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Updates the pelt
Because graphics
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@@ -110,8 +110,8 @@
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//ketrai:Ketrai
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/obj/item/clothing/head/fluff/ketrai
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name = "Pink Bear Hat"
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desc = "A pink space bear hat, the origins are unknown"
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name = "Bear Pelt"
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desc = "A luxury space bear pelt, its origins unknown."
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icon = 'icons/vore/custom_clothes_vr.dmi'
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icon_state = "bearpelt"
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@@ -2024,7 +2024,7 @@ Departamental Swimsuits, for general use
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desc = "A special hat, removed from its owner."
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//Ryumi: Nikki Yumeno
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/obj/item/clothing/under/skirt/outfit/fluff/nikki
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/obj/item/clothing/under/skirt/outfit/fluff/nikki
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name = "dorky outfit"
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desc = "A little witch costume that looks like it's been worn as ordinary clothes. Who in their right mind would...??"
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icon = 'icons/vore/custom_clothes_vr.dmi'
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@@ -2050,7 +2050,7 @@ Departamental Swimsuits, for general use
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icon_state = "nikki_boots"
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item_state = "nikki_boots"
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/obj/item/clothing/shoes/fluff/nikki/mob_can_equip(var/mob/living/carbon/human/M, slot, disable_warning = 0)
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/obj/item/clothing/shoes/fluff/nikki/mob_can_equip(var/mob/living/carbon/human/M, slot, disable_warning = 0)
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if(..())
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if (M.ckey == "ryumi")
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return 1
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@@ -2084,7 +2084,7 @@ Departamental Swimsuits, for general use
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icon_state = "nikki-hat"
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item_state = "nikki-hat"
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item_icons = list(
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slot_l_hand_str = 'icons/vore/custom_clothes_left_hand_vr.dmi',
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slot_l_hand_str = 'icons/vore/custom_clothes_left_hand_vr.dmi',
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slot_r_hand_str = 'icons/vore/custom_clothes_right_hand_vr.dmi',
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slot_head_str = 'icons/vore/custom_onmob_32x48_vr.dmi'
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)
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@@ -2138,19 +2138,19 @@ Departamental Swimsuits, for general use
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to_chat(user, "<span class='warning'>You think to turn \the [src] on its creator?! <b>FOOOOOOOOL.</b></span>")
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to_chat(user, "<span class='notice'>From seemingly nowhere you hear echoing, derisive laughter, accompanied by a stock laugh track and... Are those bike horns?</span>")
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return 0
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if (!istype(target))
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to_chat(user, "<span class='warning'>\The [src] isn't a valid target!</span>")
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return 0
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// Because other mobs (i.e. monkeys) apparently have dropnom prey set to 0, we check SPECIFICALLY for humans' dropnom setting.
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if (target.type == /mob/living/carbon/human && !target.can_be_drop_prey)
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teleport_fail(user, target)
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return 0
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if (!translocator.teleport_checks(target, user))
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return 0
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else return 1
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/obj/item/clothing/head/fluff/nikki/attackby(obj/item/weapon/I as obj, mob/user as mob)
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@@ -2237,7 +2237,7 @@ Departamental Swimsuits, for general use
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if (I_HURT)
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user.visible_message("<span class='danger'>[user] swipes \the [src] over \the [target]!</span>")
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translocator.afterattack(target, user, proximity_flag)
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add_attack_logs(user, target, "Teleported [target] with via \the [src]'s [translocator]!")
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else ..()
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@@ -2251,7 +2251,7 @@ Departamental Swimsuits, for general use
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icon_override = 'icons/vore/custom_onmob_vr.dmi'
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item_state = "verie_hoodie"
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hoodtype = /obj/item/clothing/head/hood/winter/fluff/verie
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var/owner = "vitoras"
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