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Have you bingled that (#17407)
* Initial wiki system * wiki organization and spoilers * hide belly chems * move ads to tgui * add search * . * load screen * error screen * 8 * center * . * . * make this more realistic * tgui errro col * move search to top * . * non NT theme * logo to common * base custom theme * . * wip refactor * almost halfway * reworked wiki data * easy fix * get data fix * Material Page in tgui * catch null supply points * . * forward crash * reset pages * . * canvas prep * fix icon stacking * . * colored outlined images * fix sm datum * fix material names * subType prep * only on crash * fix null crash * . * fix solgov * clean hiding * . * implement catalog page * . * particle smasher page * I'm lazy * unfuck some sins * ore page * botany page * allergen list * allergen returns null too * slime injection var * slime core data * fixed warning * wip * proper data list for chems * pass is_slime as null * chems * split that * . * . * . * . * donation for bingle, some cleanup * return types * partially colord icons for chemistry * . * more sillies * donation page * thaler * needs some variation * . * this will crash until implemented * handle it * fix that * dismiss donation banner button * . * fix that * donating procs * donation stuff for comp * - * drink glass for drinks * illegal iconstate pass * fixes * . * nuke drink fix * . * . * . * Drink reagent fix * more cleanup * adjust * . * simple food * . * food list * sending nulls, removed flavor from recipes * . * . * get_donation_current added * . * missing key * . * duped recipes fixed * . * . * wiki food reagent recipes * double list add * properly forbid remaining bad reagent * hide this too * stacky * enable eslint const * fix typing * update that * use proper donation proc * printing fixes * grinding * . * beaker fill volume * plant ore and mat grinding results * duped recipes fixed, unit test tweak * yes this is terrible * . * . * . * chem analyzer tgui mode, some subsystem changes to support it * redoce * . * , * . * small fixes, missing reagent volume * push * sort * catalog entries unlocked by explo * new chem stuff * . * fix byond code * fix scroll tracking * comment * alphabetical * also this * . * fallback icon * . * ... * rel path * that too * to defines * organ to define * . * . * . --------- Co-authored-by: Willburd <7099514+Willburd@users.noreply.github.com> Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
This commit is contained in:
co-authored by
Willburd
Kashargul
parent
0d340a761b
commit
c42610c5ae
@@ -203,7 +203,7 @@
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if((CLUMSY in M.mutations) && prob(40)) //Clumsy handling
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var/obj/P = consume_next_projectile()
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if(P)
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if(process_projectile(P, user, user, pick("l_foot", "r_foot")))
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if(process_projectile(P, user, user, pick(BP_L_FOOT, BP_R_FOOT)))
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handle_post_fire(user, user)
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var/datum/gender/TU = gender_datums[user.get_visible_gender()]
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user.visible_message(
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@@ -726,7 +726,7 @@
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in_chamber.on_hit(M)
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if(in_chamber.damage_type != HALLOSS && !in_chamber.nodamage)
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log_and_message_admins("commited suicide using \a [src]", user)
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user.apply_damage(in_chamber.damage*2.5, in_chamber.damage_type, "head", sharp = TRUE, used_weapon = src)
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user.apply_damage(in_chamber.damage*2.5, in_chamber.damage_type, BP_HEAD, sharp = TRUE, used_weapon = src)
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user.death()
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else if(in_chamber.damage_type == HALLOSS)
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to_chat(user, span_notice("Ow..."))
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