
+/area/tdome)
+"kt" = (
+/obj/machinery/door/blast/regular{
+ id = "thunderdomehea";
+ name = "Heavy Supply"
+ },
+/turf/unsimulated/floor{
+ icon_state = "vault";
+ dir = 5
+ },
+/area/tdome)
+"ku" = (
+/turf/unsimulated/floor{
+ icon_state = "vault";
+ dir = 5
+ },
+/area/tdome/tdome2)
+"kv" = (
+/obj/effect/landmark{
+ name = "tdome2"
+ },
+/turf/unsimulated/floor{
+ icon_state = "vault";
+ dir = 5
+ },
+/area/tdome/tdome2)
+"kw" = (
+/obj/machinery/door/blast/regular{
+ id = "thunderdomeaxe";
+ name = "Axe Supply"
+ },
+/turf/unsimulated/floor{
+ icon_state = "vault";
+ dir = 5
+ },
+/area/tdome)
+"kx" = (
+/obj/structure/table/rack,
+/obj/item/clothing/under/color/red,
+/obj/item/clothing/shoes/brown,
+/obj/item/weapon/melee/energy/axe,
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+ },
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+ icon = 'icons/obj/doors/rapid_pdoor.dmi';
+ icon_state = "pdoor1";
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+ },
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+ desc = "You can't get in. Heh.";
+ layer = 1;
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+ },
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+ },
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+ },
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+ },
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+ health = 1e+006
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+ shuttle_tag = "Centcom"
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+ },
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+ },
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+ },
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+ health = 1e+006
+ },
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+ },
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+ },
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+ dir = 1;
+ health = 1e+006
+ },
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+ },
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+ dir = 1;
+ health = 1e+006
+ },
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+ },
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+/obj/machinery/computer/power_monitor,
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+ dir = 1;
+ health = 1e+006
+ },
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+ icon_state = "vault";
+ dir = 5
+ },
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+ dir = 1;
+ health = 1e+006
+ },
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+ dir = 4
+ },
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+ dir = 5
+ },
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+ frequency = 1380;
+ glass = 1380;
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+ id_tag = "centcom_shuttle_bay_door";
+ locked = 1;
+ name = "Transport Airlock"
+ },
+/turf/unsimulated/floor{
+ icon_state = "vault";
+ dir = 5
+ },
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+"mj" = (
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+ frequency = 1380;
+ icon_state = "door_locked";
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+ locked = 1;
+ name = "Shuttle Hatch";
+ req_access = list(13)
+ },
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+ },
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+"mo" = (
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+ },
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+ req_access = list(1)
+ },
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+/obj/item/weapon/flame/lighter/zippo,
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+ req_access = list(101)
+ },
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+ },
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+ hacked = 1;
+ name = "Thunderdome Autolathe"
+ },
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+ icon = 'icons/obj/doors/Doormaint.dmi';
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+ },
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+ },
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+ name = "Unisex Restrooms"
+ },
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+ },
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+ name = "Recovery Shuttle Dock 4";
+ req_access = list(13)
+ },
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+ pixel_y = 26;
+ req_one_access = list(13);
+ tag_door = "escape_pod_4_recovery_hatch"
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+/obj/machinery/embedded_controller/radio/simple_docking_controller{
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+ pixel_y = -26;
+ req_one_access = list(13);
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+ icon_state = "door_locked";
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+ name = "Recovery Shuttle Dock 6";
+ req_access = list(13)
+ },
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+ },
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+ },
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+/obj/item/clothing/under/ert,
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+/obj/item/clothing/under/sexyclown,
+/obj/item/clothing/under/soviet,
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+/obj/item/clothing/under/swimsuit/stripper/mankini,
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+/obj/item/clothing/under/syndicate/combat,
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+/obj/item/clothing/under/dress/maid/janitor,
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/merchant/home)
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+ },
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+ },
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+/obj/item/weapon/contraband/poster,
+/obj/item/weapon/contraband/poster,
+/obj/item/weapon/contraband/poster,
+/obj/item/weapon/contraband/poster,
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+/area/shuttle/merchant/home)
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+ req_access = list(160)
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+/obj/random/plushie,
+/obj/random/plushie,
+/obj/random/plushie,
+/obj/random/plushie,
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+/area/shuttle/merchant/home)
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+ },
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+ hacked = 1;
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+/area/shuttle/merchant/home)
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+/area/shuttle/merchant/home)
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+ locked = 1;
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+/area/shuttle/merchant/home)
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+ req_access = list(160)
+ },
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+/area/shuttle/merchant/home)
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+ },
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+ },
+/area/centcom/medical)
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+ },
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+ },
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+/obj/item/weapon/storage/firstaid/adv{
+ pixel_x = 5;
+ pixel_y = 5
+ },
+/obj/item/weapon/storage/firstaid/adv,
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+ },
+/area/centcom/medical)
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+/obj/structure/table/standard,
+/obj/item/weapon/storage/firstaid/toxin{
+ pixel_x = 5;
+ pixel_y = 5
+ },
+/obj/item/weapon/storage/firstaid/toxin{
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+ pixel_y = 0
+ },
+/turf/unsimulated/floor{
+ icon_state = "white"
+ },
+/area/centcom/medical)
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+ dir = 8
+ },
+/obj/structure/window/reinforced{
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+ },
+/obj/effect/floor_decal/corner/paleblue{
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+ },
+/turf/unsimulated/floor{
+ icon_state = "white"
+ },
+/area/centcom/medical)
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+ },
+/obj/structure/window/reinforced{
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+ },
+/obj/effect/floor_decal/corner/paleblue{
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+ },
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+ },
+/area/centcom/medical)
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+ pixel_x = 5;
+ pixel_y = 5
+ },
+/obj/item/weapon/storage/firstaid/o2{
+ pixel_x = 0;
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+/turf/unsimulated/floor{
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+ },
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+/obj/item/weapon/storage/firstaid/fire{
+ pixel_x = 5;
+ pixel_y = 5
+ },
+/obj/item/weapon/storage/firstaid/fire{
+ pixel_x = 0;
+ pixel_y = 0
+ },
+/turf/unsimulated/floor{
+ icon_state = "white"
+ },
+/area/centcom/medical)
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+/obj/item/weapon/storage/toolbox/emergency,
+/obj/item/bodybag/cryobag,
+/obj/item/bodybag/cryobag,
+/obj/item/bodybag/cryobag,
+/turf/unsimulated/floor{
+ icon_state = "white"
+ },
+/area/centcom/medical)
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+/turf/unsimulated/floor{
+ icon_state = "white"
+ },
+/area/centcom/medical)
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+ dir = 8
+ },
+/turf/unsimulated/floor{
+ icon_state = "white"
+ },
+/area/centcom/medical)
+"zJ" = (
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+ name = "O- Blood Locker";
+ pixel_x = 0;
+ pixel_y = -32
+ },
+/obj/item/weapon/reagent_containers/blood/OMinus,
+/obj/item/weapon/reagent_containers/blood/OMinus,
+/obj/item/weapon/reagent_containers/blood/OMinus,
+/obj/item/weapon/reagent_containers/blood/OMinus,
+/obj/effect/floor_decal/corner/paleblue{
+ dir = 10
+ },
+/turf/unsimulated/floor{
+ icon_state = "white"
+ },
+/area/centcom/medical)
+"zK" = (
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+ dir = 4
+ },
+/obj/machinery/door/blast/shutters{
+ density = 0;
+ dir = 8;
+ icon_state = "shutter0";
+ id = "tradeportshutters";
+ name = "Blast Shutters";
+ opacity = 0
+ },
+/obj/structure/grille,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced/full,
+/turf/simulated/shuttle/plating,
+/area/shuttle/merchant/home)
+"zL" = (
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+/obj/item/weapon/gun/projectile/revolver/mateba,
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/merchant/home)
+"zM" = (
+/obj/machinery/light{
+ dir = 1
+ },
+/obj/structure/bookcase,
+/turf/simulated/shuttle/floor/black,
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+"zN" = (
+/obj/structure/bed/chair/comfy/black,
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/merchant/home)
+"zO" = (
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+/turf/simulated/floor/carpet,
+/area/shuttle/merchant/home)
+"zP" = (
+/obj/machinery/photocopier,
+/turf/simulated/floor/carpet,
+/area/shuttle/merchant/home)
+"zQ" = (
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+/obj/random/action_figure,
+/obj/random/action_figure,
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+/obj/random/action_figure,
+/obj/random/action_figure,
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/merchant/home)
+"zR" = (
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+/obj/item/weapon/lipstick/black,
+/obj/item/weapon/lipstick/jade,
+/obj/item/weapon/lipstick/purple,
+/obj/item/weapon/lipstick,
+/obj/item/weapon/lipstick/random,
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/merchant/home)
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+/obj/item/clothing/accessory/holster/hip,
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+/obj/item/clothing/accessory/holster/armpit,
+/obj/item/clothing/accessory/holster/hip,
+/obj/item/clothing/accessory/storage/white_vest,
+/obj/item/clothing/accessory/storage/white_vest,
+/obj/item/clothing/accessory/storage/webbing,
+/obj/item/clothing/accessory/storage/webbing,
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+/obj/item/clothing/accessory/storage/black_vest,
+/obj/item/clothing/accessory/storage/brown_vest,
+/obj/item/clothing/accessory/storage/brown_vest,
+/obj/item/clothing/accessory/scarf/white,
+/obj/item/clothing/accessory/scarf/lightblue,
+/obj/item/clothing/accessory/scarf/red,
+/obj/item/clothing/accessory/scarf/purple,
+/obj/item/clothing/accessory/armband/science,
+/obj/item/clothing/accessory/armband/med,
+/obj/item/clothing/accessory/armband/engine,
+/obj/item/clothing/accessory/armband/cargo,
+/obj/item/clothing/accessory/armband,
+/obj/item/clothing/accessory/medal/nobel_science,
+/obj/item/clothing/accessory/medal/silver,
+/obj/item/clothing/accessory/medal/gold,
+/obj/item/clothing/accessory/medal/bronze_heart,
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/merchant/home)
+"zT" = (
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+ },
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+ },
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+/obj/item/clothing/suit/hgpirate,
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+/obj/item/clothing/suit/leathercoat,
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+/obj/item/clothing/suit/justice,
+/obj/item/clothing/suit/justice,
+/obj/item/clothing/suit/justice,
+/obj/item/clothing/suit/pirate,
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+"zV" = (
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+ dir = 8;
+ icon_state = "tube1";
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+ },
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+/area/shuttle/merchant/home)
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+ },
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+ dir = 6
+ },
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+ icon_state = "white"
+ },
+/area/centcom/medical)
+"zY" = (
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+ id_tag = "MedbayFoyer";
+ name = "Medbay";
+ req_access = list(5)
+ },
+/turf/unsimulated/floor{
+ icon_state = "white"
+ },
+/area/centcom/medical)
+"zZ" = (
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+ dir = 9
+ },
+/turf/unsimulated/floor{
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+ },
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+ dir = 8
+ },
+/obj/effect/floor_decal/corner/paleblue{
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+ },
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+ icon_state = "white"
+ },
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+"Ab" = (
+/obj/structure/table/standard,
+/obj/item/roller,
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+ },
+/obj/item/roller{
+ pixel_y = 16
+ },
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+ },
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+ },
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+"Ac" = (
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+/turf/unsimulated/floor{
+ icon_state = "white"
+ },
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+"Ad" = (
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+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/effect/floor_decal/corner/paleblue/full{
+ dir = 4
+ },
+/turf/unsimulated/floor{
+ icon_state = "white"
+ },
+/area/centcom/medical)
+"Ae" = (
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+ dir = 4
+ },
+/obj/structure/window/reinforced{
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+ },
+/obj/effect/floor_decal/corner/paleblue/full,
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+ icon_state = "white"
+ },
+/area/centcom/medical)
+"Af" = (
+/obj/machinery/computer/crew,
+/obj/effect/floor_decal/corner/paleblue/full,
+/turf/unsimulated/floor{
+ icon_state = "white"
+ },
+/area/centcom/medical)
+"Ag" = (
+/turf/unsimulated/floor{
+ tag = "icon-asteroid";
+ icon_state = "asteroid"
+ },
+/area/centcom/terminal)
+"Ah" = (
+/turf/unsimulated/wall{
+ icon = 'icons/obj/doors/Doormaint.dmi';
+ icon_state = "door_closed";
+ name = "Sealed Door"
+ },
+/area/centcom/terminal)
+"Ai" = (
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+ icon_state = "dark"
+ },
+/area/centcom/terminal)
+"Aj" = (
+/obj/structure/closet/emcloset,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/centcom/terminal)
+"Ak" = (
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+ dir = 1
+ },
+/obj/structure/sign/directions/security{
+ dir = 1;
+ pixel_y = -10
+ },
+/obj/structure/sign/directions/engineering{
+ dir = 1;
+ pixel_y = 10
+ },
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+"Al" = (
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+ dir = 4
+ },
+/obj/machinery/door/blast/shutters{
+ density = 0;
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+ icon_state = "shutter0";
+ id = "tradeportshutters";
+ name = "Blast Shutters";
+ opacity = 0
+ },
+/obj/structure/grille,
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+ },
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced/full,
+/turf/simulated/shuttle/plating,
+/area/shuttle/merchant/home)
+"Am" = (
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+ name = "Captain's Quarters";
+ req_access = list(160)
+ },
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/merchant/home)
+"An" = (
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+/obj/item/weapon/paper_bin{
+ pixel_x = -3;
+ pixel_y = 8
+ },
+/obj/item/weapon/pen{
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+ },
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+"Ao" = (
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+/area/shuttle/merchant/home)
+"Aq" = (
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+ dir = 1
+ },
+/obj/machinery/door/blast/shutters{
+ density = 0;
+ dir = 2;
+ icon_state = "shutter0";
+ id = "tradeportshutters";
+ name = "Blast Shutters";
+ opacity = 0
+ },
+/obj/structure/grille,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced/full,
+/turf/simulated/shuttle/plating,
+/area/shuttle/merchant/home)
+"Ar" = (
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+ dir = 1
+ },
+/obj/machinery/door/blast/shutters{
+ density = 0;
+ dir = 2;
+ icon_state = "shutter0";
+ id = "tradeportshutters";
+ name = "Blast Shutters";
+ opacity = 0
+ },
+/obj/structure/grille,
+/obj/structure/window/reinforced,
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+/turf/simulated/shuttle/plating,
+/area/shuttle/merchant/home)
+"As" = (
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/door/blast/shutters{
+ density = 0;
+ dir = 2;
+ icon_state = "shutter0";
+ id = "tradeportshutters";
+ name = "Blast Shutters";
+ opacity = 0
+ },
+/obj/structure/grille,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced/full,
+/turf/simulated/shuttle/plating,
+/area/shuttle/merchant/home)
+"At" = (
+/obj/machinery/atmospherics/pipe/simple/visible{
+ tag = "icon-intact (NORTHEAST)";
+ icon_state = "intact";
+ dir = 5
+ },
+/obj/machinery/atm{
+ pixel_x = -32
+ },
+/obj/machinery/meter,
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/merchant/home)
+"Au" = (
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ frequency = 1331;
+ master_tag = "trade2_control";
+ pixel_x = -22;
+ pixel_y = -32;
+ req_one_access = list(150)
+ },
+/obj/machinery/atmospherics/pipe/manifold/visible{
+ dir = 1
+ },
+/turf/simulated/shuttle/floor/black,
+/area/shuttle/merchant/home)
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+ layer = 4;
+ pixel_x = 0;
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+ },
+/obj/item/weapon/ore/slag{
+ desc = "Well at least Arthur doesn't have to share now...";
+ name = "pet rock"
+ },
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+ icon_state = "steel"
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+ name = "Escape Shuttle Cockpit";
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+/obj/item/weapon/paper_bin,
+/obj/item/weapon/pen,
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+ frequency = 1213;
+ name = "Subversive Intercom";
+ pixel_x = -32;
+ subspace_transmission = 1;
+ syndie = 1
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+ subspace_transmission = 1;
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+/obj/item/weapon/storage/box/syndie_kit/chameleon,
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+ icon_state = "door_locked";
+ locked = 1
+ },
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+ desc = "You can't get in. Heh.";
+ layer = 1;
+ name = "Blocker"
+ },
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+ icon_state = "vault";
+ dir = 5
+ },
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+ frequency = 1380;
+ icon_state = "door_locked";
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+ locked = 1;
+ name = "Arrivals Airlock";
+ req_access = list(13)
+ },
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+ icon_state = "vault";
+ dir = 5
+ },
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+ frequency = 1380;
+ icon_state = "door_locked";
+ id_tag = "escape_shuttle_hatch";
+ locked = 1;
+ name = "Shuttle Hatch";
+ req_access = list(13)
+ },
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+ dir = 8;
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+ name = "grass"
+ },
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+ icon_state = "grass0";
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+ icon_state = "vault";
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+ name = "wizard"
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+ icon_state = "vault";
+ dir = 5
+ },
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+ desc = "He looks kingly.";
+ name = "Arthur"
+ },
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+ icon_state = "dark"
+ },
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+ tag = "icon-plant-24";
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+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 4;
+ health = 1e+006
+ },
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+ dir = 4
+ },
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+ health = 1e+006
+ },
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+ icon_state = "tube1";
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+ },
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+ dir = 8
+ },
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+/obj/machinery/photocopier,
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+ dir = 8;
+ icon_state = "wood"
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+ dir = 8;
+ icon_state = "wood"
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+ tag = "icon-plant-08";
+ icon_state = "plant-08"
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+ dir = 8;
+ icon_state = "wood"
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+ },
+/obj/item/clothing/shoes/sandal/marisa{
+ desc = "A set of fancy shoes that are as functional as they are comfortable.";
+ name = "Gentlemans Shoes"
+ },
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+/obj/item/clothing/head/wizard/cap,
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+ icon_state = "vault";
+ dir = 5
+ },
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+ icon_closed = "cabinet_closed";
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+/obj/item/clothing/suit/wizrobe/magusred,
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+/obj/item/weapon/staff,
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+ icon_state = "vault";
+ dir = 5
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+ icon_closed = "cabinet_closed";
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+ icon_state = "vault";
+ dir = 5
+ },
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+ icon_closed = "cabinet_closed";
+ icon_opened = "cabinet_open";
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+/obj/item/weapon/staff,
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+ icon_state = "vault";
+ dir = 5
+ },
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+ dir = 4
+ },
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+ icon_state = "vault";
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+ icon_state = "vault";
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+ },
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+ icon_state = "plating";
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+ frequency = 1380;
+ id_tag = "centcom_dock";
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+ pixel_x = 25;
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+ req_one_access = list(13);
+ tag_door = "centcom_dock_airlock"
+ },
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+ icon_state = "steel"
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+ dir = 10
+ },
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+ },
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+ icon_state = "dark"
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+ dir = 5
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+ pixel_y = 32
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+ icon_state = "vault";
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+ icon_state = "vault";
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+ icon_state = "dark"
+ },
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+/obj/item/device/radio/intercom{
+ desc = "Talk through this. Evilly";
+ frequency = 1213;
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+ pixel_x = 32;
+ subspace_transmission = 1;
+ syndie = 1
+ },
+/obj/item/device/radio/intercom{
+ desc = "Talk through this. Evilly";
+ frequency = 1213;
+ name = "Syndicate Intercom";
+ pixel_x = 32;
+ subspace_transmission = 1;
+ syndie = 1
+ },
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+ icon_state = "vault";
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+ tag = "icon-plant-04";
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+ },
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+ },
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+/obj/item/device/radio/intercom{
+ desc = "Talk through this. Evilly";
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+ subspace_transmission = 1;
+ syndie = 1
+ },
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+/obj/structure/flora/pottedplant{
+ tag = "icon-plant-03";
+ icon_state = "plant-03"
+ },
+/obj/item/device/radio/intercom{
+ desc = "Talk through this. Evilly";
+ frequency = 1213;
+ name = "Subversive Intercom";
+ pixel_x = -32;
+ subspace_transmission = 1;
+ syndie = 1
+ },
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+ icon_state = "vault";
+ dir = 5
+ },
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+ dir = 5
+ },
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+ },
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+ layer = 4;
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+ pixel_y = 32
+ },
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+ icon_state = "vault";
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+ },
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+/obj/structure/table/steel_reinforced,
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+ icon_state = "vault";
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+ },
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+/obj/structure/table/steel_reinforced,
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+ icon_state = "vault";
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+/obj/item/device/suit_cooling_unit,
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+ layer = 3.3;
+ pixel_x = 0;
+ pixel_y = 30
+ },
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+ icon_state = "vault";
+ dir = 5
+ },
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+"DY" = (
+/obj/machinery/newscaster{
+ layer = 3.3;
+ pixel_x = 0;
+ pixel_y = 30
+ },
+/obj/item/target,
+/obj/effect/floor_decal/industrial/outline/yellow,
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+ icon_state = "vault";
+ dir = 5
+ },
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+"DZ" = (
+/obj/item/target/syndicate,
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+ icon_state = "vault";
+ dir = 5
+ },
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+ pixel_x = -32
+ },
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+ },
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+ },
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+ },
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+/obj/item/clothing/suit/space/vox/medic,
+/obj/item/clothing/head/helmet/space/vox/medic,
+/obj/item/clothing/head/helmet/space/vox/medic,
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+ },
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+/obj/item/weapon/gun/energy/darkmatter,
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+ },
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+ },
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+/obj/item/weapon/bedsheet/orange,
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+ tag = "icon-wood"
+ },
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+ },
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+ },
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+/obj/item/weapon/bedsheet/green,
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+ },
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+/obj/effect/decal/cleanable/cobweb2,
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+ },
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+ },
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+ pixel_x = -12;
+ pixel_y = 2
+ },
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+ pixel_x = -28;
+ pixel_y = 0
+ },
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+ },
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+ dir = 1
+ },
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+ },
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+/obj/item/clothing/head/helmet/space/vox/pressure,
+/obj/item/clothing/head/helmet/space/vox/pressure,
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+ },
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+ },
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+ },
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+ },
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+ name = "plating"
+ },
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+/obj/item/clothing/mask/gas/swat/vox,
+/obj/item/clothing/mask/gas/swat/vox,
+/turf/unsimulated/floor{
+ icon_state = "plating";
+ name = "plating"
+ },
+/area/skipjack_station)
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+/obj/machinery/chemical_dispenser/bar_soft/full,
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+ icon_state = "white"
+ },
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+ icon_state = "white"
+ },
+/area/syndicate_station)
+"JQ" = (
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+ desc = "Something seems off about this bomb.";
+ name = "\improper Nuclear Fission Explosive"
+ },
+/turf/unsimulated/floor{
+ icon_state = "white"
+ },
+/area/syndicate_station)
+"JR" = (
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+ pixel_y = 28
+ },
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+ icon_state = "white"
+ },
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+ icon_state = "white"
+ },
+/area/syndicate_station)
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+ dir = 4;
+ icon_state = "shower";
+ pixel_x = 5;
+ pixel_y = -1
+ },
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+ dir = 2
+ },
+/area/syndicate_station)
+"JU" = (
+/obj/structure/undies_wardrobe,
+/turf/unsimulated/floor{
+ icon_state = "freezerfloor";
+ dir = 2
+ },
+/area/syndicate_station)
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+/obj/structure/curtain/open/shower/security,
+/obj/machinery/shower{
+ dir = 8;
+ icon_state = "shower";
+ pixel_x = -5;
+ pixel_y = -1
+ },
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+ },
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+/area/shuttle/syndicate_elite/mothership)
+"JX" = (
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+ name = "voxstart"
+ },
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+ tag = "icon-wood";
+ icon_state = "wood"
+ },
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+ tag = "icon-wood";
+ icon_state = "wood"
+ },
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+"JZ" = (
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+ dir = 8
+ },
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+ },
+/obj/effect/floor_decal/carpet{
+ dir = 9
+ },
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+ dir = 5
+ },
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+ },
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+ icon_state = "white"
+ },
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+/obj/machinery/gibber,
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+ icon_state = "white"
+ },
+/area/skipjack_station)
+"Kc" = (
+/obj/structure/kitchenspike,
+/turf/unsimulated/floor{
+ icon_state = "white"
+ },
+/area/skipjack_station)
+"Kd" = (
+/turf/unsimulated/wall{
+ desc = "That looks like it doesn't open easily.";
+ icon = 'icons/obj/doors/rapid_pdoor.dmi';
+ icon_state = "pdoor1";
+ name = "Shuttle Bay Blast Door"
+ },
+/area/skipjack_station)
+"Ke" = (
+/obj/effect/landmark{
+ name = "Syndicate-Uplink"
+ },
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/syndicate_station)
+"Kf" = (
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+ name = "Armory";
+ opacity = 1
+ },
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/syndicate_station)
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+/obj/item/weapon/storage/box/glasses/square{
+ pixel_x = 1;
+ pixel_y = 4
+ },
+/turf/unsimulated/floor{
+ icon_state = "white"
+ },
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+"Kh" = (
+/obj/structure/table/reinforced,
+/obj/machinery/microwave{
+ pixel_x = -1;
+ pixel_y = 8
+ },
+/turf/unsimulated/floor{
+ icon_state = "white"
+ },
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+"Ki" = (
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+ icon_state = "freezerfloor";
+ dir = 2
+ },
+/area/syndicate_station)
+"Kj" = (
+/obj/machinery/door/airlock{
+ name = "Unit 2"
+ },
+/turf/unsimulated/floor{
+ icon_state = "freezerfloor";
+ dir = 2
+ },
+/area/syndicate_station)
+"Kk" = (
+/obj/machinery/recharge_station,
+/turf/unsimulated/floor{
+ icon_state = "freezerfloor";
+ dir = 2
+ },
+/area/syndicate_station)
+"Kl" = (
+/obj/machinery/computer/pod{
+ id = "syndicate_elite";
+ name = "Hull Door Control"
+ },
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+/area/shuttle/syndicate_elite/mothership)
+"Kn" = (
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+ icon = 'icons/turf/flooring/wood.dmi';
+ icon_state = "wood_broken3";
+ tag = "icon-wood"
+ },
+/area/skipjack_station)
+"Ko" = (
+/obj/effect/floor_decal/carpet{
+ dir = 8
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 4
+ },
+/turf/unsimulated/floor{
+ dir = 2;
+ icon_state = "carpet"
+ },
+/area/skipjack_station)
+"Kp" = (
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+ req_access = list(150)
+ },
+/turf/unsimulated/floor{
+ icon_state = "steel_dirty"
+ },
+/area/skipjack_station)
+"Kq" = (
+/turf/unsimulated/floor{
+ icon_state = "steel_dirty"
+ },
+/area/skipjack_station)
+"Kr" = (
+/obj/item/xenos_claw,
+/obj/item/organ/internal/brain/vox,
+/turf/unsimulated/floor{
+ icon_state = "plating";
+ name = "plating"
+ },
+/area/skipjack_station)
+"Ks" = (
+/obj/item/weapon/ore,
+/turf/unsimulated/floor{
+ tag = "icon-asteroid_dug";
+ name = "plating";
+ icon_state = "asteroid_dug"
+ },
+/area/skipjack_station)
+"Kt" = (
+/obj/effect/landmark{
+ name = "Nuclear-Bomb"
+ },
+/turf/unsimulated/floor{
+ dir = 2;
+ icon_state = "dark"
+ },
+/area/syndicate_station)
+"Ku" = (
+/obj/structure/table/reinforced,
+/obj/item/weapon/tray{
+ pixel_y = 5
+ },
+/obj/effect/landmark{
+ name = "Nuclear-Code"
+ },
+/turf/unsimulated/floor{
+ icon_state = "white"
+ },
+/area/syndicate_station)
+"Kv" = (
+/obj/structure/table/reinforced,
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+ pixel_x = 3;
+ pixel_y = 3
+ },
+/turf/unsimulated/floor{
+ icon_state = "white"
+ },
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+"Kw" = (
+/obj/structure/mirror{
+ dir = 4;
+ pixel_x = -32;
+ pixel_y = 0
+ },
+/obj/structure/sink{
+ icon_state = "sink";
+ dir = 8;
+ pixel_x = -12;
+ pixel_y = 2
+ },
+/turf/unsimulated/floor{
+ icon_state = "freezerfloor";
+ dir = 2
+ },
+/area/syndicate_station)
+"Kx" = (
+/turf/simulated/shuttle/wall/dark/hard_corner,
+/area/shuttle/syndicate_elite/mothership)
+"Ky" = (
+/obj/machinery/door/airlock/external{
+ name = "Shuttle Airlock";
+ req_access = list(150)
+ },
+/obj/machinery/door/blast/regular{
+ icon_state = "pdoor1";
+ id = "syndicate_elite";
+ name = "Front Hull Door";
+ opacity = 1
+ },
+/turf/simulated/shuttle/plating,
+/area/shuttle/syndicate_elite/mothership)
+"Kz" = (
+/obj/effect/landmark{
+ name = "voxstart"
+ },
+/turf/unsimulated/floor{
+ icon = 'icons/turf/flooring/wood.dmi';
+ icon_state = "wood_broken2";
+ tag = "icon-wood"
+ },
+/area/skipjack_station)
+"KA" = (
+/obj/effect/floor_decal/carpet{
+ dir = 8
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 4
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 10
+ },
+/obj/effect/floor_decal/carpet{
+ dir = 6
+ },
+/turf/unsimulated/floor{
+ dir = 2;
+ icon_state = "carpet"
+ },
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+"KB" = (
+/obj/machinery/door/airlock/hatch{
+ req_access = list(150)
+ },
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+ icon_state = "plating";
+ name = "plating"
+ },
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+"KC" = (
+/obj/structure/table/rack,
+/obj/item/clothing/glasses/thermal/plain/monocle,
+/turf/unsimulated/floor{
+ tag = "icon-asteroid";
+ icon_state = "asteroid"
+ },
+/area/skipjack_station)
+"KD" = (
+/obj/structure/table/rack,
+/turf/unsimulated/floor{
+ tag = "icon-asteroid";
+ icon_state = "asteroid"
+ },
+/area/skipjack_station)
+"KE" = (
+/obj/structure/table/rack,
+/obj/item/weapon/gun/launcher/spikethrower,
+/turf/unsimulated/floor{
+ tag = "icon-asteroid";
+ icon_state = "asteroid"
+ },
+/area/skipjack_station)
+"KF" = (
+/obj/machinery/portable_atmospherics/canister/oxygen,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/syndicate_station)
+"KG" = (
+/obj/machinery/portable_atmospherics/canister/carbon_dioxide,
+/obj/structure/window/reinforced{
+ dir = 4;
+ health = 1e+006
+ },
+/obj/structure/window/reinforced,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/syndicate_station)
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+/obj/structure/table/rack,
+/obj/item/weapon/tank/jetpack/oxygen,
+/obj/item/weapon/tank/jetpack/oxygen,
+/obj/item/weapon/tank/jetpack/oxygen,
+/obj/item/weapon/tank/jetpack/oxygen,
+/obj/item/weapon/tank/jetpack/oxygen,
+/obj/item/weapon/tank/jetpack/oxygen,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/syndicate_station)
+"KI" = (
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+/obj/item/weapon/tank/jetpack/carbondioxide,
+/obj/item/weapon/tank/jetpack/carbondioxide,
+/obj/item/weapon/tank/jetpack/carbondioxide,
+/obj/item/weapon/tank/jetpack/carbondioxide,
+/obj/item/weapon/tank/jetpack/carbondioxide,
+/obj/item/weapon/tank/jetpack/carbondioxide,
+/obj/structure/window/reinforced{
+ dir = 4;
+ health = 1e+006
+ },
+/obj/structure/window/reinforced,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/syndicate_station)
+"KJ" = (
+/obj/structure/closet/secure_closet/freezer/kitchen{
+ req_access = list(150)
+ },
+/turf/unsimulated/floor{
+ icon_state = "white"
+ },
+/area/syndicate_station)
+"KK" = (
+/obj/structure/table/reinforced,
+/obj/item/weapon/reagent_containers/food/drinks/bottle/vodka{
+ pixel_x = 3;
+ pixel_y = 12
+ },
+/obj/item/weapon/reagent_containers/food/drinks/bottle/wine{
+ pixel_x = -1;
+ pixel_y = 8
+ },
+/turf/unsimulated/floor{
+ icon_state = "white"
+ },
+/area/syndicate_station)
+"KL" = (
+/obj/structure/table/standard,
+/obj/item/weapon/towel{
+ color = "#ff0000";
+ name = "red towel"
+ },
+/obj/item/weapon/towel{
+ color = "#ff0000";
+ name = "red towel"
+ },
+/obj/item/weapon/towel{
+ color = "#ff0000";
+ name = "red towel"
+ },
+/obj/item/weapon/towel{
+ color = "#ff0000";
+ name = "red towel"
+ },
+/obj/item/weapon/towel{
+ color = "#ff0000";
+ name = "red towel"
+ },
+/obj/item/weapon/soap/syndie,
+/obj/item/weapon/soap/syndie,
+/turf/simulated/floor/tiled/freezer,
+/area/syndicate_station)
+"KM" = (
+/obj/machinery/door/airlock{
+ name = "Unit 1"
+ },
+/turf/unsimulated/floor{
+ icon_state = "freezerfloor";
+ dir = 2
+ },
+/area/syndicate_station)
+"KN" = (
+/obj/structure/toilet{
+ dir = 8
+ },
+/turf/unsimulated/floor{
+ icon_state = "freezerfloor";
+ dir = 2
+ },
+/area/syndicate_station)
+"KO" = (
+/turf/simulated/floor/airless,
+/area/shuttle/syndicate_elite/mothership)
+"KP" = (
+/obj/structure/bed/padded,
+/obj/item/weapon/bedsheet/blue,
+/turf/unsimulated/floor{
+ tag = "icon-wood";
+ icon_state = "wood"
+ },
+/area/skipjack_station)
+"KQ" = (
+/obj/structure/bed/padded,
+/obj/item/weapon/bedsheet/orange,
+/turf/unsimulated/floor{
+ tag = "icon-wood";
+ icon_state = "wood"
+ },
+/area/skipjack_station)
+"KR" = (
+/obj/structure/bed/padded,
+/obj/item/weapon/bedsheet/hop,
+/turf/unsimulated/floor{
+ tag = "icon-wood";
+ icon_state = "wood"
+ },
+/area/skipjack_station)
+"KS" = (
+/obj/item/weapon/ore,
+/turf/unsimulated/floor{
+ tag = "icon-asteroid";
+ icon_state = "asteroid"
+ },
+/area/skipjack_station)
+"KT" = (
+/obj/item/clothing/head/xenos,
+/turf/unsimulated/floor{
+ tag = "icon-asteroid";
+ icon_state = "asteroid"
+ },
+/area/skipjack_station)
+"KU" = (
+/obj/machinery/door/airlock/centcom{
+ name = "Suit Storage";
+ opacity = 1
+ },
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/syndicate_station)
+"KV" = (
+/obj/machinery/door/airlock/centcom{
+ name = "Kitchen";
+ opacity = 1;
+ req_access = list(150)
+ },
+/turf/unsimulated/floor{
+ icon_state = "white"
+ },
+/area/syndicate_station)
+"KW" = (
+/obj/machinery/door/airlock{
+ name = "Restroom"
+ },
+/turf/unsimulated/floor{
+ icon_state = "freezerfloor";
+ dir = 2
+ },
+/area/syndicate_station)
+"KX" = (
+/obj/effect/wingrille_spawn/reinforced,
+/turf/unsimulated/floor{
+ icon_state = "plating";
+ name = "plating"
+ },
+/area/skipjack_station)
+"KY" = (
+/obj/machinery/door/airlock/hatch{
+ req_access = list(150)
+ },
+/turf/unsimulated/floor{
+ tag = "icon-cult";
+ name = "plating";
+ icon_state = "cult"
+ },
+/area/skipjack_station)
+"KZ" = (
+/obj/item/weapon/storage/box,
+/turf/unsimulated/floor{
+ tag = "icon-asteroid";
+ icon_state = "asteroid"
+ },
+/area/skipjack_station)
+"La" = (
+/obj/item/clothing/mask/gas/swat{
+ desc = "A close-fitting mask clearly not made for a human face.";
+ name = "\improper alien mask"
+ },
+/turf/unsimulated/floor{
+ tag = "icon-asteroid";
+ icon_state = "asteroid"
+ },
+/area/skipjack_station)
+"Lb" = (
+/obj/structure/table/rack,
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/suit/space/void/merc,
+/obj/item/clothing/mask/gas/syndicate,
+/obj/item/clothing/head/helmet/space/void/merc,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
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+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/suit/space/syndicate/black/green,
+/obj/item/clothing/mask/breath,
+/obj/item/clothing/head/helmet/space/syndicate/black/green,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/syndicate_station)
+"Ld" = (
+/obj/machinery/vending/snack{
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+ prices = list()
+ },
+/turf/unsimulated/floor{
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+ },
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+ pixel_y = 32
+ },
+/turf/unsimulated/floor{
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+ name = "plating";
+ icon_state = "cult"
+ },
+/area/syndicate_station)
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+/obj/structure/sign/double/map/right{
+ pixel_y = 32
+ },
+/turf/unsimulated/floor{
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+ name = "plating";
+ icon_state = "cult"
+ },
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+ },
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+/obj/structure/table/standard,
+/turf/unsimulated/floor{
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+ },
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+ icon_state = "lino"
+ },
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+/obj/item/weapon/bedsheet/hos,
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+ },
+/area/syndicate_station)
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+ icon_state = "cult"
+ },
+/area/skipjack_station)
+"Ll" = (
+/obj/effect/decal/cleanable/cobweb2,
+/turf/unsimulated/floor{
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+ name = "plating";
+ icon_state = "cult"
+ },
+/area/skipjack_station)
+"Lm" = (
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+ locked = 0
+ },
+/turf/unsimulated/floor{
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+ },
+/area/skipjack_station)
+"Ln" = (
+/obj/effect/decal/cleanable/cobweb2{
+ icon_state = "spiderling";
+ name = "dead spider";
+ tag = "icon-spiderling"
+ },
+/turf/unsimulated/floor{
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+ },
+/area/skipjack_station)
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+/obj/item/weapon/tank/vox,
+/turf/unsimulated/floor{
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+ icon_state = "asteroid"
+ },
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+"Lp" = (
+/obj/item/pizzabox/meat,
+/turf/unsimulated/floor{
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+ icon_state = "asteroid"
+ },
+/area/skipjack_station)
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+/obj/item/weapon/storage/briefcase/inflatable,
+/turf/unsimulated/floor{
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+ },
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+/obj/item/clothing/mask/breath,
+/obj/item/clothing/head/helmet/space/syndicate/black/blue,
+/turf/unsimulated/floor{
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+ },
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+/obj/item/clothing/mask/breath,
+/obj/item/clothing/head/helmet/space/syndicate/black/med,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/syndicate_station)
+"Lt" = (
+/obj/machinery/vending/cola{
+ name = "hacked Robust Softdrinks";
+ prices = list()
+ },
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
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+/turf/unsimulated/floor{
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+ name = "plating";
+ icon_state = "cult"
+ },
+/area/syndicate_station)
+"Lv" = (
+/obj/effect/landmark{
+ name = "Syndicate-Spawn"
+ },
+/turf/unsimulated/floor{
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+ },
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+/obj/item/device/radio/headset/syndicate/alt,
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+/obj/item/device/radio/headset/syndicate/alt,
+/obj/item/device/radio/headset/syndicate/alt,
+/turf/unsimulated/floor{
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+ },
+/area/syndicate_station)
+"Lx" = (
+/obj/structure/bed/chair,
+/turf/unsimulated/floor{
+ tag = "icon-cult";
+ name = "plating";
+ icon_state = "cult"
+ },
+/area/skipjack_station)
+"Ly" = (
+/obj/item/weapon/tank/vox,
+/turf/unsimulated/floor{
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+ icon_state = "asteroid"
+ },
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+/obj/item/clothing/mask/breath,
+/obj/item/clothing/head/helmet/space/syndicate/black/orange,
+/turf/unsimulated/floor{
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+ },
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+/obj/item/clothing/mask/breath,
+/obj/item/clothing/head/helmet/space/syndicate/black/engie,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/syndicate_station)
+"LB" = (
+/obj/machinery/vending/cigarette{
+ name = "hacked cigarette machine";
+ prices = list();
+ products = list(/obj/item/weapon/storage/fancy/cigarettes = 10, /obj/item/weapon/storage/box/matches = 10, /obj/item/weapon/flame/lighter/zippo = 4, /obj/item/clothing/mask/smokable/cigarette/cigar/havana = 2)
+ },
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/syndicate_station)
+"LC" = (
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+ name = "Barracks";
+ opacity = 1;
+ req_access = list(150)
+ },
+/turf/unsimulated/floor{
+ tag = "icon-cult";
+ name = "plating";
+ icon_state = "cult"
+ },
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+"LD" = (
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+ dir = 4
+ },
+/turf/unsimulated/floor{
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+ name = "plating";
+ icon_state = "cult"
+ },
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+"LE" = (
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+/turf/unsimulated/floor{
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+ name = "plating";
+ icon_state = "cult"
+ },
+/area/syndicate_station)
+"LF" = (
+/obj/structure/bed/chair/comfy/black{
+ dir = 8
+ },
+/turf/unsimulated/floor{
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+ icon_state = "cult"
+ },
+/area/syndicate_station)
+"LG" = (
+/obj/machinery/door/airlock/centcom{
+ name = "Barracks";
+ opacity = 1;
+ req_access = list(150)
+ },
+/turf/unsimulated/floor{
+ icon_state = "lino"
+ },
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+"LH" = (
+/obj/structure/table/standard,
+/obj/item/device/flashlight/lamp{
+ pixel_x = 4;
+ pixel_y = 8
+ },
+/obj/item/clothing/glasses/sunglasses/prescription,
+/obj/item/clothing/glasses/sunglasses/prescription,
+/turf/unsimulated/floor{
+ icon_state = "lino"
+ },
+/area/syndicate_station)
+"LI" = (
+/obj/structure/bed/chair{
+ dir = 4
+ },
+/turf/unsimulated/floor{
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+ name = "plating";
+ icon_state = "cult"
+ },
+/area/skipjack_station)
+"LJ" = (
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+/obj/item/device/pda/syndicate,
+/turf/unsimulated/floor{
+ tag = "icon-cult";
+ name = "plating";
+ icon_state = "cult"
+ },
+/area/skipjack_station)
+"LK" = (
+/obj/structure/bed/chair{
+ dir = 8
+ },
+/turf/unsimulated/floor{
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+ name = "plating";
+ icon_state = "cult"
+ },
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+/obj/item/weapon/tank/vox,
+/turf/unsimulated/floor{
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+ icon_state = "asteroid"
+ },
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+/obj/item/clothing/head/philosopher_wig,
+/turf/unsimulated/floor{
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+ icon_state = "asteroid"
+ },
+/area/skipjack_station)
+"LN" = (
+/obj/machinery/portable_atmospherics/canister/oxygen,
+/turf/unsimulated/floor{
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+ },
+/area/syndicate_station)
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+/obj/item/clothing/mask/breath,
+/obj/item/clothing/head/helmet/space/syndicate/black/red,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
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+/obj/item/clothing/mask/breath,
+/obj/item/clothing/head/helmet/space/syndicate/black,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
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+"LQ" = (
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+/obj/item/device/paicard,
+/turf/unsimulated/floor{
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+ },
+/area/syndicate_station)
+"LR" = (
+/obj/structure/table/standard,
+/obj/item/weapon/paper_bin{
+ pixel_x = -3;
+ pixel_y = 8
+ },
+/obj/item/weapon/pen{
+ pixel_y = 4
+ },
+/turf/unsimulated/floor{
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+ },
+/area/syndicate_station)
+"LS" = (
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+/obj/item/device/radio/uplink,
+/turf/unsimulated/floor{
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+ name = "plating";
+ icon_state = "cult"
+ },
+/area/skipjack_station)
+"LT" = (
+/obj/item/weapon/gun/launcher/pneumatic,
+/turf/unsimulated/floor{
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+ icon_state = "asteroid"
+ },
+/area/skipjack_station)
+"LU" = (
+/obj/structure/bed/chair/comfy/black{
+ dir = 1
+ },
+/turf/unsimulated/floor{
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+ name = "plating";
+ icon_state = "cult"
+ },
+/area/syndicate_station)
+"LV" = (
+/obj/structure/table/standard,
+/obj/item/device/pda/syndicate,
+/turf/unsimulated/floor{
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+ },
+/area/syndicate_station)
+"LW" = (
+/obj/item/weapon/storage/box/syndie_kit/spy,
+/turf/unsimulated/floor{
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+ name = "plating";
+ icon_state = "cult"
+ },
+/area/skipjack_station)
+"LX" = (
+/obj/structure/bed/chair{
+ dir = 1
+ },
+/turf/unsimulated/floor{
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+ name = "plating";
+ icon_state = "cult"
+ },
+/area/skipjack_station)
+"LY" = (
+/obj/structure/ore_box,
+/turf/unsimulated/floor{
+ tag = "icon-asteroid";
+ icon_state = "asteroid"
+ },
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+/obj/item/device/suit_cooling_unit,
+/obj/item/device/suit_cooling_unit,
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/syndicate_station)
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+/obj/item/weapon/tank/emergency/oxygen/double,
+/obj/item/weapon/tank/emergency/oxygen/double,
+/obj/item/weapon/tank/emergency/oxygen/double,
+/turf/unsimulated/floor{
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+ },
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+/obj/item/weapon/rig/merc/empty,
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+ },
+/area/syndicate_station)
+"Mc" = (
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+ locked = 0
+ },
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+ },
+/area/syndicate_station)
+"Md" = (
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+ dir = 4
+ },
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+"Me" = (
+/obj/machinery/door/airlock/external{
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+ },
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+ },
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+ },
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+ dir = 4
+ },
+/obj/structure/lattice,
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+"Mh" = (
+/obj/machinery/door/airlock/external{
+ frequency = 1331;
+ id_tag = "merc_base_hatch";
+ req_access = list(150)
+ },
+/turf/unsimulated/floor{
+ icon_state = "dark"
+ },
+/area/syndicate_station)
+"Mi" = (
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+ dir = 8
+ },
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+"Mj" = (
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+ dir = 8
+ },
+/turf/unsimulated/floor{
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+ },
+/area/skipjack_station)
+"Mk" = (
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+ dir = 4
+ },
+/turf/unsimulated/floor{
+ icon_state = "steel"
+ },
+/area/skipjack_station)
+"Ml" = (
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+ dir = 8
+ },
+/turf/unsimulated/floor{
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+ },
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+"Mm" = (
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+ },
+/turf/unsimulated/floor{
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+ },
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+"Mn" = (
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+ },
+/turf/space,
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+"Mo" = (
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+ dir = 8
+ },
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+"Mq" = (
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+/obj/structure/window/reinforced{
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+ },
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+ },
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+"Mr" = (
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+ },
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+"Ms" = (
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+ },
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+ },
+/obj/structure/window/reinforced,
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+"Mt" = (
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+/area/skipjack_station/start)
+"Mu" = (
+/obj/machinery/access_button{
+ command = "cycle_exterior";
+ frequency = 1331;
+ master_tag = "vox_west_control";
+ req_one_access = list(150)
+ },
+/turf/simulated/wall/skipjack,
+/area/skipjack_station/start)
+"Mv" = (
+/obj/machinery/door/airlock/hatch{
+ frequency = 1331;
+ icon_state = "door_closed";
+ id_tag = "vox_northwest_lock";
+ locked = 0;
+ req_access = list(150)
+ },
+/turf/simulated/shuttle/plating,
+/area/skipjack_station/start)
+"Mw" = (
+/obj/machinery/door/airlock/hatch{
+ frequency = 1331;
+ icon_state = "door_closed";
+ id_tag = "vox_northeast_lock";
+ locked = 0;
+ req_access = list(150)
+ },
+/turf/simulated/shuttle/plating,
+/area/skipjack_station/start)
+"Mx" = (
+/obj/machinery/access_button{
+ command = "cycle_exterior";
+ frequency = 1331;
+ master_tag = "vox_east_control";
+ req_access = list(150)
+ },
+/turf/simulated/wall/skipjack,
+/area/skipjack_station/start)
+"My" = (
+/obj/structure/table/standard,
+/obj/random/projectile,
+/turf/unsimulated/floor{
+ icon_state = "steel"
+ },
+/area/skipjack_station)
+"Mz" = (
+/obj/machinery/door/blast/regular{
+ density = 0;
+ icon_state = "pdoor0";
+ id = "smindicate";
+ name = "Outer Airlock";
+ opacity = 0
+ },
+/obj/machinery/door/airlock/voidcraft{
+ frequency = 1331;
+ id_tag = "merc_shuttle_outer";
+ name = "Ship External Access";
+ req_access = list(150)
+ },
+/turf/simulated/shuttle/plating,
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+"MA" = (
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+"MB" = (
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+/area/syndicate_station/start)
+"MC" = (
+/obj/machinery/autolathe{
+ hacked = 1;
+ name = "hacked autolathe"
+ },
+/turf/simulated/shuttle/floor/voidcraft,
+/area/syndicate_station/start)
+"MD" = (
+/obj/structure/shuttle/engine/heater{
+ tag = "icon-heater (EAST)";
+ icon_state = "heater";
+ dir = 4
+ },
+/turf/simulated/floor/airless,
+/area/syndicate_station/start)
+"ME" = (
+/obj/structure/shuttle/engine/router{
+ tag = "icon-router (WEST)";
+ icon_state = "router";
+ dir = 8
+ },
+/turf/simulated/floor/airless,
+/area/syndicate_station/start)
+"MF" = (
+/turf/space,
+/obj/structure/shuttle/engine/propulsion{
+ tag = "icon-propulsion_r (EAST)";
+ icon_state = "propulsion_r";
+ dir = 4
+ },
+/turf/simulated/shuttle/plating/airless/carry,
+/area/syndicate_station/start)
+"MG" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ frequency = 1331;
+ id_tag = "vox_west_vent"
+ },
+/turf/simulated/shuttle/plating,
+/area/skipjack_station/start)
+"MH" = (
+/obj/machinery/airlock_sensor{
+ frequency = 1331;
+ id_tag = "vox_west_sensor";
+ pixel_x = 25
+ },
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+/area/skipjack_station/start)
+"MI" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/machinery/door/blast/regular{
+ id = "skipjackshutters";
+ name = "Skipjack Blast Shielding"
+ },
+/obj/structure/window/reinforced/full,
+/turf/simulated/shuttle/plating,
+/area/skipjack_station/start)
+"MJ" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/machinery/door/blast/regular{
+ id = "skipjackshutters";
+ name = "Skipjack Blast Shielding"
+ },
+/obj/structure/window/reinforced/full,
+/turf/simulated/shuttle/plating,
+/area/skipjack_station/start)
+"MK" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/machinery/door/blast/regular{
+ id = "skipjackshutters";
+ name = "Skipjack Blast Shielding"
+ },
+/obj/structure/window/reinforced/full,
+/turf/simulated/shuttle/plating,
+/area/skipjack_station/start)
+"ML" = (
+/obj/machinery/airlock_sensor{
+ frequency = 1331;
+ id_tag = "vox_east_sensor";
+ pixel_x = -25
+ },
+/turf/simulated/shuttle/plating,
+/area/skipjack_station/start)
+"MM" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ frequency = 1331;
+ id_tag = "vox_east_vent"
+ },
+/turf/simulated/shuttle/plating,
+/area/skipjack_station/start)
+"MN" = (
+/obj/machinery/atmospherics/pipe/simple/visible{
+ tag = "icon-intact (SOUTHEAST)";
+ icon_state = "intact";
+ dir = 6
+ },
+/turf/simulated/shuttle/wall/voidcraft/red,
+/area/syndicate_station/start)
+"MO" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 8;
+ frequency = 1331;
+ id_tag = "merc_shuttle_pump"
+ },
+/obj/machinery/button/remote/blast_door{
+ id = "smindicate";
+ name = "ship lockdown control";
+ pixel_x = -25
+ },
+/turf/simulated/shuttle/floor/voidcraft/dark,
+/area/syndicate_station/start)
+"MP" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 4;
+ frequency = 1331;
+ id_tag = "merc_shuttle_pump"
+ },
+/obj/machinery/airlock_sensor{
+ frequency = 1331;
+ id_tag = "merc_shuttle_sensor";
+ pixel_x = 28;
+ pixel_y = 8
+ },
+/obj/machinery/embedded_controller/radio/airlock/docking_port{
+ frequency = 1331;
+ id_tag = "merc_shuttle";
+ pixel_x = 24;
+ pixel_y = -2;
+ req_access = list(150)
+ },
+/turf/simulated/shuttle/floor/voidcraft/dark,
+/area/syndicate_station/start)
+"MQ" = (
+/obj/machinery/atmospherics/pipe/simple/visible{
+ dir = 4
+ },
+/turf/simulated/shuttle/wall/voidcraft/red,
+/area/syndicate_station/start)
+"MR" = (
+/obj/machinery/atmospherics/pipe/simple/visible{
+ tag = "icon-intact (SOUTHWEST)";
+ icon_state = "intact";
+ dir = 10
+ },
+/turf/simulated/shuttle/wall/voidcraft/red,
+/area/syndicate_station/start)
+"MS" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced/full,
+/turf/simulated/shuttle/plating,
+/area/syndicate_station/start)
+"MT" = (
+/obj/machinery/atmospherics/pipe/tank/air,
+/turf/simulated/shuttle/floor/voidcraft,
+/area/syndicate_station/start)
+"MU" = (
+/obj/machinery/portable_atmospherics/canister/oxygen,
+/turf/simulated/shuttle/floor/voidcraft,
+/area/syndicate_station/start)
+"MV" = (
+/obj/machinery/recharger/wallcharger{
+ pixel_x = -25
+ },
+/obj/structure/table/steel,
+/obj/item/weapon/plastique,
+/obj/item/weapon/plastique,
+/obj/item/weapon/plastique,
+/obj/item/weapon/plastique,
+/obj/item/weapon/plastique,
+/obj/item/weapon/plastique,
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1";
+ pixel_y = 0
+ },
+/turf/simulated/shuttle/floor/voidcraft,
+/area/syndicate_station/start)
+"MW" = (
+/obj/machinery/light{
+ dir = 4
+ },
+/obj/structure/table/rack,
+/turf/simulated/shuttle/floor/voidcraft,
+/area/syndicate_station/start)
+"MX" = (
+/turf/space,
+/obj/structure/shuttle/engine/propulsion{
+ tag = "icon-propulsion (EAST)";
+ icon_state = "propulsion";
+ dir = 4
+ },
+/turf/simulated/shuttle/plating/airless/carry,
+/area/syndicate_station/start)
+"MY" = (
+/obj/machinery/atmospherics/pipe/manifold/visible{
+ dir = 8
+ },
+/obj/machinery/meter,
+/turf/simulated/shuttle/plating,
+/area/skipjack_station/start)
+"MZ" = (
+/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
+ tag_airpump = "vox_west_vent";
+ tag_exterior_door = "vox_northwest_lock";
+ frequency = 1331;
+ id_tag = "vox_west_control";
+ tag_interior_door = "vox_southwest_lock";
+ pixel_x = 24;
+ req_access = list(150);
+ tag_chamber_sensor = "vox_west_sensor"
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 8;
+ frequency = 1331;
+ id_tag = "vox_west_vent"
+ },
+/obj/machinery/light/small,
+/turf/simulated/shuttle/plating,
+/area/skipjack_station/start)
+"Na" = (
+/obj/machinery/computer/station_alert,
+/turf/simulated/shuttle/floor/skipjack,
+/area/skipjack_station/start)
+"Nb" = (
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+/turf/simulated/shuttle/floor/skipjack,
+/area/skipjack_station/start)
+"Nc" = (
+/obj/machinery/computer/shuttle_control/web/heist,
+/turf/simulated/shuttle/floor/skipjack,
+/area/skipjack_station/start)
+"Nd" = (
+/obj/structure/flight_right,
+/turf/simulated/shuttle/floor/skipjack,
+/area/skipjack_station/start)
+"Ne" = (
+/obj/structure/table/steel_reinforced,
+/obj/item/clothing/head/pirate,
+/obj/item/clothing/glasses/thermal/plain/monocle,
+/turf/simulated/shuttle/floor/skipjack,
+/area/skipjack_station/start)
+"Nf" = (
+/obj/machinery/embedded_controller/radio/airlock/airlock_controller{
+ frequency = 1331;
+ id_tag = "skipjack_shuttle";
+ pixel_x = -24;
+ req_access = list(150);
+ tag_airpump = "vox_east_vent";
+ tag_chamber_sensor = "vox_east_sensor";
+ tag_exterior_door = "vox_northeast_lock";
+ tag_interior_door = "vox_southeast_lock"
+ },
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 4;
+ frequency = 1331;
+ id_tag = "vox_east_vent"
+ },
+/obj/machinery/light/small,
+/turf/simulated/shuttle/plating,
+/area/skipjack_station/start)
+"Ng" = (
+/obj/machinery/atmospherics/pipe/manifold/visible{
+ dir = 4
+ },
+/obj/machinery/meter,
+/turf/simulated/shuttle/plating,
+/area/skipjack_station/start)
+"Nh" = (
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ frequency = 1331;
+ master_tag = "merc_shuttle";
+ name = "interior access button";
+ pixel_x = 25;
+ pixel_y = 25;
+ req_access = list(150)
+ },
+/turf/simulated/shuttle/floor/voidcraft,
+/area/syndicate_station/start)
+"Ni" = (
+/obj/machinery/atmospherics/pipe/manifold/visible{
+ tag = "icon-map (WEST)";
+ icon_state = "map";
+ dir = 8
+ },
+/obj/machinery/door/airlock/voidcraft/vertical{
+ frequency = 1331;
+ id_tag = "merc_shuttle_inner";
+ name = "Ship External Access";
+ req_access = list(150)
+ },
+/turf/simulated/shuttle/floor/voidcraft/dark,
+/area/syndicate_station/start)
+"Nj" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 8;
+ frequency = 1331;
+ id_tag = "merc_shuttle_pump"
+ },
+/obj/machinery/light/small,
+/turf/simulated/shuttle/floor/voidcraft/dark,
+/area/syndicate_station/start)
+"Nk" = (
+/obj/machinery/atmospherics/unary/vent_pump/high_volume{
+ dir = 4;
+ frequency = 1331;
+ id_tag = "merc_shuttle_pump"
+ },
+/turf/simulated/shuttle/floor/voidcraft/dark,
+/area/syndicate_station/start)
+"Nl" = (
+/obj/machinery/door/airlock/voidcraft/vertical{
+ frequency = 1331;
+ id_tag = "merc_shuttle_inner";
+ name = "Ship External Access";
+ req_access = list(150)
+ },
+/obj/machinery/atmospherics/pipe/simple/visible{
+ dir = 4
+ },
+/turf/simulated/shuttle/floor/voidcraft/dark,
+/area/syndicate_station/start)
+"Nm" = (
+/obj/machinery/atmospherics/pipe/manifold4w/visible,
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ frequency = 1331;
+ master_tag = "merc_shuttle";
+ name = "interior access button";
+ pixel_x = -25;
+ pixel_y = 25;
+ req_access = list(150)
+ },
+/turf/simulated/shuttle/floor/voidcraft,
+/area/syndicate_station/start)
+"Nn" = (
+/obj/machinery/atmospherics/pipe/simple/visible{
+ dir = 4
+ },
+/turf/simulated/shuttle/floor/voidcraft,
+/area/syndicate_station/start)
+"No" = (
+/obj/machinery/atmospherics/pipe/simple/visible{
+ dir = 4
+ },
+/obj/machinery/meter,
+/turf/simulated/shuttle/floor/voidcraft,
+/area/syndicate_station/start)
+"Np" = (
+/obj/machinery/atmospherics/pipe/simple/visible{
+ tag = "icon-intact (NORTHWEST)";
+ icon_state = "intact";
+ dir = 9
+ },
+/turf/simulated/shuttle/floor/voidcraft,
+/area/syndicate_station/start)
+"Nq" = (
+/obj/machinery/recharger/wallcharger{
+ pixel_x = -25
+ },
+/obj/structure/table/steel,
+/obj/item/weapon/storage/box/frags,
+/turf/simulated/shuttle/floor/voidcraft,
+/area/syndicate_station/start)
+"Nr" = (
+/obj/machinery/door/airlock/hatch{
+ frequency = 1331;
+ icon_state = "door_closed";
+ id_tag = "vox_southwest_lock";
+ locked = 0;
+ req_access = list(150)
+ },
+/obj/machinery/atmospherics/pipe/simple/visible,
+/turf/simulated/shuttle/plating,
+/area/skipjack_station/start)
+"Ns" = (
+/obj/machinery/light/small{
+ dir = 8
+ },
+/obj/structure/bed/chair{
+ dir = 1
+ },
+/turf/simulated/shuttle/floor/skipjack,
+/area/skipjack_station/start)
+"Nt" = (
+/turf/simulated/shuttle/floor/skipjack,
+/area/skipjack_station/start)
+"Nu" = (
+/obj/structure/bed/chair{
+ dir = 1
+ },
+/turf/simulated/shuttle/floor/skipjack,
+/area/skipjack_station/start)
+"Nv" = (
+/obj/machinery/light/small{
+ dir = 4
+ },
+/obj/structure/bed/chair{
+ dir = 1
+ },
+/turf/simulated/shuttle/floor/skipjack,
+/area/skipjack_station/start)
+"Nw" = (
+/obj/machinery/button/remote/blast_door{
+ id = "skipjackshutters";
+ name = "remote shutter control";
+ req_access = list(150)
+ },
+/turf/simulated/wall/skipjack,
+/area/skipjack_station/start)
+"Nx" = (
+/obj/machinery/door/airlock/hatch{
+ frequency = 1331;
+ icon_state = "door_closed";
+ id_tag = "vox_southeast_lock";
+ locked = 0;
+ req_access = list(150)
+ },
+/obj/machinery/atmospherics/pipe/simple/visible,
+/turf/simulated/shuttle/plating,
+/area/skipjack_station/start)
+"Ny" = (
+/obj/machinery/porta_turret/ai_defense,
+/turf/simulated/shuttle/floor/voidcraft,
+/area/syndicate_station/start)
+"Nz" = (
+/obj/machinery/atmospherics/pipe/simple/visible{
+ tag = "icon-intact (NORTHEAST)";
+ icon_state = "intact";
+ dir = 5
+ },
+/turf/simulated/shuttle/wall/voidcraft/red,
+/area/syndicate_station/start)
+"NA" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced/full,
+/obj/machinery/atmospherics/pipe/simple/visible{
+ dir = 4
+ },
+/turf/simulated/shuttle/plating,
+/area/syndicate_station/start)
+"NB" = (
+/obj/machinery/atmospherics/pipe/simple/visible{
+ tag = "icon-intact (NORTHWEST)";
+ icon_state = "intact";
+ dir = 9
+ },
+/turf/simulated/shuttle/wall/voidcraft/red,
+/area/syndicate_station/start)
+"NC" = (
+/obj/structure/table/steel,
+/obj/effect/spawner/newbomb/timer/syndicate,
+/obj/item/weapon/screwdriver,
+/obj/item/device/assembly/signaler{
+ pixel_y = 2
+ },
+/turf/simulated/shuttle/floor/voidcraft,
+/area/syndicate_station/start)
+"ND" = (
+/obj/item/device/radio/intercom{
+ desc = "Talk through this. Evilly";
+ frequency = 1213;
+ name = "Syndicate Intercom";
+ pixel_x = 32;
+ subspace_transmission = 1;
+ syndie = 1
+ },
+/turf/simulated/shuttle/floor/voidcraft,
+/area/syndicate_station/start)
+"NE" = (
+/obj/machinery/light/small{
+ dir = 8
+ },
+/turf/simulated/shuttle/floor/voidcraft/dark,
+/area/syndicate_station/start)
+"NF" = (
+/obj/structure/frame/computer,
+/turf/simulated/shuttle/floor/voidcraft/dark,
+/area/syndicate_station/start)
+"NG" = (
+/turf/space,
+/obj/structure/shuttle/engine/propulsion{
+ tag = "icon-propulsion_l (EAST)";
+ icon_state = "propulsion_l";
+ dir = 4
+ },
+/turf/simulated/shuttle/plating/airless/carry,
+/area/syndicate_station/start)
+"NH" = (
+/obj/machinery/atmospherics/pipe/simple/visible,
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ frequency = 1331;
+ master_tag = "vox_west_control";
+ pixel_x = -22;
+ req_one_access = list(150)
+ },
+/turf/simulated/shuttle/plating,
+/area/skipjack_station/start)
+"NI" = (
+/obj/structure/table/rack,
+/obj/item/weapon/material/harpoon,
+/obj/item/weapon/tank/oxygen,
+/obj/item/weapon/tank/oxygen,
+/obj/item/clothing/shoes/magboots,
+/obj/item/clothing/shoes/magboots,
+/obj/random/rigsuit,
+/obj/random/multiple/voidsuit,
+/obj/random/multiple/voidsuit,
+/obj/random/energy,
+/turf/simulated/shuttle/plating,
+/area/skipjack_station/start)
+"NJ" = (
+/obj/structure/table/rack,
+/obj/random/rigsuit,
+/turf/simulated/shuttle/floor/skipjack,
+/area/skipjack_station/start)
+"NK" = (
+/obj/structure/table/rack,
+/obj/item/weapon/tank/oxygen,
+/obj/item/weapon/tank/oxygen,
+/obj/random/multiple/voidsuit,
+/obj/random/multiple/voidsuit,
+/obj/random/energy,
+/turf/simulated/shuttle/plating,
+/area/skipjack_station/start)
+"NL" = (
+/obj/structure/table/rack,
+/obj/item/clothing/mask/breath,
+/obj/machinery/light/small{
+ dir = 8
+ },
+/obj/random/multiple/voidsuit,
+/turf/simulated/shuttle/plating,
+/area/skipjack_station/start)
+"NM" = (
+/obj/machinery/atmospherics/pipe/simple/visible,
+/obj/machinery/access_button{
+ command = "cycle_interior";
+ frequency = 1331;
+ master_tag = "vox_east_control";
+ pixel_x = 22;
+ req_access = list(150)
+ },
+/turf/simulated/shuttle/plating,
+/area/skipjack_station/start)
+"NN" = (
+/obj/structure/frame/computer,
+/obj/machinery/light{
+ dir = 1
+ },
+/turf/simulated/shuttle/floor/voidcraft,
+/area/syndicate_station/start)
+"NO" = (
+/obj/machinery/computer/security/nuclear,
+/turf/simulated/shuttle/floor/voidcraft,
+/area/syndicate_station/start)
+"NP" = (
+/obj/structure/bed/chair{
+ dir = 8
+ },
+/turf/simulated/shuttle/floor/voidcraft,
+/area/syndicate_station/start)
+"NQ" = (
+/obj/structure/table/rack,
+/obj/item/weapon/storage/belt/security/tactical/bandolier,
+/turf/simulated/shuttle/floor/voidcraft,
+/area/syndicate_station/start)
+"NR" = (
+/obj/structure/table/steel,
+/obj/item/weapon/storage/toolbox/syndicate/powertools,
+/turf/simulated/shuttle/floor/voidcraft,
+/area/syndicate_station/start)
+"NS" = (
+/obj/structure/table/steel,
+/obj/item/weapon/gun/projectile/pistol,
+/obj/item/ammo_magazine/m9mm,
+/obj/item/weapon/gun/projectile/pistol,
+/obj/item/ammo_magazine/m9mm,
+/turf/simulated/shuttle/floor/voidcraft,
+/area/syndicate_station/start)
+"NT" = (
+/obj/structure/table/rack,
+/obj/item/weapon/storage/belt/security,
+/obj/item/weapon/storage/belt/security,
+/turf/simulated/shuttle/floor/voidcraft,
+/area/syndicate_station/start)
+"NU" = (
+/obj/machinery/suit_cycler/syndicate{
+ locked = 0
+ },
+/turf/simulated/shuttle/floor/voidcraft,
+/area/syndicate_station/start)
+"NV" = (
+/obj/machinery/light,
+/obj/structure/closet/syndicate/suit{
+ name = "suit closet"
+ },
+/turf/simulated/shuttle/floor/voidcraft,
+/area/syndicate_station/start)
+"NW" = (
+/obj/machinery/light,
+/turf/simulated/shuttle/floor/voidcraft,
+/area/syndicate_station/start)
+"NX" = (
+/obj/machinery/button/remote/blast_door{
+ id = "syndieshutters_telebay";
+ name = "remote shutter control";
+ pixel_x = 0;
+ pixel_y = -25;
+ req_access = list(150)
+ },
+/turf/simulated/shuttle/floor/voidcraft,
+/area/syndicate_station/start)
+"NY" = (
+/obj/machinery/door/blast/regular{
+ dir = 4;
+ id = "syndieshutters_telebay";
+ name = "Outer Airlock"
+ },
+/turf/simulated/shuttle/floor/voidcraft/dark,
+/area/syndicate_station/start)
+"NZ" = (
+/turf/simulated/shuttle/floor/voidcraft/dark,
+/area/syndicate_station/start)
+"Oa" = (
+/obj/machinery/teleport/station,
+/turf/simulated/shuttle/floor/voidcraft/dark,
+/area/syndicate_station/start)
+"Ob" = (
+/obj/machinery/atmospherics/pipe/simple/visible,
+/turf/simulated/shuttle/plating,
+/area/skipjack_station/start)
+"Oc" = (
+/turf/simulated/shuttle/plating,
+/area/skipjack_station/start)
+"Od" = (
+/obj/machinery/microwave{
+ pixel_x = -1;
+ pixel_y = 8
+ },
+/obj/structure/table/steel,
+/turf/simulated/shuttle/plating,
+/area/skipjack_station/start)
+"Oe" = (
+/obj/item/seeds/potatoseed,
+/obj/item/seeds/potatoseed,
+/obj/item/seeds/ambrosiavulgarisseed,
+/obj/item/weapon/material/minihoe,
+/obj/item/weapon/beartrap,
+/obj/structure/table/steel,
+/turf/simulated/shuttle/plating,
+/area/skipjack_station/start)
+"Of" = (
+/obj/machinery/vending/hydroseeds,
+/turf/simulated/shuttle/plating,
+/area/skipjack_station/start)
+"Og" = (
+/obj/structure/table/rack,
+/obj/item/weapon/melee/energy/sword/pirate,
+/obj/item/clothing/suit/space/pirate,
+/obj/item/clothing/suit/space/pirate,
+/obj/item/weapon/tank/oxygen,
+/obj/item/weapon/pinpointer/shuttle/heist,
+/obj/item/weapon/pinpointer/shuttle/heist,
+/turf/simulated/shuttle/floor/skipjack,
+/area/skipjack_station/start)
+"Oh" = (
+/obj/structure/table/rack,
+/obj/item/weapon/storage/belt/utility/full,
+/obj/item/weapon/storage/belt/utility/full,
+/obj/item/device/multitool,
+/obj/item/device/multitool,
+/obj/item/clothing/shoes/magboots,
+/turf/simulated/shuttle/plating,
+/area/skipjack_station/start)
+"Oi" = (
+/obj/machinery/washing_machine,
+/turf/simulated/shuttle/plating,
+/area/skipjack_station/start)
+"Oj" = (
+/obj/structure/table/standard,
+/obj/item/weapon/storage/fancy/cigarettes,
+/obj/item/weapon/flame/lighter/zippo,
+/obj/item/clothing/gloves/yellow,
+/obj/item/stack/material/steel{
+ amount = 50
+ },
+/obj/item/stack/material/glass{
+ amount = 50
+ },
+/obj/item/weapon/card/emag,
+/turf/simulated/shuttle/plating,
+/area/skipjack_station/start)
+"Ok" = (
+/obj/structure/grille,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 1
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/obj/machinery/door/blast/shutters{
+ density = 0;
+ dir = 8;
+ icon_state = "shutter0";
+ id = "syndieshutters";
+ name = "Blast Shutters";
+ opacity = 0
+ },
+/obj/structure/window/reinforced/full,
+/turf/simulated/shuttle/plating,
+/area/syndicate_station/start)
+"Ol" = (
+/obj/structure/table/steel_reinforced,
+/obj/machinery/button/remote/blast_door{
+ id = "syndieshutters";
+ name = "remote shutter control";
+ req_access = list(150)
+ },
+/turf/simulated/shuttle/floor/voidcraft,
+/area/syndicate_station/start)
+"Om" = (
+/obj/structure/bed/chair/comfy/red{
+ tag = "icon-comfychair_preview (NORTH)";
+ icon_state = "comfychair_preview";
+ dir = 1
+ },
+/turf/simulated/shuttle/floor/voidcraft/light,
+/area/syndicate_station/start)
+"On" = (
+/obj/machinery/light{
+ dir = 4
+ },
+/obj/structure/bed/chair{
+ dir = 8
+ },
+/turf/simulated/shuttle/floor/voidcraft,
+/area/syndicate_station/start)
+"Oo" = (
+/obj/machinery/light{
+ dir = 8;
+ icon_state = "tube1";
+ pixel_y = 0
+ },
+/obj/structure/bed/chair/comfy/red{
+ dir = 4;
+ icon_state = "comfychair_preview";
+ tag = "icon-comfychair_preview (WEST)"
+ },
+/turf/simulated/shuttle/floor/voidcraft,
+/area/syndicate_station/start)
+"Op" = (
+/turf/simulated/shuttle/floor/voidcraft/light,
+/area/syndicate_station/start)
+"Oq" = (
+/obj/machinery/light{
+ dir = 4
+ },
+/obj/structure/bed/chair/comfy/red{
+ tag = "icon-comfychair_preview (WEST)";
+ icon_state = "comfychair_preview";
+ dir = 8
+ },
+/turf/simulated/shuttle/floor/voidcraft,
+/area/syndicate_station/start)
+"Or" = (
+/obj/machinery/door/airlock/voidcraft{
+ req_access = list(150)
+ },
+/turf/simulated/shuttle/floor/voidcraft/light,
+/area/syndicate_station/start)
+"Os" = (
+/obj/machinery/vending/cigarette{
+ name = "hacked cigarette machine";
+ prices = list();
+ products = list(/obj/item/weapon/storage/fancy/cigarettes = 10, /obj/item/weapon/storage/box/matches = 10, /obj/item/weapon/flame/lighter/zippo = 4, /obj/item/clothing/mask/smokable/cigarette/cigar/havana = 2)
+ },
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+ icon_state = "shutter0";
+ id = "syndieshutters";
+ name = "Blast Shutters";
+ opacity = 0
+ },
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+ frequency = 1213;
+ name = "Syndicate Intercom";
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+ subspace_transmission = 1;
+ syndie = 1
+ },
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+ },
+/obj/structure/window/reinforced{
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+ },
+/obj/machinery/door/blast/regular{
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+ },
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+ },
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+ },
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+ density = 0;
+ dir = 8;
+ icon_state = "shutter0";
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+ name = "Blast Shutters";
+ opacity = 0
+ },
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+ name = "AntagCorpVend";
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+ },
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+ },
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+ },
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+ },
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+ },
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+ },
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+ name = "Skipjack Blast Shielding"
+ },
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+ },
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+/obj/item/weapon/surgical/scalpel,
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+ },
+/obj/machinery/flasher{
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+ },
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+ },
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+ },
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+ },
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+/turf/simulated/shuttle/plating,
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+"Qr" = (
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+ frequency = 1213;
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+ pixel_x = -32;
+ subspace_transmission = 1;
+ syndie = 1
+ },
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+"Qs" = (
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+ dir = 4
+ },
+/obj/machinery/button/flasher{
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+ name = "Flasher";
+ pixel_x = 27;
+ pixel_y = 0;
+ tag = "permflash"
+ },
+/turf/simulated/shuttle/floor/voidcraft,
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+"Qt" = (
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+ dir = 1
+ },
+/obj/machinery/door/window{
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+ name = "Surgery";
+ req_access = list(150)
+ },
+/turf/simulated/shuttle/floor/voidcraft/light,
+/area/syndicate_station/start)
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+ },
+/turf/simulated/shuttle/floor/voidcraft/light,
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+"Qv" = (
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+ },
+/obj/structure/table/steel,
+/obj/item/weapon/reagent_containers/blood/OMinus,
+/obj/item/weapon/reagent_containers/blood/OMinus,
+/turf/simulated/shuttle/floor/voidcraft/light,
+/area/syndicate_station/start)
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+/turf/simulated/shuttle/floor/black,
+/area/skipjack_station/start)
+"Qx" = (
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+ },
+/turf/simulated/shuttle/floor/red,
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+/turf/simulated/shuttle/floor/white,
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+/obj/item/weapon/surgical/cautery,
+/obj/item/weapon/surgical/retractor,
+/obj/item/weapon/reagent_containers/glass/bottle/stoxin,
+/obj/item/weapon/reagent_containers/glass/bottle/stoxin,
+/obj/item/weapon/reagent_containers/syringe,
+/turf/simulated/shuttle/floor/white,
+/area/skipjack_station/start)
+"QA" = (
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+ name = "custodial"
+ },
+/obj/item/weapon/mop,
+/obj/item/weapon/reagent_containers/spray/cleaner,
+/obj/item/weapon/reagent_containers/glass/bucket,
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+/obj/item/weapon/material/knife{
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+ },
+/obj/item/weapon/reagent_containers/syringe/drugs{
+ pixel_x = 3;
+ pixel_y = 9
+ },
+/obj/item/weapon/reagent_containers/syringe/drugs{
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+ },
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+/turf/simulated/shuttle/floor/voidcraft,
+/area/syndicate_station/start)
+"QE" = (
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+ name = "remote shutter control";
+ pixel_x = -25
+ },
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+ icon_state = "tube1";
+ pixel_y = 0
+ },
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+ },
+/obj/structure/table/steel,
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+/obj/item/stack/nanopaste,
+/turf/simulated/shuttle/floor/voidcraft/light,
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+ pixel_x = 11;
+ pixel_y = 0
+ },
+/obj/structure/closet/secure_closet/medical_wall{
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+ pixel_y = 0;
+ req_access = list(150)
+ },
+/obj/item/weapon/tank/anesthetic,
+/obj/item/clothing/mask/breath/medical,
+/obj/item/clothing/mask/surgical,
+/obj/item/clothing/gloves/sterile/latex,
+/obj/item/weapon/reagent_containers/syringe,
+/obj/item/weapon/reagent_containers/glass/bottle/stoxin,
+/obj/item/weapon/reagent_containers/glass/bottle/stoxin,
+/turf/simulated/shuttle/floor/voidcraft/light,
+/area/syndicate_station/start)
+"QH" = (
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+ },
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+/obj/item/weapon/surgical/bonegel,
+/obj/item/weapon/surgical/FixOVein,
+/obj/item/stack/nanopaste,
+/turf/simulated/shuttle/floor/white,
+/area/skipjack_station/start)
+"QM" = (
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+ },
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+"QP" = (
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+ },
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+"QR" = (
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+/obj/item/device/radio/intercom{
+ desc = "Talk through this. Evilly";
+ frequency = 1213;
+ name = "Syndicate Intercom";
+ pixel_x = 32;
+ subspace_transmission = 1;
+ syndie = 1
+ },
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+ tag = "icon-heater (EAST)";
+ icon_state = "heater";
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+ },
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+ },
+/obj/machinery/turretid{
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+"QT" = (
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+ },
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+ },
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+ },
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+ pixel_x = 3;
+ pixel_y = 3
+ },
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+ dir = 4
+ },
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+ pixel_y = 0;
+ req_access = list(150)
+ },
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+ pixel_x = 1
+ },
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+ },
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+ dir = 8
+ },
+/obj/machinery/door/blast/shutters{
+ density = 0;
+ dir = 2;
+ icon_state = "shutter0";
+ id = "syndieshutters_infirmary";
+ name = "Blast Shutters";
+ opacity = 0
+ },
+/obj/structure/window/reinforced/full,
+/turf/simulated/shuttle/plating,
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+"QZ" = (
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+ dir = 1
+ },
+/obj/structure/window/reinforced,
+/obj/machinery/door/blast/shutters{
+ density = 0;
+ dir = 2;
+ icon_state = "shutter0";
+ id = "syndieshutters_infirmary";
+ name = "Blast Shutters";
+ opacity = 0
+ },
+/obj/structure/window/reinforced/full,
+/turf/simulated/shuttle/plating,
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+"Ra" = (
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+ },
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+ },
+/obj/structure/window/reinforced,
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+ density = 0;
+ dir = 2;
+ icon_state = "shutter0";
+ id = "syndieshutters_infirmary";
+ name = "Blast Shutters";
+ opacity = 0
+ },
+/obj/structure/window/reinforced/full,
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+"Rb" = (
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+"Rc" = (
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+"Rd" = (
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+"Re" = (
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+ icon_state = "plating";
+ name = "plating"
+ },
+/area/space)
+"Rf" = (
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+ icon = 'icons/misc/title.dmi';
+ icon_state = "title"
+ },
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+"Rg" = (
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+ affect_ghosts = 1;
+ direction = 2;
+ name = "thrower_throwdown";
+ tiles = 0
+ },
+/obj/effect/step_trigger/teleporter/random{
+ affect_ghosts = 1;
+ name = "escapeshuttle_leave";
+ teleport_x = 25;
+ teleport_x_offset = 245;
+ teleport_y = 25;
+ teleport_y_offset = 245;
+ teleport_z = 6;
+ teleport_z_offset = 6
+ },
+/obj/effect/step_trigger/teleporter/random{
+ affect_ghosts = 1;
+ name = "escapeshuttle_leave";
+ teleport_x = 25;
+ teleport_x_offset = 245;
+ teleport_y = 25;
+ teleport_y_offset = 245;
+ teleport_z = 6;
+ teleport_z_offset = 6
+ },
+/turf/simulated/mineral,
+/area/space)
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